Merge pull request #15195 from DeltaFire15/med-revivalchem-nerf

Weakens chemistry's revival chems
This commit is contained in:
silicons
2022-03-13 14:24:57 -07:00
committed by GitHub
9 changed files with 89 additions and 42 deletions
+3
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@@ -63,6 +63,9 @@
#define THRESHOLD_UNHUSK 50 // health threshold for synthflesh/rezadone to unhusk someone
#define SYNTHTISSUE_BORROW_CAP 250 //The cap for synthtissue's borrowed health value when used on someone dead or already having borrowed health.
#define SYNTHTISSUE_DAMAGE_FLIP_CYCLES 45 //After how many cycles the damage will be pure toxdamage as opposed to clonedamage like initially. Gradually changes during its cycles.
//reagent bitflags, used for altering how they works
#define REAGENT_DEAD_PROCESS (1<<0) //calls on_mob_dead() if present in a dead body
#define REAGENT_DONOTSPLIT (1<<1) //Do not split the chem at all during processing
+1 -1
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@@ -423,7 +423,7 @@
if((!req_defib && grab_ghost) || (req_defib && defib.grab_ghost))
H.notify_ghost_cloning("Your heart is being defibrillated!")
H.grab_ghost() // Shove them back in their body.
else if(H.can_defib())
else if(H.can_revive())
H.notify_ghost_cloning("Your heart is being defibrillated. Re-enter your corpse if you want to be revived!", source = src)
do_help(H, user)
+4 -4
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@@ -845,16 +845,16 @@
update_inv_handcuffed()
update_hud_handcuffed()
/mob/living/carbon/proc/can_defib()
/mob/living/carbon/proc/can_revive(ignore_timelimit = FALSE, maximum_brute_dam = MAX_REVIVE_BRUTE_DAMAGE, maximum_fire_dam = MAX_REVIVE_FIRE_DAMAGE, ignore_heart = FALSE)
var/tlimit = DEFIB_TIME_LIMIT * 10
var/obj/item/organ/heart = getorgan(/obj/item/organ/heart)
if(suiciding || hellbound || HAS_TRAIT(src, TRAIT_HUSK) || AmBloodsucker(src))
return
if((world.time - timeofdeath) > tlimit)
if(!ignore_timelimit && (world.time - timeofdeath) > tlimit)
return
if((getBruteLoss() >= MAX_REVIVE_BRUTE_DAMAGE) || (getFireLoss() >= MAX_REVIVE_FIRE_DAMAGE))
if((getBruteLoss() >= maximum_brute_dam) || (getFireLoss() >= maximum_fire_dam))
return
if(!heart || (heart.organ_flags & ORGAN_FAILING))
if(!ignore_heart && (!heart || (heart.organ_flags & ORGAN_FAILING)))
return
var/obj/item/organ/brain/BR = getorgan(/obj/item/organ/brain)
if(QDELETED(BR) || BR.brain_death || (BR.organ_flags & ORGAN_FAILING) || suiciding)
+10 -2
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@@ -234,6 +234,7 @@
var/transfer_amount = T.volume * part
if(preserve_data)
trans_data = copy_data(T)
post_copy_data(T)
transferred += "[T] - [transfer_amount]"
R.add_reagent(T.type, transfer_amount * multiplier, trans_data, chem_temp, T.purity, pH, no_react = TRUE, ignore_pH = TRUE) //we only handle reaction after every reagent has been transfered.
@@ -274,7 +275,8 @@
var/datum/reagent/T = reagent
var/copy_amount = T.volume * part
if(preserve_data)
trans_data = T.data
trans_data = copy_data(T)
post_copy_data(T)
R.add_reagent(T.type, copy_amount * multiplier, trans_data)
src.update_total()
@@ -301,7 +303,8 @@
var/datum/reagent/current_reagent = CR
if(current_reagent.type == reagent)
if(preserve_data)
trans_data = current_reagent.data
trans_data = copy_data(current_reagent)
post_copy_data(current_reagent)
R.add_reagent(current_reagent.type, amount, trans_data, chem_temp, current_reagent.purity, pH, no_react = TRUE)
remove_reagent(current_reagent.type, amount, 1)
if(log && amount > 0)
@@ -1152,6 +1155,11 @@
return trans_data
///
// Should be ran after using copy_data. Calls the reagent's post_copy_data, which usually does nothing.
/datum/reagents/proc/post_copy_data(datum/reagent/current_reagent)
return current_reagent.post_copy_data()
/datum/reagents/proc/get_reagent(type)
var/list/cached_reagents = reagent_list
. = locate(type) in cached_reagents
@@ -199,6 +199,10 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
M.reagents.add_reagent(impure_chem, impureVol, FALSE, other_purity = 1-cached_purity)
log_reagent("MOB ADD: on_merge() (mixed purity): merged [volume - impureVol] of [type] and [volume] of [impure_chem]")
//Ran by a reagent holder on a specific reagent after copying its data.
/datum/reagent/proc/post_copy_data()
return
/datum/reagent/proc/on_update(atom/A)
return
@@ -997,11 +997,11 @@
if(M.stat == DEAD)
if(M.suiciding || M.hellbound) //they are never coming back
M.visible_message("<span class='warning'>[M]'s body does not react...</span>")
return
return ..()
if(M.getBruteLoss() >= 100 || M.getFireLoss() >= 100 || HAS_TRAIT(M, TRAIT_HUSK)) //body is too damaged to be revived
M.visible_message("<span class='warning'>[M]'s body convulses a bit, and then falls still once more.</span>")
M.do_jitter_animation(10)
return
return ..()
else
M.visible_message("<span class='warning'>[M]'s body starts convulsing!</span>")
M.notify_ghost_cloning(source = M)
@@ -1013,27 +1013,31 @@
if(iscarbon(M))
var/mob/living/carbon/C = M
if(!(C.dna && C.dna.species && (NOBLOOD in C.dna.species.species_traits)))
C.blood_volume = max(C.blood_volume, BLOOD_VOLUME_NORMAL*C.blood_ratio) //so you don't instantly re-die from a lack of blood
for(var/organ in C.internal_organs)
var/obj/item/organ/O = organ
if(O.damage > O.maxHealth/2)
O.setOrganDamage(O.maxHealth/2) //so you don't instantly die from organ damage when being revived
C.blood_volume = max(C.blood_volume, BLOOD_VOLUME_BAD*C.blood_ratio) //so you don't instantly re-die from a lack of blood. You'll still need help if you had none though.
var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART)
if(H && H.organ_flags & ORGAN_FAILING)
H.applyOrganDamage(-15)
for(var/obj/item/organ/O as anything in C.internal_organs)
if(O.organ_flags & ORGAN_FAILING)
O.applyOrganDamage(-5)
M.adjustOxyLoss(-20, 0)
M.adjustToxLoss(-20, 0)
M.updatehealth()
if(iscarbon(M))
var/mob/living/carbon/C = M
if(!C.can_revive(ignore_timelimit = TRUE, maximum_brute_dam = 100, maximum_fire_dam = 100, ignore_heart = TRUE))
return
var/tplus = world.time - M.timeofdeath
if(M.revive())
M.grab_ghost()
M.emote("gasp")
log_combat(M, M, "revived", src)
var/list/policies = CONFIG_GET(keyed_list/policy)
var/timelimit = CONFIG_GET(number/defib_cmd_time_limit) * 10 //the config is in seconds, not deciseconds
var/late = timelimit && (tplus > timelimit)
var/policy = late? policies[POLICYCONFIG_ON_DEFIB_LATE] : policies[POLICYCONFIG_ON_DEFIB_INTACT]
var/policy = policies[POLICYCONFIG_ON_DEFIB_LATE] //Always causes memory loss due to the nature of strange reagent.
if(policy)
to_chat(M, policy)
M.log_message("revived using strange reagent, [tplus] deciseconds from time of death, considered [late? "late" : "memory-intact"] revival under configured policy limits.", LOG_GAME)
M.log_message("revived using strange reagent, [tplus] deciseconds from time of death, considered late revival due to usage of strange reagent.", LOG_GAME)
..()
@@ -491,7 +491,7 @@
return
var/fp_verb = mode == HYPO_SPRAY ? "spray" : "inject"
var/method = mode == HYPO_SPRAY ? TOUCH : INJECT
var/method = mode == HYPO_SPRAY ? PATCH : INJECT //Medsprays use patch when spraying, feels like an inconsistancy here.
if(L != user)
L.visible_message("<span class='danger'>[user] is trying to [fp_verb] [L] with [src]!</span>", \
@@ -234,7 +234,7 @@
var/mob/living/carbon/C = host_mob
if(C.get_ghost())
return FALSE
return C.can_defib()
return C.can_revive()
/datum/nanite_program/defib/proc/zap()
var/mob/living/carbon/C = host_mob
@@ -98,8 +98,8 @@
description = "Synthetic tissue used for grafting onto damaged organs during surgery, or for treating limb damage. Has a very tight growth window between 305-320, any higher and the temperature will cause the cells to die. Additionally, growth time is considerably long, so chemists are encouraged to leave beakers with said reaction ongoing, while they tend to their other duties."
pH = 7.6
metabolization_rate = 0.05 //Give them time to graft
data = list("grown_volume" = 0, "injected_vol" = 0)
var/borrowed_health
data = list("grown_volume" = 0, "injected_vol" = 0, "borrowed_health" = 0)
var/borrowed_health = 0
color = "#FFDADA"
value = REAGENT_VALUE_COMMON
@@ -107,31 +107,51 @@
if(iscarbon(M))
var/mob/living/carbon/C = M
var/healing_factor = (((data["grown_volume"] / 100) + 1)*reac_volume)
if(method in list(PATCH, TOUCH))
if (M.stat == DEAD)
M.visible_message("The synthetic tissue rapidly grafts into [M]'s wounds, attemping to repair the damage as quickly as possible.")
borrowed_health += healing_factor
M.adjustBruteLoss(-healing_factor*2)
M.adjustFireLoss(-healing_factor*2)
M.adjustToxLoss(-healing_factor)
M.adjustCloneLoss(-healing_factor)
M.updatehealth()
if(method == PATCH) //Needs to actually be applied via patch / hypo / medspray and not just beakersplashed.
if (C.stat == DEAD)
C.visible_message("The synthetic tissue rapidly grafts into [M]'s wounds, attempting to repair the damage as quickly as possible.")
var/preheal_brute = C.getBruteLoss()
var/preheal_burn = C.getFireLoss()
var/preheal_tox = C.getToxLoss()
var/preheal_oxy = C.getOxyLoss()
C.adjustBruteLoss(-healing_factor*2)
C.adjustFireLoss(-healing_factor*2)
C.adjustToxLoss(-healing_factor)
C.adjustCloneLoss(-healing_factor)
borrowed_health += (preheal_brute - C.getBruteLoss()) + (preheal_burn - C.getFireLoss()) + (preheal_tox - C.getToxLoss()) + ((preheal_oxy - C.getOxyLoss()) / 2) //Ironically this means that while slimes get damaged by the toxheal, it will reduce borrowed health and longterm effects. Funky!
C.updatehealth()
if(data["grown_volume"] > 135 && ((C.health + C.oxyloss)>=80))
if(M.revive())
M.emote("gasp")
var/tplus = world.time - M.timeofdeath
if(C.can_revive(ignore_timelimit = TRUE, maximum_brute_dam = MAX_REVIVE_BRUTE_DAMAGE / 2, maximum_fire_dam = MAX_REVIVE_FIRE_DAMAGE / 2, ignore_heart = TRUE) && C.revive())
C.grab_ghost()
C.emote("gasp")
borrowed_health *= 2
if(borrowed_health < 100)
borrowed_health = 100
log_combat(M, M, "revived", src)
log_combat(C, C, "revived", src)
var/list/policies = CONFIG_GET(keyed_list/policy)
var/policy = policies[POLICYCONFIG_ON_DEFIB_LATE] //Always causes memory loss due to the nature of synthtissue
if(policy)
to_chat(C, policy)
C.log_message("revived using synthtissue, [tplus] deciseconds from time of death, considered late revival due to usage of synthtissue.", LOG_GAME)
else
var/preheal_brute = C.getBruteLoss()
var/preheal_burn = C.getFireLoss()
M.adjustBruteLoss(-healing_factor)
M.adjustFireLoss(-healing_factor)
to_chat(M, "<span class='danger'>You feel your flesh merge with the synthetic tissue! It stings like hell!</span>")
var/datum/reagent/synthtissue/active_tissue = M.reagents.has_reagent(/datum/reagent/synthtissue)
var/imperfect = FALSE //Merging with synthtissue that has borrowed health
if(active_tissue && active_tissue.borrowed_health)
borrowed_health += (preheal_brute - C.getBruteLoss()) + (preheal_burn - C.getFireLoss())
imperfect = TRUE
to_chat(M, "<span class='danger'>You feel your flesh [imperfect ? "partially and painfully" : ""] merge with the synthetic tissue! It stings like hell[imperfect ? " and is making you feel terribly sick" : ""]!</span>")
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine)
data["borrowed_health"] += borrowed_health //Preserve health offset
borrowed_health = 0 //We are applying this to someone else, so this info will be transferred via data.
if(method==INJECT)
data["injected_vol"] = reac_volume
var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART)
if(data["grown_volume"] > 50 && H.organ_flags & ORGAN_FAILING)
if(H && data["grown_volume"] > 50 && H.organ_flags & ORGAN_FAILING)
H.applyOrganDamage(-20)
..()
@@ -145,16 +165,19 @@
C.reagents.remove_reagent(type, 15)
to_chat(C, "<span class='notice'>You feel something reform inside of you!</span>")
data["injected_vol"] -= metabolization_rate
data["injected_vol"] = max(0, data["injected_vol"] - metabolization_rate * C.metabolism_efficiency) //No negatives.
if(borrowed_health)
C.adjustToxLoss(1)
C.adjustCloneLoss(1)
borrowed_health -= 1
var/ratio = (current_cycle > SYNTHTISSUE_DAMAGE_FLIP_CYCLES) ? 0 : (1 - (current_cycle / SYNTHTISSUE_DAMAGE_FLIP_CYCLES))
var/payback = 2 * C.metabolism_efficiency //How much borrowed health we are paying back. Starts as cloneloss, slowly flips over to toxloss.
C.adjustToxLoss((1 - ratio) * payback * REAGENTS_EFFECT_MULTIPLIER, forced = TRUE, toxins_type = TOX_OMNI)
C.adjustCloneLoss(ratio * payback * REAGENTS_EFFECT_MULTIPLIER)
borrowed_health = max(borrowed_health - payback, 0)
..()
/datum/reagent/synthtissue/on_merge(passed_data)
if(!passed_data)
return ..()
borrowed_health += max(0, passed_data["borrowed_health"])
if(passed_data["grown_volume"] > data["grown_volume"])
data["grown_volume"] = passed_data["grown_volume"]
if(iscarbon(holder.my_atom))
@@ -166,11 +189,16 @@
/datum/reagent/synthtissue/on_new(passed_data)
if(!passed_data)
return ..()
borrowed_health = min(passed_data["borrowed_health"] + borrowed_health, SYNTHTISSUE_BORROW_CAP)
if(passed_data["grown_volume"] > data["grown_volume"])
data["grown_volume"] = passed_data["grown_volume"]
update_name()
..()
/datum/reagent/synthtissue/post_copy_data()
data["borrowed_health"] = 0 //We passed this along to something that needed it, set it back to 0 so we don't do it twice.
return ..()
/datum/reagent/synthtissue/proc/update_name() //They are but babes on creation and have to grow unto godhood
switch(data["grown_volume"])
if(-INFINITY to 50)
@@ -193,9 +221,9 @@
C.adjustCloneLoss(borrowed_health*1.25)
C.adjustAllOrganLoss(borrowed_health*0.25)
M.updatehealth()
if(borrowed_health && C.health < -20)
M.stat = DEAD
if(C.stat != DEAD && borrowed_health && C.health < -20)
M.visible_message("The synthetic tissue degrades off [M]'s wounds as they collapse to the floor.")
M.death()
//NEEDS ON_MOB_DEAD()
/datum/reagent/fermi/zeolites