Merge branch 'master' into muzzled-masks

This commit is contained in:
deathride58
2019-04-13 17:48:24 -04:00
committed by GitHub
31 changed files with 324 additions and 304 deletions
+9 -6
View File
@@ -2,14 +2,14 @@
desc = "Autonomous Power Loader Unit. This newer model is refitted with powerful armour against the dangers of planetary mining."
name = "\improper APLU \"Ripley\""
icon_state = "ripley"
step_in = 4 //Move speed, lower is faster.
var/fast_pressure_step_in = 2 //step_in while in normal pressure conditions
var/slow_pressure_step_in = 4 //step_in while in better pressure conditions
step_in = 3 //Move speed, lower is faster.
var/fast_pressure_step_in = 2
var/slow_pressure_step_in = 3
max_temperature = 20000
max_integrity = 200
lights_power = 7
lights_power = 8
deflect_chance = 15
armor = list("melee" = 40, "bullet" = 20, "laser" = 10, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
armor = list("melee" = 30, "bullet" = 15, "laser" = 10, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
max_equip = 6
wreckage = /obj/structure/mecha_wreckage/ripley
var/list/cargo = new
@@ -64,6 +64,9 @@
desc = "Autonomous Power Loader Unit. This model is refitted with additional thermal protection."
name = "\improper APLU \"Firefighter\""
icon_state = "firefighter"
step_in = 4
fast_pressure_step_in = 2
slow_pressure_step_in = 4
max_temperature = 65000
max_integrity = 250
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
@@ -191,4 +194,4 @@
cargo -= O
else
if(user.loc == src) //so we don't get the message if we resisted multiple times and succeeded.
to_chat(user, "<span class='warning'>You fail to push [O] out of [src]!</span>")
to_chat(user, "<span class='warning'>You fail to push [O] out of [src]!</span>")
+2
View File
@@ -411,6 +411,8 @@
to_chat(user, "<span class='warning'>[src] are recharging!</span>")
return
user.stop_pulling() //User has hands full, and we don't care about anyone else pulling on it, their problem. CLEAR!!
if(user.a_intent == INTENT_DISARM)
do_disarm(M, user)
return
+9 -4
View File
@@ -127,6 +127,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/action_buttons_screen_locs = list()
//backgrounds
var/mutable_appearance/character_background
var/icon/bgstate = "steel"
var/list/bgstate_options = list("000", "midgrey", "FFF", "white", "steel", "techmaint", "dark", "plating", "reinforced")
/datum/preferences/New(client/C)
parent = C
@@ -266,6 +271,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "<b>Species:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=species;task=input'>[pref_species.id]</a><BR>"
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=all;task=random'>Random Body</A><BR>"
dat += "<b>Always Random Body:</b><a href='?_src_=prefs;preference=all'>[be_random_body ? "Yes" : "No"]</A><BR>"
dat += "<br><b>Cycle background:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=cycle_bg;task=input'>[bgstate]</a><BR>"
var/use_skintones = pref_species.use_skintones
if(use_skintones)
@@ -1412,6 +1418,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if("previous_facehair_style")
facial_hair_style = previous_list_item(facial_hair_style, GLOB.facial_hair_styles_list)
if("cycle_bg")
bgstate = next_list_item(bgstate, bgstate_options)
if("underwear")
var/new_underwear
if(gender == MALE)
@@ -1455,10 +1464,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["mam_body_markings"] = "Plain"
if("tail_lizard" in pref_species.default_features)
features["tail_lizard"] = "Smooth"
if("mam_tail" in pref_species.default_features)
features["mam_tail"] = "None"
if("mam_ears" in pref_species.default_features)
features["mam_ears"] = "None"
if(pref_species.id == "felinid")
features["mam_tail"] = "Cat"
features["mam_ears"] = "Cat"
+6 -10
View File
@@ -260,12 +260,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_lizard_body_markings"] >> features["body_markings"]
S["feature_lizard_legs"] >> features["legs"]
S["feature_moth_wings"] >> features["moth_wings"]
if(!CONFIG_GET(flag/join_with_mutant_humans))
features["tail_human"] = "none"
features["ears"] = "none"
else
S["feature_human_tail"] >> features["tail_human"]
S["feature_human_ears"] >> features["ears"]
S["feature_human_tail"] >> features["tail_human"]
S["feature_human_ears"] >> features["ears"]
//Custom names
for(var/custom_name_id in GLOB.preferences_custom_names)
@@ -388,15 +384,15 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc))
features["mcolor"] = sanitize_hexcolor(features["mcolor"], 3, 0)
features["tail_lizard"] = sanitize_inlist(features["tail_lizard"], GLOB.tails_list_lizard)
features["tail_human"] = sanitize_inlist(features["tail_human"], GLOB.tails_list_human, "None")
features["tail_human"] = sanitize_inlist(features["tail_human"], GLOB.tails_list_human)
features["snout"] = sanitize_inlist(features["snout"], GLOB.snouts_list)
features["horns"] = sanitize_inlist(features["horns"], GLOB.horns_list)
features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list, "None")
features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list)
features["frills"] = sanitize_inlist(features["frills"], GLOB.frills_list)
features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list)
features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list)
features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list, "Normal Legs")
features["moth_wings"] = sanitize_inlist(features["moth_wings"], GLOB.moth_wings_list, "Plain")
features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list)
features["moth_wings"] = sanitize_inlist(features["moth_wings"], GLOB.moth_wings_list)
joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high))
+22 -1
View File
@@ -5,7 +5,28 @@
item_state = "labcoat"
blood_overlay_type = "coat"
body_parts_covered = CHEST|ARMS
allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
allowed = list(
/obj/item/analyzer,
/obj/item/stack/medical,
/obj/item/dnainjector,
/obj/item/reagent_containers/dropper,
/obj/item/reagent_containers/syringe,
/obj/item/reagent_containers/hypospray,
/obj/item/hypospray/mkii,
/obj/item/healthanalyzer,
/obj/item/flashlight/pen,
/obj/item/reagent_containers/glass/bottle,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/pill,
/obj/item/storage/pill_bottle,
/obj/item/paper,
/obj/item/melee/classic_baton/telescopic,
/obj/item/soap,
/obj/item/sensor_device,
/obj/item/tank/internals/emergency_oxygen,
/obj/item/tank/internals/plasmaman
)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 50, "acid" = 50)
togglename = "buttons"
species_exception = list(/datum/species/golem)
@@ -25,7 +25,6 @@
// var/wide_icon = FALSE //CITDEL THINGS
// if(features["taur"] != "None")
// wide_icon = TRUE
if(job_engsec_high)
switch(job_engsec_high)
if(AI_JF)
@@ -37,6 +36,8 @@
// Set up the dummy for its photoshoot
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
mannequin.cut_overlays()
mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
copy_to(mannequin)
// Determine what job is marked as 'High' priority, and dress them up as such.
@@ -2,6 +2,7 @@
/mob/living/carbon/human/dummy
real_name = "Test Dummy"
status_flags = GODMODE|CANPUSH
mouse_drag_pointer = MOUSE_INACTIVE_POINTER
var/in_use = FALSE
INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
@@ -1164,16 +1164,6 @@ GLOBAL_LIST_EMPTY(roundstart_races)
H.update_inv_w_uniform()
H.update_inv_wear_suit()
/*
if(H.noisy && H.nutrition <= NUTRITION_LEVEL_STARVING)
if(prob(10))
playsound(get_turf(H),"hunger_sounds",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
else if(H.noisy && H.nutrition <= NUTRITION_LEVEL_HUNGRY)
if(prob(10))
playsound(get_turf(H),"hunger_sounds",15,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
*/
// nutrition decrease and satiety
if (H.nutrition > 0 && H.stat != DEAD && !H.has_trait(TRAIT_NOHUNGER))
// THEY HUNGER
@@ -345,7 +345,15 @@
/mob/living/simple_animal/hostile/proc/AttackingTarget()
in_melee = TRUE
return target.attack_animal(src)
if(isliving(target))
var/mob/living/L = target
if(L.Adjacent(src) && vore_active && L.devourable) // aggressive check to ensure vore attacks can be made
if(prob(voracious_chance))
vore_attack(src,L,src)
else
return L.attack_animal(src)
else
return target.attack_animal(src)
/mob/living/simple_animal/hostile/proc/Aggro()
vision_range = aggro_vision_range
@@ -8,8 +8,6 @@
var/obj/belly/megafauna/dragon/maw/maw = new(src)
var/obj/belly/megafauna/dragon/gullet/gullet = new(src)
var/obj/belly/megafauna/dragon/gut/gut = new(src)
// for(var/obj/belly/X in list(maw, gullet, gut))
// vore_organs[X.name] = X
// Connect 'stomachs' together
maw.transferlocation = gullet
gullet.transferlocation = gut
@@ -49,6 +47,6 @@
vore_sound = "Tauric Swallow"
desc = "With a rush of burning ichor greeting you, you're introduced to the Drake's stomach. Wrinkled walls greedily grind against you, acidic slimes working into your body as you become fuel and nutriton for a superior predator. All that's left is your body's willingness to resist your destiny."
digest_mode = DM_DRAGON
digest_burn = 5
digest_burn = 2
swallow_time = 100 // costs extra time to eat directly to here
escapechance = 0
@@ -85,7 +85,7 @@
OpenFire()
if(L.Adjacent(src) && (L.stat != CONSCIOUS))
if(vore_active && L.devourable == TRUE)
dragon_feeding(src,L)
vore_attack(src,L,src)
LoseTarget()
else
devour(L)
@@ -1,21 +1,29 @@
#define VORACIOUS_CHANCE 40
#define VORE_SWALLOW_TIME 50
/mob/living/simple_animal
// List of targets excluded (for now) from being eaten by this mob.
var/list/prey_exclusions = list()
devourable = FALSE //insurance because who knows.
digestable = TRUE //I mean, if it's devourable it should also be digestible
var/vore_active = FALSE // If vore behavior is enabled for this mob
//Specific vore behaviors
var/vore_active = FALSE // If vore behavior is enabled for this mob
var/isPredator = FALSE //Are they capable of performing and pre-defined vore actions for their species?
var/swallowTime = VORE_SWALLOW_TIME //How long it takes to eat Human and other Simple_animal prey in 1/10 of a second. The default is 5 seconds.
var/list/prey_excludes = list() //For excluding people from being eaten.
var/voracious_chance = VORACIOUS_CHANCE //Mob AI Engagement probability when rolling between regular melee strike and a vore attempt, default 40%
var/vore_default_mode = DM_DIGEST // Default bellymode (DM_DIGEST, DM_HOLD, DM_ABSORB)
var/vore_digest_chance = 25 // Chance to switch to digest mode if resisted
var/vore_escape_chance = 25 // Chance of resisting out of mob
var/vore_absorb_chance = 0 // chance of absorbtion by mob
// Vore belly interactions
// Most mobs are only going to have the one gut. Multi-gut set ups should refer to Ash Drake's dragon_vore.dm for set up.
var/vore_stomach_name // The name for the first belly if not "stomach"
var/vore_stomach_flavor // The flavortext for the first belly if not the default
var/vore_fullness = 0 // How "full" the belly is (controls icons)
var/list/living_mobs = list()
var/vore_default_sound = "Gulp" // Default vore sound
var/vore_default_release = "Splatter" // Default release sound
var/vore_wetness = TRUE // Default for a wet belly
var/vore_default_mode = DM_DIGEST // Default bellymode (DM_DIGEST, DM_HOLD, DM_ABSORB)
var/vore_digest_chance = VORACIOUS_CHANCE // Chance to switch to digest mode if resisted, default 40%
var/vore_escape_chance = VORACIOUS_CHANCE // Chance of resisting out of mob, default 40%
var/vore_absorb_chance = 0 // chance of absorbtion by mob, default 0%
var/vore_stomach_name // The name for the first belly if not "stomach"
var/vore_stomach_flavor // The flavortext for the first belly if not the default
//Icon Memes
var/vore_fullness = 0 // How "full" the belly is (controls icons)
// Release belly contents before being gc'd!
/mob/living/simple_animal/Destroy()
@@ -34,35 +42,19 @@
vore_fullness = new_fullness
/*
/mob/living/simple_animal/proc/swallow_check()
for(var/I in vore_organs)
var/obj/belly/B = vore_organs[I]
if(vore_active)
update_fullness()
if(!vore_fullness)
// Nothing
return
else
addtimer(CALLBACK(src, .proc/swallow_mob), B.swallow_time)
/mob/living/simple_animal/proc/swallow_mob()
for(var/I in vore_organs)
var/obj/belly/B = vore_organs[I]
for(var/mob/living/M in B.contents)
B.transfer_contents(M, transferlocation)
*/
/mob/living/simple_animal/death()
release_vore_contents(silent = TRUE)
. = ..()
// Simple animals have only one belly. This creates it (if it isn't already set up)
/mob/living/simple_animal/proc/init_belly()
/mob/living/simple_animal/init_vore()
vore_init = TRUE
if(vore_organs.len)
return
if(no_vore) //If it can't vore, let's not give it a stomach.
return
if(vore_active && !IsAdvancedToolUser()) //vore active, but doesn't have thumbs to grab people with.
verbs |= /mob/living/simple_animal/proc/animal_nom
var/obj/belly/B = new /obj/belly(src)
vore_selected = B
@@ -70,6 +62,9 @@
B.name = vore_stomach_name ? vore_stomach_name : "stomach"
B.desc = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]."
B.digest_mode = vore_default_mode
B.vore_sound = vore_default_sound
B.release_sound = vore_default_release
B.is_wet = vore_wetness
B.escapable = vore_escape_chance > 0
B.escapechance = vore_escape_chance
B.digestchance = vore_digest_chance
@@ -97,21 +92,42 @@
"The juices pooling beneath you sizzle against your sore skin.",
"The churning walls slowly pulverize you into meaty nutrients.",
"The stomach glorps and gurgles as it tries to work you into slop.")
/* B.emote_lists[DM_ITEMWEAK] = list(
"The burning acids eat away at your form.",
"The muscular stomach flesh grinds harshly against you.",
"The caustic air stings your chest when you try to breathe.",
"The slimy guts squeeze inward to help the digestive juices soften you up.",
"The onslaught against your body doesn't seem to be letting up; you're food now.",
"The predator's body ripples and crushes against you as digestive enzymes pull you apart.",
"The juices pooling beneath you sizzle against your sore skin.",
"The churning walls slowly pulverize you into meaty nutrients.",
"The stomach glorps and gurgles as it tries to work you into slop.")*/
//Grab = Nomf
/*
/mob/living/simple_animal/UnarmedAttack(var/atom/A, var/proximity)
. = ..()
//
// Simple proc for animals to have their digestion toggled on/off externally
//
/mob/living/simple_animal/verb/toggle_digestion()
set name = "Toggle Animal's Digestion"
set desc = "Enables digestion on this mob for 20 minutes."
set category = "Object"
set src in oview(1)
if(a_intent == I_GRAB && isliving(A) && !has_hands)
animal_nom(A)*/
var/datum/belly/B = vore_organs[vore_selected]
if(faction != usr.faction)
to_chat(usr,"<span class='warning'>This predator isn't friendly, and doesn't give a shit about your opinions of it digesting you.</span>")
return
if(B.digest_mode == "Hold")
var/confirm = alert(usr, "Enabling digestion on [name] will cause it to digest all stomach contents. Using this to break OOC prefs is against the rules. Digestion will disable itself after 20 minutes.", "Enabling [name]'s Digestion", "Enable", "Cancel")
if(confirm == "Enable")
B.digest_mode = "Digest"
sleep(20 MINUTES) //12000=20 minutes
B.digest_mode = "Hold"
else
var/confirm = alert(usr, "This mob is currently set to digest all stomach contents. Do you want to disable this?", "Disabling [name]'s Digestion", "Disable", "Cancel")
if(confirm == "Disable")
B.digest_mode = "Hold"
//
// Simple nom proc for if you get ckey'd into a simple_animal mob! Avoids grabs.
//
/mob/living/simple_animal/proc/animal_nom(var/mob/living/T in oview(1))
set name = "Animal Nom"
set category = "Vore"
set desc = "Since you can't grab, you get a verb!"
if (stat != CONSCIOUS)
return
if (T.devourable == FALSE)
to_chat(usr, "<span class='warning'>You can't eat this!</span>")
return
return vore_attack(usr,T,usr)
+3 -3
View File
@@ -134,7 +134,7 @@
var/locid = 0
var/laststart = 1
var/textindex = 1
while(1) //I know this can cause infinite loops and fuck up the whole server, but the if(istart==0) should be safe as fuck
while(locid < 15) //hey whoever decided a while(1) was a good idea here, i hate you
var/istart = 0
if(links)
istart = findtext(info_links, "<span class=\"paper_field\">", laststart)
@@ -198,7 +198,7 @@
// Count the fields
var/laststart = 1
while(1)
while(fields < 15)
var/i = findtext(t, "<span class=\"paper_field\">", laststart)
if(i == 0)
break
@@ -210,7 +210,7 @@
/obj/item/paper/proc/reload_fields() // Useful if you made the paper programicly and want to include fields. Also runs updateinfolinks() for you.
fields = 0
var/laststart = 1
while(1)
while(fields < 15)
var/i = findtext(info, "<span class=\"paper_field\">", laststart)
if(i == 0)
break
@@ -62,7 +62,6 @@
)
var/list/upgrade_reagents3 = list(
"glycerol",
"mine_salve",
"toxin"
)
@@ -0,0 +1,4 @@
author: "Coolgat3"
delete-after: True
changes:
- tweak: "Raised the ripley's movement speed and lights range by 1, also lowered its armor to compensate."
@@ -0,0 +1,4 @@
author: "deathride58"
delete-after: True
changes:
- bugfix: "Hopefully fixed paper crash 2: electric boogaloo"
@@ -0,0 +1,5 @@
author: "Poojawa"
delete-after: True
changes:
- tweak: "hypospray kits hold 12 now, but only vials and sprays themselves"
- bugfix: "labcoats can carry MK II hyposprays on them now."
@@ -0,0 +1,6 @@
author: "Poojawa"
delete-after: True
changes:
- rscadd: "Vore Mobs are a thing now, not just ash drakes"
- rscdel: "Removed hunger sound stuff. never taking requests from Coolgat3 ever again.
refractor: Simple Mobs use the same system regular human mobs do, itjustworks.png"
@@ -0,0 +1,5 @@
author: "Poojawa"
delete-after: True
changes:
- tweak: "Character Window settings unsnowflaked and normalized. I have no fucking clue how to make them work with taurs still tho, sorry."
- imageadd: "added rotating background images for better clarity and contrast than just SOLID FUCKING BLACK. Images from Virgo/Polaris/Eris"
@@ -0,0 +1,4 @@
author: "Poojawa"
delete-after: True
changes:
- balance: "Defib users automatically stop pulling when they attempt to perform a defib shock"
+7 -7
View File
@@ -272,7 +272,7 @@ window "statwindow"
elem "preferences_window"
type = MAIN
pos = 372,0
size = 1120x1000
size = 1280x1000
anchor1 = none
anchor2 = none
background-color = none
@@ -281,17 +281,17 @@ window "statwindow"
statusbar = false
elem "preferences_browser"
type = BROWSER
pos = -8,-8
size = 896x1008
pos = 0,0
size = 960x1000
anchor1 = 0,0
anchor2 = 90,100
anchor2 = 75,100
background-color = none
saved-params = ""
elem "character_preview_map"
type = MAP
pos = 887,0
size = 313x1000
anchor1 = 90,0
pos = 960,0
size = 320x1000
anchor1 = 75,0
anchor2 = 100,100
right-click = true
saved-params = "zoom;letterbox;zoom-mode"
@@ -23,14 +23,14 @@
/obj/item/storage/firstaid/o2
icon_state = "oxy"
/obj/item/storage/firstaid/radbgone
icon_state = "rad"
/obj/item/storage/firstaid/radbgone/Initialize(mapload)
. = ..()
icon_state = pick("[initial(icon_state)]","[initial(icon_state)]2","[initial(icon_state)]3","[initial(icon_state)]4")
/obj/item/storage/firstaid/tactical
icon_state = "tactical"
@@ -50,10 +50,10 @@
/obj/item/storage/hypospraykit/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.max_combined_w_class = 5
STR.max_items = 5
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
STR.max_items = 12
STR.can_hold = typecacheof(list(
/obj/item/hypospray/mkii,
/obj/item/reagent_containers/glass/bottle/vial))
/obj/item/storage/hypospraykit/regular
icon_state = "firstaid-mini"
@@ -136,10 +136,10 @@
/obj/item/storage/hypospraykit/cmo/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.max_combined_w_class = 6
STR.max_items = 6
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
STR.can_hold = typecacheof(list(
/obj/item/hypospray/mkii,
/obj/item/reagent_containers/glass/bottle/vial))
/obj/item/storage/hypospraykit/cmo/PopulateContents()
if(empty)
@@ -1,85 +1,141 @@
/mob/living/simple_animal/pet/cat
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/crab
devourable = TRUE
/mob/living/simple_animal/pet/dog
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/hostile/retaliate/goat
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/cow
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/chick
devourable = TRUE
/mob/living/simple_animal/chicken
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/pet/fox
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/hostile/lizard
devourable = TRUE
/mob/living/simple_animal/mouse
devourable = TRUE
/mob/living/simple_animal/pet/penguin
no_vore = TRUE
/mob/living/simple_animal/pet
devourable = TRUE
/mob/living/simple_animal/sloth
devourable = TRUE
/mob/living/simple_animal/hostile/alien
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/hostile/bear
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/hostile/poison/giant_spider
devourable = TRUE
/mob/living/simple_animal/hostile/retaliate/poison/snake
devourable = TRUE
no_vore = FALSE //oh yes my pretty.
/mob/living/simple_animal/hostile/gorilla
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal/hostile/megafauna/dragon
no_vore = FALSE
/mob/living/simple_animal/hostile/asteroid/goliath
no_vore = FALSE
/mob/living/simple_animal/parrot
devourable = TRUE
no_vore = FALSE
/mob/living/simple_animal
no_vore = TRUE
//CARBON MOBS
/mob/living/carbon/alien
devourable = TRUE
digestable = TRUE
feeding = TRUE
/mob/living/carbon/monkey
devourable = TRUE
digestable = TRUE
feeding = TRUE
/*
REFER TO code/modules/mob/living/simple_animal/simple_animal_vr.dm for Var information!
*/
//NUETRAL MOBS
/mob/living/simple_animal/crab
devourable = TRUE
digestable = TRUE
feeding = TRUE
/mob/living/simple_animal/cow
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/chick
devourable = TRUE
digestable = TRUE
/mob/living/simple_animal/chicken
devourable = TRUE
digestable = TRUE
/mob/living/simple_animal/mouse
devourable = TRUE
digestable = TRUE
//STATION PETS
/mob/living/simple_animal/pet
devourable = TRUE
digestable = TRUE
feeding = TRUE
/mob/living/simple_animal/pet/fox
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/pet/cat
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/pet/dog
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/sloth
devourable = TRUE
digestable = TRUE
feeding = TRUE
/mob/living/simple_animal/parrot
devourable = TRUE
digestable = TRUE
//HOSTILE MOBS
/mob/living/simple_animal/hostile/retaliate/goat
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_stomach_flavor = "You find yourself squeezed into the hollow of the goat, the smell of oats and hay thick in the tight space, all of which grinds in on you. Harmless for now..."
vore_default_mode = DM_HOLD
/mob/living/simple_animal/hostile/lizard
devourable = TRUE
digestable = TRUE
/mob/living/simple_animal/hostile/alien
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/hostile/bear
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/hostile/poison/giant_spider
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/hostile/retaliate/poison/snake
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/hostile/gorilla
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/hostile/asteroid/goliath
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
/mob/living/simple_animal/hostile/carp
devourable = TRUE
digestable = TRUE
feeding = TRUE
vore_active = TRUE
isPredator = TRUE
vore_default_mode = DM_HOLD
@@ -36,6 +36,10 @@
/obj/effect/decal/cleanable/semen/New()
..()
dir = pick(1,2,4,8)
add_blood_DNA(list("Non-human DNA" = "A+"))
/obj/effect/decal/cleanable/semen/replace_decal(obj/effect/decal/cleanable/semen/S)
S.add_blood_DNA(return_blood_DNA())
/datum/reagent/consumable/femcum
name = "Female Ejaculate"
@@ -9,7 +9,6 @@
var/vore_taste = null // What the character tastes like
var/no_vore = FALSE // If the character/mob can vore.
var/openpanel = 0 // Is the vore panel open?
var/noisy = FALSE // tummies are rumbly?
var/absorbed = FALSE //are we absorbed?
var/next_preyloop
var/vore_init = FALSE //Has this mob's vore been initialized yet?
@@ -140,51 +139,6 @@
var/belly = input("Choose Belly") in pred.vore_organs
return perform_the_nom(user, prey, pred, belly)
//Dragon noms need to be faster
/mob/living/proc/dragon_feeding(var/mob/living/user, var/mob/living/prey)
var/belly = user.vore_selected
return perform_dragon(user, prey, user, belly)
/mob/living/proc/perform_dragon(var/mob/living/user, var/mob/living/prey, var/mob/living/pred, var/obj/belly/belly, swallow_time = 20)
//Sanity
if(!user || !prey || !pred || !istype(belly) || !(belly in pred.vore_organs))
testing("[user] attempted to feed [prey] to [pred], via [lowertext(belly.name)] but it went wrong.")
return FALSE
if(istype(pred, /mob/living/simple_animal/hostile/megafauna/dragon))
if(isliving(prey) && !prey.Adjacent(pred))
return FALSE
// The belly selected at the time of noms
var/attempt_msg = "ERROR: Vore message couldn't be created. Notify a dev. (at)"
var/success_msg = "ERROR: Vore message couldn't be created. Notify a dev. (sc)"
// Prepare messages
if(user == pred) //Feeding someone to yourself
attempt_msg = text("<span class='warning'>[] starts to [] [] into their []!</span>",pred,lowertext(belly.vore_verb),prey,lowertext(belly.name))
success_msg = text("<span class='warning'>[] manages to [] [] into their []!</span>",pred,lowertext(belly.vore_verb),prey,lowertext(belly.name))
if(!prey.Adjacent(user)) // let's doublecheck for sanity's sake.
return FALSE
// Announce that we start the attempt!
user.visible_message(attempt_msg)
if(!do_mob(src, user, swallow_time))
return FALSE // Prey escaped (or user disabled) before timer expired.
// If we got this far, nom successful! Announce it!
user.visible_message(success_msg)
playsound(get_turf(user), "[belly.vore_sound]",75,0,-6,0)
// Actually shove prey into the belly.
belly.nom_mob(prey, user)
if (pred == user)
message_admins("[key_name(pred)] ate [key_name(prey)].")
pred.log_message("[key_name(pred)] ate [key_name(prey)].", LOG_ATTACK)
prey.log_message("[key_name(prey)] was eaten by [key_name(pred)].", LOG_ATTACK)
return TRUE
//
// Master vore proc that actually does vore procedures
//
@@ -391,7 +345,6 @@
P.digestable = src.digestable
P.devourable = src.devourable
P.feeding = src.feeding
P.noisy = src.noisy
P.vore_taste = src.vore_taste
var/list/serialized = list()
@@ -417,7 +370,6 @@
digestable = P.digestable
devourable = P.devourable
feeding = P.feeding
noisy = P.noisy
vore_taste = P.vore_taste
release_vore_contents(silent = TRUE)
@@ -1,44 +0,0 @@
///////////////////// Simple Animal /////////////////////
/mob/living/simple_animal
var/isPredator = FALSE //Are they capable of performing and pre-defined vore actions for their species?
var/swallowTime = 5 SECONDS //How long it takes to eat its prey in 1/10 of a second. The default is 5 seconds.
var/list/prey_excludes = list() //For excluding people from being eaten.
//
// Simple proc for animals to have their digestion toggled on/off externally
//
/mob/living/simple_animal/verb/toggle_digestion()
set name = "Toggle Animal's Digestion"
set desc = "Enables digestion on this mob for 20 minutes."
set category = "Object"
set src in oview(1)
var/datum/belly/B = vore_organs[vore_selected]
if(faction != usr.faction)
to_chat(usr,"<span class='warning'>This predator isn't friendly, and doesn't give a shit about your opinions of it digesting you.</span>")
return
if(B.digest_mode == "Hold")
var/confirm = alert(usr, "Enabling digestion on [name] will cause it to digest all stomach contents. Using this to break OOC prefs is against the rules. Digestion will disable itself after 20 minutes.", "Enabling [name]'s Digestion", "Enable", "Cancel")
if(confirm == "Enable")
B.digest_mode = "Digest"
sleep(20 MINUTES) //12000=20 minutes
B.digest_mode = "Hold"
else
var/confirm = alert(usr, "This mob is currently set to digest all stomach contents. Do you want to disable this?", "Disabling [name]'s Digestion", "Disable", "Cancel")
if(confirm == "Disable")
B.digest_mode = "Hold"
//
// Simple nom proc for if you get ckey'd into a simple_animal mob! Avoids grabs.
//
/mob/living/simple_animal/proc/animal_nom(var/mob/living/T in oview(1))
set name = "Animal Nom"
set category = "Vore"
set desc = "Since you can't grab, you get a verb!"
if (stat != CONSCIOUS)
return
if (T.devourable == FALSE)
to_chat(usr, "<span class='warning'>You can't eat this!</span>")
return
return feed_grabbed_to_self(src,T)
@@ -28,7 +28,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
// The datum type bolted onto normal preferences datums for storing Vore stuff
//
#define VORE_VERSION 3
#define VORE_VERSION 4
GLOBAL_LIST_EMPTY(vore_preferences_datums)
@@ -41,7 +41,6 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
var/devourable = FALSE
var/feeding = FALSE
// var/allowmobvore = TRUE
var/noisy = FALSE
var/list/belly_prefs = list()
var/vore_taste = "nothing in particular"
// var/can_be_drop_prey = FALSE
@@ -108,7 +107,6 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
digestable = json_from_file["digestable"]
devourable = json_from_file["devourable"]
feeding = json_from_file["feeding"]
noisy = json_from_file["noisy"]
vore_taste = json_from_file["vore_taste"]
belly_prefs = json_from_file["belly_prefs"]
@@ -119,8 +117,6 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
devourable = FALSE
if(isnull(feeding))
feeding = FALSE
if(isnull(noisy))
noisy = FALSE
if(isnull(belly_prefs))
belly_prefs = list()
@@ -136,7 +132,6 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
"digestable" = digestable,
"devourable" = devourable,
"feeding" = feeding,
"noisy" = noisy,
"vore_taste" = vore_taste,
"belly_prefs" = belly_prefs,
)
@@ -229,7 +229,6 @@
dat += "<br><a style='background:#990000;' href='?src=\ref[src];b_del=\ref[selected]'>Delete Belly</a>"
dat += "<a href='?src=\ref[src];setflavor=1'>Set Flavor</a>"
dat += "<a href='?src=\ref[src];togglenoisy=1'>Toggle Hunger Noises</a>"
dat += "<HR>"
@@ -730,15 +729,5 @@
if(user.client.prefs_vr)
user.client.prefs_vr.feeding = user.feeding
if(href_list["togglenoisy"])
var/choice = alert(user, "Toggle audible hunger noises. Currently: [user.noisy ? "Enabled" : "Disabled"]", "", "Enable audible hunger", "Cancel", "Disable audible hunger")
switch(choice)
if("Cancel")
return 0
if("Enable audible hunger")
user.noisy = TRUE
if("Disable audible hunger")
user.noisy = FALSE
//Refresh when interacted with, returning 1 makes vore_look.Topic update
return 1
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+9 -8
View File
@@ -291,7 +291,7 @@ window "preferences_window"
elem "preferences_window"
type = MAIN
pos = 372,0
size = 1120x1000
size = 1280x1000
anchor1 = none
anchor2 = none
background-color = none
@@ -300,17 +300,18 @@ window "preferences_window"
statusbar = false
elem "preferences_browser"
type = BROWSER
pos = -8,-8
size = 896x1008
pos = 0,0
size = 960x1000
anchor1 = 0,0
anchor2 = 90,100
anchor2 = 75,100
background-color = none
saved-params = ""
elem "character_preview_map"
type = MAP
pos = 887,0
size = 313x1000
anchor1 = 90,0
pos = 960,0
size = 320x1000
anchor1 = 75,0
anchor2 = 100,100
right-click = true
saved-params = "zoom;letterbox;zoom-mode"
saved-params = "zoom;letterbox;zoom-mode"
-1
View File
@@ -2986,7 +2986,6 @@
#include "modular_citadel\code\modules\vore\eating\bellymodes_vr.dm"
#include "modular_citadel\code\modules\vore\eating\digest_act_vr.dm"
#include "modular_citadel\code\modules\vore\eating\living_vr.dm"
#include "modular_citadel\code\modules\vore\eating\simple_animal_vr.dm"
#include "modular_citadel\code\modules\vore\eating\vore_vr.dm"
#include "modular_citadel\code\modules\vore\eating\voreitems.dm"
#include "modular_citadel\code\modules\vore\eating\vorepanel_vr.dm"