This commit is contained in:
silicons
2020-12-13 02:29:31 -07:00
parent 07d8e72125
commit a4688557d7
3 changed files with 83 additions and 118 deletions
+1 -1
View File
@@ -372,7 +372,7 @@ SUBSYSTEM_DEF(ticker)
GLOB.joined_player_list += player.ckey
player.create_character(FALSE)
if(player.new_character && player.client && player.client.prefs) // we cannot afford a runtime, ever
LAZYOR(player.client.prefs.slots_joined_as, player.client.prefs.slot)
LAZYOR(player.client.prefs.slots_joined_as, player.client.prefs.default_slot)
LAZYOR(player.client.prefs.characters_joined_as, player.new_character.real_name)
else
stack_trace("WARNING: Either a player did not have a new_character, did not have a client, or did not have preferences. This is VERY bad.")
+81 -116
View File
@@ -22,17 +22,16 @@
//Used for logging people entering cryosleep and important items they are carrying.
var/list/frozen_crew = list()
var/list/frozen_items = list()
// Used for containing rare items traitors need to steal, so it's not
// game-over if they get iced
var/list/objective_items = list()
// A cache of theft datums so you don't have to re-create them for
// each item check
var/list/theft_cache = list()
var/list/obj/stored_packages = list()
var/allow_items = TRUE
/obj/machinery/computer/cryopod/deconstruct()
. = ..()
for(var/i in stored_packages)
var/obj/O = i
O.forceMove(drop_location())
/obj/machinery/computer/cryopod/attack_ai()
attack_hand()
@@ -70,8 +69,8 @@
if(!frozen_items.len)
dat += "There has been no storage usage at this terminal.<br/>"
else
for(var/obj/item/I in frozen_items)
dat += "[I.name]<br/>"
for(var/obj/O in stored_packages)
dat += "[O.name]<br/>"
dat += "<hr/>"
var/datum/browser/popup = new(user, "cryopod_console", "Cryogenic System Control")
@@ -87,25 +86,27 @@
add_fingerprint(user)
if(href_list["item"])
if(!allowed(user))
if(!allowed(user) && !(obj_flags & EMAGGED))
to_chat(user, "<span class='warning'>Access Denied.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
return
if(!allow_items) return
if(frozen_items.len == 0)
if(!allow_items)
return
if(stored_packages.len == 0)
to_chat(user, "<span class='notice'>There is nothing to recover from storage.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
return
var/obj/item/I = input(user, "Please choose which object to retrieve.","Object recovery",null) as null|anything in frozen_items
var/obj/I = input(user, "Please choose which object to retrieve.","Object recovery",null) as null|anything in stored_packages
playsound(src, "terminal_type", 25, 0)
if(!I)
return
if(!(I in frozen_items))
if(!(I in stored_packages))
to_chat(user, "<span class='notice'>\The [I] is no longer in storage.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
@@ -117,20 +118,21 @@
I.forceMove(drop_location())
if(user && Adjacent(user) && user.can_hold_items())
user.put_in_hands(I)
frozen_items -= I
stored_packages -= I
updateUsrDialog()
else if(href_list["allitems"])
playsound(src, "terminal_type", 25, 0)
if(!allowed(user))
if(!allowed(user) && !(obj_flags & EMAGGED))
to_chat(user, "<span class='warning'>Access Denied.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
return
if(!allow_items)
return
if(frozen_items.len == 0)
if(stored_packages.len == 0)
to_chat(user, "<span class='notice'>There is nothing to recover from storage.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
return
@@ -138,10 +140,10 @@
visible_message("<span class='notice'>The console beeps happily as it disgorges the desired objects.</span>")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
for(var/obj/item/I in frozen_items)
I.forceMove(drop_location())
frozen_items -= I
updateUsrDialog()
for(var/obj/O in stored_packages)
O.forceMove(get_turf(src))
stored_packages.Cut()
updateUsrDialog()
else if (href_list["menu"])
src.menu = text2num(href_list["menu"])
@@ -159,6 +161,9 @@
/obj/machinery/computer/cryopod/contents_explosion()
return
/obj/machinery/computer/cryopod/contents_explosion()
return //don't blow everyone's shit up.
//Cryopods themselves.
/obj/machinery/cryopod
name = "cryogenic freezer"
@@ -177,44 +182,9 @@
var/despawn_world_time = null // Used to keep track of the safe period.
var/obj/machinery/computer/cryopod/control_computer
var/item_storage_type = /obj/item/storage/box/blue //with how storage components work this can be anything the player can open or anything with a storage component.
var/last_no_computer_message = 0
// These items are preserved when the process() despawn proc occurs.
var/static/list/preserve_items = typecacheof(list(
/obj/item/hand_tele,
/obj/item/card/id/captains_spare,
/obj/item/aicard,
/obj/item/mmi,
/obj/item/paicard,
/obj/item/gun,
/obj/item/pinpointer,
/obj/item/clothing/shoes/magboots,
/obj/item/areaeditor/blueprints,
/obj/item/clothing/head/helmet/space,
/obj/item/clothing/suit/space,
/obj/item/clothing/suit/armor,
/obj/item/defibrillator/compact,
/obj/item/reagent_containers/hypospray/CMO,
/obj/item/clothing/accessory/medal/gold/captain,
/obj/item/clothing/gloves/krav_maga,
/obj/item/nullrod,
/obj/item/tank/jetpack,
/obj/item/documents,
/obj/item/nuke_core_container
))
// These items will NOT be preserved
var/static/list/do_not_preserve_items = typecacheof(list(
/obj/item/mmi/posibrain,
/obj/item/gun/energy/laser/mounted,
/obj/item/gun/energy/e_gun/advtaser/mounted,
/obj/item/gun/ballistic/revolver/grenadelauncher/cyborg,
/obj/item/gun/energy/disabler/cyborg,
/obj/item/gun/energy/e_gun/advtaser/cyborg,
/obj/item/gun/energy/printer,
/obj/item/gun/energy/kinetic_accelerator/cyborg,
/obj/item/gun/energy/laser/cyborg
))
/obj/machinery/cryopod/Initialize(mapload)
. = ..()
update_icon()
@@ -286,73 +256,72 @@
despawn_occupant()
#define CRYO_DESTROY 0
#define CRYO_PRESERVE 1
#define CRYO_OBJECTIVE 2
#define CRYO_IGNORE 3
#define CRYO_DESTROY_LATER 4
/obj/machinery/cryopod/proc/should_preserve_item(obj/item/I)
for(var/datum/objective_item/steal/T in control_computer.theft_cache)
if(istype(I, T.targetitem) && T.check_special_completion(I))
return CRYO_OBJECTIVE
if(preserve_items[I] && !do_not_preserve_items[I])
return CRYO_PRESERVE
return CRYO_DESTROY
// This function can not be undone; do not call this unless you are sure
/obj/machinery/cryopod/proc/despawn_occupant()
if(!control_computer)
find_control_computer()
var/mob/living/mob_occupant = occupant
var/list/obj/item/cryo_items = list()
var/list/obj/item/storing = list()
var/list/obj/item/destroying = list()
var/list/obj/item/destroy_later = list()
investigate_log("Despawning [key_name(mob_occupant)].", INVESTIGATE_CRYOGENICS)
//Handle Borg stuff first
var/atom/target_store = (control_computer?.allow_items && control_computer) || src //the double control computer check makes it return the control computer.
var/drop_to_ground = !istype(target_store, /obj/machinery/computer/cryopod)
if(iscyborg(mob_occupant))
var/mob/living/silicon/robot/R = mob_occupant
if(R.mmi?.brain)
cryo_items[R.mmi] = CRYO_DESTROY_LATER
cryo_items[R.mmi.brain] = CRYO_DESTROY_LATER
for(var/obj/item/I in R.module) // the tools the borg has; metal, glass, guns etc
for(var/obj/item/O in I) // the things inside the tools, if anything; mainly for janiborg trash bags
cryo_items[O] = should_preserve_item(O)
O.forceMove(src)
R.module.remove_module(I, TRUE) //delete the module itself so it doesn't transfer over.
//Drop all items into the pod.
for(var/obj/item/I in mob_occupant)
if(cryo_items[I] == CRYO_IGNORE || cryo_items[I] ==CRYO_DESTROY_LATER)
continue
cryo_items[I] = should_preserve_item(I)
mob_occupant.transferItemToLoc(I, src, TRUE)
if(I.contents.len) //Make sure we catch anything not handled by qdel() on the items.
if(cryo_items[I] != CRYO_DESTROY) // Don't remove the contents of things that need preservation
destroy_later += R.mmi
destroy_later += R.mmi.brain
for(var/i in R.module)
if(!isitem(i))
destroying += i
continue
for(var/obj/item/O in I.contents)
cryo_items[O] = should_preserve_item(O)
O.forceMove(src)
var/obj/item/I = i
// let's be honest we only care about the trash bag don't beat around the bush
if(SEND_SIGNAL(I, COMSIG_CONTAINS_STORAGE))
storing += I.contents
for(var/atom/movable/AM in I.contents)
AM.forceMove(src)
R.module.remove_module(I, TRUE)
else
var/list/gear = list()
if(iscarbon(mob_occupant)) // sorry simp-le-mobs deserve no mercy
var/mob/living/carbon/C = mob_occupant
gear = C.get_all_gear()
for(var/i in gear)
var/obj/item/I = i
I.forceMove(src)
if(!istype(I))
destroying += I
continue
if(I.item_flags & (DROPDEL | ABSTRACT))
destroying += I
continue
if(HAS_TRAIT(I, TRAIT_NODROP))
destroying += I
continue
storing += I
for(var/A in cryo_items)
var/obj/item/I = A
if(QDELETED(I)) //edge cases and DROPDEL.
continue
var/preserve = cryo_items[I]
if(preserve == CRYO_DESTROY_LATER)
continue
if(preserve != CRYO_IGNORE)
if(preserve == CRYO_DESTROY)
qdel(I)
else if(control_computer?.allow_items)
control_computer.frozen_items += I
if(preserve == CRYO_OBJECTIVE)
control_computer.objective_items += I
I.moveToNullspace()
else
I.forceMove(loc)
cryo_items -= I
// get rid of mobs
for(var/mob/living/L in mob_occupant.GetAllContents())
L.forceMove(drop_location())
if(storing.len)
var/obj/O = new item_storage_type
O.name = "cryogenic retrieval package: [mob_occupant.real_name]"
for(var/i in stored)
var/obj/item/I = i
I.forceMove(O)
O.forceMove(drop_to_ground? target_store.drop_location() : target_store)
if((target_store == control_computer) && !drop_to_ground)
control_computer.stored_packages += O
QDEL_LIST(destroying)
//Update any existing objectives involving this mob.
for(var/i in GLOB.objectives)
@@ -417,16 +386,12 @@
mob_occupant.ghostize(FALSE, penalize = TRUE, voluntary = TRUE)
QDEL_NULL(occupant)
for(var/I in cryo_items) //only "CRYO_DESTROY_LATER" atoms are left)
var/atom/A = I
if(!QDELETED(A))
qdel(A)
QDEL_LIST(destroy_later)
open_machine()
name = initial(name)
#undef CRYO_DESTROY
#undef CRYO_PRESERVE
#undef CRYO_OBJECTIVE
#undef CRYO_IGNORE
#undef CRYO_DESTROY_LATER
@@ -449,7 +449,7 @@
GLOB.joined_player_list += character.ckey
GLOB.latejoiners += character
LAZYOR(character.client.prefs.slots_joined_as, prefs.slot)
LAZYOR(character.client.prefs.slots_joined_as, character.client.prefs.default_slot)
LAZYOR(character.client.prefs.characters_joined_as, character.real_name)
if(CONFIG_GET(flag/allow_latejoin_antagonists) && humanc) //Borgs aren't allowed to be antags. Will need to be tweaked if we get true latejoin ais.