This commit is contained in:
kevinz000
2020-01-16 21:22:07 -07:00
parent 2cc0e8ee6c
commit a4e2591223
+1 -1
View File
@@ -4,7 +4,7 @@
// ignore_castun = same logic as Paralyze() in general
// override_duration = If this is set, does Paralyze() for this duration.
// override_stam = If this is set, does this amount of stamina damage.
/mob/living/proc/DefaultCombatKnockdown(amount, updating = TRUE, ignore_canstun = FALSE, override_duration, override_stam)
/mob/living/proc/DefaultCombatKnockdown(amount, updating = TRUE, ignore_canknockdown = FALSE, override_hardstun, override_stamdmg)
if(!iscarbon(src))
return Paralyze(amount, updating, ignore_canstun)
if(istype(buckled, /obj/vehicle/ridden))