disabled table slamming for now

This commit is contained in:
LetterJay
2016-12-26 22:55:50 -06:00
parent d27ec3b4fe
commit a5bd794151
+4 -2
View File
@@ -302,6 +302,7 @@
for(var/obj/item/weapon/shard/S in debris)
S.color = NARSIE_WINDOW_COLOUR
/*
/obj/structure/table/glass/attack_hand(mob/living/carbon/human/M, mob/living/user)
var/mob/living/carbon/human/H = M
if (ishuman(M) && (M.a_intent == "harm"))
@@ -320,7 +321,7 @@
H.update_damage_overlays(0)
else if(ismonkey(user))
M << "<span class='warning'>[src] cuts into your hand!</span>"
M.adjustBruteLoss(force / 2)
M.adjustBruteLoss(force / 2) */
/*
* Wooden tables
@@ -353,6 +354,7 @@
/obj/structure/table/wood/poker/narsie_act()
new /obj/structure/table/wood(src.loc)
/*
/obj/structure/table/attack_hand(mob/living/carbon/human/M, mob/living/user)
if (ishuman(M) && (M.a_intent == "harm"))
var/mob/living/carbon/human/H = M
@@ -361,7 +363,7 @@
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 50, 1)
//for (var/mob/M in AIviewers(usr, null))
// if (M.client)
// shake_camera(M, 4, 1, 0.5)
// shake_camera(M, 4, 1, 0.5)*/
return
/*