Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into putnamos-for-real
This commit is contained in:
@@ -167,6 +167,7 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list())
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if(!ispath(path))
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path = gas_id2path(path) //a lot of these strings can't have embedded expressions (especially for mappers), so support for IDs needs to stick around
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set_moles(path, text2num(gas[id]))
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archive()
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return 1
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/datum/gas_mixture/react(datum/holder)
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@@ -36,7 +36,7 @@
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/obj/item/electronics/airalarm
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name = "air alarm electronics"
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icon_state = "airalarm_electronics"
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custom_price = 50
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custom_price = PRICE_CHEAP
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/obj/item/wallframe/airalarm
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name = "air alarm frame"
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@@ -67,6 +67,7 @@
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desc = "A machine that monitors atmosphere levels. Goes off if the area is dangerous."
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icon = 'icons/obj/monitors.dmi'
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icon_state = "alarm0"
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plane = ABOVE_WALL_PLANE
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use_power = IDLE_POWER_USE
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idle_power_usage = 4
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active_power_usage = 8
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@@ -17,6 +17,7 @@
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active_power_usage = 0
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power_channel = ENVIRON
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layer = GAS_PIPE_HIDDEN_LAYER //under wires
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plane = ABOVE_WALL_PLANE
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resistance_flags = FIRE_PROOF
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max_integrity = 200
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obj_flags = CAN_BE_HIT | ON_BLUEPRINTS
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@@ -7,6 +7,7 @@
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name = "circulator/heat exchanger"
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desc = "A gas circulator pump and heat exchanger."
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icon_state = "circ-off-0"
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plane = GAME_PLANE
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var/active = FALSE
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@@ -31,7 +31,7 @@
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var/turf/T = loc
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if(level == 2 || (istype(T) && !T.intact))
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showpipe = TRUE
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plane = GAME_PLANE
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plane = ABOVE_WALL_PLANE
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else
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showpipe = FALSE
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plane = FLOOR_PLANE
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@@ -161,6 +161,9 @@
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to_chat(user, "<span class='danger'>Access denied.</span>")
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return UI_CLOSE
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/obj/machinery/atmospherics/components/attack_ghost(mob/dead/observer/O)
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. = ..()
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atmosanalyzer_scan(airs, O, src, FALSE)
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// Tool acts
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@@ -6,6 +6,7 @@
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max_integrity = 350
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 30, "acid" = 30)
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layer = ABOVE_WINDOW_LAYER
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plane = GAME_PLANE
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state_open = FALSE
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circuit = /obj/item/circuitboard/machine/cryo_tube
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pipe_flags = PIPING_ONE_PER_TURF | PIPING_DEFAULT_LAYER_ONLY
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@@ -15,8 +16,8 @@
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var/volume = 100
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var/efficiency = 1
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var/sleep_factor = 0.00125
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var/unconscious_factor = 0.001
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var/base_knockout = 30 SECONDS
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var/knockout_factor = 1
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var/heat_capacity = 20000
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var/conduction_coefficient = 0.3
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@@ -53,10 +54,9 @@
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var/C
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for(var/obj/item/stock_parts/matter_bin/M in component_parts)
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C += M.rating
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// 2 bins total, so C ranges from 2 to 8.
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efficiency = initial(efficiency) * C
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sleep_factor = initial(sleep_factor) * C
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unconscious_factor = initial(unconscious_factor) * C
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knockout_factor = initial(knockout_factor) / max(1, (C * 0.33))
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heat_capacity = initial(heat_capacity) / C
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conduction_coefficient = initial(conduction_coefficient) * C
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@@ -188,8 +188,10 @@
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if(air1.total_moles())
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if(mob_occupant.bodytemperature < T0C) // Sleepytime. Why? More cryo magic.
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mob_occupant.Sleeping((mob_occupant.bodytemperature * sleep_factor) * 2000)
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mob_occupant.Unconscious((mob_occupant.bodytemperature * unconscious_factor) * 2000)
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// temperature factor goes from 1 to about 2.5
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var/amount = max(1, (4 * log(T0C - mob_occupant.bodytemperature)) - 20) * knockout_factor * base_knockout
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mob_occupant.Sleeping(amount)
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mob_occupant.Unconscious(amount)
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if(beaker)
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if(reagent_transfer == 0) // Magically transfer reagents. Because cryo magic.
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beaker.reagents.trans_to(occupant, 1, efficiency * 0.25) // Transfer reagents.
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@@ -7,6 +7,7 @@
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max_integrity = 800
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density = TRUE
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layer = ABOVE_WINDOW_LAYER
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plane = GAME_PLANE
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pipe_flags = PIPING_ONE_PER_TURF
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var/volume = 10000 //in liters
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var/gas_type = 0
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@@ -9,6 +9,7 @@
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max_integrity = 300
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 30)
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layer = OBJ_LAYER
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plane = GAME_PLANE
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circuit = /obj/item/circuitboard/machine/thermomachine
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ui_x = 300
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ui_y = 230
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@@ -111,3 +111,10 @@
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pipe_color = paint_color
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update_node_icon()
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return TRUE
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/obj/machinery/atmospherics/pipe/attack_ghost(mob/dead/observer/O)
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. = ..()
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if(parent)
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atmosanalyzer_scan(parent.air, O, src, FALSE)
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else
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to_chat(O, "<span class='warning'>[src] doesn't have a pipenet, which is probably a bug.</span>")
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@@ -146,10 +146,14 @@
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/obj/machinery/portable_atmospherics/analyzer_act(mob/living/user, obj/item/I)
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atmosanalyzer_scan(air_contents, user, src)
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/obj/machinery/portable_atmospherics/attacked_by(obj/item/I, mob/user)
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/obj/machinery/portable_atmospherics/attacked_by(obj/item/I, mob/user, attackchain_flags = NONE, damage_multiplier = 1)
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if(I.force < 10 && !(stat & BROKEN))
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take_damage(0)
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else
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investigate_log("was smacked with \a [I] by [key_name(user)].", INVESTIGATE_ATMOS)
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add_fingerprint(user)
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..()
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/obj/machinery/portable_atmospherics/attack_ghost(mob/dead/observer/O)
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. = ..()
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atmosanalyzer_scan(air_contents, O, src, FALSE)
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