Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into putnamos-for-real

This commit is contained in:
Putnam
2020-07-08 22:02:03 -07:00
1515 changed files with 270775 additions and 326499 deletions
+14 -18
View File
@@ -326,19 +326,18 @@
var/datum/reagent/R = addiction
if(C && R)
R.addiction_stage++
switch(R.addiction_stage)
if(1 to R.addiction_stage1_end)
need_mob_update += R.addiction_act_stage1(C)
if(R.addiction_stage1_end to R.addiction_stage2_end)
need_mob_update += R.addiction_act_stage2(C)
if(R.addiction_stage2_end to R.addiction_stage3_end)
need_mob_update += R.addiction_act_stage3(C)
if(R.addiction_stage3_end to R.addiction_stage4_end)
need_mob_update += R.addiction_act_stage4(C)
if(R.addiction_stage4_end to INFINITY)
remove_addiction(R)
else
SEND_SIGNAL(C, COMSIG_CLEAR_MOOD_EVENT, "[R.type]_overdose")
if(1 <= R.addiction_stage && R.addiction_stage <= R.addiction_stage1_end)
need_mob_update += R.addiction_act_stage1(C)
else if(R.addiction_stage1_end < R.addiction_stage && R.addiction_stage <= R.addiction_stage2_end)
need_mob_update += R.addiction_act_stage2(C)
else if(R.addiction_stage2_end < R.addiction_stage && R.addiction_stage <= R.addiction_stage3_end)
need_mob_update += R.addiction_act_stage3(C)
else if(R.addiction_stage3_end < R.addiction_stage && R.addiction_stage <= R.addiction_stage4_end)
need_mob_update += R.addiction_act_stage4(C)
else if(R.addiction_stage4_end < R.addiction_stage)
remove_addiction(R)
else
SEND_SIGNAL(C, COMSIG_CLEAR_MOOD_EVENT, "[R.type]_overdose")
addiction_tick++
if(C && need_mob_update) //some of the metabolized reagents had effects on the mob that requires some updates.
C.updatehealth()
@@ -535,7 +534,7 @@
add_reagent(P, cached_results[P]*multiplier, null, chem_temp)
var/list/seen = viewers(4, get_turf(my_atom))//Sound and sight checkers
var/list/seen = fov_viewers(4, get_turf(my_atom))//Sound and sight checkers
var/iconhtml = icon2html(cached_my_atom, seen)
if(cached_my_atom)
if(!ismob(cached_my_atom)) // No bubbling mobs
@@ -617,10 +616,7 @@
handle_reactions()
update_total()
//Reaction sounds and words
var/list/seen = viewers(5, get_turf(my_atom))
var/iconhtml = icon2html(my_atom, seen)
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] [C.mix_message]</span>")
my_atom.visible_message("<span class='notice'>[icon2html(my_atom, viewers(DEFAULT_MESSAGE_RANGE, src))] [C.mix_message]</span>")
/datum/reagents/proc/fermiReact(selected_reaction, cached_temp, cached_pH, reactedVol, targetVol, cached_required_reagents, cached_results, multiplier)
var/datum/chemical_reaction/C = selected_reaction
@@ -23,7 +23,7 @@
resistance_flags = FIRE_PROOF | ACID_PROOF
circuit = /obj/item/circuitboard/machine/chem_dispenser
var/obj/item/stock_parts/cell/cell
var/powerefficiency = 0.1
var/powerefficiency = 0.0666666
var/amount = 30
var/recharge_amount = 10
var/recharge_counter = 0
@@ -387,7 +387,7 @@
/obj/machinery/chem_dispenser/RefreshParts()
recharge_amount = initial(recharge_amount)
var/newpowereff = 0.0666666
var/newpowereff = initial(powerefficiency)
for(var/obj/item/stock_parts/cell/P in component_parts)
cell = P
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
@@ -511,12 +511,10 @@
/datum/reagent/consumable/peachjuice
)
emagged_reagents = list(
/datum/reagent/consumable/ethanol/thirteenloko,
/datum/reagent/consumable/ethanol/changelingsting,
/datum/reagent/consumable/ethanol/whiskey_cola,
/datum/reagent/toxin/mindbreaker,
/datum/reagent/toxin/staminatoxin,
/datum/reagent/medicine/cryoxadone
/datum/reagent/medicine/cryoxadone,
/datum/reagent/iron
)
/obj/machinery/chem_dispenser/drinks/fullupgrade //fully ugpraded stock parts, emagged
@@ -571,11 +569,12 @@
upgrade_reagents2 = null
upgrade_reagents3 = null
emagged_reagents = list(
/datum/reagent/iron,
/datum/reagent/consumable/ethanol/alexander,
/datum/reagent/consumable/clownstears,
/datum/reagent/toxin/minttoxin,
/datum/reagent/consumable/ethanol/atomicbomb
/datum/reagent/consumable/ethanol/atomicbomb,
/datum/reagent/consumable/ethanol/thirteenloko,
/datum/reagent/consumable/ethanol/changelingsting
)
/obj/machinery/chem_dispenser/drinks/beer/fullupgrade //fully ugpraded stock parts, emagged
@@ -721,3 +720,58 @@
component_parts += new /obj/item/stack/sheet/glass(null)
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
RefreshParts()
///An unique, less efficient model found in the medbay apothecary room.
/obj/machinery/chem_dispenser/apothecary
name = "apothecary chem dispenser"
desc = "A cheaper chem dispenser meant for small scale medicine production."
icon_state = "minidispenser"
working_state = "minidispenser_working"
nopower_state = "minidispenser_nopower"
circuit = /obj/item/circuitboard/machine/chem_dispenser/apothecary
powerefficiency = 0.0833333
dispensable_reagents = list( //radium and stable plasma moved to upgrade tier 1 and 2, they've little to do with most medicines anyway.
/datum/reagent/hydrogen,
/datum/reagent/lithium,
/datum/reagent/carbon,
/datum/reagent/nitrogen,
/datum/reagent/oxygen,
/datum/reagent/fluorine,
/datum/reagent/sodium,
/datum/reagent/aluminium,
/datum/reagent/silicon,
/datum/reagent/phosphorus,
/datum/reagent/sulfur,
/datum/reagent/chlorine,
/datum/reagent/potassium,
/datum/reagent/iron,
/datum/reagent/copper,
/datum/reagent/mercury,
/datum/reagent/water,
/datum/reagent/consumable/ethanol,
/datum/reagent/consumable/sugar,
/datum/reagent/toxin/acid,
/datum/reagent/fuel,
/datum/reagent/silver,
/datum/reagent/iodine,
/datum/reagent/bromine
)
upgrade_reagents = list(
/datum/reagent/oil,
/datum/reagent/ammonia,
/datum/reagent/radium
)
upgrade_reagents2 = list(
/datum/reagent/acetone,
/datum/reagent/phenol,
/datum/reagent/stable_plasma
)
upgrade_reagents3 = list(
/datum/reagent/medicine/mine_salve
)
emagged_reagents = list(
/datum/reagent/drug/space_drugs,
/datum/reagent/toxin/carpotoxin,
/datum/reagent/medicine/morphine
)
@@ -32,7 +32,7 @@
for (var/x in 1 to PILL_STYLE_COUNT)
var/list/SL = list()
SL["id"] = x
SL["htmltag"] = assets.icon_tag("pill[x]")
SL["className"] = assets.icon_class_name("pill[x]")
pillStyles += list(SL)
. = ..()
@@ -154,6 +154,11 @@
bottle?.forceMove(A)
return ..()
//Insert our custom spritesheet css link into the html
/obj/machinery/chem_master/ui_base_html(html)
var/datum/asset/spritesheet/assets = get_asset_datum(/datum/asset/spritesheet/simple/pills)
. = replacetext(html, "<!--customheadhtml-->", assets.css_tag())
/obj/machinery/chem_master/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
@@ -163,11 +168,6 @@
ui = new(user, src, ui_key, "chem_master", name, 500, 550, master_ui, state)
ui.open()
//Insert our custom spritesheet css link into the html
/obj/machinery/chem_master/ui_base_html(html)
var/datum/asset/spritesheet/simple/assets = get_asset_datum(/datum/asset/spritesheet/simple/pills)
. = replacetext(html, "<!--customheadhtml-->", assets.css_tag())
/obj/machinery/chem_master/ui_data(mob/user)
var/list/data = list()
data["isBeakerLoaded"] = beaker ? 1 : 0
@@ -258,9 +258,9 @@
var/amount = text2num(params["amount"])
if(amount == null)
amount = text2num(input(usr,
"Max 10. Buffer content will be split evenly.",
"Max 20. Buffer content will be split evenly.",
"How many to make?", 1))
amount = clamp(round(amount), 0, 10)
amount = clamp(round(amount), 0, 20)
if (amount <= 0)
return FALSE
// Get units per item
@@ -386,7 +386,8 @@
return FALSE
if("analyze")
var/datum/reagent/R = GLOB.name2reagent[params["id"]]
var/reagent = GLOB.name2reagent[params["id"]]
var/datum/reagent/R = GLOB.chemical_reagents_list[reagent]
if(R)
var/state = "Unknown"
if(initial(R.reagent_state) == 1)
@@ -399,13 +400,9 @@
var/T = initial(R.metabolization_rate) * (60 / P)
if(istype(R, /datum/reagent/fermi))
fermianalyze = TRUE
var/datum/chemical_reaction/Rcr = get_chemical_reaction(R)
var/datum/chemical_reaction/Rcr = get_chemical_reaction(reagent)
var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2
var/datum/reagent/targetReagent = reagents.has_reagent(R)
if(!targetReagent)
CRASH("Tried to find a reagent that doesn't exist in the chem_master!")
analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold), "purityF" = targetReagent.purity, "inverseRatioF" = initial(R.inverse_chem_val), "purityE" = initial(Rcr.PurityMin), "minTemp" = initial(Rcr.OptimalTempMin), "maxTemp" = initial(Rcr.OptimalTempMax), "eTemp" = initial(Rcr.ExplodeTemp), "pHpeak" = pHpeakCache)
analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold), "purityF" = R.purity, "inverseRatioF" = initial(R.inverse_chem_val), "purityE" = initial(Rcr.PurityMin), "minTemp" = initial(Rcr.OptimalTempMin), "maxTemp" = initial(Rcr.OptimalTempMax), "eTemp" = initial(Rcr.ExplodeTemp), "pHpeak" = pHpeakCache)
else
fermianalyze = FALSE
analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold))
@@ -170,7 +170,7 @@
if(!A.mutable)
return
if(A)
var/new_name = sanitize_name(html_encode(params["name"]))
var/new_name = sanitize_name(html_encode(trim(params["name"], 50)))
if(!new_name || ..())
return
A.AssignName(new_name)
@@ -213,6 +213,11 @@
for(var/datum/reagent/R in beaker.reagents.reagent_list)
. += "<span class='notice'>- [R.volume] units of [R.name].</span>"
/obj/machinery/reagentgrinder/AltClick(mob/user)
. = ..()
if(istype(user) && user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
replace_beaker(user)
/obj/machinery/reagentgrinder/proc/eject(mob/user)
for(var/i in holdingitems)
var/obj/item/O = i
@@ -2291,7 +2291,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
/datum/reagent/consumable/ethanol/oil_drum
name = "Oil Drum"
color = "#000000" //(0, 0, 0)
description = "Industeral grade oil mixed with some ethanol to make it a drink. Somehow not known to be toxic."
description = "Industrial grade oil mixed with some ethanol to make it a drink. Somehow not known to be toxic."
boozepwr = 45
taste_description = "oil spill"
glass_icon_state = "oil_drum"
@@ -2308,7 +2308,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
/datum/reagent/consumable/ethanol/nord_king
name = "Nord King"
color = "#EB1010" //(235, 16, 16)
description = "Strong mead mixed with more honey and ethanol. Known to beloved by most palettes."
description = "Strong mead mixed with more honey and ethanol. Beloved by its human patrons."
boozepwr = 50 //strong!
taste_description = "honey and red wine"
glass_icon_state = "nord_king"
@@ -2347,7 +2347,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
taste_description = "grass and lime"
glass_icon_state = "abduction_fruit"
glass_name = "glass of Abduction Fruit"
glass_desc = "Mixed fruits that were never ment to be mixed..."
glass_desc = "Mixed fruits that were never meant to be mixed..."
/datum/reagent/consumable/ethanol/abduction_fruit/on_mob_life(mob/living/carbon/M)
if(isabductor(M) || isxenoperson(M))
@@ -2359,7 +2359,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
/datum/reagent/consumable/ethanol/bug_zapper
name = "Bug Zapper"
color = "#F5882A" //(222, 250, 205)
description = "Metals and lemon juice. Hardly even a drink."
description = "Copper and lemon juice. Hardly even a drink."
boozepwr = 5 //No booze really
taste_description = "copper and AC power"
glass_icon_state = "bug_zapper"
@@ -2381,7 +2381,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
taste_description = "dirt and iron"
glass_icon_state = "mush_crush"
glass_name = "glass of Mush Crush"
glass_desc = "Popular among people that want to grow their own food rather then drink the soil."
glass_desc = "Popular among people that want to grow their own food rather than drink the soil."
/datum/reagent/consumable/ethanol/mush_crush/on_mob_life(mob/living/carbon/M)
if(ispodperson(M) || ismush(M))
@@ -2456,7 +2456,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
quality = RACE_DRINK
else
M.adjust_disgust(25)
M.adjustToxLoss(1, 0) //Low tox do to being carp + jell toxins.
M.adjustToxLoss(1, 0) //Low tox due to being carp + jell toxins.
return ..()
/datum/reagent/consumable/ethanol/laval_spit //Yes Laval
@@ -559,3 +559,128 @@
var/mob/living/carbon/C = M
if(!C.undergoing_cardiac_arrest())
C.set_heartattack(TRUE)
//aphrodisiac & anaphrodisiac
/datum/reagent/drug/aphrodisiac
name = "Crocin"
description = "Naturally found in the crocus and gardenia flowers, this drug acts as a natural and safe aphrodisiac."
taste_description = "strawberries"
color = "#FFADFF"//PINK, rgb(255, 173, 255)
can_synth = FALSE
/datum/reagent/drug/aphrodisiac/on_mob_life(mob/living/M)
if(M && M.client?.prefs.arousable && !(M.client?.prefs.cit_toggles & NO_APHRO))
if((prob(min(current_cycle/2,5))))
M.emote(pick("moan","blush"))
if(prob(min(current_cycle/4,10)))
var/aroused_message = pick("You feel frisky.", "You're having trouble suppressing your urges.", "You feel in the mood.")
to_chat(M, "<span class='userlove'>[aroused_message]</span>")
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/list/genits = H.adjust_arousal(current_cycle, aphro = TRUE) // redundant but should still be here
for(var/g in genits)
var/obj/item/organ/genital/G = g
to_chat(M, "<span class='userlove'>[G.arousal_verb]!</span>")
..()
/datum/reagent/drug/aphrodisiacplus
name = "Hexacrocin"
description = "Chemically condensed form of basic crocin. This aphrodisiac is extremely powerful and addictive in most animals.\
Addiction withdrawals can cause brain damage and shortness of breath. Overdosage can lead to brain damage and a \
permanent increase in libido (commonly referred to as 'bimbofication')."
taste_description = "liquid desire"
color = "#FF2BFF"//dark pink
addiction_threshold = 20
overdose_threshold = 20
can_synth = FALSE
/datum/reagent/drug/aphrodisiacplus/on_mob_life(mob/living/M)
if(M && M.client?.prefs.arousable && !(M.client?.prefs.cit_toggles & NO_APHRO))
if(prob(5))
if(prob(current_cycle))
M.say(pick("Hnnnnngghh...", "Ohh...", "Mmnnn..."))
else
M.emote(pick("moan","blush"))
if(prob(5))
var/aroused_message
if(current_cycle>25)
aroused_message = pick("You need to fuck someone!", "You're bursting with sexual tension!", "You can't get sex off your mind!")
else
aroused_message = pick("You feel a bit hot.", "You feel strong sexual urges.", "You feel in the mood.", "You're ready to go down on someone.")
to_chat(M, "<span class='userlove'>[aroused_message]</span>")
REMOVE_TRAIT(M,TRAIT_NEVERBONER,APHRO_TRAIT)
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/list/genits = H.adjust_arousal(100, aphro = TRUE) // redundant but should still be here
for(var/g in genits)
var/obj/item/organ/genital/G = g
to_chat(M, "<span class='userlove'>[G.arousal_verb]!</span>")
..()
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage2(mob/living/M)
if(prob(30))
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2)
..()
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage3(mob/living/M)
if(prob(30))
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3)
..()
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage4(mob/living/M)
if(prob(30))
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 4)
..()
/datum/reagent/drug/aphrodisiacplus/overdose_process(mob/living/M)
if(M && M.client?.prefs.arousable && !(M.client?.prefs.cit_toggles & NO_APHRO) && prob(33))
if(prob(5) && ishuman(M) && M.has_dna() && (M.client?.prefs.cit_toggles & BIMBOFICATION))
if(!HAS_TRAIT(M,TRAIT_PERMABONER))
to_chat(M, "<span class='userlove'>Your libido is going haywire!</span>")
ADD_TRAIT(M,TRAIT_PERMABONER,APHRO_TRAIT)
..()
/datum/reagent/drug/anaphrodisiac
name = "Camphor"
description = "Naturally found in some species of evergreen trees, camphor is a waxy substance. When injested by most animals, it acts as an anaphrodisiac\
, reducing libido and calming them. Non-habit forming and not addictive."
taste_description = "dull bitterness"
taste_mult = 2
color = "#D9D9D9"//rgb(217, 217, 217)
reagent_state = SOLID
can_synth = FALSE
/datum/reagent/drug/anaphrodisiac/on_mob_life(mob/living/M)
if(M && M.client?.prefs.arousable && prob(16))
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/list/genits = H.adjust_arousal(-100, aphro = TRUE)
if(genits.len)
to_chat(M, "<span class='notice'>You no longer feel aroused.")
..()
/datum/reagent/drug/anaphrodisiacplus
name = "Hexacamphor"
description = "Chemically condensed camphor. Causes an extreme reduction in libido and a permanent one if overdosed. Non-addictive."
taste_description = "tranquil celibacy"
color = "#D9D9D9"//rgb(217, 217, 217)
reagent_state = SOLID
overdose_threshold = 20
can_synth = FALSE
/datum/reagent/drug/anaphrodisiacplus/on_mob_life(mob/living/M)
if(M && M.client?.prefs.arousable)
REMOVE_TRAIT(M,TRAIT_PERMABONER,APHRO_TRAIT)
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/list/genits = H.adjust_arousal(-100, aphro = TRUE)
if(genits.len)
to_chat(M, "<span class='notice'>You no longer feel aroused.")
..()
/datum/reagent/drug/anaphrodisiacplus/overdose_process(mob/living/M)
if(M && M.client?.prefs.arousable && prob(5))
to_chat(M, "<span class='userlove'>You feel like you'll never feel aroused again...</span>")
ADD_TRAIT(M,TRAIT_NEVERBONER,APHRO_TRAIT)
..()
@@ -132,8 +132,8 @@
"<span class='userdanger'>You're covered in boiling oil!</span>")
M.emote("scream")
playsound(M, 'sound/machines/fryer/deep_fryer_emerge.ogg', 25, TRUE)
var/oil_damage = (holder.chem_temp / fry_temperature) * 0.33 //Damage taken per unit
M.adjustFireLoss(min(35, oil_damage * reac_volume)) //Damage caps at 35
var/oil_damage = max((holder.chem_temp / fry_temperature) * 0.33,1) //Damage taken per unit
M.adjustFireLoss(oil_damage * max(reac_volume,20)) //Damage caps at 20
else
..()
return TRUE
@@ -857,3 +857,13 @@
taste_mult = 2.5 //sugar's 1.5, capsacin's 1.5, so a good middle ground.
taste_description = "smokey sweetness"
value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/laughsyrup
name = "Laughin' Syrup"
description = "The product of juicing Laughin' Peas. Fizzy, and seems to change flavour based on what it's used with!"
nutriment_factor = 5 * REAGENTS_METABOLISM
color = "#803280"
taste_mult = 2
taste_description = "fizzy sweetness"
value = REAGENT_VALUE_COMMON
@@ -250,7 +250,7 @@
if(istype(O, /obj/item/stack/medical/gauze))
var/obj/item/stack/medical/gauze/G = O
reac_volume = min((reac_volume / 10), G.amount)
new/obj/item/stack/medical/ointment(get_turf(G), reac_volume)
new/obj/item/stack/medical/mesh(get_turf(G), reac_volume)
G.use(reac_volume)
/datum/reagent/medicine/silver_sulfadiazine/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
@@ -274,7 +274,11 @@
/datum/reagent/medicine/silver_sulfadiazine/overdose_start(mob/living/M)
metabolization_rate = 15 * REAGENTS_METABOLISM
M.adjustBruteLoss(2*REM, 0)
..()
. = 1
/datum/reagent/medicine/silver_sulfadiazine/overdose_process(mob/living/M)
M.adjustFireLoss(2*REM, 0)
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
if(L)
L.applyOrganDamage(1)
@@ -332,7 +336,7 @@
if(istype(O, /obj/item/stack/medical/gauze))
var/obj/item/stack/medical/gauze/G = O
reac_volume = min((reac_volume / 10), G.amount)
new/obj/item/stack/medical/bruise_pack(get_turf(G), reac_volume)
new/obj/item/stack/medical/suture(get_turf(G), reac_volume)
G.use(reac_volume)
/datum/reagent/medicine/styptic_powder/on_mob_life(mob/living/carbon/M)
@@ -340,8 +344,12 @@
..()
. = 1
datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
/datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 15 * REAGENTS_METABOLISM
..()
. = 1
/datum/reagent/medicine/styptic_powder/overdose_process(mob/living/M)
M.adjustBruteLoss(2*REM, 0)
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
if(L)
@@ -1555,3 +1563,20 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
M.adjustOrganLoss(ORGAN_SLOT_LUNGS, 0.5)
..()
. = 1
/datum/reagent/medicine/liquid_wisdom
name = "liquid wisdom"
description = "the physical representation of wisdom, in liquid form"
taste_mult = 4
can_synth = FALSE
overdose_threshold = 30
value = REAGENT_VALUE_UNCOMMON // while it's 'rare', it can be milked from the wisdom cow
/datum/reagent/medicine/liquid_wisdom/on_mob_life(mob/living/carbon/C) //slightly stronger mannitol, from the wisdom cow
C.adjustOrganLoss(ORGAN_SLOT_BRAIN, -3*REM)
if(prob(20))
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
if(prob(3))
to_chat(C, "[pick(GLOB.wisdoms)]") //give them a random wisdom
..()
@@ -70,6 +70,10 @@
B = new(T)
if(data["blood_DNA"])
B.blood_DNA[data["blood_DNA"]] = data["blood_type"]
if(!B.blood_DNA["color"])
B.blood_DNA["color"] = data["bloodcolor"]
else
B.blood_DNA["color"] = BlendRGB(B.blood_DNA["color"], data["bloodcolor"])
if(B.reagents)
B.reagents.add_reagent(type, reac_volume)
B.update_icon()
@@ -77,7 +81,7 @@
/datum/reagent/blood/on_new(list/data)
if(istype(data))
SetViruses(src, data)
color = bloodtype_to_color(data["blood_type"])
color = data["bloodcolor"]
if(data["blood_type"] == "SY")
name = "Synthetic Blood"
taste_description = "oil"
@@ -1735,6 +1739,22 @@
H.facial_hair_style = "Very Long Beard"
H.update_hair()
/datum/reagent/baldium
name = "Baldium"
description = "A major cause of hair loss across the world."
reagent_state = LIQUID
color = "#ecb2cf"
taste_description = "bitterness"
/datum/reagent/baldium/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == TOUCH || method == VAPOR)
if(M && ishuman(M))
var/mob/living/carbon/human/H = M
to_chat(H, "<span class='danger'>Your hair is falling out in clumps!</span>")
H.hair_style = "Bald"
H.facial_hair_style = "Shaved"
H.update_hair()
/datum/reagent/saltpetre
name = "Saltpetre"
description = "Volatile. Controversial. Third Thing."
@@ -2178,3 +2198,94 @@
reagent_state = LIQUID
color = "#f7685e"
metabolization_rate = REAGENTS_METABOLISM * 0.25
//body bluids
/datum/reagent/consumable/semen
name = "Semen"
description = "Sperm from some animal. Useless for anything but insemination, really."
taste_description = "something salty"
taste_mult = 2 //Not very overpowering flavor
data = list("donor"=null,"viruses"=null,"donor_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null)
reagent_state = LIQUID
color = "#FFFFFF" // rgb: 255, 255, 255
can_synth = FALSE
nutriment_factor = 0.5 * REAGENTS_METABOLISM
/datum/reagent/consumable/semen/reaction_turf(turf/T, reac_volume)
if(!istype(T))
return
if(reac_volume < 10)
return
var/obj/effect/decal/cleanable/semen/S = locate() in T
if(!S)
S = new(T)
if(data["blood_DNA"])
S.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"]))
/obj/effect/decal/cleanable/semen
name = "semen"
desc = null
gender = PLURAL
density = 0
layer = ABOVE_NORMAL_TURF_LAYER
icon = 'icons/obj/genitals/effects.dmi'
icon_state = "semen1"
random_icon_states = list("semen1", "semen2", "semen3", "semen4")
/obj/effect/decal/cleanable/semen/Initialize(mapload)
. = ..()
dir = GLOB.cardinals
add_blood_DNA(list("Non-human DNA" = "A+"))
/obj/effect/decal/cleanable/semen/replace_decal(obj/effect/decal/cleanable/semen/S)
if(S.blood_DNA)
blood_DNA |= S.blood_DNA
return ..()
/datum/reagent/consumable/femcum
name = "Female Ejaculate"
description = "Vaginal lubricant found in most mammals and other animals of similar nature. Where you found this is your own business."
taste_description = "something with a tang" // wew coders who haven't eaten out a girl.
taste_mult = 2
data = list("donor"=null,"viruses"=null,"donor_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null)
reagent_state = LIQUID
color = "#AAAAAA77"
can_synth = FALSE
nutriment_factor = 0.5 * REAGENTS_METABOLISM
/obj/effect/decal/cleanable/femcum
name = "female ejaculate"
desc = null
gender = PLURAL
density = 0
layer = ABOVE_NORMAL_TURF_LAYER
icon = 'icons/obj/genitals/effects.dmi'
icon_state = "fem1"
random_icon_states = list("fem1", "fem2", "fem3", "fem4")
blood_state = null
bloodiness = null
/obj/effect/decal/cleanable/femcum/Initialize(mapload)
. = ..()
dir = GLOB.cardinals
add_blood_DNA(list("Non-human DNA" = "A+"))
/obj/effect/decal/cleanable/femcum/replace_decal(obj/effect/decal/cleanable/femcum/F)
if(F.blood_DNA)
blood_DNA |= F.blood_DNA
return ..()
/datum/reagent/consumable/femcum/reaction_turf(turf/T, reac_volume)
if(!istype(T))
return
if(reac_volume < 10)
return
var/obj/effect/decal/cleanable/femcum/S = locate() in T
if(!S)
S = new(T)
if(data["blood_DNA"])
S.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"]))
@@ -227,6 +227,18 @@
playsound(M, "sparks", 50, 1)
..()
/datum/reagent/teslium/on_mob_metabolize(mob/living/carbon/human/L)
. = ..()
if(!istype(L))
return
L.physiology.siemens_coeff *= 2
/datum/reagent/teslium/on_mob_end_metabolize(mob/living/carbon/human/L)
. = ..()
if(!istype(L))
return
L.physiology.siemens_coeff *= 0.5
/datum/reagent/teslium/energized_jelly
name = "Energized Jelly"
description = "Electrically-charged jelly. Boosts jellypeople's nervous system, but only shocks other lifeforms."
@@ -765,7 +765,9 @@
/datum/reagent/toxin/rotatium/on_mob_life(mob/living/carbon/M)
if(M.hud_used)
if(current_cycle >= 20 && current_cycle%20 == 0)
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"],
M.hud_used.plane_masters["[LIGHTING_PLANE]"], M.hud_used.plane_masters["[WALL_PLANE]"],
M.hud_used.plane_masters["[ABOVE_WALL_PLANE]"])
var/rotation = min(round(current_cycle/20), 89) // By this point the player is probably puking and quitting anyway
for(var/whole_screen in screens)
animate(whole_screen, transform = matrix(rotation, MATRIX_ROTATE), time = 5, easing = QUAD_EASING, loop = -1)
@@ -793,15 +795,17 @@
/*
if(M.hud_used)
if(current_cycle >= 5 && current_cycle % 3 == 0)
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
var/matrix/skew = matrix()
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"],
M.hud_used.plane_masters["[LIGHTING_PLANE]"], M.hud_used.plane_masters["[WALL_PLANE]"],
M.hud_used.plane_masters["[ABOVE_WALL_PLANE]"]) var/matrix/skew = matrix()
var/intensity = 8
skew.set_skew(rand(-intensity,intensity), rand(-intensity,intensity))
var/matrix/newmatrix = skew
if(prob(33)) // 1/3rd of the time, let's make it stack with the previous matrix! Mwhahahaha!
var/obj/screen/plane_master/PM = M.hud_used.plane_masters["[GAME_PLANE]"]
newmatrix = skew * PM.transform
for(var/whole_screen in screens)
var/obj/screen/plane_master/PM = whole_screen
newmatrix = skew * PM.transform
for(var/whole_screen in screens)
animate(whole_screen, transform = newmatrix, time = 5, easing = QUAD_EASING, loop = -1)
@@ -1015,3 +1019,20 @@
to_chat(M, "<span class='notice'>[tox_message]</span>")
. = 1
..()
/datum/reagent/toxin/leadacetate
name = "Lead Acetate"
description = "Used hundreds of years ago as a sweetener, before it was realized that it's incredibly poisonous."
reagent_state = SOLID
color = "#2b2b2b" // rgb: 127, 132, 0
toxpwr = 0.5
taste_mult = 1.3
taste_description = "sugary sweetness"
/datum/reagent/toxin/leadacetate/on_mob_life(mob/living/carbon/M)
M.adjustOrganLoss(ORGAN_SLOT_EARS,1)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN,1)
if(prob(1))
to_chat(M, "<span class='notice'>Ah, what was that? You thought you heard something...</span>")
M.confused += 5
return ..()
@@ -62,3 +62,34 @@
results = list(/datum/reagent/moonsugar = 1, /datum/reagent/medicine/morphine = 2.5)
required_temp = 315 //a little above normal body temperature
required_reagents = list(/datum/reagent/drug/skooma = 1)
/datum/chemical_reaction/aphro
name = "crocin"
id = /datum/reagent/drug/aphrodisiac
results = list(/datum/reagent/drug/aphrodisiac = 6)
required_reagents = list(/datum/reagent/carbon = 2, /datum/reagent/hydrogen = 2, /datum/reagent/oxygen = 2, /datum/reagent/water = 1)
required_temp = 400
mix_message = "The mixture boils off a pink vapor..."//The water boils off, leaving the crocin
/datum/chemical_reaction/aphroplus
name = "hexacrocin"
id = /datum/reagent/drug/aphrodisiacplus
results = list(/datum/reagent/drug/aphrodisiacplus = 1)
required_reagents = list(/datum/reagent/drug/aphrodisiac = 6, /datum/reagent/phenol = 1)
required_temp = 400
mix_message = "The mixture rapidly condenses and darkens in color..."
/datum/chemical_reaction/anaphro
name = "camphor"
id = /datum/reagent/drug/anaphrodisiac
results = list(/datum/reagent/drug/anaphrodisiac = 6)
required_reagents = list(/datum/reagent/carbon = 2, /datum/reagent/hydrogen = 2, /datum/reagent/oxygen = 2, /datum/reagent/sulfur = 1)
required_temp = 400
mix_message = "The mixture boils off a yellow, smelly vapor..."//Sulfur burns off, leaving the camphor
/datum/chemical_reaction/anaphroplus
name = "pentacamphor"
id = /datum/reagent/drug/anaphrodisiacplus
results = list(/datum/reagent/drug/anaphrodisiacplus = 1)
required_reagents = list(/datum/reagent/drug/aphrodisiac = 5, /datum/reagent/acetone = 1)
required_temp = 300
mix_message = "The mixture thickens and heats up slighty..."
@@ -87,7 +87,7 @@
new /obj/item/stack/sheet/mineral/uranium(location)
/datum/chemical_reaction/bluespacecrystalifaction
name = "Crystal Bluespace"
name = "Crystallized Bluespace"
id = "crystalbluespace"
required_reagents = list(/datum/reagent/consumable/frostoil = 5, /datum/reagent/bluespace = 20, /datum/reagent/iron = 1)
mob_react = FALSE
@@ -440,9 +440,8 @@
mob_react = FALSE
/datum/chemical_reaction/foam/on_reaction(datum/reagents/holder, multiplier)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
to_chat(M, "<span class='danger'>The solution spews out foam!</span>")
var/turf/location = get_turf(holder.my_atom)
location.visible_message("<span class='danger'>The solution spews out foam!</span>")
var/datum/effect_system/foam_spread/s = new()
s.set_up(multiplier*2, location, holder)
s.start()
@@ -457,11 +456,8 @@
mob_react = FALSE
/datum/chemical_reaction/metalfoam/on_reaction(datum/reagents/holder, multiplier)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
to_chat(M, "<span class='danger'>The solution spews out a metallic foam!</span>")
var/turf/location = get_turf(holder.my_atom)
location.visible_message("<span class='danger'>The solution spews out a metallic foam!</span>")
var/datum/effect_system/foam_spread/metal/s = new()
s.set_up(multiplier*5, location, holder, 1)
s.start()
@@ -488,9 +484,8 @@
mob_react = FALSE
/datum/chemical_reaction/ironfoam/on_reaction(datum/reagents/holder, multiplier)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
to_chat(M, "<span class='danger'>The solution spews out a metallic foam!</span>")
var/turf/location = get_turf(holder.my_atom)
location.visible_message("<span class='danger'>The solution spews out metallic foam!</span>")
var/datum/effect_system/foam_spread/metal/s = new()
s.set_up(multiplier*5, location, holder, 2)
s.start()
@@ -636,6 +631,11 @@
results = list(/datum/reagent/concentrated_barbers_aid = 2)
required_reagents = list(/datum/reagent/barbers_aid = 1, /datum/reagent/toxin/mutagen = 1)
/datum/chemical_reaction/baldium
results = list(/datum/reagent/baldium = 1)
required_reagents = list(/datum/reagent/radium = 1, /datum/reagent/toxin/acid = 1, /datum/reagent/lye = 1)
required_temp = 395
/datum/chemical_reaction/saltpetre
name = "saltpetre"
id = /datum/reagent/saltpetre
@@ -429,7 +429,7 @@
noexplosion = TRUE
mix_message = "<span class='boldannounce'>The teslium starts to spark as electricity arcs away from it!</span>"
mix_sound = 'sound/machines/defib_zap.ogg'
var/tesla_flags = TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE | TESLA_MOB_STUN
var/zap_flags = ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE | ZAP_MOB_STUN
/datum/chemical_reaction/reagent_explosion/teslium_lightning/on_reaction(datum/reagents/holder, multiplier)
var/T1 = multiplier * 20 //100 units : Zap 3 times, with powers 2000/5000/12000. Tesla revolvers have a power of 10000 for comparison.
@@ -437,15 +437,15 @@
var/T3 = multiplier * 120
sleep(5)
if(multiplier >= 75)
tesla_zap(holder.my_atom, 7, T1, tesla_flags)
tesla_zap(holder.my_atom, 7, T1, zap_flags)
playsound(holder.my_atom, 'sound/machines/defib_zap.ogg', 50, 1)
sleep(15)
if(multiplier >= 40)
tesla_zap(holder.my_atom, 7, T2, tesla_flags)
tesla_zap(holder.my_atom, 7, T2, zap_flags)
playsound(holder.my_atom, 'sound/machines/defib_zap.ogg', 50, 1)
sleep(15)
if(multiplier >= 10) //10 units minimum for lightning, 40 units for secondary blast, 75 units for tertiary blast.
tesla_zap(holder.my_atom, 7, T3, tesla_flags)
tesla_zap(holder.my_atom, 7, T3, zap_flags)
playsound(holder.my_atom, 'sound/machines/defib_zap.ogg', 50, 1)
..()
+6 -14
View File
@@ -160,11 +160,8 @@
/obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M)
reagents.expose_temperature(1000)
if(container_flags & TEMP_WEAK)
var/list/seen = viewers(5, get_turf(src))
var/iconhtml = icon2html(src, seen)
for(var/mob/H in seen)
to_chat(H, "<span class='notice'>[iconhtml] \The [src]'s melts from the temperature!</span>")
playsound(get_turf(src), 'sound/FermiChem/heatmelt.ogg', 80, 1)
visible_message("<span class='notice'>[icon2html(src, viewers(DEFAULT_MESSAGE_RANGE, src))] [src]'s melts from the temperature!</span>")
playsound(src, 'sound/FermiChem/heatmelt.ogg', 80, 1)
qdel(src)
..()
@@ -184,7 +181,7 @@
if((reagents.pH < 1.5) || (reagents.pH > 12.5))
START_PROCESSING(SSobj, src)
else if((reagents.pH < -3) || (reagents.pH > 17))
visible_message("<span class='notice'>[icon2html(src, viewers(src))] \The [src] is damaged by the super pH and begins to deform!</span>")
visible_message("<span class='notice'>[icon2html(src, viewers(DEFAULT_MESSAGE_RANGE, src))] \The [src] is damaged by the super pH and begins to deform!</span>")
reagents.pH = clamp(reagents.pH, -3, 17)
container_HP -= 1
@@ -221,15 +218,11 @@
container_HP -= damage
var/list/seen = viewers(5, get_turf(src))
var/iconhtml = icon2html(src, seen)
var/damage_percent = ((container_HP / initial(container_HP)*100))
switch(damage_percent)
if(-INFINITY to 0)
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [src]'s melts [cause]!</span>")
playsound(get_turf(src), 'sound/FermiChem/acidmelt.ogg', 80, 1)
visible_message("<span class='notice'>[icon2html(src, viewers(DEFAULT_MESSAGE_RANGE, src))] [src]'s melts [cause]!</span>")
playsound(src, 'sound/FermiChem/acidmelt.ogg', 80, 1)
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times beakers have melted")
STOP_PROCESSING(SSobj, src)
qdel(src)
@@ -246,5 +239,4 @@
update_icon()
if(prob(25))
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [src]'s is damaged by [cause] and begins to deform!</span>")
visible_message("<span class='notice'>[icon2html(src, viewers(DEFAULT_MESSAGE_RANGE, src))] [src]'s is damaged by [cause] and begins to deform!</span>")
@@ -13,7 +13,7 @@
/obj/item/reagent_containers/blood/Initialize()
. = ..()
if(blood_type != null)
reagents.add_reagent(/datum/reagent/blood, 200, list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_colour"=color, "blood_type"=blood_type,"resistances"=null,"trace_chem"=null))
reagents.add_reagent(/datum/reagent/blood, 200, list("donor"=null,"viruses"=null,"blood_DNA"=null,"bloodcolor"=bloodtype_to_color(blood_type), "blood_type"=blood_type,"resistances"=null,"trace_chem"=null))
update_icon()
/obj/item/reagent_containers/blood/on_reagent_change(changetype)
@@ -8,7 +8,6 @@
possible_transfer_amounts = list(5,10,15,25,30)
volume = 30
/obj/item/reagent_containers/glass/bottle/Initialize()
. = ..()
if(!icon_state)
@@ -40,7 +39,6 @@
. += filling
/obj/item/reagent_containers/glass/bottle/epinephrine
name = "epinephrine bottle"
desc = "A small bottle. Contains epinephrine - used to stabilize patients."
@@ -228,6 +226,13 @@
desc = "A small bottle of atropine."
list_reagents = list(/datum/reagent/medicine/atropine = 30)
/obj/item/reagent_containers/glass/bottle/zeolites
name = "Zeolites bottle"
desc = "A small bottle of lab made Zeolite, which removes radiation from people quickly as well as contamination on items."
list_reagents = list(/datum/reagent/fermi/zeolites = 30)
// Viro bottles
/obj/item/reagent_containers/glass/bottle/romerol
name = "romerol bottle"
desc = "A small bottle of Romerol. The REAL zombie powder."
@@ -0,0 +1,51 @@
/obj/item/reagent_containers/chem_pack
name = "intravenous medicine bag"
desc = "A plastic pressure bag, or 'chem pack', for IV administration of drugs. It is fitted with a thermosealing strip."
icon = 'icons/obj/bloodpack.dmi'
icon_state = "chempack"
volume = 100
reagent_flags = OPENCONTAINER
spillable = TRUE
obj_flags = UNIQUE_RENAME
resistance_flags = ACID_PROOF
var/sealed = FALSE
/obj/item/reagent_containers/chem_pack/on_reagent_change(changetype)
update_icon()
/obj/item/reagent_containers/chem_pack/update_icon()
cut_overlays()
var/v = min(round(reagents.total_volume / volume * 10), 10)
if(v > 0)
var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "chempack1")
filling.icon_state = "chempack[v]"
filling.color = mix_color_from_reagents(reagents.reagent_list)
add_overlay(filling)
/obj/item/reagent_containers/chem_pack/AltClick(mob/living/user)
if(user.canUseTopic(src, BE_CLOSE, NO_DEXTERY) && !sealed)
if(iscarbon(user) && (HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50)))
to_chat(user, "<span class='warning'>Uh... whoops! You accidentally spill the content of the bag onto yourself.</span>")
SplashReagents(user)
return
else
DISABLE_BITFIELD(reagents.reagents_holder_flags, OPENCONTAINER)
ENABLE_BITFIELD(reagents.reagents_holder_flags, DRAWABLE |INJECTABLE )
spillable = FALSE
sealed = TRUE
to_chat(user, "<span class='notice'>You seal the bag.</span>")
/obj/item/reagent_containers/chem_pack/examine()
. = ..()
if(sealed)
. += "<span class='notice'>The bag is sealed shut.</span>"
else
. += "<span class='notice'>Alt-click to seal it.</span>"
obj/item/reagent_containers/chem_pack/attack_self(mob/user)
if(sealed)
return
..()
@@ -7,7 +7,7 @@
possible_transfer_amounts = list(1, 2, 3, 4, 5)
volume = 5
reagent_flags = TRANSPARENT
custom_price = 75
custom_price = PRICE_CHEAP_AS_FREE
/obj/item/reagent_containers/dropper/afterattack(obj/target, mob/user , proximity)
. = ..()
@@ -351,7 +351,7 @@
name = "wooden bucket"
desc = "It's a bucket made of wood."
icon_state = "bucket_wooden"
custom_materials = null
custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 2)
slot_flags = NONE
item_flags = NO_MAT_REDEMPTION
@@ -361,7 +361,7 @@
icon = 'icons/obj/drinks.dmi'
icon_state = "smallbottle"
item_state = "bottle"
custom_price = 30
custom_price = PRICE_CHEAP_AS_FREE
list_reagents = list(/datum/reagent/water = 49.5, /datum/reagent/fluorine = 0.5)//see desc, don't think about it too hard
custom_materials = list(/datum/material/glass=0)
volume = 50
@@ -386,6 +386,20 @@
/obj/item/reagent_containers/glass/beaker/waterbottle/large/empty
list_reagents = list()
/obj/item/reagent_containers/glass/beaker/waterbottle/wataur
name = "Bottled Wataur"
desc = "Finally, a bottle as proportionate as you."
icon = 'icons/obj/drinks.dmi'
icon_state = "wataur"
custom_materials = list(/datum/material/plastic=0)
list_reagents = list(/datum/reagent/water = 100)
volume = 100
amount_per_transfer_from_this = 20
possible_transfer_amounts = list(5,10,15,20,25,30,50, 100)
container_flags = TEMP_WEAK|APTFT_ALTCLICK|APTFT_VERB
container_HP = 1
cached_icon = "wataur"
/obj/item/reagent_containers/glass/get_belt_overlay()
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "bottle")
@@ -96,8 +96,7 @@
reagent_flags = DRAWABLE
flags_1 = null
list_reagents = list(/datum/reagent/medicine/epinephrine = 10, /datum/reagent/preservahyde = 3)
custom_price = 150
custom_premium_price = 300
custom_premium_price = PRICE_ALMOST_EXPENSIVE
/obj/item/reagent_containers/hypospray/medipen/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] begins to choke on \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
@@ -0,0 +1,117 @@
/obj/item/reagent_containers/glass/maunamug
name = "mauna mug"
desc = "A drink served in a classy mug. Now with built-in heating!"
icon = 'icons/obj/mauna_mug.dmi'
icon_state = "maunamug"
spillable = TRUE
reagent_flags = OPENCONTAINER
// fill_icon_state = "maunafilling"
// fill_icon_thresholds = list(25)
var/obj/item/stock_parts/cell/cell
var/open = FALSE
var/on = FALSE
/obj/item/reagent_containers/glass/maunamug/Initialize(mapload, vol)
. = ..()
cell = new /obj/item/stock_parts/cell(src)
/obj/item/reagent_containers/glass/maunamug/examine(mob/user)
. = ..()
. += "<span class='notice'>The status display reads: Current temperature: <b>[reagents.chem_temp]K</b> Current Charge:[cell ? "[cell.charge / cell.maxcharge * 100]%" : "No cell found"].</span>"
if(open)
. += "<span class='notice'>The battery case is open.</span>"
/obj/item/reagent_containers/glass/maunamug/update_overlays()
. = ..()
if(reagents.total_volume >= 25)
. += mutable_appearance('icons/obj/reagentfillings.dmi', "maunafilling25", color = mix_color_from_reagents(reagents.reagent_list))
/obj/item/reagent_containers/glass/maunamug/process()
..()
if(on && (!cell || cell.charge <= 0)) //Check if we ran out of power
change_power_status(FALSE)
return FALSE
cell.use(10) //Basic cell goes for like 200 seconds, bluespace for 8000
if(!reagents.total_volume)
return FALSE
var/max_temp = min(500 + (500 * (0.2 * cell.rating)), 1000) // 373 to 1000
reagents.adjust_thermal_energy(0.8 * cell.maxcharge * reagents.total_volume, max_temp = max_temp) // 4 kelvin every tick on a basic cell. 160k on bluespace
reagents.handle_reactions()
update_icon()
if(reagents.chem_temp >= max_temp)
change_power_status(FALSE)
audible_message("<span class='notice'>The Mauna Mug lets out a happy beep and turns off!</span>")
playsound(src, 'sound/machines/chime.ogg', 50)
/obj/item/reagent_containers/glass/maunamug/Destroy()
if(cell)
QDEL_NULL(cell)
STOP_PROCESSING(SSobj, src)
. = ..()
/obj/item/reagent_containers/glass/maunamug/attack_self(mob/user)
if(on)
change_power_status(FALSE)
else
if(!cell || cell.charge <= 0)
return FALSE //No power, so don't turn on
change_power_status(TRUE)
/obj/item/reagent_containers/glass/maunamug/proc/change_power_status(status)
on = status
if(on)
START_PROCESSING(SSobj, src)
else
STOP_PROCESSING(SSobj, src)
update_icon()
/obj/item/reagent_containers/glass/maunamug/screwdriver_act(mob/living/user, obj/item/I)
. = ..()
open = !open
to_chat(user, "<span class='notice'>You screw the battery case on [src] [open ? "open" : "closed"] .</span>")
update_icon()
/obj/item/reagent_containers/glass/maunamug/attackby(obj/item/I, mob/user, params)
add_fingerprint(user)
if(!istype(I, /obj/item/stock_parts/cell))
return ..()
if(!open)
to_chat(user, "<span class='warning'>The battery case must be open to insert a power cell!</span>")
return FALSE
if(cell)
to_chat(user, "<span class='warning'>There is already a power cell inside!</span>")
return FALSE
else if(!user.transferItemToLoc(I, src))
return
cell = I
user.visible_message("<span class='notice'>[user] inserts a power cell into [src].</span>", "<span class='notice'>You insert the power cell into [src].</span>")
update_icon()
/obj/item/reagent_containers/glass/maunamug/attack_hand(mob/living/user)
if(cell && open)
cell.update_icon()
user.put_in_hands(cell)
cell = null
to_chat(user, "<span class='notice'>You remove the power cell from [src].</span>")
on = FALSE
update_icon()
return TRUE
return ..()
/obj/item/reagent_containers/glass/maunamug/update_icon()
..()
if(open)
if(cell)
icon_state = "maunamug_bat"
else
icon_state = "maunamug_no_bat"
else if(on)
icon_state = "maunamug_on"
else
icon_state = "maunamug"
if(reagents.total_volume && reagents.chem_temp >= 400)
var/intensity = (reagents.chem_temp - 400) * 1 / 600 //Get the opacity of the incandescent overlay. Ranging from 400 to 1000
var/mutable_appearance/mug_glow = mutable_appearance(icon, "maunamug_incand")
mug_glow.alpha = 255 * intensity
add_overlay(mug_glow)
@@ -11,8 +11,8 @@
grind_results = list()
var/apply_type = INGEST
var/apply_method = "swallow"
var/roundstart = 0
var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills
var/roundstart = FALSE
var/self_delay = FALSE //pills are instant, this is because patches inheret their aplication from pills
var/dissolvable = TRUE
/obj/item/reagent_containers/pill/Initialize()
@@ -22,10 +22,11 @@
if(reagents.total_volume && roundstart)
name += " ([reagents.total_volume]u)"
/obj/item/reagent_containers/pill/attack_self(mob/user)
return
/obj/item/reagent_containers/pill/get_w_volume() // DEFAULT_VOLUME_TINY at 25u, DEFAULT_VOLUME_SMALL at 50u
return DEFAULT_VOLUME_TINY/2 + reagents.total_volume / reagents.maximum_volume * DEFAULT_VOLUME_TINY
/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone)
if(!canconsume(M, user))
@@ -72,9 +73,8 @@
to_chat(user, "<span class='warning'>[target] is full.</span>")
return
to_chat(user, "<span class='notice'>You dissolve [src] in [target].</span>")
for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius
to_chat(O, "<span class='warning'>[user] slips something into [target]!</span>")
user.visible_message("<span class='warning'>[user] slips something into [target]!</span>",
"<span class='notice'>You dissolve [src] in [target].</span>", vision_distance = 2)
reagents.trans_to(target, reagents.total_volume)
qdel(src)
@@ -83,119 +83,126 @@
desc = "Highly toxic."
icon_state = "pill5"
list_reagents = list(/datum/reagent/toxin = 50)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/cyanide
name = "cyanide pill"
desc = "Don't swallow this."
icon_state = "pill5"
list_reagents = list(/datum/reagent/toxin/cyanide = 50)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/adminordrazine
name = "adminordrazine pill"
desc = "It's magic. We don't have to explain it."
icon_state = "pill16"
list_reagents = list(/datum/reagent/medicine/adminordrazine = 50)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/morphine
name = "morphine pill"
desc = "Commonly used to treat insomnia."
icon_state = "pill8"
list_reagents = list(/datum/reagent/medicine/morphine = 30)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/stimulant
name = "stimulant pill"
desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!"
icon_state = "pill19"
list_reagents = list(/datum/reagent/medicine/ephedrine = 10, /datum/reagent/medicine/antihol = 10, /datum/reagent/consumable/coffee = 30)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/salbutamol
name = "salbutamol pill"
desc = "Used to treat oxygen deprivation."
icon_state = "pill16"
list_reagents = list(/datum/reagent/medicine/salbutamol = 30)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/charcoal
name = "charcoal pill"
desc = "Neutralizes many common toxins."
icon_state = "pill17"
list_reagents = list(/datum/reagent/medicine/charcoal = 10)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/epinephrine
name = "epinephrine pill"
desc = "Used to stabilize patients."
icon_state = "pill5"
list_reagents = list(/datum/reagent/medicine/epinephrine = 15)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/mannitol
name = "mannitol pill"
desc = "Used to treat brain damage."
icon_state = "pill17"
list_reagents = list(/datum/reagent/medicine/mannitol = 50)
roundstart = 1
list_reagents = list(/datum/reagent/medicine/mannitol = 25)
roundstart = TRUE
/obj/item/reagent_containers/pill/mutadone
name = "mutadone pill"
desc = "Used to treat genetic damage."
icon_state = "pill20"
list_reagents = list(/datum/reagent/medicine/mutadone = 50)
roundstart = 1
list_reagents = list(/datum/reagent/medicine/mutadone = 25)
roundstart = TRUE
/obj/item/reagent_containers/pill/salicyclic
name = "salicylic acid pill"
desc = "Used to dull pain."
icon_state = "pill9"
list_reagents = list(/datum/reagent/medicine/sal_acid = 24)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/oxandrolone
name = "oxandrolone pill"
desc = "Used to stimulate burn healing."
icon_state = "pill11"
list_reagents = list(/datum/reagent/medicine/oxandrolone = 24)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/insulin
name = "insulin pill"
desc = "Handles hyperglycaemic coma."
icon_state = "pill18"
list_reagents = list(/datum/reagent/medicine/insulin = 50)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/psicodine
name = "psicodine pill"
desc = "Used to treat mental instability and traumas."
desc = "Used to treat mental instability and phobias."
list_reagents = list(/datum/reagent/medicine/psicodine = 10)
icon_state = "pill22"
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/antirad
name = "potassium iodide pill"
desc = "Used to treat radition used to counter radiation poisoning."
icon_state = "pill18"
list_reagents = list(/datum/reagent/medicine/potass_iodide = 50)
roundstart = 1
roundstart = TRUE
/obj/item/reagent_containers/pill/antirad_plus
name = "prussian blue pill"
desc = "Used to treat heavy radition poisoning."
icon_state = "prussian_blue"
list_reagents = list(/datum/reagent/medicine/prussian_blue = 25, /datum/reagent/water = 10)
roundstart = 1
list_reagents = list(/datum/reagent/medicine/prussian_blue = 25)
roundstart = TRUE
/obj/item/reagent_containers/pill/mutarad
name = "radiation treatment deluxe pill"
desc = "Used to treat heavy radition poisoning and genetic defects."
icon_state = "anit_rad_fixgene"
list_reagents = list(/datum/reagent/medicine/prussian_blue = 15, /datum/reagent/medicine/potass_iodide = 15, /datum/reagent/medicine/mutadone = 15, /datum/reagent/water = 5)
roundstart = 1
list_reagents = list(/datum/reagent/medicine/prussian_blue = 10, /datum/reagent/medicine/potass_iodide = 10, /datum/reagent/medicine/mutadone = 5)
roundstart = TRUE
/obj/item/reagent_containers/pill/neurine
name = "neurine pill"
desc = "Used to treat non-severe mental traumas."
list_reagents = list("neurine" = 10)
icon_state = "pill22"
roundstart = TRUE
///////////////////////////////////////// this pill is used only in a legion mob drop
/obj/item/reagent_containers/pill/shadowtoxin
@@ -217,7 +224,7 @@
/obj/item/reagent_containers/pill/lsd
name = "hallucinogen pill"
list_reagents = list(/datum/reagent/drug/mushroomhallucinogen = 15, /datum/reagent/toxin/mindbreaker = 15)
list_reagents = list(/datum/reagent/drug/mushroomhallucinogen = 12.5, /datum/reagent/toxin/mindbreaker = 12.5)
/obj/item/reagent_containers/pill/aranesp
@@ -15,7 +15,7 @@
var/show_filling = TRUE
custom_materials = list(/datum/material/iron=10, /datum/material/glass=20)
reagent_flags = TRANSPARENT
custom_price = 100
custom_price = PRICE_CHEAP_AS_FREE
/obj/item/reagent_containers/syringe/Initialize()
. = ..()
+5 -8
View File
@@ -120,9 +120,10 @@
/obj/structure/reagent_dispensers/fueltank/fire_act(exposed_temperature, exposed_volume)
boom()
/obj/structure/reagent_dispensers/fueltank/tesla_act()
/obj/structure/reagent_dispensers/fueltank/zap_act(power, zap_flags, shocked_objects)
..() //extend the zap
boom()
if(ZAP_OBJ_DAMAGE & zap_flags)
boom()
/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/P)
. = ..()
@@ -169,6 +170,7 @@
name = "pepper spray refiller"
desc = "Contains condensed capsaicin for use in law \"enforcement.\""
icon_state = "pepper"
plane = ABOVE_WALL_PLANE
anchored = TRUE
density = FALSE
reagent_id = /datum/reagent/consumable/condensedcapsaicin
@@ -182,6 +184,7 @@
name = "virus food dispenser"
desc = "A dispenser of low-potency virus mutagenic."
icon_state = "virus_food"
plane = ABOVE_WALL_PLANE
anchored = TRUE
density = FALSE
reagent_id = /datum/reagent/consumable/virus_food
@@ -238,12 +241,6 @@
icon_state = "whitekeg"
reagent_id = /datum/reagent/consumable/milk
/obj/structure/reagent_dispensers/keg/semen
name = "keg of semen"
desc = "Dear lord, where did this even come from?"
icon_state = "whitekeg"
reagent_id = /datum/reagent/consumable/semen
/obj/structure/reagent_dispensers/keg/gargle
name = "keg of pan galactic gargleblaster"
desc = "A keg of... wow that's a long name."