Automatic changelog compile [ci skip]
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@@ -1244,37 +1244,6 @@
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<li class="bugfix">Fixed the "Move it to the threshold" button; it now does what it says.</li>
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<li class="tweak">Reworded some text to be clearer.</li>
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</ul>
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<h2 class="date">05 July 2020</h2>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can now actually gain wiring experience from using cable coils.</li>
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<li class="bugfix">Opening the View Skill Panel shouldn't trigger messages about insufficient admin priviledges anymore.</li>
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</ul>
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<h3 class="author">Yakumo Chen, kappa-sama updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Removes improvised handguns</li>
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<li class="rscdel">removed handsaws, improvised gun barrels (you can use atmos pipes again)</li>
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<li class="balance">Guncrafting is less time and resource intensive</li>
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<li class="tweak">Item names in guncrafting are user-friendly.</li>
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</ul>
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<h3 class="author">kappa-sama updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">cloth string to replace durathread string</li>
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<li class="rscdel">durathread string</li>
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<li class="balance">All bows and arrows have had crafting times significantly reduced, coming out at up to 6 times faster crafting speeds. Improvised bows no longer require durathread; instead, they use cloth materials.</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">active blocking now has a toggle keybind</li>
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<li class="rscadd">auto bunker override verb has been added</li>
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<li class="balance">shields take 2.5 stam instead of 3.5 stam per second to maintain block</li>
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<li class="rscadd">Cybernetic implant shields will auto-extend and be used to block if the user has no item to block with</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">cooking oil is now far less lethal, requiring a higher volume of the reagent to deal more damage</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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