[MIRROR] RESISTCOLD trait now prevents damage and slowdown from cold, instead of preventing cold itself (#7084)
* RESISTCOLD trait now prevents damage and slowdown from cold, instead of preventing cold itself * Update life.dm
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committed by
kevinz000
parent
6fee75e485
commit
a8b5d744e8
@@ -236,8 +236,6 @@
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return thermal_protection_flags
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/mob/living/carbon/human/proc/get_cold_protection(temperature)
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if(has_trait(TRAIT_RESISTCOLD))
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return TRUE
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//CITADEL EDIT Mandatory for vore code.
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if(istype(loc, /obj/item/dogborg/sleeper))
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return TRUE //freezing to death in sleepers ruins fun.
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@@ -1277,7 +1277,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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if(H.has_trait(TRAIT_FAT))
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. += (1.5 - flight)
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if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT)
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if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !H.has_trait(TRAIT_RESISTCOLD))
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. += (BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR
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return .
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@@ -1722,7 +1722,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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H.emote("scream")
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H.apply_damage(burn_damage, BURN)
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else if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !(GLOB.mutations_list[COLDRES] in H.dna.mutations))
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else if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !H.has_trait(TRAIT_RESISTCOLD))
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H.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "hot")
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H.SendSignal(COMSIG_ADD_MOOD_EVENT, "cold", /datum/mood_event/cold)
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switch(H.bodytemperature)
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@@ -87,7 +87,7 @@
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adjust_bodytemperature(min((loc_temp - bodytemperature) / BODYTEMP_HEAT_DIVISOR, BODYTEMP_HEATING_MAX))
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if(bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
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if(bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT && !has_trait(TRAIT_RESISTHEAT))
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switch(bodytemperature)
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if(360 to 400)
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throw_alert("temp", /obj/screen/alert/hot, 1)
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@@ -102,7 +102,7 @@
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else
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apply_damage(HEAT_DAMAGE_LEVEL_2, BURN)
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else if(bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT)
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else if(bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !has_trait(TRAIT_RESISTCOLD))
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if(!istype(loc, /obj/machinery/atmospherics/components/unary/cryo_cell))
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switch(bodytemperature)
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if(200 to 260)
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