Merge branch 'master' into upstream-merge-30056
This commit is contained in:
@@ -465,7 +465,7 @@
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set category = "AI Commands"
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set name = "Access Robot Control"
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set desc = "Wirelessly control various automatic robots."
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if(stat == 2)
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if(stat == DEAD)
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return //won't work if dead
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if(control_disabled)
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@@ -585,7 +585,7 @@
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cameraFollow = null
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var/cameralist[0]
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if(stat == 2)
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if(stat == DEAD)
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return //won't work if dead
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var/mob/living/silicon/ai/U = usr
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@@ -629,7 +629,7 @@
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set category = "AI Commands"
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set name = "AI Status"
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if(stat == 2)
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if(stat == DEAD)
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return //won't work if dead
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var/list/ai_emotions = list("Very Happy", "Happy", "Neutral", "Unsure", "Confused", "Sad", "BSOD", "Blank", "Problems?", "Awesome", "Facepalm", "Friend Computer", "Dorfy", "Blue Glow", "Red Glow")
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var/emote = input("Please, select a status!", "AI Status", null, null) in ai_emotions
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@@ -652,7 +652,7 @@
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set desc = "Change the default hologram available to AI to something else."
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set category = "AI Commands"
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if(stat == 2)
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if(stat == DEAD)
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return //won't work if dead
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var/input
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switch(alert("Would you like to select a hologram based on a crew member, an animal, or switch to a unique avatar?",,"Crew Member","Unique","Animal"))
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@@ -774,7 +774,7 @@
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set desc = "Allows you to change settings of your radio."
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set category = "AI Commands"
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if(stat == 2)
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if(stat == DEAD)
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return //won't work if dead
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to_chat(src, "Accessing Subspace Transceiver control...")
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@@ -790,7 +790,7 @@
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set desc = "Modify the default radio setting for your automatic announcements."
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set category = "AI Commands"
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if(stat == 2)
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if(stat == DEAD)
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return //won't work if dead
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set_autosay()
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@@ -35,9 +35,9 @@
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if(nuking)
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set_security_level("red")
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nuking = FALSE
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for(var/obj/item/pinpointer/P in GLOB.pinpointer_list)
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for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
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P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone
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P.nuke_warning = FALSE
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P.alert = FALSE
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if(doomsday_device)
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doomsday_device.timing = FALSE
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@@ -0,0 +1,13 @@
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diff a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm (rejected hunks)
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@@ -35,9 +35,9 @@
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if(nuking)
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set_security_level("red")
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nuking = FALSE
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- for(var/obj/item/weapon/pinpointer/P in GLOB.pinpointer_list)
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+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list)
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P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone
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- P.nuke_warning = FALSE
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+ P.alert = FALSE
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if(doomsday_device)
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doomsday_device.timing = FALSE
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@@ -106,7 +106,7 @@
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set category = "AI Commands"
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set name = "Toggle Camera Acceleration"
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if(usr.stat == 2)
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if(usr.stat == DEAD)
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return //won't work if dead
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acceleration = !acceleration
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to_chat(usr, "Camera acceleration has been toggled [acceleration ? "on" : "off"].")
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@@ -2,7 +2,7 @@
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/mob/living/silicon/ai/proc/show_laws_verb()
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set category = "AI Commands"
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set name = "Show Laws"
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if(usr.stat == 2)
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if(usr.stat == DEAD)
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return //won't work if dead
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src.show_laws()
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@@ -1,5 +1,5 @@
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/mob/living/silicon/ai/say(message, language)
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if(parent && istype(parent) && parent.stat != 2) //If there is a defined "parent" AI, it is actually an AI, and it is alive, anything the AI tries to say is said by the parent instead.
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if(parent && istype(parent) && parent.stat != DEAD) //If there is a defined "parent" AI, it is actually an AI, and it is alive, anything the AI tries to say is said by the parent instead.
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parent.say(message, language)
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return
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..(message)
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@@ -71,7 +71,7 @@
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set desc = "Display a list of vocal words to announce to the crew."
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set category = "AI Commands"
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if(usr.stat == 2)
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if(usr.stat == DEAD)
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return //won't work if dead
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var/dat = "Here is a list of words you can type into the 'Announcement' button to create sentences to vocally announce to everyone on the same level at you.<BR> \
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@@ -104,7 +104,7 @@
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pda.owner = text("[]", src)
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pda.name = pda.owner + " (" + pda.ownjob + ")"
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..()
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. = ..()
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var/datum/action/innate/pai/shell/AS = new /datum/action/innate/pai/shell
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var/datum/action/innate/pai/chassis/AC = new /datum/action/innate/pai/chassis
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@@ -32,7 +32,7 @@
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if(temp)
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left_part = temp
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else if(src.stat == 2) // Show some flavor text if the pAI is dead
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else if(src.stat == DEAD) // Show some flavor text if the pAI is dead
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left_part = "<b><font color=red>�Rr�R �a�� ��Rr����o�</font></b>"
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right_part = "<pre>Program index hash not found</pre>"
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@@ -72,7 +72,7 @@
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var/lamp_max = 10 //Maximum brightness of a borg lamp. Set as a var for easy adjusting.
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var/lamp_intensity = 0 //Luminosity of the headlamp. 0 is off. Higher settings than the minimum require power.
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var/lamp_recharging = 0 //Flag for if the lamp is on cooldown after being forcibly disabled.
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var/lamp_cooldown = 0 //Flag for if the lamp is on cooldown after being forcibly disabled.
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var/sight_mode = 0
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hud_possible = list(ANTAG_HUD, DIAG_STAT_HUD, DIAG_HUD, DIAG_BATT_HUD, DIAG_TRACK_HUD)
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@@ -742,7 +742,7 @@
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set_autosay()
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/mob/living/silicon/robot/proc/control_headlamp()
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if(stat || lamp_recharging || low_power_mode)
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if(stat || lamp_cooldown > world.time || low_power_mode)
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to_chat(src, "<span class='danger'>This function is currently offline.</span>")
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return
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@@ -757,8 +757,7 @@
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if(lamp_intensity && (turn_off || stat || low_power_mode))
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to_chat(src, "<span class='danger'>Your headlamp has been deactivated.</span>")
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lamp_intensity = 0
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lamp_recharging = TRUE
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addtimer(CALLBACK(src, .proc/reset_headlamp), cooldown)
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lamp_cooldown = world.time + cooldown
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else
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set_light(lamp_intensity)
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@@ -767,9 +766,6 @@
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update_icons()
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/mob/living/silicon/robot/proc/reset_headlamp()
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lamp_recharging = FALSE
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/mob/living/silicon/robot/proc/deconstruct()
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var/turf/T = get_turf(src)
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if (robot_suit)
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@@ -599,7 +599,7 @@
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/obj/item/gun/ballistic/revolver/grenadelauncher/cyborg,
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/obj/item/card/emag,
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/obj/item/crowbar/cyborg,
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/obj/item/pinpointer/syndicate/cyborg)
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/obj/item/pinpointer/syndicate_cyborg)
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ratvar_modules = list(
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/obj/item/clockwork/slab/cyborg/security,
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@@ -625,7 +625,7 @@
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/obj/item/roller/robo,
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/obj/item/card/emag,
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/obj/item/crowbar/cyborg,
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/obj/item/pinpointer/syndicate/cyborg,
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/obj/item/pinpointer/syndicate_cyborg,
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/obj/item/stack/medical/gauze/cyborg,
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/obj/item/gun/medbeam)
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ratvar_modules = list(
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@@ -0,0 +1,19 @@
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diff a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm (rejected hunks)
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@@ -519,7 +519,7 @@
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/obj/item/weapon/gun/ballistic/revolver/grenadelauncher/cyborg,
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/obj/item/weapon/card/emag,
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/obj/item/weapon/crowbar/cyborg,
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- /obj/item/weapon/pinpointer/syndicate/cyborg)
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+ /obj/item/weapon/pinpointer/syndicate_cyborg)
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ratvar_modules = list(
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/obj/item/clockwork/slab/cyborg/security,
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@@ -545,7 +545,7 @@
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/obj/item/roller/robo,
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/obj/item/weapon/card/emag,
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/obj/item/weapon/crowbar/cyborg,
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- /obj/item/weapon/pinpointer/syndicate/cyborg,
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+ /obj/item/weapon/pinpointer/syndicate_cyborg,
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/obj/item/stack/medical/gauze/cyborg,
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/obj/item/weapon/gun/medbeam)
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ratvar_modules = list(
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@@ -36,11 +36,11 @@
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var/d_hud = DATA_HUD_DIAGNOSTIC //There is only one kind of diag hud
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var/law_change_counter = 0
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var/obj/machinery/camera/builtInCamera = null
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var/updating = FALSE //portable camera camerachunk update
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var/obj/machinery/camera/builtInCamera = null
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var/updating = FALSE //portable camera camerachunk update
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/mob/living/silicon/Initialize()
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. = ..()
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. = ..()
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GLOB.silicon_mobs += src
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var/datum/atom_hud/data/diagnostic/diag_hud = GLOB.huds[DATA_HUD_DIAGNOSTIC]
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diag_hud.add_to_hud(src)
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@@ -56,7 +56,7 @@
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/mob/living/silicon/Destroy()
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radio = null
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aicamera = null
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QDEL_NULL(builtInCamera)
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QDEL_NULL(builtInCamera)
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GLOB.silicon_mobs -= src
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return ..()
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@@ -310,7 +310,7 @@
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else //For department channels, if any, given by the internal radio.
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for(var/key in GLOB.department_radio_keys)
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if(GLOB.department_radio_keys[key] == Autochan)
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radiomod = key
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radiomod = ":" + key
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break
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to_chat(src, "<span class='notice'>Automatic announcements [Autochan == "None" ? "will not use the radio." : "set to [Autochan]."]</span>")
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Reference in New Issue
Block a user