Merge pull request #340 from Citadel-Station-13/revert-339-Genital_Overlays

Revert "Huge Sprite Rework"
This commit is contained in:
LetterJay
2017-04-04 16:35:35 -05:00
committed by GitHub
18 changed files with 64 additions and 302 deletions

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@@ -32,13 +32,14 @@
//Human Overlays Indexes/////////
//citadel code
#define MUTATIONS_LAYER 30 //mutations. Tk headglows, cold resistance glow, etc
#define BODY_BEHIND_LAYER 29 //certain mutantrace features (tail when looking south) that must appear behind the body parts
#define GENITALS_BEHIND_LAYER 28
#define BODYPARTS_LAYER 27 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag
#define BODY_ADJ_LAYER 26 //certain mutantrace features (snout, body markings) that must appear above the body parts
#define GENITALS_ADJ_LAYER 25
#define BODY_LAYER 24 //underwear, undershirts, socks, eyes, lips(makeup)
#define MUTATIONS_LAYER 31 //mutations. Tk headglows, cold resistance glow, etc
#define BODY_BEHIND_LAYER 30 //certain mutantrace features (tail when looking south) that must appear behind the body parts
#define GENITALS_BEHIND_LAYER 29
#define BODYPARTS_LAYER 28 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag
#define BODY_ADJ_LAYER 27 //certain mutantrace features (snout, body markings) that must appear above the body parts
#define GENITALS_ADJ_LAYER 26
#define BODY_LAYER 25 //underwear, undershirts, socks, eyes, lips(makeup)
#define GENITALS_FRONT_LAYER 24
#define FRONT_MUTATIONS_LAYER 23 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes)
#define DAMAGE_LAYER 22 //damage indicators (cuts and burns)
#define UNIFORM_LAYER 21
@@ -48,7 +49,7 @@
#define EARS_LAYER 17
#define SUIT_LAYER 16
#define BODY_TAUR_LAYER 15
#define GENITALS_FRONT_LAYER 14 //Draws some genitalia above clothes and the TAUR body if need be.
#define GENITALS_FRONT_LAYER 14
#define GLASSES_LAYER 13
#define BELT_LAYER 12 //Possible make this an overlay of somethign required to wear a belt?
#define SUIT_STORE_LAYER 11
@@ -62,7 +63,7 @@
#define HANDS_LAYER 3
#define BODY_FRONT_LAYER 2
#define FIRE_LAYER 1 //If you're on fire
#define TOTAL_LAYERS 30 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
#define TOTAL_LAYERS 31 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
//Human Overlay Index Shortcuts for alternate_worn_layer, layers
//Because I *KNOW* somebody will think layer+1 means "above"

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@@ -55,9 +55,7 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_dorsal, xeno_dorsal_list)
//genitals
init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, cock_shapes_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, vagina_shapes_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, breasts_shapes_list)
breasts_size_list = list("a","b","c","d","e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing.
init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, breasts_size_list)
//Species
for(var/spath in subtypesof(/datum/species))

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@@ -138,10 +138,8 @@
"has_breasts" = FALSE,
"breasts_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"breasts_size" = pick(breasts_size_list),
"breasts_shape" = pick(breasts_shapes_list),
"breasts_fluid" = "milk",
"has_vag" = FALSE,
"vag_shape" = pick(vagina_shapes_list),
"vag_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"vag_clits" = 1,
"vag_clit_diam" = 0.25,

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@@ -53,9 +53,7 @@ var/global/list/xeno_dorsal_list = list()
//Genitals and Arousal Lists
var/global/list/cock_shapes_list = list()//global_lists.dm for the list initializations
var/global/list/breasts_shapes_list = list()
var/global/list/breasts_size_list = list()
var/global/list/vagina_shapes_list = list()
var/global/list/cum_into_containers_list = list(/obj/item/weapon/reagent_containers/food/snacks/pie)
var/global/list/dick_nouns = list("dick","cock","member","shaft")
var/global/list/cum_id_list = list("semen")

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@@ -6,11 +6,11 @@
zone = "chest"
slot = "breasts"
w_class = 3
size = BREASTS_SIZE_DEF
size = "e"
fluid_id = "milk"
var/cup_size = BREASTS_SIZE_DEF
var/amount = 2
producing = TRUE
shape = "pair"
/obj/item/organ/genital/breasts/Initialize()
create_reagents(fluid_max_volume)
@@ -31,23 +31,3 @@
return FALSE
reagents.isolate_reagent(fluid_id)
reagents.add_reagent(fluid_id, (fluid_mult * fluid_rate))
/obj/item/organ/genital/breasts/update_appearance()
var/string = "breasts_[lowertext(shape)]_[size]"
icon_state = sanitize_text(string)
var/lowershape = lowertext(shape)
switch(lowershape)
if("pair")
desc = "That's a pair of breasts."
else
desc = "That's breasts, they seem to be quite exotic."
if (size)
desc += " You estimate they're about [size]-cup size."
else
desc += " You wouldn't measure them in cup sizes."
if(producing)
desc += "\nThey're leaking [fluid_id]."
else
desc += "\nThey do not seem to be producing liquids."
if(owner)
color = "#[owner.dna.features["breasts_color"]]"

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@@ -100,14 +100,13 @@
// T.color = skintone2hex(skin_tone)
// else
// T.color = "#[dna.features["balls_color"]]"
if(T)
T.size = dna.features["balls_size"]
T.sack_size = dna.features["balls_sack_size"]
T.fluid_id = dna.features["balls_fluid"]
T.fluid_rate = dna.features["balls_cum_rate"]
T.fluid_mult = dna.features["balls_cum_mult"]
T.fluid_efficiency = dna.features["balls_efficiency"]
T.update()
T.size = dna.features["balls_size"]
T.sack_size = dna.features["balls_sack_size"]
T.fluid_id = dna.features["balls_fluid"]
T.fluid_rate = dna.features["balls_cum_rate"]
T.fluid_mult = dna.features["balls_cum_mult"]
T.fluid_efficiency = dna.features["balls_efficiency"]
T.update()
/mob/living/carbon/human/proc/give_breasts()
if(!dna)
@@ -117,15 +116,9 @@
if(!getorganslot("breasts"))
var/obj/item/organ/genital/breasts/B = new
B.Insert(src)
if(B)
if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
B.color = skintone2hex(skin_tone)
else
B.color = "#[dna.features["breasts_color"]]"
B.size = dna.features["breasts_size"]
B.shape = dna.features["breasts_shape"]
B.fluid_id = dna.features["breasts_fluid"]
B.update()
B.cup_size = dna.features["breasts_size"]
B.fluid_id = dna.features["breasts_fluid"]
B.update()
/mob/living/carbon/human/proc/give_ovipositor()
@@ -138,14 +131,11 @@
if(!getorganslot("vagina"))
var/obj/item/organ/genital/vagina/V = new
V.Insert(src)
if(V)
if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
V.color = skintone2hex(skin_tone)
else
V.color = "[dna.features["vag_color"]]"
V.shape = "[dna.features["vag_shape"]]"
V.update()
if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
V.color = skintone2hex(skin_tone)
else
V.color = "[dna.features["vag_color"]]"
V.update()
/mob/living/carbon/human/proc/give_womb()
if(!dna)
return FALSE
@@ -154,8 +144,7 @@
if(!getorganslot("womb"))
var/obj/item/organ/genital/womb/W = new
W.Insert(src)
if(W)
W.update()
W.update()
/datum/species/proc/genitals_layertext(layer)
@@ -194,12 +183,13 @@
return
var/list/genitals_to_add = list()
var/list/relevant_layers = list(GENITALS_BEHIND_LAYER, GENITALS_ADJ_LAYER, GENITALS_FRONT_LAYER)
var/list/relevent_layers = list(GENITALS_BEHIND_LAYER, GENITALS_ADJ_LAYER, GENITALS_FRONT_LAYER)
var/list/standing = list()
var/size = null
var/size
for(var/L in relevant_layers) //Less hardcode
H.remove_overlay(L)
H.remove_overlay(GENITALS_BEHIND_LAYER)
H.remove_overlay(GENITALS_ADJ_LAYER)
H.remove_overlay(GENITALS_FRONT_LAYER)
if(H.disabilities & HUSK)
return
@@ -208,15 +198,14 @@
if(H.is_groin_exposed(worn_stuff))
if(H.has_penis())
genitals_to_add += H.getorganslot("penis")
else
if(H.has_vagina()) //Sadly, a penis would cover the vagina and they use the same layer, so don't draw both.
genitals_to_add += H.getorganslot("vagina")
if(H.has_vagina())
genitals_to_add += H.getorganslot("vagina")
if(H.is_chest_exposed(worn_stuff))
if(H.has_breasts())
genitals_to_add += H.getorganslot("breasts")
var/image/I
//start applying overlays
for(var/layer in relevant_layers)
for(var/layer in relevent_layers)
var/layertext = genitals_layertext(layer)
for(var/obj/item/organ/genital/G in genitals_to_add)
var/datum/sprite_accessory/S
@@ -224,12 +213,6 @@
if(/obj/item/organ/genital/penis)
S = cock_shapes_list[G.shape]
size = G.size
if(/obj/item/organ/genital/vagina)
S = vagina_shapes_list[G.shape]
size = G.size
if(/obj/item/organ/genital/breasts)
S = breasts_shapes_list[G.shape]
size = G.size
if(!S || S.icon_state == "none")
continue
@@ -243,8 +226,6 @@
I.color = "#[H.dna.features["cock_color"]]"
if("breasts_color")
I.color = "#[H.dna.features["breasts_color"]]"
if("vag_color")
I.color = "#[H.dna.features["vag_color"]]"
if(MUTCOLORS)
if(fixed_mut_color)
I.color = "#[fixed_mut_color]"
@@ -265,5 +246,6 @@
H.overlays_standing[layer] = standing.Copy()
standing = list()
for(var/L in relevant_layers)
H.apply_overlay(L)
H.apply_overlay(GENITALS_BEHIND_LAYER)
H.apply_overlay(GENITALS_ADJ_LAYER)
H.apply_overlay(GENITALS_FRONT_LAYER)

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@@ -27,57 +27,15 @@
icon_state = "tapered"
name = "Tapered"
//Vaginas
/datum/sprite_accessory/vagina
icon = 'code/citadel/icons/vagina_onmob.dmi'
icon_state = null
name = "vagina"
gender_specific = 0
color_src = "vag_color"
locked = 0
/datum/sprite_accessory/vagina/human
icon_state = "human"
name = "Human"
/datum/sprite_accessory/vagina/gaping
icon_state = "gaping"
name = "Gaping"
//I think this one is intended for arousal... but it would only work for human vaginas in this case...
//So I'm leaving it as a selectable option until we can make/need variants for the sprites to change based on arousal.
/datum/sprite_accessory/vagina/dripping
icon_state = "dripping"
name = "Dripping"
/datum/sprite_accessory/vagina/tentacles
icon_state = "tentacle"
name = "Tentacle"
/datum/sprite_accessory/vagina/dentata
icon_state = "dentata"
name = "Dentata"
/datum/sprite_accessory/vagina/hairy
icon_state = "hairy"
name = "Hairy"
//BREASTS BE HERE
/datum/sprite_accessory/breasts
icon = 'code/citadel/icons/breasts_onmob.dmi'
icon_state = null
name = "breasts"
gender_specific = 0
color_src = "breasts_color"
color_src = MUTCOLORS2 //I'll have skin_tone override this if the species uses them
locked = 0
/datum/sprite_accessory/breasts/pair
icon_state = "pair"
name = "Pair"
/*!!ULTRACOMPRESSEDEDITION!!
/*!!ULTRACOMPRESSEDEDITION!!*/
/datum/sprite_accessory/breasts/a
icon_state = "a"
name = "A"
@@ -132,8 +90,6 @@
icon_state = "h"
name = "HH"
locked = 1
*/// Sorry for ruining your things
//OVIPOSITORS BE HERE
/datum/sprite_accessory/ovipositor
@@ -144,6 +100,10 @@
color_src = "cock_color"
locked = 0
/datum/sprite_accessory/ovipositor/knotted
icon_state = "none"
name = "None"
/datum/sprite_accessory/ovipositor/knotted
icon_state = "knotted"
name = "Knotted"

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@@ -44,7 +44,7 @@
if(lowershape in knotted_types)
if(lowershape == "barbknot")
lowershape = "barbed, knotted"
desc = "That's a [lowershape] penis. You estimate it's about [round(length, 0.25)] inch[length > 1 ? "es" : ""] long, [round(girth, 0.25)] inch[girth > 1 ? "es" : ""] around the shaft \
desc = "That's a [lowershape] penis. You estimate it's about [round(length, 0.25)] inch[length > 1 ? "es" : ""] long, [round(girth, 0.25)] inch[length > 1 ? "es" : ""] around the shaft \
and [round(length * knot_girth_ratio, 0.25)] inch[length > 1 ? "es" : ""] around the knot."
else
desc = "That's a [lowershape] penis. You estimate it's about [round(length, 0.25)] inch[length > 1 ? "es" : ""] long and [round(girth, 0.25)] inch[length > 1 ? "es" : ""] around."

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@@ -5,60 +5,13 @@
icon_state = "vagina"
zone = "groin"
slot = "vagina"
size = 1 //There is only 1 size right now
can_masturbate_with = 1
w_class = 3
var/wetness = FALSE
var/wetness = 1
var/cap_length = 8//D E P T H (cap = capacity)
var/cap_girth = 12
var/cap_girth_ratio = 1.5
var/clits = 1
var/clit_diam = 0.25
var/clit_len = 0.25
var/list/vag_types = list("tentacle", "dentata", "hairy")
var/obj/item/organ/genital/womb/linked_womb
/obj/item/organ/genital/vagina/update_appearance()
var/string = "vagina" //Keeping this code here, so making multiple sprites for the different kinds is easier.
icon_state = sanitize_text(string)
var/lowershape = lowertext(shape)
desc = "That's a [lowershape] vagina. You estimate it could stretch about [round(cap_length, 0.25)] inch[cap_length > 1 ? "es" : ""] deep, around something [round(cap_girth, 0.25)] inch[cap_girth > 1 ? "es" : ""] thick \
and it has [clits > 1 ? "[clits] clits" : "a clit"], about [round(clit_len,0.25)] inch[clit_len > 1 ? "es" : ""] long and [round(clit_diam, 0.25)] inch[clit_diam > 1 ? "es" : ""] in diameter."
switch(lowershape)
if("tentacle")
desc += "\nIts opening is lined with several tentacles and "
if("dentata")
desc += "\nThere's teeth inside it and it is "
if("hairy")
desc += "\nIt has quite a bit of hair growing on it and is "
if("human")
desc += "\nIt is taut with smooth skin, though without much hair and "
if("gaping")
desc += "\nIt is gaping slightly open, though without much hair and "
if("dripping")
desc += "\nIt is gaping slightly, inflamed and "
else
desc += "\nIt has an exotic shape and is "
if(wetness)
desc += "slick with female arousal."
else
desc += "not very wet."
if(owner)
color = "#[owner.dna.features["vag_color"]]"
/obj/item/organ/genital/vagina/update_link()
if(owner)
linked_womb = (owner.getorganslot("womb"))
if(linked_womb)
linked_womb.linked_vag = src
else
if(linked_womb)
linked_womb.linked_vag = null
linked_womb = null
/obj/item/organ/genital/vagina/remove_ref()
if(linked_womb)
linked_womb.linked_vag = null
linked_womb = null
var/obj/item/organ/womb/linked_womb

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@@ -9,20 +9,5 @@
fluid_id = "femcum"
var/obj/item/organ/genital/vagina/linked_vag
/obj/item/organ/genital/womb/update_link()
if(owner)
linked_vag = (owner.getorganslot("vagina"))
if(linked_vag)
linked_vag.linked_womb = src
else
if(linked_vag)
linked_vag.linked_womb = null
linked_vag = null
/obj/item/organ/genital/womb/remove_ref()
if(linked_vag)
linked_vag.linked_womb = null
linked_vag = null
/obj/item/organ/genital/womb/Destroy()
return ..()

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@@ -115,10 +115,8 @@ var/list/preferences_datums = list()
"has_breasts" = FALSE,
"breasts_color" = "fff",
"breasts_size" = "C",
"breasts_shape" = "pair",
"breasts_fluid" = "milk",
"has_vag" = FALSE,
"vag_shape" = "human",
"vag_color" = "fff",
"vag_clits" = 1,
"vag_clit_diam" = 0.25,
@@ -355,6 +353,7 @@ var/list/preferences_datums = list()
else
dat += "High"
dat += "</a><br>"
// dat += "<b>Genital Colors:</b><a href='?_src_=prefs;preference=genitals_color_source'>[features["genitals_use_skintone"] == TRUE ? "Skin Tone" : "Custom"]</a><BR>"
dat += "</td><td width='300px' height='300px' valign='top'>"
@@ -406,8 +405,6 @@ var/list/preferences_datums = list()
dat += "<b>Tertiary Color: </b><span style='border: 1px solid #161616; background-color: #[features["mcolor3"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=mutant_color3;task=input'>Change</a><BR>"
if(pref_species.use_skintones)
dat += "<b>Skin Tone: </b><a href='?_src_=prefs;preference=s_tone;task=input'>[skin_tone]</a><BR>"
dat += "<b>Genitals use skintone:</b><a href='?_src_=prefs;preference=genital_colour'>[features["genitals_use_skintone"] == TRUE ? "Enabled" : "Disabled"]</a><BR>"
if(HAIR in pref_species.species_traits)
dat += "<b>Hair Style: </b><a href='?_src_=prefs;preference=hair_style;task=input'>[hair_style]</a><BR>"
dat += "<b>Hair Color: </b><span style='border:1px solid #161616; background-color: #[hair_color];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=hair;task=input'>Change</a><BR>"
@@ -476,26 +473,18 @@ var/list/preferences_datums = list()
dat += "<b>Penis Length:</b> <a href='?_src_=prefs;preference=cock_length;task=input'>[features["cock_length"]] inch(es)</a><BR>"
dat += "<b>Has Testicles:</b><a href='?_src_=prefs;preference=has_balls'>[features["has_balls"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_balls"] == TRUE)
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
dat += "<b>Testicles Color:</b><span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'>&nbsp;&nbsp;&nbsp;</span>(Skin tone overriding)<BR>"
else
dat += "<b>Testicles Color:</b><span style='border: 1px solid #161616; background-color: #[features["balls_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=balls_color;task=input'>Change</a><BR>"
dat += "<b>Testicles Color:</b><span style='border: 1px solid #161616; background-color: #[features["balls_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=balls_color;task=input'>Change</a><BR>"
dat += "<b>Has Vagina:</b><a href='?_src_=prefs;preference=has_vag'>[features["has_vag"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_vag"])
dat += "<b>Vagina Type:</b> <a href='?_src_=prefs;preference=vag_shape;task=input'>[features["vag_shape"]]</a><BR>"
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
dat += "<b>Vagina Color:</b><span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'>&nbsp;&nbsp;&nbsp;</span>(Skin tone overriding)<BR>"
else
dat += "<b>Vagina Color:</b><span style='border: 1px solid #161616; background-color: #[features["vag_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=vag_color;task=input'>Change</a><BR>"
dat += "<b>Vagina Color:</b><span style='border: 1px solid #161616; background-color: #[features["vag_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=vag_color;task=input'>Change</a><BR>"
dat += "<b>Has Womb:</b><a href='?_src_=prefs;preference=has_womb'>[features["has_womb"] == TRUE ? "Yes" : "No"]</a><BR>"
dat += "<b>Has Breasts:</b><a href='?_src_=prefs;preference=has_breasts'>[features["has_breasts"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_breasts"])
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'>&nbsp;&nbsp;&nbsp;</span>(Skin tone overriding)<BR>"
else
dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[features["breasts_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=breasts_color;task=input'>Change</a><BR>"
// if(pref_species.use_skintones)
// dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'>&nbsp;&nbsp;&nbsp;</span>(Skin tone overriding)"
// else
// dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[features["breasts_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=breasts_color;task=input'>Change</a>"
dat += "<b>Cup Size:</b><a href='?_src_=prefs;preference=breasts_size;task=input'>[features["breasts_size"]]</a><br>"
dat += "<b>Breast Shape:</b><a href='?_src_=prefs;preference=breasts_shape;task=input'>[features["breasts_shape"]]</a><br>"
/*
dat += "<h3>Ovipositor</h3>"
dat += "<b>Has Ovipositor:</b><a href='?_src_=prefs;preference=has_ovi'>[features["has_ovi"] == TRUE ? "Yes" : "No"]</a>"
@@ -858,11 +847,6 @@ var/list/preferences_datums = list()
eye_color = random_eye_color()
if("s_tone")
skin_tone = random_skin_tone()
if(pref_species.use_skintones && features["genitals_use_skintone"])
features["cock_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["breasts_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["vag_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["balls_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
if("bag")
backbag = pick(backbaglist)
if("all")
@@ -1179,10 +1163,6 @@ var/list/preferences_datums = list()
var/new_s_tone = input(user, "Choose your character's skin-tone:", "Character Preference") as null|anything in skin_tones
if(new_s_tone)
skin_tone = new_s_tone
features["cock_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["breasts_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["vag_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["balls_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
if("ooccolor")
var/new_ooccolor = input(user, "Choose your OOC colour:", "Game Preference") as color|null
@@ -1333,12 +1313,6 @@ var/list/preferences_datums = list()
if(new_size)
features["breasts_size"] = new_size
if("breasts_shape")
var/new_shape
new_shape = input(user, "Breast Shape", "Character Preference") as null|anything in breasts_shapes_list
if(new_shape)
features["breasts_shape"] = new_shape
if("breasts_color")
var/new_breasts_color = input(user, "Breast Color:", "Character Preference") as color|null
if(new_breasts_color)
@@ -1349,11 +1323,6 @@ var/list/preferences_datums = list()
features["breasts_color"] = sanitize_hexcolor(new_breasts_color)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
if("vag_shape")
var/new_shape
new_shape = input(user, "Vagina Type", "Character Preference") as null|anything in vagina_shapes_list
if(new_shape)
features["vag_shape"] = new_shape
if("vag_color")
var/new_vagcolor = input(user, "Vagina color:", "Character Preference") as color|null
if(new_vagcolor)
@@ -1369,22 +1338,6 @@ var/list/preferences_datums = list()
switch(href_list["preference"])
//citadel code
if("genital_colour")
switch(features["genitals_use_skintone"])
if(TRUE)
features["genitals_use_skintone"] = FALSE
if(FALSE)
features["genitals_use_skintone"] = TRUE
features["cock_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["breasts_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["vag_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["balls_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
else
features["genitals_use_skintone"] = FALSE
features["cock_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["breasts_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["vag_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
features["balls_color"] = sanitize_hexcolor(skintone2hex(skin_tone))
if("arousable")
switch(arousable)
if(TRUE)

View File

@@ -148,12 +148,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//breasts features
features["has_breasts"] = sanitize_integer(features["has_breasts"], 0, 1, 0)
features["breasts_size"] = sanitize_inlist(features["breasts_size"], breasts_size_list, "C")
features["breasts_shape"] = sanitize_inlist(features["breasts_shape"], breasts_shapes_list, "pair")
features["breasts_color"] = sanitize_hexcolor(features["breasts_color"], 3, 0)
features["breasts_fluid"] = sanitize_inlist(features["breasts_fluid"], milk_id_list, "milk")
//vagina features
features["has_vag"] = sanitize_integer(features["has_vag"], 0, 1, 0)
features["vag_shape"] = sanitize_inlist(features["vag_shape"], vagina_shapes_list, "human")
features["vag_color"] = sanitize_hexcolor(features["vag_color"], 3, 0)
//womb features
features["has_womb"] = sanitize_integer(features["has_womb"], 0, 1, 0)
@@ -385,12 +383,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//breasts features
S["feature_has_breasts"] >> features["has_breasts"]
S["feature_breasts_size"] >> features["breasts_size"]
S["feature_breasts_shape"] >> features["breasts_shape"]
S["feature_breasts_color"] >> features["breasts_color"]
S["feature_breasts_fluid"] >> features["breasts_fluid"]
//vagina features
S["feature_has_vag"] >> features["has_vag"]
S["feature_vag_shape"] >> features["vag_shape"]
S["feature_vag_color"] >> features["vag_color"]
//womb features
S["feature_has_womb"] >> features["has_womb"]
@@ -551,12 +547,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//breasts features
S["feature_has_breasts"] << features["has_breasts"]
S["feature_breasts_size"] << features["breasts_size"]
S["feature_breasts_shape"] << features["breasts_shape"]
S["feature_breasts_color"] << features["breasts_color"]
S["feature_breasts_fluid"] << features["breasts_fluid"]
//vagina features
S["feature_has_vag"] << features["has_vag"]
S["feature_vag_shape"] << features["vag_shape"]
S["feature_vag_color"] << features["vag_color"]
//womb features
S["feature_has_womb"] << features["has_womb"]

View File

@@ -357,11 +357,12 @@
/datum/species/proc/handle_mutant_bodyparts(mob/living/carbon/human/H, forced_colour)
var/list/bodyparts_to_add = mutant_bodyparts.Copy()
var/list/relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER, BODY_TAUR_LAYER)
var/list/relevent_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
var/list/standing = list()
for(var/L in relevant_layers)
H.remove_overlay(L)
H.remove_overlay(BODY_BEHIND_LAYER)
H.remove_overlay(BODY_ADJ_LAYER)
H.remove_overlay(BODY_FRONT_LAYER)
if(!mutant_bodyparts)
return
@@ -487,7 +488,7 @@
var/image/I
for(var/layer in relevant_layers)
for(var/layer in relevent_layers)
var/layertext = mutant_bodyparts_layertext(layer)
for(var/bodypart in bodyparts_to_add)
@@ -694,8 +695,9 @@
H.overlays_standing[layer] = standing.Copy()
standing = list()
for(var/L in relevant_layers)
H.apply_overlay(L)
H.apply_overlay(BODY_BEHIND_LAYER)
H.apply_overlay(BODY_ADJ_LAYER)
H.apply_overlay(BODY_FRONT_LAYER)
//This exists so sprite accessories can still be per-layer without having to include that layer's
@@ -708,8 +710,6 @@
return "ADJ"
if(BODY_FRONT_LAYER)
return "FRONT"
if(BODY_TAUR_LAYER)
return "TAUR"
/datum/species/proc/spec_life(mob/living/carbon/human/H)

View File

@@ -1,40 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: "ktccd"
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- fix: Taur layers now render correctly, no longer covering genitals! Rejoice Nagas!
- add: Breasts are now selectable in shapes and sizes and will render properly!
- add: Vaginas are now selectable in shapes and will render properly! Some of them are horrifying!
- tweak: Tweaked how colours are chosen (Humans can enable/disable matching genitals to their skintones, everyone else has to pick their colours).
- tweak: Breasts and Vaginas should now also have better descriptions. So far, these descriptions only apply when examining one that's not on a person...
- fix: Taur Shephard sprite bug fixed where there was a missing 2 pixels in the middle of the body.

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