Update shields.dm
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@@ -134,6 +134,7 @@
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playsound(src, "swing_hit", 75, 1)
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else
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playsound(src, 'sound/weapons/punchmiss.ogg', 75, 1)
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step(user, bashdir) //lunge
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return length(victims)
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/obj/effect/temp_visual/dir_setting/shield_bash
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