Automatic changelog compile [ci skip]

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Changelogs
2020-08-21 00:45:25 +00:00
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<ul class="changes bgimages16">
<li class="rscdel">Removed unsavory things from the vent clog event</li>
</ul>
<h2 class="date">19 June 2020</h2>
<h3 class="author">Bhijn updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Atmos can no longer become completely bricked</li>
</ul>
<h3 class="author">Funce updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Square root circuit should now actually work.</li>
</ul>
<h3 class="author">SmArtKar updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed my runtimes</li>
</ul>
<h3 class="author">TheSpaghetti updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">more insectoid insects</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">bay/polaris style say_emphasis has been added. You can now |italicize| _underline_ and +bold+ your messages.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the brain trauma event, where one player gets a random brain trauma!</li>
<li class="rscadd">Adds the wisdom cow event, where the wisdom cow appears on the station!</li>
<li class="rscadd">Adds the fake virus event, where people get fake virus symptoms.</li>
<li class="rscadd">Adds the stray cargo pod event, where a cargo pod crashes into the station.</li>
<li class="rscadd">Adds the fugitives event, where fugitives are loose on the station, and it's the hunters jobs to capture them.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>