clown ops infiltrator consistency.
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@@ -924,25 +924,15 @@
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/turf/open/floor/plasteel/dark,
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/area/shuttle/syndicate/medical)
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"ce" = (
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/obj/item/sbeacondrop/bomb{
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pixel_y = 5
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},
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/obj/item/sbeacondrop/bomb,
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/obj/structure/table/reinforced,
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/obj/effect/turf_decal/tile/neutral,
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/obj/effect/landmark/start/nuclear_equipment,
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/turf/open/floor/plasteel/dark,
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/area/shuttle/syndicate/armory)
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"cf" = (
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/obj/item/grenade/syndieminibomb{
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pixel_x = 4;
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pixel_y = 2
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},
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/obj/item/grenade/syndieminibomb{
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pixel_x = -1
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},
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/obj/structure/table/reinforced,
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/obj/structure/window/reinforced{
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dir = 4
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@@ -956,6 +946,7 @@
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/obj/effect/landmark/start/nuclear_equipment/minibomb,
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/turf/open/floor/plasteel/dark,
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/area/shuttle/syndicate/armory)
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"cg" = (
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@@ -273,6 +273,27 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
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GLOB.newplayer_start += loc
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return INITIALIZE_HINT_QDEL
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/obj/effect/landmark/start/nuclear_equipment
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name "bomb or clown beacon spawner"
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var/nukie_path = /obj/item/sbeacondrop/bomb
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var/clown_path = /obj/item/sbeacondrop/clownbomb
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/obj/effect/landmark/start/nuclear_equipment/after_round_start()
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var/npath = nukie_path
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if(istype(SSticker.mode, /datum/game_mode/nuclear/clown_ops))
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npath = clown_path
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else if(istype(SSticker.mode, /datum/game_mode/dynamic))
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var/datum/game_mode/dynamic/D = SSticker.mode
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if(locate(/datum/dynamic_ruleset/roundstart/nuclear/clown_ops) in D.current_rules)
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npath = clown_path
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new npath(loc)
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return ..()
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/obj/effect/landmark/start/nuclear_equipment/minibomb
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name = "minibomb or bombanana spawner"
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nukie_path = /obj/item/storage/box/minibombs
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clown_path = /obj/item/storage/box/bombananas
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/obj/effect/landmark/latejoin
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name = "JoinLate"
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@@ -322,6 +322,26 @@
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for(var/i in 1 to 5)
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new /obj/item/grenade/empgrenade(src)
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/obj/item/storage/box/minibombs
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name = "box of syndicate minibombs"
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desc = "A box containing 2 highly explosive syndicate minibombs."
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icon_state = "syndiebox"
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illustration = "frag"
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/obj/item/storage/box/minibombs/PopulateContents()
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new /obj/item/grenade/syndieminibomb(src)
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new /obj/item/grenade/syndieminibomb(src)
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/obj/item/storage/box/bombananas
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name = "box of bombananas"
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desc = "A box containing 2 highly explosive bombananas. Discard peel at enemy after consumption."
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icon_state = "syndiebox"
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illustration = "frag"
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/obj/item/storage/box/bombananas/PopulateContents()
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new /obj/item/reagent_containers/food/snacks/grown/banana/bombanana(src)
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new /obj/item/reagent_containers/food/snacks/grown/banana/bombanana(src)
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/obj/item/storage/box/trackimp
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name = "boxed tracking implant kit"
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desc = "Box full of scum-bag tracking utensils."
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@@ -1267,4 +1287,4 @@
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/obj/item/storage/box/marshmallow/PopulateContents()
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for (var/i in 1 to 5)
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new /obj/item/reagent_containers/food/snacks/marshmallow(src)
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new /obj/item/reagent_containers/food/snacks/marshmallow(src)
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