clown ops infiltrator consistency.
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@@ -924,25 +924,15 @@
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/turf/open/floor/plasteel/dark,
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/area/shuttle/syndicate/medical)
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"ce" = (
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/obj/item/sbeacondrop/bomb{
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pixel_y = 5
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},
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/obj/item/sbeacondrop/bomb,
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/obj/structure/table/reinforced,
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/obj/effect/turf_decal/tile/neutral,
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/obj/effect/landmark/start/nuclear_equipment,
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/turf/open/floor/plasteel/dark,
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/area/shuttle/syndicate/armory)
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"cf" = (
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/obj/item/grenade/syndieminibomb{
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pixel_x = 4;
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pixel_y = 2
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},
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/obj/item/grenade/syndieminibomb{
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pixel_x = -1
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},
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/obj/structure/table/reinforced,
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/obj/structure/window/reinforced{
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dir = 4
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@@ -956,6 +946,7 @@
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/obj/effect/landmark/start/nuclear_equipment/minibomb,
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/turf/open/floor/plasteel/dark,
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/area/shuttle/syndicate/armory)
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"cg" = (
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