Fixed compling errors from last time.
This commit is contained in:
@@ -555,8 +555,12 @@ im
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//var/datum/reagent/fermi/Ferm = GLOB.chemical_reagents_list[C.id]
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C.FermiFinish(src, my_atom, multiplier)
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//C.on_reaction(src, multiplier, special_react_result)
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//Reaction sounds and words
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playsound(get_turf(my_atom), C.mix_sound, 80, 1)
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var/list/seen = viewers(5, get_turf(my_atom))//Sound and sight checkers
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var/iconhtml = icon2html(my_atom, seen)
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for(var/mob/M in seen)
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to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
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to_chat(M, "<span class='notice'>[iconhtml] [C.mix_message]</span>")
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return
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for(var/P in cached_results)
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targetVol = cached_results[P]*multiplier
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@@ -582,8 +586,12 @@ im
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//var/datum/reagent/fermi/Ferm = GLOB.chemical_reagents_list[C.id]
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C.FermiFinish(src, my_atom, multiplier)
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//C.on_reaction(src, multiplier, special_react_result)
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//Reaction sounds and words
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playsound(get_turf(my_atom), C.mix_sound, 80, 1)
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var/list/seen = viewers(5, get_turf(my_atom))//Sound and sight checkers
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var/iconhtml = icon2html(my_atom, seen)
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for(var/mob/M in seen)
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to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
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to_chat(M, "<span class='notice'>[iconhtml] [C.mix_message]</span>")
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return
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else
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STOP_PROCESSING(SSprocessing, src)
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@@ -596,8 +604,12 @@ im
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//var/datum/reagent/fermi/Ferm = GLOB.chemical_reagents_list[C.id]
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C.FermiFinish(src, my_atom, multiplier)
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//C.on_reaction(src, multiplier, special_react_result)
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//Reaction sounds and words
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playsound(get_turf(my_atom), C.mix_sound, 80, 1)
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var/list/seen = viewers(5, get_turf(my_atom))//Sound and sight checkers
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var/iconhtml = icon2html(my_atom, seen)
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for(var/mob/M in seen)
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to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
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to_chat(M, "<span class='notice'>[iconhtml] [C.mix_message]</span>")
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return
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//handle_reactions()
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@@ -873,7 +873,7 @@
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else
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E.resistanceTally /= 3*power_multiplier //asexuals are masochists apparently (not seriously)
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addtimer(CALLBACK(L, .proc/to_chat, "<span class='warning'>I've failed [E.master]...</b></span>"), 5)
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SEND_SIGNAL(L, COMSIG_ADD_MOOD_tEVENT, "enthrallscold", /datum/mood_event/enthrallscold)
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SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "enthrallscold", /datum/mood_event/enthrallscold)
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E.cooldown += 1
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//teir 0
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@@ -897,7 +897,7 @@
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if(0)
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E.phase = 3
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E.status = null
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if(C.canbearoused)
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if(L.canbearoused)
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addtimer(CALLBACK(L, .proc/to_chat, "<span class='big warning'>The snapping of your [E.enthrallGender]'s fingers brings you back to your enthralled state, obedient and ready to serve.</b></span>"), 5)
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else
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addtimer(CALLBACK(L, .proc/to_chat, "<span class='big warning'>The snapping of [E.master]'s fingers brings you back to being under their command.</b></span>"), 5)
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@@ -954,9 +954,9 @@
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E.phase = 0
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E.cooldown = 0
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if(C.canbearoused)
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addtimer(CALLBACK(L, .proc/to_chat, "<span class='big warning'>You revert to yourself before being enthralled by your [E.enthrallGender], with no memory of what happened.</b></span>"), 5)
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addtimer(CALLBACK(C, .proc/to_chat, "<span class='big warning'>You revert to yourself before being enthralled by your [E.enthrallGender], with no memory of what happened.</b></span>"), 5)
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else
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addtimer(CALLBACK(L, .proc/to_chat, "<span class='big warning'>You revert to who you were before, with no memory of what happened with [E.master].</b></span>"), 5)
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addtimer(CALLBACK(C, .proc/to_chat, "<span class='big warning'>You revert to who you were before, with no memory of what happened with [E.master].</b></span>"), 5)
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//ATTRACT
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else if((findtext(message, attract_words)))
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@@ -45,7 +45,7 @@
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id = "BElarger"
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alert_type = null
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var/moveCalc = 1
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var/breast_values = list ("a" = 1, "b" = 2, "c" = 3, "d" = 4, "e" = 5, "f" = 6, "g" = 7, "h" = 8, "i" = 9, "j" = 10, "k" = 11, "l" = 12, "m" = 13, "n" = 14, "o" = 15, "huge" = 16, "flat" = 0)
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//var/breast_values = list ("a" = 1, "b" = 2, "c" = 3, "d" = 4, "e" = 5, "f" = 6, "g" = 7, "h" = 8, "i" = 9, "j" = 10, "k" = 11, "l" = 12, "m" = 13, "n" = 14, "o" = 15, "huge" = 16, "flat" = 0)
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//var/list/items = list()
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//var/items = o.get_contents()
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@@ -78,11 +78,11 @@
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o.dropItemToGround(W, TRUE)
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playsound(o.loc, 'sound/items/poster_ripped.ogg', 50, 1)
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to_chat(owner, "<span class='warning'>Your enormous breasts are way too large to fit anything over them!</b></span>")
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moveCalc = ((round(B.cached_size) - 9))/5)
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if (breast_values[size] > breast_values[prev_size])
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moveCalc = (round(B.cached_size) - 9)/5
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if (B.breast_values[B.size] > B.breast_values[B.prev_size])
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o.add_movespeed_modifier("megamilk", TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
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o.next_move_modifier *= moveCalc
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else if (breast_values[size] < breast_values[prev_size])
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else if (B.breast_values[B.size] < B.breast_values[B.prev_size])
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o.add_movespeed_modifier("megamilk", TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
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o.next_move_modifier /= moveCalc
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if(round(B.cached_size) < 16)
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@@ -286,7 +286,7 @@
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to_chat(owner, "<span class='notice'><i>The separation from you [enthrallGender] sparks a small flame of resistance in yourself, as your mind slowly starts to return to normal.</i></span>")
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if(prob(2))
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if(owner.canbearoused)
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to_chat(owner, "<span class='notice'><i>[pick("I belong to [enthrallGender].", "[enthrallGender] knows whats best for me.", "Obedence is pleasure.", "I exist to serve [enthrallGender].", "[enthrallGender] is so dominant, it feels right to obey them.")].</i></span>")
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to_chat(owner, "<span class='notice'><i>[pick("I belong to [enthrallGender].", "[enthrallGender] knows whats best for me.", "Obedence is pleasure.", "I exist to serve [enthrallGender].", "[enthrallGender] is so dominant, it feels right to obey them.")].</i></span>")
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if (4) //mindbroken
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if (mental_capacity >= 499 || owner.getBrainLoss() >=20 || !owner.reagents.has_reagent("MKUltra"))
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phase = 2
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@@ -1167,11 +1167,12 @@ And as stated earlier, this chem is hard to make, and is punishing on failure. Y
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. = ..()
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if (M.ckey == creatorID && creatorName == M.real_name)//If the creator drinks 150u, then you get the status for someone random (They don't have the vocal chords though, so it's limited.)
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var/list/seen = viewers(7, get_turf(M))//Sound and sight checkers
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for(var/victim in seen)
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if((victim != mob/living/carbon/M) || (victim == M))//as much as I want you to fall for beepsky, he doesn't have a ckey
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if(!victim.ckey)
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seen = seen - victim
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var/chosen = pick(seen)
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for(var/mob/living/carbon/victim in seen)
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if(victim == M)//as much as I want you to fall for beepsky, he doesn't have a ckey
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seen = seen - victim
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if(!victim.ckey)
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seen = seen - victim
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var/mob/living/carbon/chosen = pick(seen)
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creatorID = chosen.ckey
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if (chosen.gender == "female")
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creatorGender = "Mistress"
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@@ -1,5 +1,8 @@
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//TO TWEAK:
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/datum/chemical_reaction/fermi
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mix_sound = 'modular_citadel/sound/voice/merowr.ogg'
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//Called for every reaction step
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/datum/chemical_reaction/fermi/proc/FermiCreate(holder) //You can get holder by reagents.holder WHY DID I LEARN THIS NOW???
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return
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