Merge branch 'master' into upstream-merge-33055
This commit is contained in:
@@ -21,7 +21,7 @@
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30)
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resistance_flags = FIRE_PROOF
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materials = list(MAT_METAL=70, MAT_GLASS=30)
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materials = list(MAT_METAL=70, MAT_GLASS=30)
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var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2)
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var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower)
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var/max_fuel = 20 //The max amount of fuel the welder can hold
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@@ -51,7 +51,7 @@
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cut_overlays()
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if(change_icons)
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var/ratio = get_fuel() / max_fuel
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var/ratio = get_fuel() / max_fuel
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ratio = CEILING(ratio*4, 1) * 25
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add_overlay("[initial(icon_state)][ratio]")
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update_torch()
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return
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@@ -89,18 +89,15 @@
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flamethrower_screwdriver(I, user)
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else if(istype(I, /obj/item/stack/rods))
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flamethrower_rods(I, user)
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flamethrower_rods(I, user)
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else if(istype(I, /obj/item/reagent_containers) && I.is_open_container())
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var/amountNeeded = max_fuel - get_fuel()
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var/obj/item/reagent_containers/container = I
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if(length(container.reagents.reagent_list) > 1)
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to_chat(user, "<span class='warning'>[container] has too many chemicals mixed into it. You wouldn't want to put the wrong chemicals into [src].</span>")
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return ..()
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if(amountNeeded > 0 && container.reagents.has_reagent("welding_fuel"))
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container.reagents.trans_id_to(src, "welding_fuel", amountNeeded)
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else
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else
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. = ..()
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update_icon()
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/obj/item/weldingtool/proc/explode()
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var/turf/T = get_turf(loc)
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var/plasmaAmount = reagents.get_reagent_amount("plasma")
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dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder
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qdel(src)
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/obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user)
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if(!istype(H))
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@@ -123,7 +120,10 @@
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/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity)
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if(!proximity)
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return
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return
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if(!status && O.is_refillable())
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reagents.trans_to(O, reagents.total_volume)
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to_chat(user, "<span class='notice'>You empty [src]'s fuel tank into [O].</span>")
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update_icon()
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if(welding)
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remove_fuel(1)
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var/turf/location = get_turf(user)
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@@ -139,6 +139,9 @@
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/obj/item/weldingtool/attack_self(mob/user)
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if(src.reagents.has_reagent("plasma"))
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message_admins("[key_name_admin(user)] activated a rigged welder.")
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explode()
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switched_on(user)
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if(welding)
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set_light(light_intensity)
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@@ -234,9 +237,11 @@
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return
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status = !status
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if(status)
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if(status)
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to_chat(user, "<span class='notice'>You resecure [src] and close the fuel tank.</span>")
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container_type = NONE
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else
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else
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to_chat(user, "<span class='notice'>[src] can now be attached, modified, and refuelled.</span>")
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container_type = OPENCONTAINER
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add_fingerprint(user)
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/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user)
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@@ -264,7 +269,7 @@
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desc = "A slightly larger welder with a larger tank."
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icon_state = "indwelder"
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max_fuel = 40
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max_fuel = 40
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materials = list(MAT_GLASS=60)
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/obj/item/weldingtool/largetank/cyborg
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name = "integrated welding tool"
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@@ -294,7 +299,7 @@
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icon_state = "welder"
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toolspeed = 0.1
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light_intensity = 0
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toolspeed = 0.1
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change_icons = 0
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/obj/item/weldingtool/abductor/process()
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if(get_fuel() <= max_fuel)
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@@ -307,7 +312,7 @@
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icon_state = "upindwelder"
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item_state = "upindwelder"
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max_fuel = 80
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icon_state = "upindwelder"
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materials = list(MAT_METAL=70, MAT_GLASS=120)
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/obj/item/weldingtool/experimental
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name = "experimental welding tool"
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@@ -315,7 +320,7 @@
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icon_state = "exwelder"
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item_state = "exwelder"
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max_fuel = 40
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desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes."
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materials = list(MAT_METAL=70, MAT_GLASS=120)
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var/last_gen = 0
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change_icons = 0
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can_off_process = 1
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@@ -336,4 +341,5 @@
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if(get_fuel() < max_fuel && nextrefueltick < world.time)
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nextrefueltick = world.time + 10
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reagents.add_reagent("welding_fuel", 1)
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/obj/item/weldingtool/experimental/process()
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#undef WELDER_FUEL_BURN_INTERVAL
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