Fixes.
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@@ -5,10 +5,10 @@
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icon_state = "red_panda"
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icon_living = "red_panda"
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icon_dead = "dead_panda"
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speak = list("Ack-Ack","Ack-Ack-Ack-Ackawoooo","Geckers","Awoo","Tchoff")
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speak_emote = list("geckers", "barks")
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emote_hear = list("howls.","barks.")
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emote_see = list("shakes its head.", "shivers.")
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speak = list("Churip","Chuuriip","Cheep-cheep","Chiteurp","squueeaacipt")
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speak_emote = list("chirps", "huff-quacks")
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emote_hear = list("squeak-chrips.", "huff-squacks.")
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emote_see = list("shakes its head.", "rolls about.")
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speak_chance = 1
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turns_per_move = 5
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see_in_dark = 6
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@@ -17,5 +17,4 @@
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response_disarm = "gently pushes aside"
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response_harm = "kicks"
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gold_core_spawnable = FRIENDLY_SPAWN
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do_footstep = TRUE
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@@ -40,10 +40,9 @@
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//make hologram at return point
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Eigenstate = new(loc)
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Eigenstate.add_overlay(image(M))
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Eigenstate.appearance = M.appearance
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Eigenstate.alpha = 170
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Eigenstate.add_atom_colour("#77abff", FIXED_COLOUR_PRIORITY)
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Eigenstate.dir = SOUTH
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Eigenstate.mouse_opacity = MOUSE_OPACITY_TRANSPARENT//So you can't click on it.
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Eigenstate.layer = FLY_LAYER//Above all the other objects/mobs. Or the vast majority of them.
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Eigenstate.setAnchored(TRUE)//So space wind cannot drag it.
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