Merge branch 'master' into xantholne-cowboy02

This commit is contained in:
Unknown
2020-01-08 20:35:36 -07:00
196 changed files with 18331 additions and 12538 deletions
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+65 -63
View File
@@ -3528,7 +3528,6 @@
pixel_x = -22
},
/obj/structure/rack,
/obj/item/storage/fancy/donut_box,
/obj/item/gun/energy/e_gun/dragnet,
/obj/item/gun/energy/e_gun/dragnet,
/obj/effect/turf_decal/tile/neutral{
@@ -4004,8 +4003,7 @@
dir = 8
},
/obj/structure/rack,
/obj/item/gun/energy/pumpaction/blaster,
/obj/item/gun/energy/pumpaction/blaster,
/obj/item/storage/fancy/donut_box,
/turf/open/floor/plasteel/dark,
/area/ai_monitored/security/armory)
"ahJ" = (
@@ -27117,6 +27115,10 @@
/obj/effect/turf_decal/tile/neutral{
dir = 2
},
/obj/structure/sign/departments/custodian{
pixel_x = 32;
pixel_y = -32
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"baI" = (
@@ -83444,6 +83446,10 @@
},
/turf/open/floor/plasteel/white,
/area/science/lab)
"iCn" = (
/obj/machinery/vr_sleeper,
/turf/open/floor/plasteel,
/area/security/prison)
"iLj" = (
/obj/structure/table,
/turf/open/floor/plating,
@@ -83462,6 +83468,16 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"jhu" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/door/airlock/public/glass{
id_tag = "permahydro";
name = "Recreation Module"
},
/turf/open/floor/plasteel,
/area/security/prison)
"jwW" = (
/turf/closed/wall/mineral/plastitanium,
/area/crew_quarters/fitness/recreation)
@@ -83519,16 +83535,6 @@
"krD" = (
/turf/closed/wall,
/area/science/circuit)
"kwg" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/door/airlock/public/glass{
id_tag = "permahydro";
name = "Recreation Module"
},
/turf/open/floor/plasteel,
/area/security/prison)
"kwI" = (
/obj/item/wrench,
/obj/item/clothing/suit/apron,
@@ -83589,10 +83595,6 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
"kRT" = (
/obj/machinery/vr_sleeper,
/turf/open/floor/plasteel,
/area/security/prison)
"kVo" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -83612,13 +83614,6 @@
/obj/item/integrated_circuit_printer,
/turf/open/floor/plasteel/white,
/area/science/circuit)
"lmg" = (
/obj/machinery/computer/arcade{
icon_state = "arcade";
dir = 1
},
/turf/open/floor/plasteel,
/area/security/prison)
"lsv" = (
/obj/machinery/power/apc{
areastring = "/area/science/circuit";
@@ -83667,6 +83662,10 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
"lWL" = (
/obj/machinery/smartfridge/organ/preloaded,
/turf/closed/wall,
/area/medical/surgery)
"lWY" = (
/obj/machinery/door/airlock/hatch{
name = "Telecomms Server Room"
@@ -83788,13 +83787,6 @@
/obj/item/storage/fancy/candle_box,
/turf/open/floor/engine/cult,
/area/library)
"oba" = (
/obj/structure/chair/stool,
/obj/machinery/light/small{
dir = 4
},
/turf/open/floor/plasteel,
/area/security/prison)
"obb" = (
/obj/structure/target_stake,
/obj/effect/turf_decal/stripes/line{
@@ -84063,6 +84055,20 @@
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"ram" = (
/obj/machinery/computer/arcade{
icon_state = "arcade";
dir = 1
},
/turf/open/floor/plasteel,
/area/security/prison)
"roa" = (
/obj/structure/chair/stool,
/obj/machinery/light/small{
dir = 4
},
/turf/open/floor/plasteel,
/area/security/prison)
"rzX" = (
/obj/structure/chair/office/light{
dir = 1;
@@ -84076,6 +84082,17 @@
},
/turf/open/floor/plasteel/white,
/area/science/lab)
"rLV" = (
/obj/structure/table,
/obj/item/folder,
/obj/item/paper/guides/jobs/hydroponics,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/item/pen,
/obj/item/storage/crayons,
/turf/open/floor/plasteel,
/area/security/prison)
"rMS" = (
/obj/machinery/status_display/supply,
/turf/closed/wall,
@@ -84271,15 +84288,6 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard)
"uHA" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/turf/open/floor/plasteel,
/area/security/prison)
"uJU" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -84364,10 +84372,6 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space)
"vPN" = (
/obj/machinery/smartfridge/organ/preloaded,
/turf/closed/wall,
/area/medical/surgery)
"wdu" = (
/obj/structure/grille,
/obj/structure/lattice,
@@ -84440,17 +84444,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/science/misc_lab)
"xcb" = (
/obj/structure/table,
/obj/item/folder,
/obj/item/paper/guides/jobs/hydroponics,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/item/pen,
/obj/item/storage/crayons,
/turf/open/floor/plasteel,
/area/security/prison)
"xeC" = (
/obj/machinery/light,
/turf/open/floor/plasteel/dark,
@@ -84507,6 +84500,15 @@
},
/turf/open/floor/plating,
/area/maintenance/port/aft)
"xIi" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/turf/open/floor/plasteel,
/area/security/prison)
"xVl" = (
/turf/closed/wall,
/area/hallway/secondary/service)
@@ -104237,7 +104239,7 @@ cia
cia
cpX
cia
vPN
lWL
cia
ceu
dyg
@@ -106710,11 +106712,11 @@ aaa
aaf
aaf
aay
xcb
uHA
rLV
xIi
abC
kwg
uHA
jhu
xIi
abC
abC
acr
@@ -106968,10 +106970,10 @@ aaf
aaa
aax
abl
oba
lmg
roa
ram
aax
kRT
iCn
aaR
aaR
aaI
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+1 -3
View File
@@ -50,9 +50,7 @@
/area/survivalpod)
"l" = (
/obj/structure/tubes,
/obj/structure/chair/comfy/black{
dir = 8
},
/obj/machinery/recharge_station,
/turf/open/floor/pod,
/area/survivalpod)
"m" = (
+2 -4
View File
@@ -67,8 +67,7 @@
layer = 3
},
/obj/machinery/door/window/survival_pod{
dir = 1;
icon_state = "windoor"
dir = 1
},
/turf/open/floor/carpet/black,
/area/survivalpod)
@@ -133,7 +132,6 @@
/area/survivalpod)
"u" = (
/obj/machinery/door/window/survival_pod{
icon_state = "windoor";
dir = 1
},
/turf/open/floor/carpet/black,
@@ -169,10 +167,10 @@
/area/survivalpod)
"y" = (
/obj/structure/sink/kitchen{
icon_state = "sink_alt";
dir = 4;
pixel_x = -13
},
/obj/machinery/recharge_station/upgraded,
/turf/open/floor/carpet/black,
/area/survivalpod)
"z" = (
+5 -1
View File
@@ -268,6 +268,10 @@
/obj/structure/fans/tiny,
/turf/open/floor/carpet/black,
/area/survivalpod)
"T" = (
/obj/machinery/recharge_station/fullupgrade,
/turf/open/floor/carpet/black,
/area/survivalpod)
(1,1,1) = {"
a
@@ -287,7 +291,7 @@ b
f
q
s
x
T
y
D
F
+1
View File
@@ -177,6 +177,7 @@
#define COMSIG_MOB_PRE_PLAYER_CHANGE "mob_pre_player_change" //sent to the target mob from base of /mob/transfer_ckey() and /mind/transfer_to(): (our_character, their_character)
// #define COMPONENT_STOP_MIND_TRANSFER 1
#define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight" //from base of /mob/update_sight(): ()
#define COMSIG_MOB_ON_NEW_MIND "mob_on_new_mind" //called when a new mind is assigned to a mob: ()
#define COMSIG_MOB_SAY "mob_say" // from /mob/living/say(): (proc args list)
#define COMPONENT_UPPERCASE_SPEECH 1
// used to access COMSIG_MOB_SAY argslist
+7
View File
@@ -427,6 +427,7 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
//Dummy mob reserve slots
#define DUMMY_HUMAN_SLOT_PREFERENCES "dummy_preference_preview"
#define DUMMY_HUMAN_SLOT_HOLOFORM "dummy_holoform_generation"
#define DUMMY_HUMAN_SLOT_ADMIN "admintools"
#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
@@ -529,4 +530,10 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
#define CUSTOM_HOLOFORM_DELAY 10 SECONDS //prevents spamming to make lag. it's pretty expensive to do this.
#define HOLOFORM_FILTER_AI "FILTER_AI"
#define HOLOFORM_FILTER_PAI "FILTER_PAI"
#define HOLOFORM_FILTER_STATIC "FILTER_STATIC"
#define CANT_REENTER_ROUND -1
+1 -1
View File
@@ -172,7 +172,7 @@
#define TRAIT_AUTO_CATCH_ITEM "auto_catch_item"
#define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman.
#define TRAIT_FREESPRINT "free_sprinting"
#define TRAIT_NO_ALCOHOL "alcohol_intolerance"
// common trait sources
#define TRAIT_GENERIC "generic"
+62
View File
@@ -0,0 +1,62 @@
// Generates a holoform appearance
// Equipment list is slot = path.
/proc/generate_custom_holoform_from_prefs(datum/preferences/prefs, list/equipment_by_slot, list/inhand_equipment, copy_job = FALSE, apply_loadout = FALSE)
ASSERT(prefs)
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM)
prefs.copy_to(mannequin)
if(apply_loadout && prefs.parent)
SSjob.equip_loadout(prefs.parent.mob, mannequin, bypass_prereqs = TRUE)
if(copy_job)
var/datum/job/highest = prefs.get_highest_job()
if(highest && !istype(highest, /datum/job/ai) && !istype(highest, /datum/job/cyborg))
highest.equip(mannequin, TRUE, preference_source = prefs.parent)
if(length(equipment_by_slot))
for(var/slot in equipment_by_slot)
var/obj/item/I = new equipment_by_slot[slot]
mannequin.equip_to_slot_if_possible(I, slot, TRUE, TRUE, TRUE, TRUE)
if(length(inhand_equipment))
for(var/path in inhand_equipment)
var/obj/item/I = new path
mannequin.equip_to_slot_if_possible(I, SLOT_HANDS, TRUE, TRUE, TRUE, TRUE)
var/icon/combined = new
for(var/d in GLOB.cardinals)
mannequin.setDir(d)
COMPILE_OVERLAYS(mannequin)
CHECK_TICK
var/icon/capture = getFlatIcon(mannequin)
CHECK_TICK
combined.Insert(capture, dir = d)
CHECK_TICK
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM)
return combined
/proc/process_holoform_icon_filter(icon/I, filter_type, clone = TRUE)
if(clone)
I = icon(I) //Clone
switch(filter_type)
if(HOLOFORM_FILTER_AI)
I = getHologramIcon(I)
if(HOLOFORM_FILTER_STATIC)
I = getStaticIcon(I)
if(HOLOFORM_FILTER_PAI)
I = getPAIHologramIcon(I)
return I
//Errors go to user.
/proc/generate_custom_holoform_from_prefs_safe(datum/preferences/prefs, mob/user)
if(user)
if(user.client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY)
to_chat(user, "<span class='boldwarning'>You are attempting to set your custom holoform too fast!</span>")
return
return generate_custom_holoform_from_prefs(prefs, null, null, TRUE, TRUE)
//Prompts this client for custom holoform parameters.
/proc/user_interface_custom_holoform(client/C)
var/datum/preferences/target_prefs = C.prefs
ASSERT(target_prefs)
//In the future, maybe add custom path allowances a la admin create outfit but for now..
return generate_custom_holoform_from_prefs_safe(target_prefs, C.mob)
+2 -6
View File
@@ -444,12 +444,8 @@
candidates -= M
/proc/pollGhostCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE)
var/list/candidates = list()
for(var/mob/dead/observer/G in GLOB.player_list)
if(G.can_reenter_round(TRUE))
candidates += G
var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
var/list/candidates = eligibility.get_all_ghost_role_eligible()
return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates)
/proc/pollCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE, list/group = null)
+9 -1
View File
@@ -939,7 +939,7 @@ world
I.pixel_y++
add_overlay(I)//And finally add the overlay.
/proc/getHologramIcon(icon/A, safety=1)//If safety is on, a new icon is not created.
/proc/getHologramIcon(icon/A, safety = TRUE)//If safety is on, a new icon is not created.
var/icon/flat_icon = safety ? A : new(A)//Has to be a new icon to not constantly change the same icon.
flat_icon.ColorTone(rgb(125,180,225))//Let's make it bluish.
flat_icon.ChangeOpacity(0.5)//Make it half transparent.
@@ -947,6 +947,14 @@ world
flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
return flat_icon
/proc/getPAIHologramIcon(icon/A, safety = TRUE)
var/icon/flat_icon = safety? A : new(A)
flat_icon.SetIntensity(0.75, 1, 0.75)
flat_icon.ChangeOpacity(0.7)
var/icon/alpha_mask = new('icons/effects/effects.dmi', "scanlineslow")//Scanline effect.
flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
return flat_icon
//What the mob looks like as animated static
//By vg's ComicIronic
/proc/getStaticIcon(icon/A, safety = TRUE)
+2
View File
@@ -23,6 +23,8 @@ GLOBAL_VAR_INIT(bsa_unlock, FALSE) //BSA unlocked by head ID swipes
GLOBAL_LIST_EMPTY(player_details) // ckey -> /datum/player_details
GLOBAL_LIST_EMPTY(clientless_round_timeouts) // ckey -> time that ckey can rejoin round
// All religion stuff
GLOBAL_VAR(religion)
GLOBAL_VAR(deity)
@@ -386,6 +386,8 @@
config_entry_value = 72000
min_val = 0
/datum/config_entry/flag/pai_custom_holoforms
/datum/config_entry/number/marauder_delay_non_reebe
config_entry_value = 1800
min_val = 0
+2 -2
View File
@@ -658,7 +658,7 @@ SUBSYSTEM_DEF(job)
message_admins(msg)
CRASH(msg)
/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff)
/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff, bypass_prereqs = FALSE)
var/mob/the_mob = N
if(!the_mob)
the_mob = M // cause this doesn't get assigned if player is a latejoiner
@@ -671,7 +671,7 @@ SUBSYSTEM_DEF(job)
if(!G)
continue
var/permitted = TRUE
if(G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
if(!bypass_prereqs && G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
permitted = FALSE
if(G.donoritem && !G.donator_ckey_check(the_mob.client.ckey))
permitted = FALSE
@@ -17,7 +17,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
/datum/controller/subsystem/processing/quirks/Initialize(timeofday)
if(!quirks.len)
SetupQuirks()
quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"))
quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"),list("Alcohol Tolerance","Alcohol Intolerance"),list("Alcohol Intolerance","Drunken Resilience"))
return ..()
/datum/controller/subsystem/processing/quirks/proc/SetupQuirks()
@@ -46,8 +46,8 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
badquirk = TRUE
if(badquirk)
cli.prefs.save_character()
if(!silent && LAZYLEN(cut))
to_chat(to_chat_target || user, "<span class='boldwarning'>All of your non-neutral character quirks have been cut due to these quirks conflicting with your job assignment: [english_list(cut)].</span>")
if (!silent && LAZYLEN(cut))
to_chat(to_chat_target || user, "<span class='boldwarning'>Some quirks have been cut from your character because of these quirks conflicting with your job assignment: [english_list(cut)].</span>")
/datum/controller/subsystem/processing/quirks/proc/quirk_path_by_name(name)
return quirks[name]
@@ -66,6 +66,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, datum/job/job)
var/list/cut = list()
var/list/banned_names = list()
var/pointscut = 0
for(var/i in job.blacklisted_quirks)
var/name = quirk_name_by_path(i)
if(name)
@@ -75,7 +76,17 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
for(var/i in blacklisted)
our_quirks -= i
cut += i
pointscut += quirk_points_by_name(i)
if (pointscut != 0)
for (var/i in shuffle(our_quirks))
if (quirk_points_by_name(i) < pointscut || (pointscut < 0) ? quirk_points_by_name(i) <= 0 : quirk_points_by_name(i) >= 0)
continue
else
our_quirks -= i
cut += i
pointscut += quirk_points_by_name(i)
if (pointscut >= 0) //with how it works, it needs to be above zero, not below, as points for positive is positive, and negative is negative, we only want it to break if it's above zero, ie. we cut more positive than negative
break
/* //Code to automatically reduce positive quirks until balance is even.
var/points_used = total_points(our_quirks)
if(points_used > 0)
@@ -91,10 +102,11 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
*/
//Nah, let's null all non-neutrals out.
if(cut.len)
for(var/i in our_quirks)
if(quirk_points_by_name(i) != 0)
//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
our_quirks -= i
if (pointscut != 0)// only if the pointscutting didn't work.
if(cut.len)
for(var/i in our_quirks)
if(quirk_points_by_name(i) != 0)
//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
our_quirks -= i
return cut
+1 -1
View File
@@ -37,7 +37,7 @@ SUBSYSTEM_DEF(shuttle)
var/points = 5000 //number of trade-points we have
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
var/passive_supply_points_per_minute = 750
var/passive_supply_points_per_minute = 500
var/list/supply_packs = list()
var/list/shoppinglist = list()
+11
View File
@@ -141,6 +141,17 @@
current_button.add_overlay(mutable_appearance(icon_icon, button_icon_state))
current_button.button_icon_state = button_icon_state
/datum/action/ghost
icon_icon = 'icons/mob/mob.dmi'
button_icon_state = "ghost"
name = "Ghostize"
desc = "Turn into a ghost and freely come back to your body."
/datum/action/ghost/Trigger()
if(!..())
return 0
var/mob/M = target
M.ghostize(1)
//Presets for item actions
/datum/action/item_action
@@ -66,7 +66,7 @@
/datum/component/storage/concrete/_insert_physical_item(obj/item/I, override = FALSE)
. = TRUE
var/atom/real_location = real_location()
if(I.loc != real_location)
if(I.loc != real_location && real_location)
I.forceMove(real_location)
refresh_mob_views()
@@ -87,3 +87,12 @@
/datum/component/storage/concrete/pockets/pocketprotector/real_location()
// if the component is reparented to a jumpsuit, the items still go in the protector
return original_parent
/datum/component/storage/concrete/pockets/small/rushelmet
max_items = 1
quickdraw = TRUE
/datum/component/storage/concrete/pockets/small/rushelmet/Initialize()
. = ..()
can_hold = typecacheof(list(/obj/item/reagent_containers/glass/bottle,
/obj/item/ammo_box/a762))
+2 -2
View File
@@ -11,7 +11,7 @@
if(type == /datum/element)
return ELEMENT_INCOMPATIBLE
if(element_flags & ELEMENT_DETACH)
RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach)
RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach, override = TRUE)
/datum/element/proc/Detach(datum/source, force)
UnregisterSignal(source, COMSIG_PARENT_QDELETING)
@@ -36,4 +36,4 @@
*/
/datum/proc/RemoveElement(eletype, ...)
var/datum/element/ele = SSdcs.GetElement(arglist(args))
ele.Detach(src)
ele.Detach(src)
@@ -0,0 +1,54 @@
/datum/element/ghost_role_eligibility
element_flags = ELEMENT_DETACH
var/list/timeouts = list()
var/list/mob/eligible_mobs = list()
/datum/element/ghost_role_eligibility/Attach(datum/target,penalize = FALSE)
. = ..()
if(!ismob(target))
return ELEMENT_INCOMPATIBLE
var/mob/M = target
if(!(M in eligible_mobs))
eligible_mobs += M
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
penalty += roundstart_quit_limit - world.time
if(penalty)
penalty += world.realtime
if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
if(!(M.ckey in timeouts))
timeouts += M.ckey
timeouts[M.ckey] = 0
timeouts[M.ckey] = max(timeouts[M.ckey],penalty)
/datum/element/ghost_role_eligibility/Detach(mob/M)
. = ..()
if(M in eligible_mobs)
eligible_mobs -= M
/datum/element/ghost_role_eligibility/proc/get_all_ghost_role_eligible(silent = FALSE)
var/list/candidates = list()
for(var/m in eligible_mobs)
var/mob/M = m
if(M.can_reenter_round(TRUE))
candidates += M
return candidates
/mob/proc/can_reenter_round(silent = FALSE)
var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
return eli.can_reenter_round(src,silent)
/datum/element/ghost_role_eligibility/proc/can_reenter_round(var/mob/M,silent = FALSE)
if(!(M in eligible_mobs))
return FALSE
if(!(M.ckey in timeouts))
return TRUE
var/timeout = timeouts[M.ckey]
if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
return TRUE
if(!silent && M.client)
to_chat(M, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
return FALSE
+60
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@@ -0,0 +1,60 @@
/datum/element/wuv //D'awwwww
element_flags = ELEMENT_BESPOKE
id_arg_index = 2
//the for the me emote proc call when petted.
var/pet_emote
//whether the emote is visible or audible
var/pet_type
//same as above, except when harmed. "You are going into orbit, you stupid mutt!"
var/punt_emote
//same as pet_type
var/punt_type
//mood typepath for the moodlet signal when petted.
var/pet_moodlet
//same as above but for harm
var/punt_moodlet
/datum/element/wuv/Attach(datum/target, pet, pet_t, pet_mood, punt, punt_t, punt_mood)
. = ..()
if(!isliving(target))
return ELEMENT_INCOMPATIBLE
pet_emote = pet
pet_type = pet_t
punt_emote = punt
punt_type = punt_t
pet_moodlet = pet_mood
punt_moodlet = punt_mood
RegisterSignal(target, COMSIG_MOB_ATTACK_HAND, .proc/on_attack_hand)
/datum/element/wuv/proc/on_attack_hand(datum/source, mob/user)
var/mob/living/L = source
if(L.stat == DEAD)
return
//we want to delay the effect to be displayed after the mob is petted, not before.
switch(user.a_intent)
if(INTENT_HARM, INTENT_DISARM)
addtimer(CALLBACK(src, .proc/kick_the_dog, source, user), 1)
if(INTENT_HELP)
addtimer(CALLBACK(src, .proc/pet_the_dog, source, user), 1)
/datum/element/wuv/proc/pet_the_dog(mob/target, mob/user)
if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
return
new /obj/effect/temp_visual/heart(target.loc)
if(pet_emote)
target.emote("me", pet_type, pet_emote)
if(pet_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1)) //prevents unlimited happiness petting park exploit.
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, pet_moodlet, target)
/datum/element/wuv/proc/kick_the_dog(mob/target, mob/user)
if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
return
if(punt_emote)
target.emote("me", punt_type, punt_emote)
if(punt_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, punt_moodlet, target)
+2 -1
View File
@@ -136,9 +136,10 @@
/datum/emote/sound
var/sound //Sound to play when emote is called
var/vary = FALSE //used for the honk borg emote
var/volume = 50
mob_type_allowed_typecache = list(/mob/living/brain, /mob/living/silicon)
/datum/emote/sound/run_emote(mob/user, params)
. = ..()
if(.)
playsound(user.loc, sound, 50, vary)
playsound(user.loc, sound, volume, vary)
+3 -1
View File
@@ -140,6 +140,7 @@
L.client.prefs.chat_toggles ^= CHAT_OOC
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
SEND_SIGNAL(new_character, COMSIG_MOB_ON_NEW_MIND)
/datum/mind/proc/store_memory(new_text)
if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN)
@@ -524,7 +525,7 @@
if(!objective)
to_chat(usr,"Invalid objective.")
return
//qdel(objective) Needs cleaning objective destroys
qdel(objective) //TODO: Needs cleaning objective destroys (whatever that means)
message_admins("[key_name_admin(usr)] removed an objective for [current]: [objective.explanation_text]")
log_admin("[key_name(usr)] removed an objective for [current]: [objective.explanation_text]")
@@ -747,6 +748,7 @@
else
mind = new /datum/mind(key)
SSticker.minds += mind
SEND_SIGNAL(src, COMSIG_MOB_ON_NEW_MIND)
if(!mind.name)
mind.name = real_name
mind.current = src
@@ -23,10 +23,13 @@
mood_change = 3
timeout = 3000
/datum/mood_event/pet_corgi
description = "<span class='nicegreen'>Corgis are adorable! I can't stop petting them!</span>\n"
mood_change = 3
timeout = 3000
/datum/mood_event/pet_animal
description = "<span class='nicegreen'>Animals are adorable! I can't stop petting them!</span>\n"
mood_change = 2
timeout = 5 MINUTES
/datum/mood_event/pet_animal/add_effects(mob/animal)
description = "<span class='nicegreen'>\The [animal.name] is adorable! I can't stop petting [animal.p_them()]!</span>\n"
/datum/mood_event/honk
description = "<span class='nicegreen'>Maybe clowns aren't so bad after all. Honk!</span>\n"
+15
View File
@@ -10,6 +10,21 @@
suffix = "Box/Engine/engine_sm.dmm"
name = "Engine SM"
/datum/map_template/ruin/station/box/engine/onebythree
id = "engine_sm_1x3"
suffix = "Box/Engine/engine_sm_1x3.dmm"
name = "Engine SM 1x3"
/datum/map_template/ruin/station/box/engine/fivebyfive
id = "engine_sm_5x5"
suffix = "Box/Engine/engine_sm_5x5.dmm"
name = "Engine SM 5x5"
/datum/map_template/ruin/station/box/engine/threesm
id = "engine_sm_3x"
suffix = "Box/Engine/engine_sm_3x.dmm"
name = "Engine SM 3x"
/datum/map_template/ruin/station/box/engine/singulo
id = "engine_singulo"
suffix = "Box/Engine/engine_singulo.dmm"
+18
View File
@@ -121,3 +121,21 @@
mob_trait = TRAIT_EXHIBITIONIST
gain_text = "<span class='notice'>You feel like exposing yourself to the world.</span>"
lose_text = "<span class='notice'>Indecent exposure doesn't sound as charming to you anymore.</span>"
/datum/quirk/alcohol_intolerance
name = "Alcohol Intolerance"
desc = "You take toxin damage from alcohol rather than getting drunk."
value = 0
mob_trait = TRAIT_NO_ALCOHOL
medical_record_text = "Patient's body does not react properly to ethyl alcohol."
/datum/quirk/alcohol_intolerance/add()
var/mob/living/carbon/human/H = quirk_holder
var/datum/species/species = H.dna.species
species.disliked_food |= ALCOHOL
/datum/quirk/alcohol_intolerance/remove()
var/mob/living/carbon/human/H = quirk_holder
if(H)
var/datum/species/species = H.dna.species
species.disliked_food &= ~ALCOHOL
@@ -17,10 +17,10 @@
var/list/living_antags = list()
var/list/dead_players = list()
var/list/list_observers = list()
var/list/ghost_eligible = list()
/datum/dynamic_ruleset/midround/from_ghosts
weight = 0
required_type = /mob/dead/observer
/// Whether the ruleset should call generate_ruleset_body or not.
var/makeBody = TRUE
@@ -34,6 +34,8 @@
living_players = trim_list(mode.current_players[CURRENT_LIVING_PLAYERS])
living_antags = trim_list(mode.current_players[CURRENT_LIVING_ANTAGS])
list_observers = trim_list(mode.current_players[CURRENT_OBSERVERS])
var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
ghost_eligible = trim_list(eligibility.get_all_ghost_role_eligible())
/datum/dynamic_ruleset/midround/proc/trim_list(list/L = list())
var/list/trimmed_list = L.Copy()
@@ -70,6 +72,25 @@
continue
return trimmed_list
/datum/dynamic_ruleset/midround/from_ghosts/trim_list(list/L = list())
var/list/trimmed_list = L.Copy()
for(var/mob/M in trimmed_list)
if (!M.client) // Are they connected?
trimmed_list.Remove(M)
continue
if(!mode.check_age(M.client, minimum_required_age))
trimmed_list.Remove(M)
continue
if(antag_flag_override)
if(!(antag_flag_override in M.client.prefs.be_special) || jobban_isbanned(M.ckey, antag_flag_override))
trimmed_list.Remove(M)
continue
else
if(!(antag_flag in M.client.prefs.be_special) || jobban_isbanned(M.ckey, antag_flag))
trimmed_list.Remove(M)
continue
return trimmed_list
// You can then for example prompt dead players in execute() to join as strike teams or whatever
// Or autotator someone
@@ -91,11 +112,15 @@
return FALSE
return TRUE
/datum/dynamic_ruleset/midround/from_ghosts/ready(forced = FALSE)
if (required_candidates > ghost_eligible.len)
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/execute()
var/list/possible_candidates = list()
possible_candidates.Add(dead_players)
possible_candidates.Add(list_observers)
var/application_successful = send_applications(possible_candidates)
var/application_successful = send_applications(ghost_eligible)
return assigned.len > 0 && application_successful
/// This sends a poll to ghosts if they want to be a ghost spawn from a ruleset.
@@ -303,9 +328,6 @@
var/datum/mind/wizard
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
if(GLOB.wizardstart.len == 0)
log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
message_admins("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
@@ -366,12 +388,6 @@
required_candidates = operative_cap[indice_pop]
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/finish_setup(mob/new_character, index)
new_character.mind.special_role = "Nuclear Operative"
new_character.mind.assigned_role = "Nuclear Operative"
@@ -404,12 +420,6 @@
repeatable = TRUE
property_weights = list("story_potential" = -1, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2)
/datum/dynamic_ruleset/midround/from_ghosts/blob/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/blob/generate_ruleset_body(mob/applicant)
var/body = applicant.become_overmind()
return body
@@ -437,12 +447,6 @@
property_weights = list("story_potential" = -1, "trust" = 1, "chaos" = 2, "extended" = -2, "valid" = 2)
var/list/vents = list()
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/execute()
// 50% chance of being incremented by one
required_candidates += prob(50)
@@ -539,12 +543,6 @@
property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2)
high_population_requirement = 5
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/generate_ruleset_body(mob/applicant)
var/mob/camera/disease/virus = new /mob/camera/disease(SSmapping.get_station_center())
applicant.transfer_ckey(virus, FALSE)
@@ -583,9 +581,6 @@
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/revenant/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
for(var/mob/living/L in GLOB.dead_mob_list) //look for any dead bodies
var/turf/T = get_turf(L)
if(T && is_station_level(T.z))
@@ -632,9 +627,6 @@
var/list/spawn_locs = list()
/datum/dynamic_ruleset/midround/from_ghosts/slaughter_demon/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
if(isturf(L.loc))
spawn_locs += L.loc
@@ -685,9 +677,6 @@
repeatable = TRUE
/datum/dynamic_ruleset/midround/from_ghosts/abductors/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
team = new /datum/team/abductor_team
if(team.team_number > ABDUCTOR_MAX_TEAMS)
return FALSE
@@ -726,9 +715,6 @@
var/spawn_loc
/datum/dynamic_ruleset/midround/from_ghosts/ninja/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
if(!spawn_loc)
var/list/spawn_locs = list()
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
+1 -1
View File
@@ -14,7 +14,7 @@
circuit = /obj/item/circuitboard/machine/sleeper
req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
var/efficiency = 1
var/min_health = -25
var/min_health = 30
var/list/available_chems
var/controls_inside = FALSE
var/list/possible_chems = list(
+1 -1
View File
@@ -491,4 +491,4 @@
//Attacks/effects.
/obj/machinery/cryopod/blob_act()
return //Sorta gamey, but we don't really want these to be destroyed.
return //Sorta gamey, but we don't really want these to be destroyed.
+46 -7
View File
@@ -7,26 +7,51 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
icon_state = "tdoppler"
density = TRUE
var/integrated = FALSE
var/list_limit = 100
var/cooldown = 10
var/next_announce = 0
var/max_dist = 150
verb_say = "states coldly"
var/list/message_log = list()
/obj/machinery/doppler_array/Initialize()
. = ..()
GLOB.doppler_arrays += src
/obj/machinery/doppler_array/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,.proc/rot_message))
/obj/machinery/doppler_array/Destroy()
GLOB.doppler_arrays -= src
return ..()
/obj/machinery/doppler_array/examine(mob/user)
/obj/machinery/doppler_array/ui_interact(mob/user)
. = ..()
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
if(stat)
return FALSE
/obj/machinery/doppler_array/process()
return PROCESS_KILL
var/list/dat = list()
for(var/i in 1 to LAZYLEN(message_log))
dat += "Log recording #[i]: [message_log[i]]<br/><br>"
dat += "<A href='?src=[REF(src)];delete_log=1'>Delete logs</A><br>"
dat += "<hr>"
dat += "<A href='?src=[REF(src)];refresh=1'>(Refresh)</A><br>"
dat += "</body></html>"
var/datum/browser/popup = new(user, "computer", name, 400, 500)
popup.set_content(dat.Join(" "))
popup.open()
/obj/machinery/doppler_array/Topic(href, href_list)
if(..())
return
if(href_list["delete_log"])
LAZYCLEARLIST(message_log)
if(href_list["refresh"])
updateUsrDialog()
updateUsrDialog()
return
/obj/machinery/doppler_array/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/wrench))
@@ -46,15 +71,18 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
to_chat(user, "<span class='notice'>You adjust [src]'s dish to face to the [dir2text(dir)].</span>")
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter,devastation_range,heavy_impact_range,light_impact_range,
took,orig_dev_range,orig_heavy_range,orig_light_range)
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range,
took, orig_dev_range, orig_heavy_range, orig_light_range)
if(stat & NOPOWER)
return FALSE
var/turf/zone = get_turf(src)
if(zone.z != epicenter.z)
return FALSE
if(next_announce > world.time)
return FALSE
next_announce = world.time + cooldown
var/distance = get_dist(epicenter, zone)
var/direct = get_dir(zone, epicenter)
@@ -80,8 +108,19 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
else
for(var/message in messages)
say(message)
if(LAZYLEN(message_log) > list_limit)
say("Storage buffer is full! Clearing buffers...")
LAZYCLEARLIST(message_log)
LAZYADD(message_log, messages.Join(" "))
return TRUE
/obj/machinery/doppler_array/examine(mob/user)
. = ..()
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
/obj/machinery/doppler_array/process()
return PROCESS_KILL
/obj/machinery/doppler_array/power_change()
if(stat & BROKEN)
icon_state = "[initial(icon_state)]-broken"
-1
View File
@@ -256,7 +256,6 @@
return
return ..()
/obj/machinery/firealarm/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
. = ..()
if(.) //damage received
+3 -1
View File
@@ -500,7 +500,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
else
return FALSE
/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf)
/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf, direction)
if(LAZYLEN(masters) && masters[user])
var/obj/effect/overlay/holo_pad_hologram/holo = masters[user]
var/transfered = FALSE
@@ -512,6 +512,8 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
transfered = TRUE
//All is good.
holo.forceMove(new_turf)
if(direction)
holo.setDir(direction)
if(!transfered)
update_holoray(user,new_turf)
return TRUE
+22
View File
@@ -18,6 +18,28 @@
. = ..()
update_icon()
/obj/machinery/recharge_station/upgraded
/obj/machinery/recharge_station/upgraded/Initialize()
. = ..()
component_parts = list()
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
component_parts += new /obj/item/stock_parts/capacitor/super(null)
component_parts += new /obj/item/stock_parts/manipulator/pico(null)
component_parts += new /obj/item/stock_parts/cell/hyper(null)
RefreshParts()
/obj/machinery/recharge_station/fullupgrade
/obj/machinery/recharge_station/fullupgrade/Initialize()
. = ..()
component_parts = list()
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
RefreshParts()
/obj/machinery/recharge_station/RefreshParts()
recharge_speed = 0
repairs = 0
+1 -1
View File
@@ -107,7 +107,7 @@
//Wrapper procs that handle sanity and user feedback
/atom/movable/proc/user_buckle_mob(mob/living/M, mob/user, check_loc = TRUE)
if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored)
if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored || !user.can_buckle_others(M, src))
return FALSE
add_fingerprint(user)
@@ -260,9 +260,8 @@
var/position = vending_names_paths.Find(build_path)
position = (position == vending_names_paths.len) ? 1 : (position + 1)
var/typepath = vending_names_paths[position]
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[typepath]]\".</span>")
set_type(typepath)
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[typepath]]\".</span>")
else
return ..()
+10 -10
View File
@@ -700,10 +700,10 @@ GLOBAL_LIST_EMPTY(PDAs)
U << browse(null, "window=pda")
return
/obj/item/pda/proc/remove_id()
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
/obj/item/pda/proc/remove_id(mob/user)
if(issilicon(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
do_remove_id(usr)
do_remove_id(user)
/obj/item/pda/proc/do_remove_id(mob/user)
if(!id)
@@ -827,23 +827,23 @@ GLOBAL_LIST_EMPTY(PDAs)
/obj/item/pda/proc/create_message(mob/living/U, obj/item/pda/P)
send_message(U,list(P))
/obj/item/pda/AltClick()
/obj/item/pda/AltClick(mob/user)
. = ..()
if(id)
remove_id()
remove_id(user)
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
else
remove_pen()
remove_pen(user)
playsound(src, 'sound/machines/button4.ogg', 50, 1)
return TRUE
/obj/item/pda/CtrlClick()
/obj/item/pda/CtrlClick(mob/user)
..()
if(isturf(loc)) //stops the user from dragging the PDA by ctrl-clicking it.
return
remove_pen()
remove_pen(user)
/obj/item/pda/verb/verb_toggle_light()
set category = "Object"
@@ -857,7 +857,7 @@ GLOBAL_LIST_EMPTY(PDAs)
set src in usr
if(id)
remove_id()
remove_id(usr)
else
to_chat(usr, "<span class='warning'>This PDA does not have an ID in it!</span>")
@@ -896,7 +896,7 @@ GLOBAL_LIST_EMPTY(PDAs)
/obj/item/pda/proc/id_check(mob/user, obj/item/card/id/I)
if(!I)
if(id && (src in user.contents))
remove_id()
remove_id(user)
return TRUE
else
var/obj/item/card/id/C = user.get_active_held_item()
+6 -2
View File
@@ -8,7 +8,8 @@
w_class = WEIGHT_CLASS_SMALL
slot_flags = ITEM_SLOT_BELT
var/mob/living/silicon/pai/pai
resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
resistance_flags = FIRE_PROOF | ACID_PROOF
max_integrity = 200
/obj/item/paicard/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] is staring sadly at [src]! [user.p_they()] can't keep living without real human intimacy!</span>")
@@ -45,6 +46,8 @@
dat += "<b>Radio Uplink</b><br>"
dat += "Transmit: <A href='byond://?src=[REF(src)];wires=[WIRE_TX]'>[(pai.radio.wires.is_cut(WIRE_TX)) ? "Disabled" : "Enabled"]</A><br>"
dat += "Receive: <A href='byond://?src=[REF(src)];wires=[WIRE_RX]'>[(pai.radio.wires.is_cut(WIRE_RX)) ? "Disabled" : "Enabled"]</A><br>"
if(pai.radio_short)
dat += "<font color='red'>Reset radio short: <a href='byond://?src=[REF(src)];reset_radio_short=1'>\[RESET\]</a><br>"
else
dat += "<b>Radio Uplink</b><br>"
dat += "<font color=red><i>Radio firmware not loaded. Please install a pAI personality to load firmware.</i></font><br>"
@@ -82,7 +85,6 @@
pai.master = M.real_name
pai.master_dna = M.dna.unique_enzymes
to_chat(pai, "<span class='notice'>You have been bound to a new master.</span>")
pai.emittersemicd = FALSE
if(href_list["wipe"])
var/confirm = input("Are you CERTAIN you wish to delete the current personality? This action cannot be undone.", "Personality Wipe") in list("Yes", "No")
if(confirm == "Yes")
@@ -96,6 +98,8 @@
var/wire = text2num(href_list["wires"])
if(pai.radio)
pai.radio.wires.cut(wire)
if(href_list["reset_radio_short"])
pai.unshort_radio()
if(href_list["setlaws"])
var/newlaws = copytext(sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.laws.supplied[1]) as message),1,MAX_MESSAGE_LEN)
if(newlaws && pai)
@@ -20,10 +20,10 @@
/obj/item/grenade/flashbang/proc/flashbang_mobs(turf/source, range)
var/list/banged = get_hearers_in_view(range, source)
var/list/flashed = viewers(range, source)
for(var/i in banged)
bang(i, source)
for(var/i in flashed)
flash(i, source)
for(var/mob/living/l in banged)
bang(l, source)
for(var/mob/living/l in flashed)
flash(l, source)
/obj/item/grenade/flashbang/proc/bang(mob/living/M, turf/source)
if(M.stat == DEAD) //They're dead!
+2 -2
View File
@@ -479,10 +479,10 @@
possessed = TRUE
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
var/list/mob/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
if(LAZYLEN(candidates))
var/mob/dead/observer/C = pick(candidates)
var/mob/C = pick(candidates)
var/mob/living/simple_animal/shade/S = new(src)
S.real_name = name
S.name = name
+34 -19
View File
@@ -50,7 +50,6 @@
if(tank)
updateTank(tank, 1, user)
/obj/item/melee/powerfist/proc/updateTank(obj/item/tank/internals/thetank, removing = 0, mob/living/carbon/human/user)
if(removing)
if(!tank)
@@ -71,26 +70,42 @@
/obj/item/melee/powerfist/attack(mob/living/target, mob/living/user)
if(!tank)
to_chat(user, "<span class='warning'>\The [src] can't operate without a source of gas!</span>")
return
if(tank && !tank.air_contents.remove(gasperfist * fisto_setting))
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
playsound(loc, 'sound/effects/refill.ogg', 50, 1)
return
target.apply_damage(force * fisto_setting, BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
new /obj/effect/temp_visual/kinetic_blast(target.loc)
playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1)
playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1)
if(!tank)
to_chat(user, "<span class='warning'>\The [src] can't operate without a source of gas!</span>")
return
var/datum/gas_mixture/gasused = tank.air_contents.remove(gasperfist * fisto_setting)
var/turf/T = get_turf(src)
if(!T)
return
T.assume_air(gasused)
T.air_update_turf()
if(!gasused)
to_chat(user, "<span class='warning'>\The [src]'s tank is empty!</span>")
target.apply_damage((force / 5), BRUTE)
playsound(loc, 'sound/weapons/punch1.ogg', 50, 1)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a dull thunk as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punches you!</span>")
return
if(gasused.total_moles() < gasperfist * fisto_setting)
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
playsound(loc, 'sound/weapons/punch4.ogg', 50, 1)
target.apply_damage((force / 2), BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a weak hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punch strikes with force!</span>")
return
target.apply_damage(force * fisto_setting, BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
new /obj/effect/temp_visual/kinetic_blast(target.loc)
playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1)
playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1)
var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src)))
var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src)))
target.throw_at(throw_target, 5 * fisto_setting, 0.2)
target.throw_at(throw_target, 5 * fisto_setting, 0.5 + (fisto_setting / 2))
log_combat(user, target, "power fisted", src)
log_combat(user, target, "power fisted", src)
user.changeNext_move(CLICK_CD_MELEE * click_delay)
user.changeNext_move(CLICK_CD_MELEE * click_delay)
return
return
@@ -814,3 +814,93 @@
return
else
to_chat(user, "<span class='danger'>Your gripper cannot hold \the [target].</span>")
/obj/item/weapon/gripper/mining
name = "shelter capsule deployer"
desc = "A simple grasping tool for carrying and deploying shelter capsules."
icon_state = "gripper_mining"
can_hold = list(
/obj/item/survivalcapsule
)
/obj/item/weapon/gripper/mining/attack_self()
if(wrapped)
wrapped.forceMove(get_turf(wrapped))
wrapped.attack_self()
wrapped = null
return
/obj/item/gun/energy/plasmacutter/cyborg
name = "cyborg plasma cutter"
desc = "A basic variation of the plasma cutter, compressed into a cyborg chassis. Less effective than normal plasma cutters."
force = 15
ammo_type = list(/obj/item/ammo_casing/energy/plasma/weak)
can_charge = FALSE
selfcharge = EGUN_SELFCHARGE_BORG
cell_type = /obj/item/stock_parts/cell/secborg
charge_delay = 5
/obj/item/cyborg_clamp
name = "cyborg loading clamp"
desc = "Equipment for supply cyborgs. Lifts objects and loads them into cargo. Will not carry living beings."
icon = 'icons/mecha/mecha_equipment.dmi'
icon_state = "mecha_clamp"
tool_behaviour = TOOL_RETRACTOR
item_flags = NOBLUDGEON
flags_1 = NONE
var/cargo_capacity = 8
var/cargo = list()
/obj/item/cyborg_clamp/attack(mob/M, mob/user, def_zone)
return
/obj/item/cyborg_clamp/afterattack(atom/movable/target, mob/user, proximity)
. = ..()
if(!proximity)
return FALSE
if(isobj(target))
var/obj/O = target
if(!O.anchored)
if(contents.len < cargo_capacity)
user.visible_message("[user] lifts [target] and starts to load it into its cargo compartment.")
O.anchored = TRUE
if(do_mob(user, O, 20))
for(var/mob/chump in target.GetAllContents())
to_chat(user, "<span class='warning'>Error: Living entity detected in [target]. Cannot load.</span>")
O.anchored = initial(O.anchored)
return
for(var/obj/item/disk/nuclear/diskie in target.GetAllContents())
to_chat(user, "<span class='warning'>Error: Nuclear class authorization device detected in [target]. Cannot load.</span>")
O.anchored = initial(O.anchored)
return
if(contents.len < cargo_capacity) //check both before and after
cargo += O
O.forceMove(src)
O.anchored = FALSE
to_chat(user, "<span class='notice'>[target] successfully loaded.</span>")
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
else
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of [cargo_capacity] objects!</span>")
O.anchored = initial(O.anchored)
return
else
O.anchored = initial(O.anchored)
else
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of eight objects!</span>")
else
to_chat(user, "<span class='warning'>[target] is firmly secured!</span>")
/obj/item/cyborg_clamp/attack_self(mob/user)
var/obj/chosen_cargo = input(user, "Drop what?") as null|anything in cargo
if(!chosen_cargo)
return
chosen_cargo.forceMove(get_turf(chosen_cargo))
cargo -= chosen_cargo
user.visible_message("[user] unloads [chosen_cargo] from its cargo.")
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
/obj/item/card/id/miningborg
name = "mining point card"
desc = "A robotic ID strip used for claiming and transferring mining points. Must be held in an active slot to transfer points."
access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
icon_state = "data_1"
+47 -15
View File
@@ -173,32 +173,64 @@
R.module.basic_modules += S
R.module.add_module(S, FALSE, TRUE)
/obj/item/borg/upgrade/soh
name = "mining cyborg satchel of holding"
desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
/obj/item/borg/upgrade/premiumka
name = "mining cyborg premium KA"
desc = "A premium kinetic accelerator replacement for the mining module's standard kinetic accelerator."
icon_state = "cyborg_upgrade3"
require_module = 1
module_type = list(/obj/item/robot_module/miner)
/obj/item/borg/upgrade/soh/action(mob/living/silicon/robot/R)
/obj/item/borg/upgrade/premiumka/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
for(var/obj/item/storage/bag/ore/cyborg/S in R.module)
R.module.remove_module(S, TRUE)
for(var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA in R.module)
for(var/obj/item/borg/upgrade/modkit/M in KA.modkits)
M.uninstall(src)
R.module.remove_module(KA, TRUE)
var/obj/item/storage/bag/ore/holding/H = new /obj/item/storage/bag/ore/holding(R.module)
R.module.basic_modules += H
R.module.add_module(H, FALSE, TRUE)
var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA = new /obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg(R.module)
R.module.basic_modules += PKA
R.module.add_module(PKA, FALSE, TRUE)
/obj/item/borg/upgrade/soh/deactivate(mob/living/silicon/robot/R, user = usr)
/obj/item/borg/upgrade/premiumka/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
for(var/obj/item/storage/bag/ore/holding/H in R.module)
R.module.remove_module(H, TRUE)
for(var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA in R.module)
for(var/obj/item/borg/upgrade/modkit/M in PKA.modkits)
M.uninstall(src)
R.module.remove_module(PKA, TRUE)
var/obj/item/storage/bag/ore/cyborg/S = new (R.module)
R.module.basic_modules += S
R.module.add_module(S, FALSE, TRUE)
var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA = new (R.module)
R.module.basic_modules += KA
R.module.add_module(KA, FALSE, TRUE)
/obj/item/borg/upgrade/advcutter
name = "mining cyborg advanced plasma cutter"
desc = "An upgrade for the mining cyborgs plasma cutter, bringing it to advanced operation."
icon_state = "cyborg_upgrade3"
require_module = 1
module_type = list(/obj/item/robot_module/miner)
/obj/item/borg/upgrade/advcutter/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
C.name = "advanced cyborg plasma cutter"
C.desc = "An improved version of the cyborg plasma cutter. Baring functionality identical to the standard hand held version."
C.icon_state = "adv_plasmacutter"
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
L.projectile_type = /obj/item/projectile/plasma/adv
/obj/item/borg/upgrade/advcutter/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
C.name = initial(name)
C.desc = initial(desc)
C.icon_state = initial(icon_state)
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
L.projectile_type = initial(L.projectile_type)
/obj/item/borg/upgrade/tboh
name = "janitor cyborg trash bag of holding"
@@ -398,39 +398,64 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
* Cardboard
*/
GLOBAL_LIST_INIT(cardboard_recipes, list ( \
new/datum/stack_recipe("box", /obj/item/storage/box), \
new/datum/stack_recipe("sec box", /obj/item/storage/box/seclooking), \
new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
new/datum/stack_recipe("power cell", /obj/item/storage/box/cells), \
new/datum/stack_recipe("02", /obj/item/storage/box/otwo), \
null, \
new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \
new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \
new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \
new/datum/stack_recipe("12g ammo box", /obj/item/storage/box/lethalslugs), \
new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \
new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \
new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
new/datum/stack_recipe("firing pins", /obj/item/storage/box/firingpins), \
new/datum/stack_recipe("loose ammo", /obj/item/storage/box/ammoshells), \
null, \
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
new/datum/stack_recipe("folder", /obj/item/folder), \
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
null, \
new/datum/stack_recipe("colored brown", /obj/item/storage/box/brown), \
new/datum/stack_recipe("colored green", /obj/item/storage/box/green), \
new/datum/stack_recipe("colored red", /obj/item/storage/box/blue), \
new/datum/stack_recipe("colored blue", /obj/item/storage/box/red), \
new/datum/stack_recipe("colored yellow", /obj/item/storage/box/yellow), \
new/datum/stack_recipe("colored pink", /obj/item/storage/box/pink), \
new/datum/stack_recipe("colored purple", /obj/item/storage/box/purple), \
))
new/datum/stack_recipe("box", /obj/item/storage/box), \
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
new/datum/stack_recipe("folder", /obj/item/folder), \
// holy fuck why are there so many boxes
new/datum/stack_recipe_list("fancy boxes", list ( \
new /datum/stack_recipe("donut box", /obj/item/storage/fancy/donut_box), \
new /datum/stack_recipe("egg box", /obj/item/storage/fancy/egg_box), \
new /datum/stack_recipe("donk-pockets box", /obj/item/storage/box/donkpockets), \
new /datum/stack_recipe("monkey cube box", /obj/item/storage/box/monkeycubes), \
new /datum/stack_recipe("box (internals)", /obj/item/storage/box/otwo), \
null, \
new /datum/stack_recipe("security-styled box", /obj/item/storage/box/seclooking), \
new /datum/stack_recipe("buckshot shell box", /obj/item/storage/box/lethalshot), \
new /datum/stack_recipe("rubber shot shell box", /obj/item/storage/box/rubbershot), \
new /datum/stack_recipe("beanbag shell box", /obj/item/storage/box/beanbag), \
new /datum/stack_recipe("slug shell box", /obj/item/storage/box/lethalslugs), \
new /datum/stack_recipe("stunslug shell box", /obj/item/storage/box/stunslug), \
new /datum/stack_recipe("tech shell box", /obj/item/storage/box/techsslug), \
new /datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
new /datum/stack_recipe("loose ammo box", /obj/item/storage/box/ammoshells), \
new /datum/stack_recipe("firing pins box", /obj/item/storage/box/firingpins), \
null, \
new /datum/stack_recipe("flashbang box", /obj/item/storage/box/flashbangs), \
new /datum/stack_recipe("flashes box", /obj/item/storage/box/flashes), \
new /datum/stack_recipe("handcuffs box", /obj/item/storage/box/handcuffs), \
new /datum/stack_recipe("ID card box", /obj/item/storage/box/ids), \
new /datum/stack_recipe("PDA box", /obj/item/storage/box/PDAs), \
null, \
new /datum/stack_recipe("pill bottle box", /obj/item/storage/box/pillbottles), \
new /datum/stack_recipe("beaker box", /obj/item/storage/box/beakers), \
new /datum/stack_recipe("syringe box", /obj/item/storage/box/syringes), \
new /datum/stack_recipe("latex gloves box", /obj/item/storage/box/gloves), \
new /datum/stack_recipe("sterile masks box", /obj/item/storage/box/masks), \
new /datum/stack_recipe("body bag box", /obj/item/storage/box/bodybags), \
new /datum/stack_recipe("prescription glasses box", /obj/item/storage/box/rxglasses), \
null, \
new /datum/stack_recipe("disk box", /obj/item/storage/box/disks), \
new /datum/stack_recipe("light tubes box", /obj/item/storage/box/lights/tubes), \
new /datum/stack_recipe("light bulbs box", /obj/item/storage/box/lights/bulbs), \
new /datum/stack_recipe("mixed lights box", /obj/item/storage/box/lights/mixed), \
new /datum/stack_recipe("power cell box", /obj/item/storage/box/cells), \
new /datum/stack_recipe("mouse traps box", /obj/item/storage/box/mousetraps), \
new /datum/stack_recipe("candle box", /obj/item/storage/fancy/candle_box), \
null, \
new /datum/stack_recipe("box (brown)", /obj/item/storage/box/brown), \
new /datum/stack_recipe("box (green)", /obj/item/storage/box/green), \
new /datum/stack_recipe("box (blue)", /obj/item/storage/box/blue), \
new /datum/stack_recipe("box (red)", /obj/item/storage/box/red), \
new /datum/stack_recipe("box (yellow)", /obj/item/storage/box/yellow), \
new /datum/stack_recipe("box (pink)", /obj/item/storage/box/pink), \
new /datum/stack_recipe("box (purple)", /obj/item/storage/box/purple), \
)),
null, \
))
/obj/item/stack/sheet/cardboard //BubbleWrap //it's cardboard you fuck
name = "cardboard"
@@ -456,7 +481,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
var/atom/droploc = drop_location()
if(use(1))
playsound(I, 'sound/items/bikehorn.ogg', 50, 1, -1)
to_chat(user, "<span class='notice'>You stamp the cardboard! Its a clown box! Honk!</span>")
to_chat(user, "<span class='notice'>You stamp the cardboard! It's a clown box! Honk!</span>")
if (amount >= 0)
new/obj/item/storage/box/clown(droploc) //bugfix
else
@@ -521,31 +546,30 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
*/
GLOBAL_LIST_INIT(brass_recipes, list ( \
new/datum/stack_recipe("wall gear", /obj/structure/destructible/clockwork/wall_gear, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
null,
null, \
new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass pinion airlock - windowed", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass windoor", /obj/machinery/door/window/clockwork, 2, time = 30, on_floor = TRUE, window_checks = TRUE), \
null,
null, \
new/datum/stack_recipe("brass reflector", /obj/structure/destructible/clockwork/reflector, 10, time = 100, one_per_turf = TRUE, on_floor = TRUE, window_checks = TRUE), \
null,
null, \
new/datum/stack_recipe("brass window - directional", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
new/datum/stack_recipe("brass window - fulltile", /obj/structure/window/reinforced/clockwork/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \
new/datum/stack_recipe("brass chair", /obj/structure/chair/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass bar stool", /obj/structure/chair/stool/bar/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass stool", /obj/structure/chair/stool/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \
null,
null, \
new/datum/stack_recipe("sender - pressure sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - mech sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - lever", /obj/structure/destructible/clockwork/trap/trigger/lever, 1, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - repeater", /obj/structure/destructible/clockwork/trap/trigger/repeater, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
null,
null, \
new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
null,
null, \
new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/bottle/holyoil/empty), \
))
/obj/item/stack/tile/brass
@@ -673,7 +697,8 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
merge_type = /obj/item/stack/sheet/bone
GLOBAL_LIST_INIT(plastic_recipes, list(
new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
new /datum/stack_recipe("see-through plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
new /datum/stack_recipe("opaque plastic flaps", /obj/structure/plasticflaps/opaque, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \
new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
new /datum/stack_recipe("large trash cart", /obj/structure/closet/crate/bin,50),\
+2 -1
View File
@@ -197,6 +197,7 @@
if(!isturf(T))
return
T.PlaceOnTop(R.result_type, flags = CHANGETURF_INHERIT_AIR)
else
O = new R.result_type(usr.drop_location())
if(O)
O.setDir(usr.dir)
@@ -444,4 +445,4 @@
/datum/stack_recipe_list/New(title, recipes)
src.title = title
src.recipes = recipes
src.recipes = recipes
+13 -1
View File
@@ -110,6 +110,7 @@
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
var/mob/listeningTo
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
var/range = null
/obj/item/storage/bag/ore/ComponentInitialize()
. = ..()
@@ -130,7 +131,8 @@
/obj/item/storage/bag/ore/dropped()
. = ..()
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
if(listeningTo)
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
listeningTo = null
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
@@ -141,12 +143,21 @@
return
if (istype(user.pulling, /obj/structure/ore_box))
box = user.pulling
if(issilicon(user))
var/mob/living/silicon/robot/borgo = user
for(var/obj/item/cyborg_clamp/C in borgo.module.modules)
for(var/obj/structure/ore_box/B in C)
box = B
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
if(STR)
for(var/A in tile)
if (!is_type_in_typecache(A, STR.can_hold))
continue
if (box)
if(range)
for(var/obj/item/stack/ore/ore in range(range, user))
user.transferItemToLoc(ore, box)
user.transferItemToLoc(A, box)
show_message = TRUE
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
@@ -168,6 +179,7 @@
/obj/item/storage/bag/ore/cyborg
name = "cyborg mining satchel"
range = 1
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
. = ..()
+26 -11
View File
@@ -225,16 +225,31 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
STR.max_items = 10
/obj/item/storage/toolbox/artistic/PopulateContents()
new/obj/item/storage/crayons(src)
new/obj/item/crowbar(src)
new/obj/item/stack/cable_coil/red(src)
new/obj/item/stack/cable_coil/yellow(src)
new/obj/item/stack/cable_coil/blue(src)
new/obj/item/stack/cable_coil/green(src)
new/obj/item/stack/cable_coil/pink(src)
new/obj/item/stack/cable_coil/orange(src)
new/obj/item/stack/cable_coil/cyan(src)
new/obj/item/stack/cable_coil/white(src)
new /obj/item/storage/crayons(src)
new /obj/item/crowbar(src)
new /obj/item/stack/cable_coil/red(src)
new /obj/item/stack/cable_coil/yellow(src)
new /obj/item/stack/cable_coil/blue(src)
new /obj/item/stack/cable_coil/green(src)
new /obj/item/stack/cable_coil/pink(src)
new /obj/item/stack/cable_coil/orange(src)
new /obj/item/stack/cable_coil/cyan(src)
new /obj/item/stack/cable_coil/white(src)
/obj/item/storage/toolbox/ammo
name = "ammo box"
desc = "It contains a few clips."
icon_state = "ammobox"
item_state = "ammobox"
/obj/item/storage/toolbox/ammo/PopulateContents()
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
/obj/item/storage/toolbox/gold_real
name = "golden toolbox"
@@ -314,4 +329,4 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
generate_rubber_toolbox_icon()
icon = GLOB.rubber_toolbox_icons[icon_state]
. = ..()
AddComponent(/datum/component/bouncy)
AddComponent(/datum/component/bouncy)
@@ -88,6 +88,28 @@
else
return ..()
/obj/structure/chair/alt_attack_hand(mob/living/user)
if(Adjacent(user) && istype(user))
if(!item_chair || !user.can_hold_items() || !has_buckled_mobs() || buckled_mobs.len > 1 || dir != user.dir || flags_1 & NODECONSTRUCT_1)
return TRUE
if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return TRUE
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")
return TRUE
var/mob/living/poordude = buckled_mobs[1]
if(!istype(poordude))
return TRUE
user.visible_message("<span class='notice'>[user] pulls [src] out from under [poordude].</span>", "<span class='notice'>You pull [src] out from under [poordude].</span>")
var/C = new item_chair(loc)
user.put_in_hands(C)
poordude.Knockdown(20)//rip in peace
user.adjustStaminaLoss(5)
unbuckle_all_mobs(TRUE)
qdel(src)
return TRUE
/obj/structure/chair/attack_tk(mob/user)
if(!anchored || has_buckled_mobs() || !isturf(user.loc))
..()
@@ -237,6 +237,12 @@
start_showpiece_type = /obj/item/clothing/mask/facehugger/lamarr
req_access = list(ACCESS_RD)
/obj/structure/displaycase/clown
desc = "In the event of clown, honk glass."
alert = TRUE
start_showpiece_type = /obj/item/bikehorn
req_access = list(ACCESS_CENT_GENERAL)
/obj/structure/displaycase/trophy
name = "trophy display case"
desc = "Store your trophies of accomplishment in here, and they will stay forever."
@@ -626,7 +626,13 @@
O.equip(new_spawn, FALSE, new_spawn.client)
SSjob.equip_loadout(null, new_spawn, FALSE)
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
to_chat(new_spawn,"<span class='boldwarning'>You maybe sharing your cafe with some ninja-captured individuals, so make sure to only interact with the ghosts you hear as a ghost!</span>")
to_chat(new_spawn,"<span class='boldwarning'>You can turn yourself into a ghost and freely reenter your body with the ghost action.</span>")
var/datum/action/ghost/G = new(new_spawn)
G.Grant(new_spawn)
/datum/outfit/ghostcafe
name = "ID, jumpsuit and shoes"
+1 -1
View File
@@ -84,7 +84,7 @@
/obj/structure/grille/attack_animal(mob/user)
. = ..()
if(!shock(user, 70))
if(!shock(user, 70) && !QDELETED(src)) //Last hit still shocks but shouldn't deal damage to the grille)
take_damage(rand(5,10), BRUTE, "melee", 1)
/obj/structure/grille/attack_paw(mob/user)
@@ -182,6 +182,17 @@
else
return ..()
/obj/structure/table/alt_attack_hand(mob/user)
if(user && Adjacent(user) && !user.incapacitated())
user.setClickCooldown(CLICK_CD_MELEE)
if(istype(user) && user.a_intent == INTENT_HARM)
user.visible_message("<span class='warning'>[user] slams [user.p_their()] palms down on [src].</span>", "<span class='warning'>You slam your palms down on [src].</span>")
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
else
user.visible_message("<span class='notice'>[user] slaps [user.p_their()] hands on [src].</span>", "<span class='notice'>You slap your hands on [src].</span>")
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
user.do_attack_animation(src)
return TRUE
/obj/structure/table/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
if(!(flags_1 & NODECONSTRUCT_1))
+3 -1
View File
@@ -5,6 +5,8 @@
icon_state = "toilet00"
density = FALSE
anchored = TRUE
can_buckle = TRUE
buckle_lying = 0
var/open = FALSE //if the lid is up
var/cistern = 0 //if the cistern bit is open
var/w_items = 0 //the combined w_class of all the items in the cistern
@@ -682,4 +684,4 @@
else
playsound(loc, 'sound/weapons/tap.ogg', 50, 1)
if(BURN)
playsound(loc, 'sound/items/welder.ogg', 80, 1)
playsound(loc, 'sound/items/welder.ogg', 80, 1)
+7 -1
View File
@@ -47,7 +47,8 @@
return ..()
/turf/closed/mineral/attackby(obj/item/I, mob/user, params)
/turf/closed/mineral/attackby(obj/item/pickaxe/I, mob/user, params)
var/stored_dir = user.dir
if (!user.IsAdvancedToolUser())
to_chat(usr, "<span class='warning'>You don't have the dexterity to do this!</span>")
return
@@ -63,7 +64,12 @@
to_chat(user, "<span class='notice'>You start picking...</span>")
if(I.use_tool(src, user, 40, volume=50))
var/range = I.digrange //Store the current digrange so people don't cheese digspeed swapping for faster mining
if(ismineralturf(src))
if(I.digrange > 0)
for(var/turf/closed/mineral/M in range(user,range))
if(get_dir(user,M)&stored_dir)
M.gets_drilled()
to_chat(user, "<span class='notice'>You finish cutting into the rock.</span>")
gets_drilled(user)
SSblackbox.record_feedback("tally", "pick_used_mining", 1, I.type)
+9 -2
View File
@@ -16,8 +16,16 @@
if (text2num(computer_id) == 2147483647) //this cid causes stickybans to go haywire
log_access("Failed Login (invalid cid): [key] [address]-[computer_id]")
return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided an invalid Computer ID.)")
var/admin = 0
if (type == "world")
return ..() //shunt world topic banchecks to purely to byond's internal ban system
var/ckey = ckey(key)
var/client/C = GLOB.directory[ckey]
if (C && ckey == C.ckey && computer_id == C.computer_id && address == C.address)
return //don't recheck connected clients.
var/admin = FALSE
if(GLOB.admin_datums[ckey] || GLOB.deadmins[ckey])
admin = 1
@@ -126,7 +134,6 @@
bannedckey = ban["ckey"]
var/newmatch = FALSE
var/client/C = GLOB.directory[ckey]
var/cachedban = SSstickyban.cache[bannedckey]
//rogue ban in the process of being reverted.
+7 -7
View File
@@ -137,9 +137,9 @@
/datum/admins/proc/makeWizard()
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered for the position of a Wizard Foundation 'diplomat'?", ROLE_WIZARD, null)
var/list/mob/candidates = pollGhostCandidates("Do you wish to be considered for the position of a Wizard Foundation 'diplomat'?", ROLE_WIZARD, null)
var/mob/dead/observer/selected = pick_n_take(candidates)
var/mob/selected = pick_n_take(candidates)
var/mob/living/carbon/human/new_character = makeBody(selected)
new_character.mind.make_Wizard()
@@ -214,9 +214,9 @@
/datum/admins/proc/makeNukeTeam()
var/datum/game_mode/nuclear/temp = new
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered for a nuke team being sent in?", ROLE_OPERATIVE, temp)
var/list/mob/dead/observer/chosen = list()
var/mob/dead/observer/theghost = null
var/list/mob/candidates = pollGhostCandidates("Do you wish to be considered for a nuke team being sent in?", ROLE_OPERATIVE, temp)
var/list/mob/chosen = list()
var/mob/theghost = null
if(candidates.len)
var/numagents = 5
@@ -378,7 +378,7 @@
ertemplate.enforce_human = prefs["enforce_human"]["value"] == "Yes" ? TRUE : FALSE
ertemplate.opendoors = prefs["open_armory"]["value"] == "Yes" ? TRUE : FALSE
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered for [ertemplate.polldesc] ?", "deathsquad", null)
var/list/mob/candidates = pollGhostCandidates("Do you wish to be considered for [ertemplate.polldesc] ?", "deathsquad", null)
var/teamSpawned = FALSE
if(candidates.len > 0)
@@ -404,7 +404,7 @@
numagents--
continue // This guy's unlucky, not enough spawn points, we skip him.
var/spawnloc = spawnpoints[numagents]
var/mob/dead/observer/chosen_candidate = pick(candidates)
var/mob/chosen_candidate = pick(candidates)
candidates -= chosen_candidate
if(!chosen_candidate.key)
continue
+2 -2
View File
@@ -166,7 +166,7 @@
if(!can_buy(40))
return
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as a [blob_reagent_datum.name] blobbernaut?", ROLE_BLOB, null, ROLE_BLOB, 50) //players must answer rapidly
var/list/mob/candidates = pollGhostCandidates("Do you want to play as a [blob_reagent_datum.name] blobbernaut?", ROLE_BLOB, null, ROLE_BLOB, 50) //players must answer rapidly
if(LAZYLEN(candidates)) //if we got at least one candidate, they're a blobbernaut now.
B.max_integrity = initial(B.max_integrity) * 0.25 //factories that produced a blobbernaut have much lower health
B.obj_integrity = min(B.obj_integrity, B.max_integrity)
@@ -181,7 +181,7 @@
blobber.update_icons()
blobber.adjustHealth(blobber.maxHealth * 0.5)
blob_mobs += blobber
var/mob/dead/observer/C = pick(candidates)
var/mob/C = pick(candidates)
C.transfer_ckey(blobber)
SEND_SOUND(blobber, sound('sound/effects/blobattack.ogg'))
SEND_SOUND(blobber, sound('sound/effects/attackblob.ogg'))
@@ -182,7 +182,7 @@
destroy_objective.owner = owner
destroy_objective.find_target()
add_objective(destroy_objective)
else if(prob(30) || (mode.storyteller.flags & NO_ASSASSIN))
else if(prob(30) || (is_dynamic && (mode.storyteller.flags & NO_ASSASSIN)))
var/datum/objective/maroon/maroon_objective = new
maroon_objective.owner = owner
maroon_objective.find_target()
@@ -61,8 +61,6 @@
//Actually transfer the gas
var/datum/gas_mixture/removed = air2.remove(transfer_moles)
removed.react(src)
update_parents()
return removed
@@ -488,8 +488,7 @@
/obj/item/grenade/clusterbuster/smoke = 15,
/obj/item/clothing/under/chameleon = 13,
/obj/item/clothing/shoes/chameleon/noslip = 10,
/obj/item/borg/upgrade/ddrill = 3,
/obj/item/borg/upgrade/soh = 3)
/obj/item/borg/upgrade/ddrill = 3)
/obj/effect/spawner/lootdrop/snowdin/dungeonmid
name = "dungeon mid"
+33 -4
View File
@@ -93,9 +93,12 @@
/datum/supply_pack/security/armory/trackingimp
name = "Tracking Implants Crate"
desc = "Contains four tracking implants. Requires Armory access to open."
cost = 1050
contains = list(/obj/item/storage/box/trackimp)
desc = "Contains four tracking implants and three tracking speedloaders of tracing .38 ammo. Requires Armory access to open."
cost = 1100
contains = list(/obj/item/storage/box/trackimp,
/obj/item/ammo_box/c38/trac,
/obj/item/ammo_box/c38/trac,
/obj/item/ammo_box/c38/trac)
crate_name = "tracking implant crate"
/datum/supply_pack/security/armory/fire
@@ -172,6 +175,32 @@
/obj/item/storage/box/beanbag)
crate_name = "riot shotgun crate"
/datum/supply_pack/security/armory/russian
name = "Russian Surplus Crate"
desc = "Hello Comrade, we have the most modern russian military equipment the black market can offer, for the right price of course. Sadly we couldnt remove the lock so it requires Armory access to open."
cost = 5000
contraband = TRUE
contains = list(/obj/item/reagent_containers/food/snacks/rationpack,
/obj/item/ammo_box/a762,
/obj/item/storage/toolbox/ammo,
/obj/item/clothing/suit/armor/vest/russian,
/obj/item/clothing/head/helmet/rus_helmet,
/obj/item/clothing/shoes/russian,
/obj/item/clothing/gloves/combat,
/obj/item/clothing/under/syndicate/rus_army,
/obj/item/clothing/under/soviet,
/obj/item/clothing/mask/russian_balaclava,
/obj/item/clothing/head/helmet/rus_ushanka,
/obj/item/clothing/suit/armor/vest/russian_coat,
/obj/item/gun/ballistic/shotgun/boltaction,
/obj/item/gun/ballistic/shotgun/boltaction)
crate_name = "surplus military crate"
/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
for(var/i in 1 to 10)
var/item = pick(contains)
new item(C)
/datum/supply_pack/security/armory/swat
name = "SWAT Crate"
desc = "Contains two fullbody sets of tough, fireproof, pressurized suits designed in a joint effort by IS-ERI and Nanotrasen. Each set contains a suit, helmet, mask, combat belt, and combat gloves. Requires Armory access to open."
@@ -223,7 +252,7 @@
/obj/item/ammo_box/magazine/wt550m9)
crate_name = "auto rifle ammo crate"
/datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stun crit someone
/datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stamcrit someone
name = "WT-550 Semi-Auto SMG Non-Lethal Ammo Crate"
desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
cost = 1000
+29 -3
View File
@@ -23,6 +23,21 @@
crate_name = "Biker Kit"
crate_type = /obj/structure/closet/crate/large
/datum/supply_pack/emergency/bio
name = "Biological Emergency Crate"
desc = "This crate holds 2 full bio suits which will protect you from viruses, along with a bio bag and two spaceacillin syringes."
cost = 2000
contains = list(/obj/item/clothing/head/bio_hood,
/obj/item/clothing/head/bio_hood,
/obj/item/clothing/suit/bio_suit,
/obj/item/clothing/suit/bio_suit,
/obj/item/storage/bag/bio,
/obj/item/reagent_containers/syringe/antiviral,
/obj/item/reagent_containers/syringe/antiviral,
/obj/item/clothing/gloves/color/latex/nitrile,
/obj/item/clothing/gloves/color/latex/nitrile)
crate_name = "bio suit crate"
/datum/supply_pack/emergency/equipment
name = "Emergency Bot/Internals Crate"
desc = "Explosions got you down? These supplies are guaranteed to patch up holes, in stations and people alike! Comes with two floorbots, two medbots, five oxygen masks and five small oxygen tanks."
@@ -112,8 +127,8 @@
crate_type = /obj/structure/closet/crate/internals
/datum/supply_pack/emergency/soft_suit
name = "Emergency Space Suit "
desc = "Are there bombs going off left and right? Are there meteors shooting around the station? Well then! Here's two fragile space suit for emergencies. Comes with air and masks."
name = "Emergency Space Suit"
desc = "Are there bombs going off left and right? Are there meteors shooting around the station? Well then! Here's two fragile space suits for emergencies. Comes with air and masks."
cost = 1200
contains = list(/obj/item/tank/internals/air,
/obj/item/tank/internals/air,
@@ -126,6 +141,18 @@
crate_name = "emergency crate"
crate_type = /obj/structure/closet/crate/internals
/datum/supply_pack/emergency/bomb
name = "Explosive Emergency Crate"
desc = "Science gone bonkers? Beeping behind the airlock? Buy now and be the hero the station des... I mean needs! (Time not included.)"
cost = 1500
contains = list(/obj/item/clothing/head/bomb_hood,
/obj/item/clothing/suit/bomb_suit,
/obj/item/clothing/mask/gas,
/obj/item/screwdriver,
/obj/item/wirecutters,
/obj/item/multitool)
crate_name = "bomb suit crate"
/datum/supply_pack/emergency/firefighting
name = "Firefighting Crate"
desc = "Only you can prevent station fires. Partner up with two firefighter suits, gas masks, flashlights, large oxygen tanks, extinguishers, and hardhats!"
@@ -307,4 +334,3 @@
/obj/item/reagent_containers/spray/plantbgone)
crate_name = "weed control crate"
crate_type = /obj/structure/closet/crate/secure/hydroponics
+14
View File
@@ -25,6 +25,20 @@
new /obj/item/reagent_containers/food/snacks/grown/wheat(.)
/datum/supply_pack/critter/parrot
name = "Bird Crate"
desc = "Contains five expert telecommunication birds."
cost = 4000
contains = list(/mob/living/simple_animal/parrot)
crate_name = "parrot crate"
/datum/supply_pack/critter/parrot/generate()
. = ..()
for(var/i in 1 to 4)
new /mob/living/simple_animal/parrot(.)
if(prob(1))
new /mob/living/simple_animal/parrot/clock_hawk(.)
/datum/supply_pack/critter/butterfly
name = "Butterflies Crate"
desc = "Not a very dangerous insect, but they do give off a better image than, say, flies or cockroaches."//is that a motherfucking worm reference
+23 -2
View File
@@ -57,6 +57,27 @@
crate_name = "blood freezer"
crate_type = /obj/structure/closet/crate/freezer
/datum/supply_pack/medical/chemical
name = "Chemical Starter Kit Crate"
desc = "Contains twelve different chemicals, for all the fun experiments you can make."
cost = 1700
contains = list(/obj/item/reagent_containers/glass/bottle/hydrogen,
/obj/item/reagent_containers/glass/bottle/carbon,
/obj/item/reagent_containers/glass/bottle/nitrogen,
/obj/item/reagent_containers/glass/bottle/oxygen,
/obj/item/reagent_containers/glass/bottle/fluorine,
/obj/item/reagent_containers/glass/bottle/phosphorus,
/obj/item/reagent_containers/glass/bottle/silicon,
/obj/item/reagent_containers/glass/bottle/chlorine,
/obj/item/reagent_containers/glass/bottle/radium,
/obj/item/reagent_containers/glass/bottle/sacid,
/obj/item/reagent_containers/glass/bottle/ethanol,
/obj/item/reagent_containers/glass/bottle/potassium,
/obj/item/clothing/glasses/science,
/obj/item/reagent_containers/dropper,
/obj/item/storage/box/beakers)
crate_name = "chemical crate"
/datum/supply_pack/medical/defibs
name = "Defibrillator Crate"
desc = "Contains two defibrillators for bringing the recently deceased back to life."
@@ -229,7 +250,7 @@
/datum/supply_pack/medical/anitvirus
name = "Virus Containment Crate"
desc = "Viro let out a death plague Mk II again? Someone didnt wash their hands? Old plagues born anew? Well this crate is for you! Hope you cure it before it breaks out of the station... This crate needs medical access to open and has two bio suits, a box of needles and beakers, five spaceacillin needles, and a medibot."
desc = "Viro let out a death plague Mk II again? Someone didn't wash their hands? Old plagues born anew? Well, this crate is for you! Hope you cure it before it breaks out of the station... This crate needs medical access to open and has two bio suits, a box of needles and beakers, five spaceacillin needles, and a medibot."
cost = 3000
access = ACCESS_MEDICAL
contains = list(/mob/living/simple_animal/bot/medbot,
@@ -245,4 +266,4 @@
/obj/item/storage/box/syringes,
/obj/item/storage/box/beakers)
crate_name = "virus containment unit crate"
crate_type = /obj/structure/closet/crate/secure/plasma
crate_type = /obj/structure/closet/crate/secure/plasma
+1 -2
View File
@@ -281,8 +281,7 @@
/obj/item/storage/book/bible/booze,
/obj/item/storage/book/bible/booze,
/obj/item/clothing/suit/hooded/chaplain_hoodie,
/obj/item/clothing/suit/hooded/chaplain_hoodie
)
/obj/item/clothing/suit/hooded/chaplain_hoodie)
crate_name = "religious supplies crate"
/datum/supply_pack/misc/funeral
+55 -65
View File
@@ -47,6 +47,26 @@
/obj/item/storage/fancy/donut_box)
crate_name = "candy crate"
/datum/supply_pack/organic/randomized/chef
name = "Excellent Meat Crate"
desc = "The best cuts in the whole galaxy."
cost = 2000
contains = list(/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime,
/obj/item/reagent_containers/food/snacks/meat/slab/killertomato,
/obj/item/reagent_containers/food/snacks/meat/slab/bear,
/obj/item/reagent_containers/food/snacks/meat/slab/xeno,
/obj/item/reagent_containers/food/snacks/meat/slab/spider,
/obj/item/reagent_containers/food/snacks/meat/rawbacon,
/obj/item/reagent_containers/food/snacks/spiderleg,
/obj/item/reagent_containers/food/snacks/carpmeat,
/obj/item/reagent_containers/food/snacks/meat/slab/human)
crate_name = "food crate"
/datum/supply_pack/organic/randomized/chef/fill(obj/structure/closet/crate/C)
for(var/i in 1 to 15)
var/item = pick(contains)
new item(C)
/datum/supply_pack/organic/exoticseeds
name = "Exotic Seeds Crate"
desc = "Any entrepreneuring botanist's dream. Contains twelve different seeds, including three replica-pod seeds and two mystery seeds!"
@@ -92,6 +112,26 @@
/obj/item/reagent_containers/food/snacks/grown/banana)
crate_name = "food crate"
/datum/supply_pack/organic/randomized/chef/fruits
name = "Fruit Crate"
desc = "Rich in vitamins, may contain oranges."
cost = 1500
contains = list(/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
/obj/item/reagent_containers/food/snacks/grown/banana,
/obj/item/reagent_containers/food/snacks/grown/watermelon,
/obj/item/reagent_containers/food/snacks/grown/apple,
/obj/item/reagent_containers/food/snacks/grown/berries,
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
/obj/item/reagent_containers/food/snacks/grown/pineapple,
/obj/item/reagent_containers/food/snacks/grown/cherries,
/obj/item/reagent_containers/food/snacks/grown/grapes,
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
/obj/item/reagent_containers/food/snacks/grown/eggplant,
/obj/item/reagent_containers/food/snacks/grown/peach,
/obj/item/reagent_containers/food/snacks/grown/strawberry)
crate_name = "food crate"
/datum/supply_pack/organic/fiestatortilla
name = "Fiesta Crate"
desc = "Spice up the kitchen with this fiesta themed food order! Contains 8 tortilla based food items, as well as a sombrero, moustache, and cloak!"
@@ -111,71 +151,6 @@
/obj/item/reagent_containers/glass/bottle/capsaicin)
crate_name = "fiesta crate"
/datum/supply_pack/organic/fruit_1
name = "Fruit Basic Crate"
desc = "Getting scurvy on the station? Well heres your fixing! Contains three of each - bananas, watermelons, limes, lemons, oranges and even three pineapple."
cost = 2250
contains = list(/obj/item/reagent_containers/food/snacks/grown/watermelon,
/obj/item/reagent_containers/food/snacks/grown/watermelon,
/obj/item/reagent_containers/food/snacks/grown/watermelon,
/obj/item/reagent_containers/food/snacks/grown/pineapple,
/obj/item/reagent_containers/food/snacks/grown/pineapple,
/obj/item/reagent_containers/food/snacks/grown/pineapple,
/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
/obj/item/reagent_containers/food/snacks/grown/banana,
/obj/item/reagent_containers/food/snacks/grown/banana,
/obj/item/reagent_containers/food/snacks/grown/banana)
crate_name = "fruit crate"
/datum/supply_pack/organic/fruit_2
name = "Fruit Delux Crate"
desc = "Getting tired of the basic fruits and want to have something a bit more decadent! This crate is for you! Contains three of each - bunches of berries, apples, pineapples, cherries, green & red grapes, eggplants, bananas, peaches, and lastly seven strawberry. Includes one serving tray."
cost = 3500
contains = list(/obj/item/reagent_containers/food/snacks/grown/berries,
/obj/item/reagent_containers/food/snacks/grown/berries,
/obj/item/reagent_containers/food/snacks/grown/berries,
/obj/item/reagent_containers/food/snacks/grown/apple,
/obj/item/reagent_containers/food/snacks/grown/apple,
/obj/item/reagent_containers/food/snacks/grown/apple,
/obj/item/reagent_containers/food/snacks/grown/pineapple,
/obj/item/reagent_containers/food/snacks/grown/pineapple,
/obj/item/reagent_containers/food/snacks/grown/pineapple,
/obj/item/reagent_containers/food/snacks/grown/cherries,
/obj/item/reagent_containers/food/snacks/grown/cherries,
/obj/item/reagent_containers/food/snacks/grown/cherries,
/obj/item/reagent_containers/food/snacks/grown/grapes,
/obj/item/reagent_containers/food/snacks/grown/grapes,
/obj/item/reagent_containers/food/snacks/grown/grapes,
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
/obj/item/reagent_containers/food/snacks/grown/banana,
/obj/item/reagent_containers/food/snacks/grown/banana,
/obj/item/reagent_containers/food/snacks/grown/banana,
/obj/item/reagent_containers/food/snacks/grown/eggplant,
/obj/item/reagent_containers/food/snacks/grown/eggplant,
/obj/item/reagent_containers/food/snacks/grown/eggplant,
/obj/item/reagent_containers/food/snacks/grown/peach,
/obj/item/reagent_containers/food/snacks/grown/peach,
/obj/item/reagent_containers/food/snacks/grown/peach,
/obj/item/reagent_containers/food/snacks/grown/strawberry,
/obj/item/reagent_containers/food/snacks/grown/strawberry,
/obj/item/reagent_containers/food/snacks/grown/strawberry,
/obj/item/reagent_containers/food/snacks/grown/strawberry,
/obj/item/reagent_containers/food/snacks/grown/strawberry,
/obj/item/reagent_containers/food/snacks/grown/strawberry,
/obj/item/reagent_containers/food/snacks/grown/strawberry,
/obj/item/storage/bag/tray)
crate_name = "fruit crate"
/datum/supply_pack/organic/grill
name = "Grilling Starter Kit"
desc = "Hey dad I'm Hungry. Hi Hungry I'm THE NEW GRILLING STARTER KIT ONLY 5000 BUX GET NOW! Contains a cooking grill and five fuel coal sheets."
@@ -283,6 +258,19 @@
considered <b>\[REDACTED\]</b> and returned at your leisure. Note that objects the anomaly produces are specifically attuned exactly to the individual opening the anomaly; regardless \
of species, the individual will find the object edible and it will taste great according to their personal definitions, which vary significantly based on person and species.")
/datum/supply_pack/organic/randomized/chef/vegetables
name = "Vegetables Crate"
desc = "Grown in vats."
cost = 1300
contains = list(/obj/item/reagent_containers/food/snacks/grown/chili,
/obj/item/reagent_containers/food/snacks/grown/corn,
/obj/item/reagent_containers/food/snacks/grown/tomato,
/obj/item/reagent_containers/food/snacks/grown/potato,
/obj/item/reagent_containers/food/snacks/grown/carrot,
/obj/item/reagent_containers/food/snacks/grown/mushroom/chanterelle,
/obj/item/reagent_containers/food/snacks/grown/onion,
/obj/item/reagent_containers/food/snacks/grown/pumpkin)
crate_name = "food crate"
//////////////////////////////////////////////////////////////////////////////
//////////////////////////// Hydroponics /////////////////////////////////////
@@ -372,6 +360,8 @@
/obj/item/hatchet,
/obj/item/cultivator,
/obj/item/plant_analyzer,
/obj/item/clothing/gloves/botanic_leather,
/obj/item/clothing/suit/apron,
/obj/item/flashlight,
/obj/item/seeds/carrot,
/obj/item/seeds/carrot,
+10 -3
View File
@@ -54,7 +54,7 @@
/datum/supply_pack/science/robotics/mecha_odysseus
name = "Circuit Crate (Odysseus)"
desc = "Ever wanted to build your own giant medical robot? Well, now you can! Contains the Odysseus main control board and Odysseus peripherals board. Requires Robotics access to open."
cost = 2500
cost = 1500
access = ACCESS_ROBOTICS
contains = list(/obj/item/circuitboard/mecha/odysseus/peripherals,
/obj/item/circuitboard/mecha/odysseus/main)
@@ -64,7 +64,7 @@
/datum/supply_pack/science/robotics/mecha_ripley
name = "Circuit Crate (Ripley APLU)"
desc = "Rip apart rocks and xenomorphs alike with the Ripley APLU. Contains the Main Ripley control board, as well as the Ripley Peripherals board. Requires Robotics access to open."
cost = 3000
cost = 1200
access = ACCESS_ROBOTICS
contains = list(/obj/item/book/manual/ripley_build_and_repair,
/obj/item/circuitboard/mecha/ripley/main,
@@ -153,6 +153,13 @@
crate_name = "robotics assembly crate"
crate_type = /obj/structure/closet/crate/secure/science
/datum/supply_pack/science/rped
name = "RPED crate"
desc = "Need to rebuild the ORM but science got annihilated after a bomb test? Buy this for the most advanced parts NT can give you."
cost = 1500
contains = list(/obj/item/storage/part_replacer/cargo)
crate_name = "\improper RPED crate"
/datum/supply_pack/science/shieldwalls
name = "Shield Generator Crate"
desc = "These high powered Shield Wall Generators are guaranteed to keep any unwanted lifeforms on the outside, where they belong! Contains four shield wall generators. Requires Teleporter access to open."
@@ -188,7 +195,7 @@
/datum/supply_pack/science/tablets
name = "Tablet Crate"
desc = "What's a computer? Contains five cargo tablets."
cost = 3000
cost = 1500
contains = list(/obj/item/modular_computer/tablet/preset/cargo,
/obj/item/modular_computer/tablet/preset/cargo,
/obj/item/modular_computer/tablet/preset/cargo,
+24
View File
@@ -11,6 +11,23 @@
access = ACCESS_SECURITY
crate_type = /obj/structure/closet/crate/secure/gear
/datum/supply_pack/security/ammo
name = "Ammo Crate - General Purpose"
desc = "Contains two 20-round magazines for the WT-550 Auto Rifle, three boxes of buckshot ammo, three boxes of rubber ammo and special .38 speedloarders. Requires Security access to open."
cost = 2500
contains = list(/obj/item/ammo_box/magazine/wt550m9,
/obj/item/ammo_box/magazine/wt550m9,
/obj/item/storage/box/lethalshot,
/obj/item/storage/box/lethalshot,
/obj/item/storage/box/lethalshot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/ammo_box/c38/trac,
/obj/item/ammo_box/c38/hotshot,
/obj/item/ammo_box/c38/iceblox)
crate_name = "ammo crate"
/datum/supply_pack/security/armor
name = "Armor Crate"
desc = "Three vests of well-rounded, decently-protective armor. Requires Security access to open."
@@ -146,6 +163,13 @@
/obj/item/storage/box/handcuffs)
crate_name = "security supply crate"
/datum/supply_pack/security/vending/security
name = "SecTech Supply Crate"
desc = "Officer Paul bought all the donuts? Then refill the security vendor with ths crate."
cost = 1500
contains = list(/obj/machinery/vending/security)
crate_name = "SecTech supply crate"
/datum/supply_pack/security/firingpins
name = "Standard Firing Pins Crate"
desc = "Upgrade your arsenal with 10 standard firing pins. Requires Security access to open."
+11 -1
View File
@@ -103,7 +103,7 @@
/datum/supply_pack/service/cutlery
name = "Kitchen Cutlery Deluxe Set"
desc = "Need to slice and dice away those ''Tomatoes''? Well we got what you need! From a nice set of knifes, forks, plates, glasses, and a whetstone for when you got some grizzle that is a bit harder to slice then normal."
desc = "Need to slice and dice away those \"Tomatoes\"? Well we got what you need! From a nice set of knifes, forks, plates, glasses, and a whetstone for when you got some grizzle that is a bit harder to slice then normal."
cost = 10000
contraband = TRUE
contains = list(/obj/item/sharpener, //Deluxe for a reason
@@ -127,6 +127,16 @@
/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass)
crate_name = "kitchen cutlery deluxe set"
/datum/supply_pack/service/replacementdb
name = "Replacement Defensive Bar Shotgun"
desc = "Someone stole the Bartender's twin-barreled possession? Give them another one at a significant markup. Comes with one unused double-barrel shotgun, shells not included. Requires bartender access to open."
cost = 2200
access = ACCESS_BAR
contraband = TRUE
contains = list(/obj/item/gun/ballistic/revolver/doublebarrel)
crate_name = "replacement double-barrel crate"
crate_type = /obj/structure/closet/crate/secure
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////// Janitor //////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
-4
View File
@@ -80,7 +80,3 @@
var/next_keysend_reset = 0
var/next_keysend_trip_reset = 0
var/keysend_tripped = FALSE
// stops players from coming back through ghost/midround roles after suicide/cryo
// for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
var/reenter_round_timeout = 0
+12
View File
@@ -21,6 +21,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/last_ip
var/last_id
var/icon/custom_holoform_icon
var/list/cached_holoform_icons
var/last_custom_holoform = 0
//Cooldowns for saving/loading. These are four are all separate due to loading code calling these one after another
var/saveprefcooldown
var/loadprefcooldown
@@ -2422,3 +2426,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
return
else
custom_names[name_id] = sanitized_name
/datum/preferences/proc/get_filtered_holoform(filter_type)
if(!custom_holoform_icon)
return
LAZYINITLIST(cached_holoform_icons)
if(!cached_holoform_icons[filter_type])
cached_holoform_icons[filter_type] = process_holoform_icon_filter(custom_holoform_icon, filter_type)
return cached_holoform_icons[filter_type]
-1
View File
@@ -57,7 +57,6 @@
//No idea what this is but eh -tori
var/force_alternate_icon = FALSE
/obj/item/clothing/Initialize()
. = ..()
if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
+19 -1
View File
@@ -337,10 +337,28 @@
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/clothing/head/helmet/durathread
name = "makeshift helmet"
desc = "A hardhat with strips of leather and durathread for additional blunt protection."
icon_state = "durathread"
item_state = "durathread"
armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50)
/obj/item/clothing/head/helmet/rus_helmet
name = "russian helmet"
desc = "It can hold a bottle of vodka."
icon_state = "rus_helmet"
item_state = "rus_helmet"
armor = list("melee" = 30, "bullet" = 25, "laser" = 20,"energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 20, "fire" = 30, "acid" = 50)
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small/rushelmet
/obj/item/clothing/head/helmet/rus_ushanka
name = "battle ushanka"
desc = "100% bear."
icon_state = "rus_ushanka"
item_state = "rus_ushanka"
clothing_flags = THICKMATERIAL
body_parts_covered = HEAD
cold_protection = HEAD
min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 0)
+9
View File
@@ -57,3 +57,12 @@
desc = "Worn by robust fighters who are willing to do anything to win."
icon_state = "luchar"
item_state = "luchar"
/obj/item/clothing/mask/russian_balaclava
name = "russian balaclava"
desc = "Protects your face from snow."
icon_state = "rus_balaclava"
item_state = "rus_balaclava"
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
visor_flags_inv = HIDEFACE|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
@@ -327,6 +327,13 @@
lightCycle = 0
active = FALSE
/obj/item/clothing/shoes/russian
name = "russian boots"
desc = "Comfy shoes."
icon_state = "rus_shoes"
item_state = "rus_shoes"
pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes
// kevin is into feet
/obj/item/clothing/shoes/wraps
name = "gilded leg wraps"
+4 -1
View File
@@ -627,7 +627,9 @@
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | IMMUTABLE_SLOW
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
flags_1 = TESLA_IGNORE_1
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
name = "M.A.S.O.N RIG helmet"
@@ -637,12 +639,13 @@
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
item_color = "ancient"
brightness_on = 16
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS
flash_protect = 5 //We will not be flash by bombs
tint = 1
var/obj/machinery/doppler_array/integrated/bomb_radar
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
flags_1 = TESLA_IGNORE_1
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason/Initialize()
. = ..()
+17
View File
@@ -248,3 +248,20 @@
max_integrity = 200
resistance_flags = FLAMMABLE
armor = list("melee" = 20, "bullet" = 10, "laser" = 30, "energy" = 5, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 50)
/obj/item/clothing/suit/armor/vest/russian
name = "russian vest"
desc = "A bulletproof vest with forest camo. Good thing there's plenty of forests to hide in around here, right?"
icon_state = "rus_armor"
item_state = "rus_armor"
armor = list("melee" = 25, "bullet" = 30, "laser" = 0, "energy" = 15, "bomb" = 10, "bio" = 0, "rad" = 20, "fire" = 20, "acid" = 50)
/obj/item/clothing/suit/armor/vest/russian_coat
name = "russian battle coat"
desc = "Used in extremly cold fronts, made out of real bears."
icon_state = "rus_coat"
item_state = "rus_coat"
clothing_flags = THICKMATERIAL
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
armor = list("melee" = 25, "bullet" = 20, "laser" = 20, "energy" = 10, "bomb" = 20, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 50)
+10 -1
View File
@@ -68,9 +68,18 @@
item_color = "syndicate_combat"
can_adjust = FALSE
/obj/item/clothing/under/syndicate/rus_army
name = "advanced military tracksuit"
desc = "Military grade tracksuits for frontline squatting."
icon_state = "rus_under"
item_color = "rus_under"
can_adjust = FALSE
armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = NONE
/obj/item/clothing/under/syndicate/baseball
name = "major league, number unknown"
desc = "A major league outfit with the number faded number on the back. Seems rather robust for just a game"
desc = "A major league outfit with the number faded number on the back. Seems rather robust for just a game..."
icon_state = "syndicatebaseball"
item_state = "syndicatebaseball"
item_color = "syndicatebaseball"
+1 -1
View File
@@ -75,7 +75,7 @@
/datum/round_event/santa/start()
var/list/candidates = pollGhostCandidates("Santa is coming to town! Do you want to be Santa?", poll_time=150)
if(LAZYLEN(candidates))
var/mob/dead/observer/C = pick(candidates)
var/mob/C = pick(candidates)
santa = new /mob/living/carbon/human(pick(GLOB.blobstart))
C.transfer_ckey(santa, FALSE)
@@ -439,7 +439,6 @@
desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
icon_state = "tonic"
list_reagents = list("tonic" = 50)
foodtype = ALCOHOL
/obj/item/reagent_containers/food/drinks/soda_cans/sodawater
name = "soda water"
@@ -84,14 +84,6 @@
required_temp = 413
mob_react = FALSE
/datum/chemical_reaction/caramel_burned
name = "Caramel burned"
id = "caramel_burned"
results = list("carbon" = 1)
required_reagents = list("caramel" = 1)
required_temp = 483
mob_react = FALSE
/datum/chemical_reaction/cheesewheel
name = "Cheesewheel"
id = "cheesewheel"
@@ -182,4 +174,4 @@
name = "BBQ Sauce"
id = "bbqsauce"
results = list("bbqsauce" = 5)
required_reagents = list("ash" = 1, "tomatojuice" = 1, "salglu_solution" = 3, "blackpepper" = 1)
required_reagents = list("ash" = 1, "tomatojuice" = 1, "salglu_solution" = 3, "blackpepper" = 1)
+1 -1
View File
@@ -5,7 +5,7 @@
department_flag = ENGSEC
faction = "Station"
total_positions = 0
spawn_positions = 1
spawn_positions = 3
supervisors = "your laws and the AI" //Nodrak
selection_color = "#ddffdd"
minimal_player_age = 21
+1
View File
@@ -117,6 +117,7 @@
anchored = TRUE
max_integrity = 30
layer = LATTICE_LAYER
light_power = 0.3
var/hidden_message
var/creator_key
@@ -29,6 +29,15 @@
var/light_on = FALSE
var/brightness_on = 7
/obj/item/twohanded/kinetic_crusher/cyborg //probably give this a unique sprite later
desc = "An integrated version of the standard kinetic crusher with a grinded down axe head to dissuade mis-use against crewmen. Deals damage equal to the standard crusher against creatures, however."
force = 10 //wouldn't want to give a borg a 20 brute melee weapon unemagged now would we
detonation_damage = 60
wielded = 1
/obj/item/twohanded/kinetic_crusher/cyborg/unwield()
return
/obj/item/twohanded/kinetic_crusher/Initialize()
. = ..()
AddComponent(/datum/component/butchering, 60, 110) //technically it's huge and bulky, but this provides an incentive to use it
+20 -3
View File
@@ -16,6 +16,20 @@
toolspeed = 1
usesound = list('sound/effects/picaxe1.ogg', 'sound/effects/picaxe2.ogg', 'sound/effects/picaxe3.ogg')
attack_verb = list("hit", "pierced", "sliced", "attacked")
var/digrange = 1
/obj/item/pickaxe/attack_self(mob/user)
if(initial(digrange) > 0)
if(digrange == 0)
digrange = initial(digrange)
toolspeed = initial(toolspeed)
to_chat(user, "<span class='notice'>You increase the tools dig range, decreasing its mining speed.</span>")
else
digrange = 0
toolspeed = toolspeed/2
to_chat(user, "<span class='notice'>You decrease the tools dig range, increasing its mining speed.</span>")
else
to_chat(user, "<span class='notice'>Tool does not have a configureable dig range.</span>")
/obj/item/pickaxe/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] begins digging into [user.p_their()] chest! It looks like [user.p_theyre()] trying to commit suicide!</span>")
@@ -66,6 +80,7 @@
name = "cyborg mining drill"
desc = "An integrated electric mining drill."
flags_1 = NONE
toolspeed = 0.5
/obj/item/pickaxe/drill/cyborg/Initialize()
. = ..()
@@ -74,23 +89,25 @@
/obj/item/pickaxe/drill/diamonddrill
name = "diamond-tipped mining drill"
icon_state = "diamonddrill"
toolspeed = 0.2
toolspeed = 0.4
desc = "Yours is the drill that will pierce the heavens!"
/obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version!
name = "diamond-tipped cyborg mining drill" //To inherit the NODROP_1 flag, and easier to change borg specific drill mechanics.
icon_state = "diamonddrill"
toolspeed = 0.1
toolspeed = 0.4
digrange = 2
/obj/item/pickaxe/drill/jackhammer
name = "sonic jackhammer"
icon_state = "jackhammer"
item_state = "jackhammer"
w_class = WEIGHT_CLASS_HUGE
toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls
toolspeed = 0.2 //the epitome of powertools. extremely fast mining, laughs at puny walls
usesound = 'sound/weapons/sonic_jackhammer.ogg'
hitsound = 'sound/weapons/sonic_jackhammer.ogg'
desc = "Cracks rocks with sonic blasts, and doubles as a demolition power tool for smashing walls."
digrange = 2
/obj/item/shovel
name = "shovel"
+49
View File
@@ -0,0 +1,49 @@
/obj/machinery/point_bank
name = "mining point bank"
desc = "A wall mounted machine that can be used to store and transfer mining points. Sharing is caring!"
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "ore_redemption"
density = FALSE
req_access = list(ACCESS_MINERAL_STOREROOM)
circuit = null
layer = BELOW_OBJ_LAYER
var/points = 0
/obj/machinery/point_bank/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "point_bank", "Point Bank", 200, 100, master_ui, state)
ui.open()
/obj/machinery/point_bank/ui_data(mob/user)
var/list/data = list()
data["totalPoints"] = points
return data
/obj/machinery/mineral/ore_redemption/ui_act(action, params)
if(..())
return
switch(action)
if("Claim")
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if(points)
if(I)
I.mining_points += points
points = 0
else
to_chat(usr, "<span class='warning'>No ID detected.</span>")
else
to_chat(usr, "<span class='warning'>No points to claim.</span>")
return TRUE
/obj/machinery/point_bank/power_change()
..()
update_icon()
/obj/machinery/point_bank/update_icon()
if(powered())
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]-off"
return
@@ -27,12 +27,7 @@
/datum/preferences/proc/update_preview_icon(equip_job = TRUE)
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob
var/highest_pref = 0
for(var/job in job_preferences)
if(job_preferences["[job]"] > highest_pref)
previewJob = SSjob.GetJob(job)
highest_pref = job_preferences["[job]"]
var/datum/job/previewJob = get_highest_job()
if(previewJob)
// Silicons only need a very basic preview since there is no customization for them.
@@ -57,3 +52,11 @@
parent.show_character_previews(new /mutable_appearance(mannequin))
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
/datum/preferences/proc/get_highest_job()
var/highest_pref = 0
var/datum/job/highest_job
for(var/job in job_preferences)
if(job_preferences["[job]"] > highest_pref)
highest_job = SSjob.GetJob(job)
highest_pref = job_preferences["[job]"]
return highest_job
-3
View File
@@ -18,6 +18,3 @@
update_icon(preferred_form)
updateghostimages()
client.reenter_round_timeout = max(client.reenter_round_timeout, clientless_round_timeout)
clientless_round_timeout = client.reenter_round_timeout
+4 -24
View File
@@ -19,7 +19,6 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
hud_type = /datum/hud/ghost
movement_type = GROUND | FLYING
var/can_reenter_corpse
var/clientless_round_timeout = 0 //mobs will lack a client as long as their player is disconnected. See client_defines.dm "reenter_round_timeout"
var/datum/hud/living/carbon/hud = null // hud
var/bootime = 0
var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
@@ -135,7 +134,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
AA.onNewMob(src)
. = ..()
AddElement(/datum/element/ghost_role_eligibility)
grant_all_languages()
/mob/dead/observer/get_photo_description(obj/item/camera/camera)
@@ -270,23 +269,12 @@ Works together with spawning an observer, noted above.
var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
ghost.can_reenter_corpse = can_reenter_corpse
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
penalty += roundstart_quit_limit - world.time
if(penalty)
penalty += world.realtime
if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
if(client)
client.reenter_round_timeout = penalty
else //A disconnected player (quite likely for cryopods)
ghost.clientless_round_timeout = penalty
if (client && client.prefs && client.prefs.auto_ooc)
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
transfer_ckey(ghost, FALSE)
ghost.AddElement(/datum/element/ghost_role_eligibility,penalize) // technically already run earlier, but this adds the penalty
// needs to be done AFTER the ckey transfer, too
return ghost
/*
@@ -343,15 +331,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return
ghostize(0, penalize = TRUE)
/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
var/timeout = clientless_round_timeout
if(client)
timeout = client.reenter_round_timeout
if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
return TRUE
if(!silent && client)
to_chat(src, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
return FALSE
/mob/dead/observer/Move(NewLoc, direct)
if(updatedir)
@@ -14,10 +14,9 @@
var/max_grown = 100
var/time_of_birth
rotate_on_lying = 0
rotate_on_lying = FALSE
bodyparts = list(/obj/item/bodypart/chest/larva, /obj/item/bodypart/head/larva)
//This is fine right now, if we're adding organ specific damage this needs to be updated
/mob/living/carbon/alien/larva/Initialize()
+1 -1
View File
@@ -988,4 +988,4 @@
if(H.clothing_flags & SCAN_REAGENTS)
return TRUE
if(isclothing(wear_mask) && (wear_mask.clothing_flags & SCAN_REAGENTS))
return TRUE
return TRUE
@@ -40,7 +40,7 @@
var/gib_type = /obj/effect/decal/cleanable/blood/gibs
var/rotate_on_lying = 1
rotate_on_lying = TRUE
var/tinttotal = 0 // Total level of visualy impairing items
+1
View File
@@ -22,6 +22,7 @@
muzzle_ignore = TRUE
restraint_check = TRUE
emote_type = EMOTE_AUDIBLE
mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai)
/datum/emote/living/carbon/clap/run_emote(mob/living/user, params)
. = ..()
@@ -333,7 +333,7 @@
switch (severity)
if (1)
if(bomb_armor)
b_loss = 500*bomb_armor
b_loss = (350*bomb_armor)+150
var/atom/throw_target = get_edge_target_turf(src, get_dir(src, get_step_away(src, src)))
throw_at(throw_target, 200, 4)
damage_clothes(400*bomb_armor, BRUTE, "bomb")

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