Merge branch 'master' into xantholne-cowboy02
This commit is contained in:
@@ -177,6 +177,7 @@
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#define COMSIG_MOB_PRE_PLAYER_CHANGE "mob_pre_player_change" //sent to the target mob from base of /mob/transfer_ckey() and /mind/transfer_to(): (our_character, their_character)
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// #define COMPONENT_STOP_MIND_TRANSFER 1
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#define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight" //from base of /mob/update_sight(): ()
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#define COMSIG_MOB_ON_NEW_MIND "mob_on_new_mind" //called when a new mind is assigned to a mob: ()
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#define COMSIG_MOB_SAY "mob_say" // from /mob/living/say(): (proc args list)
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#define COMPONENT_UPPERCASE_SPEECH 1
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// used to access COMSIG_MOB_SAY argslist
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@@ -427,6 +427,7 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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//Dummy mob reserve slots
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#define DUMMY_HUMAN_SLOT_PREFERENCES "dummy_preference_preview"
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#define DUMMY_HUMAN_SLOT_HOLOFORM "dummy_holoform_generation"
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#define DUMMY_HUMAN_SLOT_ADMIN "admintools"
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#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
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@@ -529,4 +530,10 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
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#define CUSTOM_HOLOFORM_DELAY 10 SECONDS //prevents spamming to make lag. it's pretty expensive to do this.
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#define HOLOFORM_FILTER_AI "FILTER_AI"
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#define HOLOFORM_FILTER_PAI "FILTER_PAI"
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#define HOLOFORM_FILTER_STATIC "FILTER_STATIC"
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#define CANT_REENTER_ROUND -1
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@@ -172,7 +172,7 @@
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#define TRAIT_AUTO_CATCH_ITEM "auto_catch_item"
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#define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman.
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#define TRAIT_FREESPRINT "free_sprinting"
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#define TRAIT_NO_ALCOHOL "alcohol_intolerance"
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// common trait sources
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#define TRAIT_GENERIC "generic"
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@@ -0,0 +1,62 @@
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// Generates a holoform appearance
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// Equipment list is slot = path.
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/proc/generate_custom_holoform_from_prefs(datum/preferences/prefs, list/equipment_by_slot, list/inhand_equipment, copy_job = FALSE, apply_loadout = FALSE)
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ASSERT(prefs)
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var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM)
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prefs.copy_to(mannequin)
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if(apply_loadout && prefs.parent)
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SSjob.equip_loadout(prefs.parent.mob, mannequin, bypass_prereqs = TRUE)
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if(copy_job)
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var/datum/job/highest = prefs.get_highest_job()
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if(highest && !istype(highest, /datum/job/ai) && !istype(highest, /datum/job/cyborg))
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highest.equip(mannequin, TRUE, preference_source = prefs.parent)
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if(length(equipment_by_slot))
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for(var/slot in equipment_by_slot)
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var/obj/item/I = new equipment_by_slot[slot]
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mannequin.equip_to_slot_if_possible(I, slot, TRUE, TRUE, TRUE, TRUE)
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if(length(inhand_equipment))
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for(var/path in inhand_equipment)
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var/obj/item/I = new path
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mannequin.equip_to_slot_if_possible(I, SLOT_HANDS, TRUE, TRUE, TRUE, TRUE)
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var/icon/combined = new
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for(var/d in GLOB.cardinals)
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mannequin.setDir(d)
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COMPILE_OVERLAYS(mannequin)
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CHECK_TICK
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var/icon/capture = getFlatIcon(mannequin)
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CHECK_TICK
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combined.Insert(capture, dir = d)
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CHECK_TICK
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unset_busy_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM)
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return combined
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/proc/process_holoform_icon_filter(icon/I, filter_type, clone = TRUE)
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if(clone)
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I = icon(I) //Clone
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switch(filter_type)
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if(HOLOFORM_FILTER_AI)
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I = getHologramIcon(I)
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if(HOLOFORM_FILTER_STATIC)
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I = getStaticIcon(I)
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if(HOLOFORM_FILTER_PAI)
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I = getPAIHologramIcon(I)
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return I
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//Errors go to user.
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/proc/generate_custom_holoform_from_prefs_safe(datum/preferences/prefs, mob/user)
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if(user)
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if(user.client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY)
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to_chat(user, "<span class='boldwarning'>You are attempting to set your custom holoform too fast!</span>")
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return
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return generate_custom_holoform_from_prefs(prefs, null, null, TRUE, TRUE)
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//Prompts this client for custom holoform parameters.
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/proc/user_interface_custom_holoform(client/C)
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var/datum/preferences/target_prefs = C.prefs
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ASSERT(target_prefs)
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//In the future, maybe add custom path allowances a la admin create outfit but for now..
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return generate_custom_holoform_from_prefs_safe(target_prefs, C.mob)
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@@ -444,12 +444,8 @@
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candidates -= M
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/proc/pollGhostCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE)
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var/list/candidates = list()
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for(var/mob/dead/observer/G in GLOB.player_list)
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if(G.can_reenter_round(TRUE))
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candidates += G
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var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
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var/list/candidates = eligibility.get_all_ghost_role_eligible()
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return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates)
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/proc/pollCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE, list/group = null)
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@@ -939,7 +939,7 @@ world
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I.pixel_y++
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add_overlay(I)//And finally add the overlay.
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/proc/getHologramIcon(icon/A, safety=1)//If safety is on, a new icon is not created.
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/proc/getHologramIcon(icon/A, safety = TRUE)//If safety is on, a new icon is not created.
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var/icon/flat_icon = safety ? A : new(A)//Has to be a new icon to not constantly change the same icon.
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flat_icon.ColorTone(rgb(125,180,225))//Let's make it bluish.
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flat_icon.ChangeOpacity(0.5)//Make it half transparent.
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@@ -947,6 +947,14 @@ world
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flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
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return flat_icon
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/proc/getPAIHologramIcon(icon/A, safety = TRUE)
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var/icon/flat_icon = safety? A : new(A)
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flat_icon.SetIntensity(0.75, 1, 0.75)
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flat_icon.ChangeOpacity(0.7)
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var/icon/alpha_mask = new('icons/effects/effects.dmi', "scanlineslow")//Scanline effect.
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flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
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return flat_icon
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//What the mob looks like as animated static
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//By vg's ComicIronic
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/proc/getStaticIcon(icon/A, safety = TRUE)
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@@ -23,6 +23,8 @@ GLOBAL_VAR_INIT(bsa_unlock, FALSE) //BSA unlocked by head ID swipes
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GLOBAL_LIST_EMPTY(player_details) // ckey -> /datum/player_details
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GLOBAL_LIST_EMPTY(clientless_round_timeouts) // ckey -> time that ckey can rejoin round
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// All religion stuff
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GLOBAL_VAR(religion)
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GLOBAL_VAR(deity)
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@@ -386,6 +386,8 @@
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config_entry_value = 72000
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min_val = 0
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/datum/config_entry/flag/pai_custom_holoforms
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/datum/config_entry/number/marauder_delay_non_reebe
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config_entry_value = 1800
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min_val = 0
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@@ -658,7 +658,7 @@ SUBSYSTEM_DEF(job)
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message_admins(msg)
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CRASH(msg)
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/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff)
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/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff, bypass_prereqs = FALSE)
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var/mob/the_mob = N
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if(!the_mob)
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the_mob = M // cause this doesn't get assigned if player is a latejoiner
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@@ -671,7 +671,7 @@ SUBSYSTEM_DEF(job)
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if(!G)
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continue
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var/permitted = TRUE
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if(G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
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if(!bypass_prereqs && G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
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permitted = FALSE
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if(G.donoritem && !G.donator_ckey_check(the_mob.client.ckey))
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permitted = FALSE
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@@ -17,7 +17,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
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/datum/controller/subsystem/processing/quirks/Initialize(timeofday)
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if(!quirks.len)
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SetupQuirks()
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quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"))
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quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"),list("Alcohol Tolerance","Alcohol Intolerance"),list("Alcohol Intolerance","Drunken Resilience"))
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return ..()
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/datum/controller/subsystem/processing/quirks/proc/SetupQuirks()
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@@ -46,8 +46,8 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
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badquirk = TRUE
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if(badquirk)
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cli.prefs.save_character()
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if(!silent && LAZYLEN(cut))
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to_chat(to_chat_target || user, "<span class='boldwarning'>All of your non-neutral character quirks have been cut due to these quirks conflicting with your job assignment: [english_list(cut)].</span>")
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if (!silent && LAZYLEN(cut))
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to_chat(to_chat_target || user, "<span class='boldwarning'>Some quirks have been cut from your character because of these quirks conflicting with your job assignment: [english_list(cut)].</span>")
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/datum/controller/subsystem/processing/quirks/proc/quirk_path_by_name(name)
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return quirks[name]
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@@ -66,6 +66,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
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/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, datum/job/job)
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var/list/cut = list()
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var/list/banned_names = list()
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var/pointscut = 0
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for(var/i in job.blacklisted_quirks)
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var/name = quirk_name_by_path(i)
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if(name)
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@@ -75,7 +76,17 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
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for(var/i in blacklisted)
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our_quirks -= i
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cut += i
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pointscut += quirk_points_by_name(i)
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if (pointscut != 0)
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for (var/i in shuffle(our_quirks))
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if (quirk_points_by_name(i) < pointscut || (pointscut < 0) ? quirk_points_by_name(i) <= 0 : quirk_points_by_name(i) >= 0)
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continue
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else
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our_quirks -= i
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cut += i
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pointscut += quirk_points_by_name(i)
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if (pointscut >= 0) //with how it works, it needs to be above zero, not below, as points for positive is positive, and negative is negative, we only want it to break if it's above zero, ie. we cut more positive than negative
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break
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/* //Code to automatically reduce positive quirks until balance is even.
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var/points_used = total_points(our_quirks)
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if(points_used > 0)
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@@ -91,10 +102,11 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
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*/
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//Nah, let's null all non-neutrals out.
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if(cut.len)
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for(var/i in our_quirks)
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if(quirk_points_by_name(i) != 0)
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//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
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our_quirks -= i
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if (pointscut != 0)// only if the pointscutting didn't work.
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if(cut.len)
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for(var/i in our_quirks)
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if(quirk_points_by_name(i) != 0)
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//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
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our_quirks -= i
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return cut
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@@ -37,7 +37,7 @@ SUBSYSTEM_DEF(shuttle)
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var/points = 5000 //number of trade-points we have
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var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
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var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
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var/passive_supply_points_per_minute = 750
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var/passive_supply_points_per_minute = 500
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var/list/supply_packs = list()
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var/list/shoppinglist = list()
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|
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@@ -141,6 +141,17 @@
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current_button.add_overlay(mutable_appearance(icon_icon, button_icon_state))
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current_button.button_icon_state = button_icon_state
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|
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/datum/action/ghost
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icon_icon = 'icons/mob/mob.dmi'
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button_icon_state = "ghost"
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name = "Ghostize"
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desc = "Turn into a ghost and freely come back to your body."
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/datum/action/ghost/Trigger()
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if(!..())
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||||
return 0
|
||||
var/mob/M = target
|
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M.ghostize(1)
|
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|
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//Presets for item actions
|
||||
/datum/action/item_action
|
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|
||||
@@ -66,7 +66,7 @@
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/datum/component/storage/concrete/_insert_physical_item(obj/item/I, override = FALSE)
|
||||
. = TRUE
|
||||
var/atom/real_location = real_location()
|
||||
if(I.loc != real_location)
|
||||
if(I.loc != real_location && real_location)
|
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I.forceMove(real_location)
|
||||
refresh_mob_views()
|
||||
|
||||
|
||||
@@ -87,3 +87,12 @@
|
||||
/datum/component/storage/concrete/pockets/pocketprotector/real_location()
|
||||
// if the component is reparented to a jumpsuit, the items still go in the protector
|
||||
return original_parent
|
||||
|
||||
/datum/component/storage/concrete/pockets/small/rushelmet
|
||||
max_items = 1
|
||||
quickdraw = TRUE
|
||||
|
||||
/datum/component/storage/concrete/pockets/small/rushelmet/Initialize()
|
||||
. = ..()
|
||||
can_hold = typecacheof(list(/obj/item/reagent_containers/glass/bottle,
|
||||
/obj/item/ammo_box/a762))
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
if(type == /datum/element)
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
if(element_flags & ELEMENT_DETACH)
|
||||
RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach)
|
||||
RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach, override = TRUE)
|
||||
|
||||
/datum/element/proc/Detach(datum/source, force)
|
||||
UnregisterSignal(source, COMSIG_PARENT_QDELETING)
|
||||
@@ -36,4 +36,4 @@
|
||||
*/
|
||||
/datum/proc/RemoveElement(eletype, ...)
|
||||
var/datum/element/ele = SSdcs.GetElement(arglist(args))
|
||||
ele.Detach(src)
|
||||
ele.Detach(src)
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
/datum/element/ghost_role_eligibility
|
||||
element_flags = ELEMENT_DETACH
|
||||
var/list/timeouts = list()
|
||||
var/list/mob/eligible_mobs = list()
|
||||
|
||||
/datum/element/ghost_role_eligibility/Attach(datum/target,penalize = FALSE)
|
||||
. = ..()
|
||||
if(!ismob(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
var/mob/M = target
|
||||
if(!(M in eligible_mobs))
|
||||
eligible_mobs += M
|
||||
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty)
|
||||
penalty += world.realtime
|
||||
if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
penalty = CANT_REENTER_ROUND
|
||||
if(!(M.ckey in timeouts))
|
||||
timeouts += M.ckey
|
||||
timeouts[M.ckey] = 0
|
||||
timeouts[M.ckey] = max(timeouts[M.ckey],penalty)
|
||||
|
||||
/datum/element/ghost_role_eligibility/Detach(mob/M)
|
||||
. = ..()
|
||||
if(M in eligible_mobs)
|
||||
eligible_mobs -= M
|
||||
|
||||
/datum/element/ghost_role_eligibility/proc/get_all_ghost_role_eligible(silent = FALSE)
|
||||
var/list/candidates = list()
|
||||
for(var/m in eligible_mobs)
|
||||
var/mob/M = m
|
||||
if(M.can_reenter_round(TRUE))
|
||||
candidates += M
|
||||
return candidates
|
||||
|
||||
/mob/proc/can_reenter_round(silent = FALSE)
|
||||
var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
|
||||
return eli.can_reenter_round(src,silent)
|
||||
|
||||
/datum/element/ghost_role_eligibility/proc/can_reenter_round(var/mob/M,silent = FALSE)
|
||||
if(!(M in eligible_mobs))
|
||||
return FALSE
|
||||
if(!(M.ckey in timeouts))
|
||||
return TRUE
|
||||
var/timeout = timeouts[M.ckey]
|
||||
if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
|
||||
return TRUE
|
||||
if(!silent && M.client)
|
||||
to_chat(M, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
|
||||
return FALSE
|
||||
@@ -0,0 +1,60 @@
|
||||
|
||||
/datum/element/wuv //D'awwwww
|
||||
element_flags = ELEMENT_BESPOKE
|
||||
id_arg_index = 2
|
||||
//the for the me emote proc call when petted.
|
||||
var/pet_emote
|
||||
//whether the emote is visible or audible
|
||||
var/pet_type
|
||||
//same as above, except when harmed. "You are going into orbit, you stupid mutt!"
|
||||
var/punt_emote
|
||||
//same as pet_type
|
||||
var/punt_type
|
||||
//mood typepath for the moodlet signal when petted.
|
||||
var/pet_moodlet
|
||||
//same as above but for harm
|
||||
var/punt_moodlet
|
||||
|
||||
/datum/element/wuv/Attach(datum/target, pet, pet_t, pet_mood, punt, punt_t, punt_mood)
|
||||
. = ..()
|
||||
|
||||
if(!isliving(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
|
||||
pet_emote = pet
|
||||
pet_type = pet_t
|
||||
punt_emote = punt
|
||||
punt_type = punt_t
|
||||
pet_moodlet = pet_mood
|
||||
punt_moodlet = punt_mood
|
||||
|
||||
RegisterSignal(target, COMSIG_MOB_ATTACK_HAND, .proc/on_attack_hand)
|
||||
|
||||
/datum/element/wuv/proc/on_attack_hand(datum/source, mob/user)
|
||||
var/mob/living/L = source
|
||||
|
||||
if(L.stat == DEAD)
|
||||
return
|
||||
//we want to delay the effect to be displayed after the mob is petted, not before.
|
||||
switch(user.a_intent)
|
||||
if(INTENT_HARM, INTENT_DISARM)
|
||||
addtimer(CALLBACK(src, .proc/kick_the_dog, source, user), 1)
|
||||
if(INTENT_HELP)
|
||||
addtimer(CALLBACK(src, .proc/pet_the_dog, source, user), 1)
|
||||
|
||||
/datum/element/wuv/proc/pet_the_dog(mob/target, mob/user)
|
||||
if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
|
||||
return
|
||||
new /obj/effect/temp_visual/heart(target.loc)
|
||||
if(pet_emote)
|
||||
target.emote("me", pet_type, pet_emote)
|
||||
if(pet_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1)) //prevents unlimited happiness petting park exploit.
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, pet_moodlet, target)
|
||||
|
||||
/datum/element/wuv/proc/kick_the_dog(mob/target, mob/user)
|
||||
if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
|
||||
return
|
||||
if(punt_emote)
|
||||
target.emote("me", punt_type, punt_emote)
|
||||
if(punt_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1))
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, punt_moodlet, target)
|
||||
@@ -136,9 +136,10 @@
|
||||
/datum/emote/sound
|
||||
var/sound //Sound to play when emote is called
|
||||
var/vary = FALSE //used for the honk borg emote
|
||||
var/volume = 50
|
||||
mob_type_allowed_typecache = list(/mob/living/brain, /mob/living/silicon)
|
||||
|
||||
/datum/emote/sound/run_emote(mob/user, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
playsound(user.loc, sound, 50, vary)
|
||||
playsound(user.loc, sound, volume, vary)
|
||||
|
||||
+3
-1
@@ -140,6 +140,7 @@
|
||||
L.client.prefs.chat_toggles ^= CHAT_OOC
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
|
||||
SEND_SIGNAL(new_character, COMSIG_MOB_ON_NEW_MIND)
|
||||
|
||||
/datum/mind/proc/store_memory(new_text)
|
||||
if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN)
|
||||
@@ -524,7 +525,7 @@
|
||||
if(!objective)
|
||||
to_chat(usr,"Invalid objective.")
|
||||
return
|
||||
//qdel(objective) Needs cleaning objective destroys
|
||||
qdel(objective) //TODO: Needs cleaning objective destroys (whatever that means)
|
||||
message_admins("[key_name_admin(usr)] removed an objective for [current]: [objective.explanation_text]")
|
||||
log_admin("[key_name(usr)] removed an objective for [current]: [objective.explanation_text]")
|
||||
|
||||
@@ -747,6 +748,7 @@
|
||||
else
|
||||
mind = new /datum/mind(key)
|
||||
SSticker.minds += mind
|
||||
SEND_SIGNAL(src, COMSIG_MOB_ON_NEW_MIND)
|
||||
if(!mind.name)
|
||||
mind.name = real_name
|
||||
mind.current = src
|
||||
|
||||
@@ -23,10 +23,13 @@
|
||||
mood_change = 3
|
||||
timeout = 3000
|
||||
|
||||
/datum/mood_event/pet_corgi
|
||||
description = "<span class='nicegreen'>Corgis are adorable! I can't stop petting them!</span>\n"
|
||||
mood_change = 3
|
||||
timeout = 3000
|
||||
/datum/mood_event/pet_animal
|
||||
description = "<span class='nicegreen'>Animals are adorable! I can't stop petting them!</span>\n"
|
||||
mood_change = 2
|
||||
timeout = 5 MINUTES
|
||||
|
||||
/datum/mood_event/pet_animal/add_effects(mob/animal)
|
||||
description = "<span class='nicegreen'>\The [animal.name] is adorable! I can't stop petting [animal.p_them()]!</span>\n"
|
||||
|
||||
/datum/mood_event/honk
|
||||
description = "<span class='nicegreen'>Maybe clowns aren't so bad after all. Honk!</span>\n"
|
||||
|
||||
@@ -10,6 +10,21 @@
|
||||
suffix = "Box/Engine/engine_sm.dmm"
|
||||
name = "Engine SM"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/onebythree
|
||||
id = "engine_sm_1x3"
|
||||
suffix = "Box/Engine/engine_sm_1x3.dmm"
|
||||
name = "Engine SM 1x3"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/fivebyfive
|
||||
id = "engine_sm_5x5"
|
||||
suffix = "Box/Engine/engine_sm_5x5.dmm"
|
||||
name = "Engine SM 5x5"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/threesm
|
||||
id = "engine_sm_3x"
|
||||
suffix = "Box/Engine/engine_sm_3x.dmm"
|
||||
name = "Engine SM 3x"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/singulo
|
||||
id = "engine_singulo"
|
||||
suffix = "Box/Engine/engine_singulo.dmm"
|
||||
|
||||
@@ -121,3 +121,21 @@
|
||||
mob_trait = TRAIT_EXHIBITIONIST
|
||||
gain_text = "<span class='notice'>You feel like exposing yourself to the world.</span>"
|
||||
lose_text = "<span class='notice'>Indecent exposure doesn't sound as charming to you anymore.</span>"
|
||||
|
||||
/datum/quirk/alcohol_intolerance
|
||||
name = "Alcohol Intolerance"
|
||||
desc = "You take toxin damage from alcohol rather than getting drunk."
|
||||
value = 0
|
||||
mob_trait = TRAIT_NO_ALCOHOL
|
||||
medical_record_text = "Patient's body does not react properly to ethyl alcohol."
|
||||
|
||||
/datum/quirk/alcohol_intolerance/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
var/datum/species/species = H.dna.species
|
||||
species.disliked_food |= ALCOHOL
|
||||
|
||||
/datum/quirk/alcohol_intolerance/remove()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
if(H)
|
||||
var/datum/species/species = H.dna.species
|
||||
species.disliked_food &= ~ALCOHOL
|
||||
|
||||
@@ -17,10 +17,10 @@
|
||||
var/list/living_antags = list()
|
||||
var/list/dead_players = list()
|
||||
var/list/list_observers = list()
|
||||
var/list/ghost_eligible = list()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts
|
||||
weight = 0
|
||||
required_type = /mob/dead/observer
|
||||
/// Whether the ruleset should call generate_ruleset_body or not.
|
||||
var/makeBody = TRUE
|
||||
|
||||
@@ -34,6 +34,8 @@
|
||||
living_players = trim_list(mode.current_players[CURRENT_LIVING_PLAYERS])
|
||||
living_antags = trim_list(mode.current_players[CURRENT_LIVING_ANTAGS])
|
||||
list_observers = trim_list(mode.current_players[CURRENT_OBSERVERS])
|
||||
var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
|
||||
ghost_eligible = trim_list(eligibility.get_all_ghost_role_eligible())
|
||||
|
||||
/datum/dynamic_ruleset/midround/proc/trim_list(list/L = list())
|
||||
var/list/trimmed_list = L.Copy()
|
||||
@@ -70,6 +72,25 @@
|
||||
continue
|
||||
return trimmed_list
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/trim_list(list/L = list())
|
||||
var/list/trimmed_list = L.Copy()
|
||||
for(var/mob/M in trimmed_list)
|
||||
if (!M.client) // Are they connected?
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if(!mode.check_age(M.client, minimum_required_age))
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if(antag_flag_override)
|
||||
if(!(antag_flag_override in M.client.prefs.be_special) || jobban_isbanned(M.ckey, antag_flag_override))
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
else
|
||||
if(!(antag_flag in M.client.prefs.be_special) || jobban_isbanned(M.ckey, antag_flag))
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
return trimmed_list
|
||||
|
||||
// You can then for example prompt dead players in execute() to join as strike teams or whatever
|
||||
// Or autotator someone
|
||||
|
||||
@@ -91,11 +112,15 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/ready(forced = FALSE)
|
||||
if (required_candidates > ghost_eligible.len)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/execute()
|
||||
var/list/possible_candidates = list()
|
||||
possible_candidates.Add(dead_players)
|
||||
possible_candidates.Add(list_observers)
|
||||
var/application_successful = send_applications(possible_candidates)
|
||||
var/application_successful = send_applications(ghost_eligible)
|
||||
return assigned.len > 0 && application_successful
|
||||
|
||||
/// This sends a poll to ghosts if they want to be a ghost spawn from a ruleset.
|
||||
@@ -303,9 +328,6 @@
|
||||
var/datum/mind/wizard
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
if(GLOB.wizardstart.len == 0)
|
||||
log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
|
||||
message_admins("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
|
||||
@@ -366,12 +388,6 @@
|
||||
required_candidates = operative_cap[indice_pop]
|
||||
return ..()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/finish_setup(mob/new_character, index)
|
||||
new_character.mind.special_role = "Nuclear Operative"
|
||||
new_character.mind.assigned_role = "Nuclear Operative"
|
||||
@@ -404,12 +420,6 @@
|
||||
repeatable = TRUE
|
||||
property_weights = list("story_potential" = -1, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2)
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/blob/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/blob/generate_ruleset_body(mob/applicant)
|
||||
var/body = applicant.become_overmind()
|
||||
return body
|
||||
@@ -437,12 +447,6 @@
|
||||
property_weights = list("story_potential" = -1, "trust" = 1, "chaos" = 2, "extended" = -2, "valid" = 2)
|
||||
var/list/vents = list()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/execute()
|
||||
// 50% chance of being incremented by one
|
||||
required_candidates += prob(50)
|
||||
@@ -539,12 +543,6 @@
|
||||
property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2)
|
||||
high_population_requirement = 5
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/generate_ruleset_body(mob/applicant)
|
||||
var/mob/camera/disease/virus = new /mob/camera/disease(SSmapping.get_station_center())
|
||||
applicant.transfer_ckey(virus, FALSE)
|
||||
@@ -583,9 +581,6 @@
|
||||
return ..()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/revenant/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
for(var/mob/living/L in GLOB.dead_mob_list) //look for any dead bodies
|
||||
var/turf/T = get_turf(L)
|
||||
if(T && is_station_level(T.z))
|
||||
@@ -632,9 +627,6 @@
|
||||
var/list/spawn_locs = list()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/slaughter_demon/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
|
||||
if(isturf(L.loc))
|
||||
spawn_locs += L.loc
|
||||
@@ -685,9 +677,6 @@
|
||||
repeatable = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/abductors/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
team = new /datum/team/abductor_team
|
||||
if(team.team_number > ABDUCTOR_MAX_TEAMS)
|
||||
return FALSE
|
||||
@@ -726,9 +715,6 @@
|
||||
var/spawn_loc
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/ninja/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
if(!spawn_loc)
|
||||
var/list/spawn_locs = list()
|
||||
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
circuit = /obj/item/circuitboard/machine/sleeper
|
||||
req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
|
||||
var/efficiency = 1
|
||||
var/min_health = -25
|
||||
var/min_health = 30
|
||||
var/list/available_chems
|
||||
var/controls_inside = FALSE
|
||||
var/list/possible_chems = list(
|
||||
|
||||
@@ -491,4 +491,4 @@
|
||||
|
||||
//Attacks/effects.
|
||||
/obj/machinery/cryopod/blob_act()
|
||||
return //Sorta gamey, but we don't really want these to be destroyed.
|
||||
return //Sorta gamey, but we don't really want these to be destroyed.
|
||||
|
||||
@@ -7,26 +7,51 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
icon_state = "tdoppler"
|
||||
density = TRUE
|
||||
var/integrated = FALSE
|
||||
var/list_limit = 100
|
||||
var/cooldown = 10
|
||||
var/next_announce = 0
|
||||
var/max_dist = 150
|
||||
verb_say = "states coldly"
|
||||
var/list/message_log = list()
|
||||
|
||||
/obj/machinery/doppler_array/Initialize()
|
||||
. = ..()
|
||||
GLOB.doppler_arrays += src
|
||||
|
||||
/obj/machinery/doppler_array/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,.proc/rot_message))
|
||||
|
||||
/obj/machinery/doppler_array/Destroy()
|
||||
GLOB.doppler_arrays -= src
|
||||
return ..()
|
||||
|
||||
/obj/machinery/doppler_array/examine(mob/user)
|
||||
/obj/machinery/doppler_array/ui_interact(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
|
||||
if(stat)
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/doppler_array/process()
|
||||
return PROCESS_KILL
|
||||
var/list/dat = list()
|
||||
for(var/i in 1 to LAZYLEN(message_log))
|
||||
dat += "Log recording #[i]: [message_log[i]]<br/><br>"
|
||||
dat += "<A href='?src=[REF(src)];delete_log=1'>Delete logs</A><br>"
|
||||
dat += "<hr>"
|
||||
dat += "<A href='?src=[REF(src)];refresh=1'>(Refresh)</A><br>"
|
||||
dat += "</body></html>"
|
||||
var/datum/browser/popup = new(user, "computer", name, 400, 500)
|
||||
popup.set_content(dat.Join(" "))
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/doppler_array/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(href_list["delete_log"])
|
||||
LAZYCLEARLIST(message_log)
|
||||
if(href_list["refresh"])
|
||||
updateUsrDialog()
|
||||
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/doppler_array/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/wrench))
|
||||
@@ -46,15 +71,18 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
to_chat(user, "<span class='notice'>You adjust [src]'s dish to face to the [dir2text(dir)].</span>")
|
||||
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
|
||||
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter,devastation_range,heavy_impact_range,light_impact_range,
|
||||
took,orig_dev_range,orig_heavy_range,orig_light_range)
|
||||
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range,
|
||||
took, orig_dev_range, orig_heavy_range, orig_light_range)
|
||||
if(stat & NOPOWER)
|
||||
return FALSE
|
||||
var/turf/zone = get_turf(src)
|
||||
|
||||
if(zone.z != epicenter.z)
|
||||
return FALSE
|
||||
|
||||
if(next_announce > world.time)
|
||||
return FALSE
|
||||
next_announce = world.time + cooldown
|
||||
|
||||
var/distance = get_dist(epicenter, zone)
|
||||
var/direct = get_dir(zone, epicenter)
|
||||
|
||||
@@ -80,8 +108,19 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
else
|
||||
for(var/message in messages)
|
||||
say(message)
|
||||
if(LAZYLEN(message_log) > list_limit)
|
||||
say("Storage buffer is full! Clearing buffers...")
|
||||
LAZYCLEARLIST(message_log)
|
||||
LAZYADD(message_log, messages.Join(" "))
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/doppler_array/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
|
||||
|
||||
/obj/machinery/doppler_array/process()
|
||||
return PROCESS_KILL
|
||||
|
||||
/obj/machinery/doppler_array/power_change()
|
||||
if(stat & BROKEN)
|
||||
icon_state = "[initial(icon_state)]-broken"
|
||||
|
||||
@@ -256,7 +256,6 @@
|
||||
return
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/machinery/firealarm/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
. = ..()
|
||||
if(.) //damage received
|
||||
|
||||
@@ -500,7 +500,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf)
|
||||
/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf, direction)
|
||||
if(LAZYLEN(masters) && masters[user])
|
||||
var/obj/effect/overlay/holo_pad_hologram/holo = masters[user]
|
||||
var/transfered = FALSE
|
||||
@@ -512,6 +512,8 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
transfered = TRUE
|
||||
//All is good.
|
||||
holo.forceMove(new_turf)
|
||||
if(direction)
|
||||
holo.setDir(direction)
|
||||
if(!transfered)
|
||||
update_holoray(user,new_turf)
|
||||
return TRUE
|
||||
|
||||
@@ -18,6 +18,28 @@
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/recharge_station/upgraded
|
||||
|
||||
/obj/machinery/recharge_station/upgraded/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/super(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/pico(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/hyper(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/recharge_station/fullupgrade
|
||||
|
||||
/obj/machinery/recharge_station/fullupgrade/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/recharge_station/RefreshParts()
|
||||
recharge_speed = 0
|
||||
repairs = 0
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
|
||||
//Wrapper procs that handle sanity and user feedback
|
||||
/atom/movable/proc/user_buckle_mob(mob/living/M, mob/user, check_loc = TRUE)
|
||||
if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored)
|
||||
if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored || !user.can_buckle_others(M, src))
|
||||
return FALSE
|
||||
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -260,9 +260,8 @@
|
||||
var/position = vending_names_paths.Find(build_path)
|
||||
position = (position == vending_names_paths.len) ? 1 : (position + 1)
|
||||
var/typepath = vending_names_paths[position]
|
||||
|
||||
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[typepath]]\".</span>")
|
||||
set_type(typepath)
|
||||
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[typepath]]\".</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -700,10 +700,10 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
|
||||
/obj/item/pda/proc/remove_id()
|
||||
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
/obj/item/pda/proc/remove_id(mob/user)
|
||||
if(issilicon(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
do_remove_id(usr)
|
||||
do_remove_id(user)
|
||||
|
||||
/obj/item/pda/proc/do_remove_id(mob/user)
|
||||
if(!id)
|
||||
@@ -827,23 +827,23 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
/obj/item/pda/proc/create_message(mob/living/U, obj/item/pda/P)
|
||||
send_message(U,list(P))
|
||||
|
||||
/obj/item/pda/AltClick()
|
||||
/obj/item/pda/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(id)
|
||||
remove_id()
|
||||
remove_id(user)
|
||||
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
|
||||
else
|
||||
remove_pen()
|
||||
remove_pen(user)
|
||||
playsound(src, 'sound/machines/button4.ogg', 50, 1)
|
||||
return TRUE
|
||||
|
||||
/obj/item/pda/CtrlClick()
|
||||
/obj/item/pda/CtrlClick(mob/user)
|
||||
..()
|
||||
|
||||
if(isturf(loc)) //stops the user from dragging the PDA by ctrl-clicking it.
|
||||
return
|
||||
|
||||
remove_pen()
|
||||
remove_pen(user)
|
||||
|
||||
/obj/item/pda/verb/verb_toggle_light()
|
||||
set category = "Object"
|
||||
@@ -857,7 +857,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
set src in usr
|
||||
|
||||
if(id)
|
||||
remove_id()
|
||||
remove_id(usr)
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>This PDA does not have an ID in it!</span>")
|
||||
|
||||
@@ -896,7 +896,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
/obj/item/pda/proc/id_check(mob/user, obj/item/card/id/I)
|
||||
if(!I)
|
||||
if(id && (src in user.contents))
|
||||
remove_id()
|
||||
remove_id(user)
|
||||
return TRUE
|
||||
else
|
||||
var/obj/item/card/id/C = user.get_active_held_item()
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
var/mob/living/silicon/pai/pai
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
max_integrity = 200
|
||||
|
||||
/obj/item/paicard/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] is staring sadly at [src]! [user.p_they()] can't keep living without real human intimacy!</span>")
|
||||
@@ -45,6 +46,8 @@
|
||||
dat += "<b>Radio Uplink</b><br>"
|
||||
dat += "Transmit: <A href='byond://?src=[REF(src)];wires=[WIRE_TX]'>[(pai.radio.wires.is_cut(WIRE_TX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
dat += "Receive: <A href='byond://?src=[REF(src)];wires=[WIRE_RX]'>[(pai.radio.wires.is_cut(WIRE_RX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
if(pai.radio_short)
|
||||
dat += "<font color='red'>Reset radio short: <a href='byond://?src=[REF(src)];reset_radio_short=1'>\[RESET\]</a><br>"
|
||||
else
|
||||
dat += "<b>Radio Uplink</b><br>"
|
||||
dat += "<font color=red><i>Radio firmware not loaded. Please install a pAI personality to load firmware.</i></font><br>"
|
||||
@@ -82,7 +85,6 @@
|
||||
pai.master = M.real_name
|
||||
pai.master_dna = M.dna.unique_enzymes
|
||||
to_chat(pai, "<span class='notice'>You have been bound to a new master.</span>")
|
||||
pai.emittersemicd = FALSE
|
||||
if(href_list["wipe"])
|
||||
var/confirm = input("Are you CERTAIN you wish to delete the current personality? This action cannot be undone.", "Personality Wipe") in list("Yes", "No")
|
||||
if(confirm == "Yes")
|
||||
@@ -96,6 +98,8 @@
|
||||
var/wire = text2num(href_list["wires"])
|
||||
if(pai.radio)
|
||||
pai.radio.wires.cut(wire)
|
||||
if(href_list["reset_radio_short"])
|
||||
pai.unshort_radio()
|
||||
if(href_list["setlaws"])
|
||||
var/newlaws = copytext(sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.laws.supplied[1]) as message),1,MAX_MESSAGE_LEN)
|
||||
if(newlaws && pai)
|
||||
|
||||
@@ -20,10 +20,10 @@
|
||||
/obj/item/grenade/flashbang/proc/flashbang_mobs(turf/source, range)
|
||||
var/list/banged = get_hearers_in_view(range, source)
|
||||
var/list/flashed = viewers(range, source)
|
||||
for(var/i in banged)
|
||||
bang(i, source)
|
||||
for(var/i in flashed)
|
||||
flash(i, source)
|
||||
for(var/mob/living/l in banged)
|
||||
bang(l, source)
|
||||
for(var/mob/living/l in flashed)
|
||||
flash(l, source)
|
||||
|
||||
/obj/item/grenade/flashbang/proc/bang(mob/living/M, turf/source)
|
||||
if(M.stat == DEAD) //They're dead!
|
||||
|
||||
@@ -479,10 +479,10 @@
|
||||
|
||||
possessed = TRUE
|
||||
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
|
||||
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
var/mob/living/simple_animal/shade/S = new(src)
|
||||
S.real_name = name
|
||||
S.name = name
|
||||
|
||||
@@ -50,7 +50,6 @@
|
||||
if(tank)
|
||||
updateTank(tank, 1, user)
|
||||
|
||||
|
||||
/obj/item/melee/powerfist/proc/updateTank(obj/item/tank/internals/thetank, removing = 0, mob/living/carbon/human/user)
|
||||
if(removing)
|
||||
if(!tank)
|
||||
@@ -71,26 +70,42 @@
|
||||
|
||||
|
||||
/obj/item/melee/powerfist/attack(mob/living/target, mob/living/user)
|
||||
if(!tank)
|
||||
to_chat(user, "<span class='warning'>\The [src] can't operate without a source of gas!</span>")
|
||||
return
|
||||
if(tank && !tank.air_contents.remove(gasperfist * fisto_setting))
|
||||
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
|
||||
playsound(loc, 'sound/effects/refill.ogg', 50, 1)
|
||||
return
|
||||
target.apply_damage(force * fisto_setting, BRUTE)
|
||||
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
|
||||
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
|
||||
new /obj/effect/temp_visual/kinetic_blast(target.loc)
|
||||
playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1)
|
||||
playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1)
|
||||
if(!tank)
|
||||
to_chat(user, "<span class='warning'>\The [src] can't operate without a source of gas!</span>")
|
||||
return
|
||||
var/datum/gas_mixture/gasused = tank.air_contents.remove(gasperfist * fisto_setting)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
return
|
||||
T.assume_air(gasused)
|
||||
T.air_update_turf()
|
||||
if(!gasused)
|
||||
to_chat(user, "<span class='warning'>\The [src]'s tank is empty!</span>")
|
||||
target.apply_damage((force / 5), BRUTE)
|
||||
playsound(loc, 'sound/weapons/punch1.ogg', 50, 1)
|
||||
target.visible_message("<span class='danger'>[user]'s powerfist lets out a dull thunk as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
|
||||
"<span class='userdanger'>[user]'s punches you!</span>")
|
||||
return
|
||||
if(gasused.total_moles() < gasperfist * fisto_setting)
|
||||
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
|
||||
playsound(loc, 'sound/weapons/punch4.ogg', 50, 1)
|
||||
target.apply_damage((force / 2), BRUTE)
|
||||
target.visible_message("<span class='danger'>[user]'s powerfist lets out a weak hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
|
||||
"<span class='userdanger'>[user]'s punch strikes with force!</span>")
|
||||
return
|
||||
target.apply_damage(force * fisto_setting, BRUTE)
|
||||
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
|
||||
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
|
||||
new /obj/effect/temp_visual/kinetic_blast(target.loc)
|
||||
playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1)
|
||||
playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1)
|
||||
|
||||
var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src)))
|
||||
var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src)))
|
||||
|
||||
target.throw_at(throw_target, 5 * fisto_setting, 0.2)
|
||||
target.throw_at(throw_target, 5 * fisto_setting, 0.5 + (fisto_setting / 2))
|
||||
|
||||
log_combat(user, target, "power fisted", src)
|
||||
log_combat(user, target, "power fisted", src)
|
||||
|
||||
user.changeNext_move(CLICK_CD_MELEE * click_delay)
|
||||
user.changeNext_move(CLICK_CD_MELEE * click_delay)
|
||||
|
||||
return
|
||||
return
|
||||
|
||||
@@ -814,3 +814,93 @@
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='danger'>Your gripper cannot hold \the [target].</span>")
|
||||
|
||||
/obj/item/weapon/gripper/mining
|
||||
name = "shelter capsule deployer"
|
||||
desc = "A simple grasping tool for carrying and deploying shelter capsules."
|
||||
icon_state = "gripper_mining"
|
||||
can_hold = list(
|
||||
/obj/item/survivalcapsule
|
||||
)
|
||||
|
||||
/obj/item/weapon/gripper/mining/attack_self()
|
||||
if(wrapped)
|
||||
wrapped.forceMove(get_turf(wrapped))
|
||||
wrapped.attack_self()
|
||||
wrapped = null
|
||||
return
|
||||
|
||||
/obj/item/gun/energy/plasmacutter/cyborg
|
||||
name = "cyborg plasma cutter"
|
||||
desc = "A basic variation of the plasma cutter, compressed into a cyborg chassis. Less effective than normal plasma cutters."
|
||||
force = 15
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/plasma/weak)
|
||||
can_charge = FALSE
|
||||
selfcharge = EGUN_SELFCHARGE_BORG
|
||||
cell_type = /obj/item/stock_parts/cell/secborg
|
||||
charge_delay = 5
|
||||
|
||||
/obj/item/cyborg_clamp
|
||||
name = "cyborg loading clamp"
|
||||
desc = "Equipment for supply cyborgs. Lifts objects and loads them into cargo. Will not carry living beings."
|
||||
icon = 'icons/mecha/mecha_equipment.dmi'
|
||||
icon_state = "mecha_clamp"
|
||||
tool_behaviour = TOOL_RETRACTOR
|
||||
item_flags = NOBLUDGEON
|
||||
flags_1 = NONE
|
||||
var/cargo_capacity = 8
|
||||
var/cargo = list()
|
||||
|
||||
/obj/item/cyborg_clamp/attack(mob/M, mob/user, def_zone)
|
||||
return
|
||||
|
||||
/obj/item/cyborg_clamp/afterattack(atom/movable/target, mob/user, proximity)
|
||||
. = ..()
|
||||
if(!proximity)
|
||||
return FALSE
|
||||
if(isobj(target))
|
||||
var/obj/O = target
|
||||
if(!O.anchored)
|
||||
if(contents.len < cargo_capacity)
|
||||
user.visible_message("[user] lifts [target] and starts to load it into its cargo compartment.")
|
||||
O.anchored = TRUE
|
||||
if(do_mob(user, O, 20))
|
||||
for(var/mob/chump in target.GetAllContents())
|
||||
to_chat(user, "<span class='warning'>Error: Living entity detected in [target]. Cannot load.</span>")
|
||||
O.anchored = initial(O.anchored)
|
||||
return
|
||||
for(var/obj/item/disk/nuclear/diskie in target.GetAllContents())
|
||||
to_chat(user, "<span class='warning'>Error: Nuclear class authorization device detected in [target]. Cannot load.</span>")
|
||||
O.anchored = initial(O.anchored)
|
||||
return
|
||||
if(contents.len < cargo_capacity) //check both before and after
|
||||
cargo += O
|
||||
O.forceMove(src)
|
||||
O.anchored = FALSE
|
||||
to_chat(user, "<span class='notice'>[target] successfully loaded.</span>")
|
||||
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of [cargo_capacity] objects!</span>")
|
||||
O.anchored = initial(O.anchored)
|
||||
return
|
||||
else
|
||||
O.anchored = initial(O.anchored)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of eight objects!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[target] is firmly secured!</span>")
|
||||
|
||||
/obj/item/cyborg_clamp/attack_self(mob/user)
|
||||
var/obj/chosen_cargo = input(user, "Drop what?") as null|anything in cargo
|
||||
if(!chosen_cargo)
|
||||
return
|
||||
chosen_cargo.forceMove(get_turf(chosen_cargo))
|
||||
cargo -= chosen_cargo
|
||||
user.visible_message("[user] unloads [chosen_cargo] from its cargo.")
|
||||
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
|
||||
|
||||
/obj/item/card/id/miningborg
|
||||
name = "mining point card"
|
||||
desc = "A robotic ID strip used for claiming and transferring mining points. Must be held in an active slot to transfer points."
|
||||
access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
|
||||
icon_state = "data_1"
|
||||
@@ -173,32 +173,64 @@
|
||||
R.module.basic_modules += S
|
||||
R.module.add_module(S, FALSE, TRUE)
|
||||
|
||||
/obj/item/borg/upgrade/soh
|
||||
name = "mining cyborg satchel of holding"
|
||||
desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
|
||||
/obj/item/borg/upgrade/premiumka
|
||||
name = "mining cyborg premium KA"
|
||||
desc = "A premium kinetic accelerator replacement for the mining module's standard kinetic accelerator."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
module_type = list(/obj/item/robot_module/miner)
|
||||
|
||||
/obj/item/borg/upgrade/soh/action(mob/living/silicon/robot/R)
|
||||
/obj/item/borg/upgrade/premiumka/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
for(var/obj/item/storage/bag/ore/cyborg/S in R.module)
|
||||
R.module.remove_module(S, TRUE)
|
||||
for(var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA in R.module)
|
||||
for(var/obj/item/borg/upgrade/modkit/M in KA.modkits)
|
||||
M.uninstall(src)
|
||||
R.module.remove_module(KA, TRUE)
|
||||
|
||||
var/obj/item/storage/bag/ore/holding/H = new /obj/item/storage/bag/ore/holding(R.module)
|
||||
R.module.basic_modules += H
|
||||
R.module.add_module(H, FALSE, TRUE)
|
||||
var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA = new /obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg(R.module)
|
||||
R.module.basic_modules += PKA
|
||||
R.module.add_module(PKA, FALSE, TRUE)
|
||||
|
||||
/obj/item/borg/upgrade/soh/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
/obj/item/borg/upgrade/premiumka/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if (.)
|
||||
for(var/obj/item/storage/bag/ore/holding/H in R.module)
|
||||
R.module.remove_module(H, TRUE)
|
||||
for(var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA in R.module)
|
||||
for(var/obj/item/borg/upgrade/modkit/M in PKA.modkits)
|
||||
M.uninstall(src)
|
||||
R.module.remove_module(PKA, TRUE)
|
||||
|
||||
var/obj/item/storage/bag/ore/cyborg/S = new (R.module)
|
||||
R.module.basic_modules += S
|
||||
R.module.add_module(S, FALSE, TRUE)
|
||||
var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA = new (R.module)
|
||||
R.module.basic_modules += KA
|
||||
R.module.add_module(KA, FALSE, TRUE)
|
||||
|
||||
|
||||
/obj/item/borg/upgrade/advcutter
|
||||
name = "mining cyborg advanced plasma cutter"
|
||||
desc = "An upgrade for the mining cyborgs plasma cutter, bringing it to advanced operation."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
module_type = list(/obj/item/robot_module/miner)
|
||||
|
||||
/obj/item/borg/upgrade/advcutter/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
|
||||
C.name = "advanced cyborg plasma cutter"
|
||||
C.desc = "An improved version of the cyborg plasma cutter. Baring functionality identical to the standard hand held version."
|
||||
C.icon_state = "adv_plasmacutter"
|
||||
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
|
||||
L.projectile_type = /obj/item/projectile/plasma/adv
|
||||
|
||||
/obj/item/borg/upgrade/advcutter/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if (.)
|
||||
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
|
||||
C.name = initial(name)
|
||||
C.desc = initial(desc)
|
||||
C.icon_state = initial(icon_state)
|
||||
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
|
||||
L.projectile_type = initial(L.projectile_type)
|
||||
|
||||
/obj/item/borg/upgrade/tboh
|
||||
name = "janitor cyborg trash bag of holding"
|
||||
|
||||
@@ -398,39 +398,64 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
* Cardboard
|
||||
*/
|
||||
GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
new/datum/stack_recipe("box", /obj/item/storage/box), \
|
||||
new/datum/stack_recipe("sec box", /obj/item/storage/box/seclooking), \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
|
||||
new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
new/datum/stack_recipe("power cell", /obj/item/storage/box/cells), \
|
||||
new/datum/stack_recipe("02", /obj/item/storage/box/otwo), \
|
||||
null, \
|
||||
new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \
|
||||
new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \
|
||||
new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \
|
||||
new/datum/stack_recipe("12g ammo box", /obj/item/storage/box/lethalslugs), \
|
||||
new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \
|
||||
new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \
|
||||
new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
|
||||
new/datum/stack_recipe("firing pins", /obj/item/storage/box/firingpins), \
|
||||
new/datum/stack_recipe("loose ammo", /obj/item/storage/box/ammoshells), \
|
||||
null, \
|
||||
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
|
||||
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
|
||||
new/datum/stack_recipe("folder", /obj/item/folder), \
|
||||
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
|
||||
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
|
||||
null, \
|
||||
new/datum/stack_recipe("colored brown", /obj/item/storage/box/brown), \
|
||||
new/datum/stack_recipe("colored green", /obj/item/storage/box/green), \
|
||||
new/datum/stack_recipe("colored red", /obj/item/storage/box/blue), \
|
||||
new/datum/stack_recipe("colored blue", /obj/item/storage/box/red), \
|
||||
new/datum/stack_recipe("colored yellow", /obj/item/storage/box/yellow), \
|
||||
new/datum/stack_recipe("colored pink", /obj/item/storage/box/pink), \
|
||||
new/datum/stack_recipe("colored purple", /obj/item/storage/box/purple), \
|
||||
))
|
||||
new/datum/stack_recipe("box", /obj/item/storage/box), \
|
||||
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
|
||||
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
|
||||
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
|
||||
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
new/datum/stack_recipe("folder", /obj/item/folder), \
|
||||
// holy fuck why are there so many boxes
|
||||
new/datum/stack_recipe_list("fancy boxes", list ( \
|
||||
new /datum/stack_recipe("donut box", /obj/item/storage/fancy/donut_box), \
|
||||
new /datum/stack_recipe("egg box", /obj/item/storage/fancy/egg_box), \
|
||||
new /datum/stack_recipe("donk-pockets box", /obj/item/storage/box/donkpockets), \
|
||||
new /datum/stack_recipe("monkey cube box", /obj/item/storage/box/monkeycubes), \
|
||||
new /datum/stack_recipe("box (internals)", /obj/item/storage/box/otwo), \
|
||||
null, \
|
||||
new /datum/stack_recipe("security-styled box", /obj/item/storage/box/seclooking), \
|
||||
new /datum/stack_recipe("buckshot shell box", /obj/item/storage/box/lethalshot), \
|
||||
new /datum/stack_recipe("rubber shot shell box", /obj/item/storage/box/rubbershot), \
|
||||
new /datum/stack_recipe("beanbag shell box", /obj/item/storage/box/beanbag), \
|
||||
new /datum/stack_recipe("slug shell box", /obj/item/storage/box/lethalslugs), \
|
||||
new /datum/stack_recipe("stunslug shell box", /obj/item/storage/box/stunslug), \
|
||||
new /datum/stack_recipe("tech shell box", /obj/item/storage/box/techsslug), \
|
||||
new /datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
|
||||
new /datum/stack_recipe("loose ammo box", /obj/item/storage/box/ammoshells), \
|
||||
new /datum/stack_recipe("firing pins box", /obj/item/storage/box/firingpins), \
|
||||
null, \
|
||||
new /datum/stack_recipe("flashbang box", /obj/item/storage/box/flashbangs), \
|
||||
new /datum/stack_recipe("flashes box", /obj/item/storage/box/flashes), \
|
||||
new /datum/stack_recipe("handcuffs box", /obj/item/storage/box/handcuffs), \
|
||||
new /datum/stack_recipe("ID card box", /obj/item/storage/box/ids), \
|
||||
new /datum/stack_recipe("PDA box", /obj/item/storage/box/PDAs), \
|
||||
null, \
|
||||
new /datum/stack_recipe("pill bottle box", /obj/item/storage/box/pillbottles), \
|
||||
new /datum/stack_recipe("beaker box", /obj/item/storage/box/beakers), \
|
||||
new /datum/stack_recipe("syringe box", /obj/item/storage/box/syringes), \
|
||||
new /datum/stack_recipe("latex gloves box", /obj/item/storage/box/gloves), \
|
||||
new /datum/stack_recipe("sterile masks box", /obj/item/storage/box/masks), \
|
||||
new /datum/stack_recipe("body bag box", /obj/item/storage/box/bodybags), \
|
||||
new /datum/stack_recipe("prescription glasses box", /obj/item/storage/box/rxglasses), \
|
||||
null, \
|
||||
new /datum/stack_recipe("disk box", /obj/item/storage/box/disks), \
|
||||
new /datum/stack_recipe("light tubes box", /obj/item/storage/box/lights/tubes), \
|
||||
new /datum/stack_recipe("light bulbs box", /obj/item/storage/box/lights/bulbs), \
|
||||
new /datum/stack_recipe("mixed lights box", /obj/item/storage/box/lights/mixed), \
|
||||
new /datum/stack_recipe("power cell box", /obj/item/storage/box/cells), \
|
||||
new /datum/stack_recipe("mouse traps box", /obj/item/storage/box/mousetraps), \
|
||||
new /datum/stack_recipe("candle box", /obj/item/storage/fancy/candle_box), \
|
||||
null, \
|
||||
new /datum/stack_recipe("box (brown)", /obj/item/storage/box/brown), \
|
||||
new /datum/stack_recipe("box (green)", /obj/item/storage/box/green), \
|
||||
new /datum/stack_recipe("box (blue)", /obj/item/storage/box/blue), \
|
||||
new /datum/stack_recipe("box (red)", /obj/item/storage/box/red), \
|
||||
new /datum/stack_recipe("box (yellow)", /obj/item/storage/box/yellow), \
|
||||
new /datum/stack_recipe("box (pink)", /obj/item/storage/box/pink), \
|
||||
new /datum/stack_recipe("box (purple)", /obj/item/storage/box/purple), \
|
||||
)),
|
||||
null, \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/cardboard //BubbleWrap //it's cardboard you fuck
|
||||
name = "cardboard"
|
||||
@@ -456,7 +481,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
var/atom/droploc = drop_location()
|
||||
if(use(1))
|
||||
playsound(I, 'sound/items/bikehorn.ogg', 50, 1, -1)
|
||||
to_chat(user, "<span class='notice'>You stamp the cardboard! Its a clown box! Honk!</span>")
|
||||
to_chat(user, "<span class='notice'>You stamp the cardboard! It's a clown box! Honk!</span>")
|
||||
if (amount >= 0)
|
||||
new/obj/item/storage/box/clown(droploc) //bugfix
|
||||
else
|
||||
@@ -521,31 +546,30 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
|
||||
*/
|
||||
GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
new/datum/stack_recipe("wall gear", /obj/structure/destructible/clockwork/wall_gear, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
null, \
|
||||
new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass pinion airlock - windowed", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass windoor", /obj/machinery/door/window/clockwork, 2, time = 30, on_floor = TRUE, window_checks = TRUE), \
|
||||
null,
|
||||
null, \
|
||||
new/datum/stack_recipe("brass reflector", /obj/structure/destructible/clockwork/reflector, 10, time = 100, one_per_turf = TRUE, on_floor = TRUE, window_checks = TRUE), \
|
||||
null,
|
||||
null, \
|
||||
new/datum/stack_recipe("brass window - directional", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("brass window - fulltile", /obj/structure/window/reinforced/clockwork/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("brass chair", /obj/structure/chair/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass bar stool", /obj/structure/chair/stool/bar/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass stool", /obj/structure/chair/stool/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
null, \
|
||||
new/datum/stack_recipe("sender - pressure sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("sender - mech sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("sender - lever", /obj/structure/destructible/clockwork/trap/trigger/lever, 1, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("sender - repeater", /obj/structure/destructible/clockwork/trap/trigger/repeater, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
null, \
|
||||
new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \
|
||||
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
null,
|
||||
null, \
|
||||
new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/bottle/holyoil/empty), \
|
||||
|
||||
))
|
||||
|
||||
/obj/item/stack/tile/brass
|
||||
@@ -673,7 +697,8 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/bone
|
||||
|
||||
GLOBAL_LIST_INIT(plastic_recipes, list(
|
||||
new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
|
||||
new /datum/stack_recipe("see-through plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
|
||||
new /datum/stack_recipe("opaque plastic flaps", /obj/structure/plasticflaps/opaque, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
|
||||
new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \
|
||||
new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
|
||||
new /datum/stack_recipe("large trash cart", /obj/structure/closet/crate/bin,50),\
|
||||
|
||||
@@ -197,6 +197,7 @@
|
||||
if(!isturf(T))
|
||||
return
|
||||
T.PlaceOnTop(R.result_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
O = new R.result_type(usr.drop_location())
|
||||
if(O)
|
||||
O.setDir(usr.dir)
|
||||
@@ -444,4 +445,4 @@
|
||||
|
||||
/datum/stack_recipe_list/New(title, recipes)
|
||||
src.title = title
|
||||
src.recipes = recipes
|
||||
src.recipes = recipes
|
||||
|
||||
@@ -110,6 +110,7 @@
|
||||
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
|
||||
var/mob/listeningTo
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
var/range = null
|
||||
|
||||
/obj/item/storage/bag/ore/ComponentInitialize()
|
||||
. = ..()
|
||||
@@ -130,7 +131,8 @@
|
||||
|
||||
/obj/item/storage/bag/ore/dropped()
|
||||
. = ..()
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
|
||||
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
|
||||
@@ -141,12 +143,21 @@
|
||||
return
|
||||
if (istype(user.pulling, /obj/structure/ore_box))
|
||||
box = user.pulling
|
||||
if(issilicon(user))
|
||||
var/mob/living/silicon/robot/borgo = user
|
||||
for(var/obj/item/cyborg_clamp/C in borgo.module.modules)
|
||||
for(var/obj/structure/ore_box/B in C)
|
||||
box = B
|
||||
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
if(STR)
|
||||
for(var/A in tile)
|
||||
if (!is_type_in_typecache(A, STR.can_hold))
|
||||
continue
|
||||
if (box)
|
||||
if(range)
|
||||
for(var/obj/item/stack/ore/ore in range(range, user))
|
||||
user.transferItemToLoc(ore, box)
|
||||
user.transferItemToLoc(A, box)
|
||||
show_message = TRUE
|
||||
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
|
||||
@@ -168,6 +179,7 @@
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg
|
||||
name = "cyborg mining satchel"
|
||||
range = 1
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
|
||||
@@ -225,16 +225,31 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
STR.max_items = 10
|
||||
|
||||
/obj/item/storage/toolbox/artistic/PopulateContents()
|
||||
new/obj/item/storage/crayons(src)
|
||||
new/obj/item/crowbar(src)
|
||||
new/obj/item/stack/cable_coil/red(src)
|
||||
new/obj/item/stack/cable_coil/yellow(src)
|
||||
new/obj/item/stack/cable_coil/blue(src)
|
||||
new/obj/item/stack/cable_coil/green(src)
|
||||
new/obj/item/stack/cable_coil/pink(src)
|
||||
new/obj/item/stack/cable_coil/orange(src)
|
||||
new/obj/item/stack/cable_coil/cyan(src)
|
||||
new/obj/item/stack/cable_coil/white(src)
|
||||
new /obj/item/storage/crayons(src)
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/stack/cable_coil/red(src)
|
||||
new /obj/item/stack/cable_coil/yellow(src)
|
||||
new /obj/item/stack/cable_coil/blue(src)
|
||||
new /obj/item/stack/cable_coil/green(src)
|
||||
new /obj/item/stack/cable_coil/pink(src)
|
||||
new /obj/item/stack/cable_coil/orange(src)
|
||||
new /obj/item/stack/cable_coil/cyan(src)
|
||||
new /obj/item/stack/cable_coil/white(src)
|
||||
|
||||
/obj/item/storage/toolbox/ammo
|
||||
name = "ammo box"
|
||||
desc = "It contains a few clips."
|
||||
icon_state = "ammobox"
|
||||
item_state = "ammobox"
|
||||
|
||||
/obj/item/storage/toolbox/ammo/PopulateContents()
|
||||
new /obj/item/ammo_box/a762(src)
|
||||
new /obj/item/ammo_box/a762(src)
|
||||
new /obj/item/ammo_box/a762(src)
|
||||
new /obj/item/ammo_box/a762(src)
|
||||
new /obj/item/ammo_box/a762(src)
|
||||
new /obj/item/ammo_box/a762(src)
|
||||
new /obj/item/ammo_box/a762(src)
|
||||
|
||||
/obj/item/storage/toolbox/gold_real
|
||||
name = "golden toolbox"
|
||||
@@ -314,4 +329,4 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
. = ..()
|
||||
AddComponent(/datum/component/bouncy)
|
||||
AddComponent(/datum/component/bouncy)
|
||||
|
||||
@@ -88,6 +88,28 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/chair/alt_attack_hand(mob/living/user)
|
||||
if(Adjacent(user) && istype(user))
|
||||
if(!item_chair || !user.can_hold_items() || !has_buckled_mobs() || buckled_mobs.len > 1 || dir != user.dir || flags_1 & NODECONSTRUCT_1)
|
||||
return TRUE
|
||||
if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
|
||||
return TRUE
|
||||
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
|
||||
to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")
|
||||
return TRUE
|
||||
var/mob/living/poordude = buckled_mobs[1]
|
||||
if(!istype(poordude))
|
||||
return TRUE
|
||||
user.visible_message("<span class='notice'>[user] pulls [src] out from under [poordude].</span>", "<span class='notice'>You pull [src] out from under [poordude].</span>")
|
||||
var/C = new item_chair(loc)
|
||||
user.put_in_hands(C)
|
||||
poordude.Knockdown(20)//rip in peace
|
||||
user.adjustStaminaLoss(5)
|
||||
unbuckle_all_mobs(TRUE)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/chair/attack_tk(mob/user)
|
||||
if(!anchored || has_buckled_mobs() || !isturf(user.loc))
|
||||
..()
|
||||
|
||||
@@ -237,6 +237,12 @@
|
||||
start_showpiece_type = /obj/item/clothing/mask/facehugger/lamarr
|
||||
req_access = list(ACCESS_RD)
|
||||
|
||||
/obj/structure/displaycase/clown
|
||||
desc = "In the event of clown, honk glass."
|
||||
alert = TRUE
|
||||
start_showpiece_type = /obj/item/bikehorn
|
||||
req_access = list(ACCESS_CENT_GENERAL)
|
||||
|
||||
/obj/structure/displaycase/trophy
|
||||
name = "trophy display case"
|
||||
desc = "Store your trophies of accomplishment in here, and they will stay forever."
|
||||
|
||||
@@ -626,7 +626,13 @@
|
||||
O.equip(new_spawn, FALSE, new_spawn.client)
|
||||
SSjob.equip_loadout(null, new_spawn, FALSE)
|
||||
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
|
||||
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
|
||||
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
to_chat(new_spawn,"<span class='boldwarning'>You maybe sharing your cafe with some ninja-captured individuals, so make sure to only interact with the ghosts you hear as a ghost!</span>")
|
||||
to_chat(new_spawn,"<span class='boldwarning'>You can turn yourself into a ghost and freely reenter your body with the ghost action.</span>")
|
||||
var/datum/action/ghost/G = new(new_spawn)
|
||||
G.Grant(new_spawn)
|
||||
|
||||
/datum/outfit/ghostcafe
|
||||
name = "ID, jumpsuit and shoes"
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
|
||||
/obj/structure/grille/attack_animal(mob/user)
|
||||
. = ..()
|
||||
if(!shock(user, 70))
|
||||
if(!shock(user, 70) && !QDELETED(src)) //Last hit still shocks but shouldn't deal damage to the grille)
|
||||
take_damage(rand(5,10), BRUTE, "melee", 1)
|
||||
|
||||
/obj/structure/grille/attack_paw(mob/user)
|
||||
|
||||
@@ -182,6 +182,17 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/table/alt_attack_hand(mob/user)
|
||||
if(user && Adjacent(user) && !user.incapacitated())
|
||||
user.setClickCooldown(CLICK_CD_MELEE)
|
||||
if(istype(user) && user.a_intent == INTENT_HARM)
|
||||
user.visible_message("<span class='warning'>[user] slams [user.p_their()] palms down on [src].</span>", "<span class='warning'>You slam your palms down on [src].</span>")
|
||||
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] slaps [user.p_their()] hands on [src].</span>", "<span class='notice'>You slap your hands on [src].</span>")
|
||||
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
|
||||
user.do_attack_animation(src)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/table/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
icon_state = "toilet00"
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
can_buckle = TRUE
|
||||
buckle_lying = 0
|
||||
var/open = FALSE //if the lid is up
|
||||
var/cistern = 0 //if the cistern bit is open
|
||||
var/w_items = 0 //the combined w_class of all the items in the cistern
|
||||
@@ -682,4 +684,4 @@
|
||||
else
|
||||
playsound(loc, 'sound/weapons/tap.ogg', 50, 1)
|
||||
if(BURN)
|
||||
playsound(loc, 'sound/items/welder.ogg', 80, 1)
|
||||
playsound(loc, 'sound/items/welder.ogg', 80, 1)
|
||||
|
||||
@@ -47,7 +47,8 @@
|
||||
return ..()
|
||||
|
||||
|
||||
/turf/closed/mineral/attackby(obj/item/I, mob/user, params)
|
||||
/turf/closed/mineral/attackby(obj/item/pickaxe/I, mob/user, params)
|
||||
var/stored_dir = user.dir
|
||||
if (!user.IsAdvancedToolUser())
|
||||
to_chat(usr, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
@@ -63,7 +64,12 @@
|
||||
to_chat(user, "<span class='notice'>You start picking...</span>")
|
||||
|
||||
if(I.use_tool(src, user, 40, volume=50))
|
||||
var/range = I.digrange //Store the current digrange so people don't cheese digspeed swapping for faster mining
|
||||
if(ismineralturf(src))
|
||||
if(I.digrange > 0)
|
||||
for(var/turf/closed/mineral/M in range(user,range))
|
||||
if(get_dir(user,M)&stored_dir)
|
||||
M.gets_drilled()
|
||||
to_chat(user, "<span class='notice'>You finish cutting into the rock.</span>")
|
||||
gets_drilled(user)
|
||||
SSblackbox.record_feedback("tally", "pick_used_mining", 1, I.type)
|
||||
|
||||
@@ -16,8 +16,16 @@
|
||||
if (text2num(computer_id) == 2147483647) //this cid causes stickybans to go haywire
|
||||
log_access("Failed Login (invalid cid): [key] [address]-[computer_id]")
|
||||
return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided an invalid Computer ID.)")
|
||||
var/admin = 0
|
||||
|
||||
if (type == "world")
|
||||
return ..() //shunt world topic banchecks to purely to byond's internal ban system
|
||||
|
||||
var/ckey = ckey(key)
|
||||
var/client/C = GLOB.directory[ckey]
|
||||
if (C && ckey == C.ckey && computer_id == C.computer_id && address == C.address)
|
||||
return //don't recheck connected clients.
|
||||
|
||||
var/admin = FALSE
|
||||
if(GLOB.admin_datums[ckey] || GLOB.deadmins[ckey])
|
||||
admin = 1
|
||||
|
||||
@@ -126,7 +134,6 @@
|
||||
bannedckey = ban["ckey"]
|
||||
|
||||
var/newmatch = FALSE
|
||||
var/client/C = GLOB.directory[ckey]
|
||||
var/cachedban = SSstickyban.cache[bannedckey]
|
||||
|
||||
//rogue ban in the process of being reverted.
|
||||
|
||||
@@ -137,9 +137,9 @@
|
||||
|
||||
/datum/admins/proc/makeWizard()
|
||||
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered for the position of a Wizard Foundation 'diplomat'?", ROLE_WIZARD, null)
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you wish to be considered for the position of a Wizard Foundation 'diplomat'?", ROLE_WIZARD, null)
|
||||
|
||||
var/mob/dead/observer/selected = pick_n_take(candidates)
|
||||
var/mob/selected = pick_n_take(candidates)
|
||||
|
||||
var/mob/living/carbon/human/new_character = makeBody(selected)
|
||||
new_character.mind.make_Wizard()
|
||||
@@ -214,9 +214,9 @@
|
||||
|
||||
/datum/admins/proc/makeNukeTeam()
|
||||
var/datum/game_mode/nuclear/temp = new
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered for a nuke team being sent in?", ROLE_OPERATIVE, temp)
|
||||
var/list/mob/dead/observer/chosen = list()
|
||||
var/mob/dead/observer/theghost = null
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you wish to be considered for a nuke team being sent in?", ROLE_OPERATIVE, temp)
|
||||
var/list/mob/chosen = list()
|
||||
var/mob/theghost = null
|
||||
|
||||
if(candidates.len)
|
||||
var/numagents = 5
|
||||
@@ -378,7 +378,7 @@
|
||||
ertemplate.enforce_human = prefs["enforce_human"]["value"] == "Yes" ? TRUE : FALSE
|
||||
ertemplate.opendoors = prefs["open_armory"]["value"] == "Yes" ? TRUE : FALSE
|
||||
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered for [ertemplate.polldesc] ?", "deathsquad", null)
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you wish to be considered for [ertemplate.polldesc] ?", "deathsquad", null)
|
||||
var/teamSpawned = FALSE
|
||||
|
||||
if(candidates.len > 0)
|
||||
@@ -404,7 +404,7 @@
|
||||
numagents--
|
||||
continue // This guy's unlucky, not enough spawn points, we skip him.
|
||||
var/spawnloc = spawnpoints[numagents]
|
||||
var/mob/dead/observer/chosen_candidate = pick(candidates)
|
||||
var/mob/chosen_candidate = pick(candidates)
|
||||
candidates -= chosen_candidate
|
||||
if(!chosen_candidate.key)
|
||||
continue
|
||||
|
||||
@@ -166,7 +166,7 @@
|
||||
if(!can_buy(40))
|
||||
return
|
||||
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as a [blob_reagent_datum.name] blobbernaut?", ROLE_BLOB, null, ROLE_BLOB, 50) //players must answer rapidly
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you want to play as a [blob_reagent_datum.name] blobbernaut?", ROLE_BLOB, null, ROLE_BLOB, 50) //players must answer rapidly
|
||||
if(LAZYLEN(candidates)) //if we got at least one candidate, they're a blobbernaut now.
|
||||
B.max_integrity = initial(B.max_integrity) * 0.25 //factories that produced a blobbernaut have much lower health
|
||||
B.obj_integrity = min(B.obj_integrity, B.max_integrity)
|
||||
@@ -181,7 +181,7 @@
|
||||
blobber.update_icons()
|
||||
blobber.adjustHealth(blobber.maxHealth * 0.5)
|
||||
blob_mobs += blobber
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
C.transfer_ckey(blobber)
|
||||
SEND_SOUND(blobber, sound('sound/effects/blobattack.ogg'))
|
||||
SEND_SOUND(blobber, sound('sound/effects/attackblob.ogg'))
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
destroy_objective.owner = owner
|
||||
destroy_objective.find_target()
|
||||
add_objective(destroy_objective)
|
||||
else if(prob(30) || (mode.storyteller.flags & NO_ASSASSIN))
|
||||
else if(prob(30) || (is_dynamic && (mode.storyteller.flags & NO_ASSASSIN)))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = owner
|
||||
maroon_objective.find_target()
|
||||
|
||||
@@ -61,8 +61,6 @@
|
||||
//Actually transfer the gas
|
||||
var/datum/gas_mixture/removed = air2.remove(transfer_moles)
|
||||
|
||||
removed.react(src)
|
||||
|
||||
update_parents()
|
||||
|
||||
return removed
|
||||
|
||||
@@ -488,8 +488,7 @@
|
||||
/obj/item/grenade/clusterbuster/smoke = 15,
|
||||
/obj/item/clothing/under/chameleon = 13,
|
||||
/obj/item/clothing/shoes/chameleon/noslip = 10,
|
||||
/obj/item/borg/upgrade/ddrill = 3,
|
||||
/obj/item/borg/upgrade/soh = 3)
|
||||
/obj/item/borg/upgrade/ddrill = 3)
|
||||
|
||||
/obj/effect/spawner/lootdrop/snowdin/dungeonmid
|
||||
name = "dungeon mid"
|
||||
|
||||
@@ -93,9 +93,12 @@
|
||||
|
||||
/datum/supply_pack/security/armory/trackingimp
|
||||
name = "Tracking Implants Crate"
|
||||
desc = "Contains four tracking implants. Requires Armory access to open."
|
||||
cost = 1050
|
||||
contains = list(/obj/item/storage/box/trackimp)
|
||||
desc = "Contains four tracking implants and three tracking speedloaders of tracing .38 ammo. Requires Armory access to open."
|
||||
cost = 1100
|
||||
contains = list(/obj/item/storage/box/trackimp,
|
||||
/obj/item/ammo_box/c38/trac,
|
||||
/obj/item/ammo_box/c38/trac,
|
||||
/obj/item/ammo_box/c38/trac)
|
||||
crate_name = "tracking implant crate"
|
||||
|
||||
/datum/supply_pack/security/armory/fire
|
||||
@@ -172,6 +175,32 @@
|
||||
/obj/item/storage/box/beanbag)
|
||||
crate_name = "riot shotgun crate"
|
||||
|
||||
/datum/supply_pack/security/armory/russian
|
||||
name = "Russian Surplus Crate"
|
||||
desc = "Hello Comrade, we have the most modern russian military equipment the black market can offer, for the right price of course. Sadly we couldnt remove the lock so it requires Armory access to open."
|
||||
cost = 5000
|
||||
contraband = TRUE
|
||||
contains = list(/obj/item/reagent_containers/food/snacks/rationpack,
|
||||
/obj/item/ammo_box/a762,
|
||||
/obj/item/storage/toolbox/ammo,
|
||||
/obj/item/clothing/suit/armor/vest/russian,
|
||||
/obj/item/clothing/head/helmet/rus_helmet,
|
||||
/obj/item/clothing/shoes/russian,
|
||||
/obj/item/clothing/gloves/combat,
|
||||
/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/under/soviet,
|
||||
/obj/item/clothing/mask/russian_balaclava,
|
||||
/obj/item/clothing/head/helmet/rus_ushanka,
|
||||
/obj/item/clothing/suit/armor/vest/russian_coat,
|
||||
/obj/item/gun/ballistic/shotgun/boltaction,
|
||||
/obj/item/gun/ballistic/shotgun/boltaction)
|
||||
crate_name = "surplus military crate"
|
||||
|
||||
/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
|
||||
for(var/i in 1 to 10)
|
||||
var/item = pick(contains)
|
||||
new item(C)
|
||||
|
||||
/datum/supply_pack/security/armory/swat
|
||||
name = "SWAT Crate"
|
||||
desc = "Contains two fullbody sets of tough, fireproof, pressurized suits designed in a joint effort by IS-ERI and Nanotrasen. Each set contains a suit, helmet, mask, combat belt, and combat gloves. Requires Armory access to open."
|
||||
@@ -223,7 +252,7 @@
|
||||
/obj/item/ammo_box/magazine/wt550m9)
|
||||
crate_name = "auto rifle ammo crate"
|
||||
|
||||
/datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stun crit someone
|
||||
/datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stamcrit someone
|
||||
name = "WT-550 Semi-Auto SMG Non-Lethal Ammo Crate"
|
||||
desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
|
||||
cost = 1000
|
||||
|
||||
@@ -23,6 +23,21 @@
|
||||
crate_name = "Biker Kit"
|
||||
crate_type = /obj/structure/closet/crate/large
|
||||
|
||||
/datum/supply_pack/emergency/bio
|
||||
name = "Biological Emergency Crate"
|
||||
desc = "This crate holds 2 full bio suits which will protect you from viruses, along with a bio bag and two spaceacillin syringes."
|
||||
cost = 2000
|
||||
contains = list(/obj/item/clothing/head/bio_hood,
|
||||
/obj/item/clothing/head/bio_hood,
|
||||
/obj/item/clothing/suit/bio_suit,
|
||||
/obj/item/clothing/suit/bio_suit,
|
||||
/obj/item/storage/bag/bio,
|
||||
/obj/item/reagent_containers/syringe/antiviral,
|
||||
/obj/item/reagent_containers/syringe/antiviral,
|
||||
/obj/item/clothing/gloves/color/latex/nitrile,
|
||||
/obj/item/clothing/gloves/color/latex/nitrile)
|
||||
crate_name = "bio suit crate"
|
||||
|
||||
/datum/supply_pack/emergency/equipment
|
||||
name = "Emergency Bot/Internals Crate"
|
||||
desc = "Explosions got you down? These supplies are guaranteed to patch up holes, in stations and people alike! Comes with two floorbots, two medbots, five oxygen masks and five small oxygen tanks."
|
||||
@@ -112,8 +127,8 @@
|
||||
crate_type = /obj/structure/closet/crate/internals
|
||||
|
||||
/datum/supply_pack/emergency/soft_suit
|
||||
name = "Emergency Space Suit "
|
||||
desc = "Are there bombs going off left and right? Are there meteors shooting around the station? Well then! Here's two fragile space suit for emergencies. Comes with air and masks."
|
||||
name = "Emergency Space Suit"
|
||||
desc = "Are there bombs going off left and right? Are there meteors shooting around the station? Well then! Here's two fragile space suits for emergencies. Comes with air and masks."
|
||||
cost = 1200
|
||||
contains = list(/obj/item/tank/internals/air,
|
||||
/obj/item/tank/internals/air,
|
||||
@@ -126,6 +141,18 @@
|
||||
crate_name = "emergency crate"
|
||||
crate_type = /obj/structure/closet/crate/internals
|
||||
|
||||
/datum/supply_pack/emergency/bomb
|
||||
name = "Explosive Emergency Crate"
|
||||
desc = "Science gone bonkers? Beeping behind the airlock? Buy now and be the hero the station des... I mean needs! (Time not included.)"
|
||||
cost = 1500
|
||||
contains = list(/obj/item/clothing/head/bomb_hood,
|
||||
/obj/item/clothing/suit/bomb_suit,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/screwdriver,
|
||||
/obj/item/wirecutters,
|
||||
/obj/item/multitool)
|
||||
crate_name = "bomb suit crate"
|
||||
|
||||
/datum/supply_pack/emergency/firefighting
|
||||
name = "Firefighting Crate"
|
||||
desc = "Only you can prevent station fires. Partner up with two firefighter suits, gas masks, flashlights, large oxygen tanks, extinguishers, and hardhats!"
|
||||
@@ -307,4 +334,3 @@
|
||||
/obj/item/reagent_containers/spray/plantbgone)
|
||||
crate_name = "weed control crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/hydroponics
|
||||
|
||||
|
||||
@@ -25,6 +25,20 @@
|
||||
new /obj/item/reagent_containers/food/snacks/grown/wheat(.)
|
||||
|
||||
|
||||
/datum/supply_pack/critter/parrot
|
||||
name = "Bird Crate"
|
||||
desc = "Contains five expert telecommunication birds."
|
||||
cost = 4000
|
||||
contains = list(/mob/living/simple_animal/parrot)
|
||||
crate_name = "parrot crate"
|
||||
|
||||
/datum/supply_pack/critter/parrot/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 4)
|
||||
new /mob/living/simple_animal/parrot(.)
|
||||
if(prob(1))
|
||||
new /mob/living/simple_animal/parrot/clock_hawk(.)
|
||||
|
||||
/datum/supply_pack/critter/butterfly
|
||||
name = "Butterflies Crate"
|
||||
desc = "Not a very dangerous insect, but they do give off a better image than, say, flies or cockroaches."//is that a motherfucking worm reference
|
||||
|
||||
@@ -57,6 +57,27 @@
|
||||
crate_name = "blood freezer"
|
||||
crate_type = /obj/structure/closet/crate/freezer
|
||||
|
||||
/datum/supply_pack/medical/chemical
|
||||
name = "Chemical Starter Kit Crate"
|
||||
desc = "Contains twelve different chemicals, for all the fun experiments you can make."
|
||||
cost = 1700
|
||||
contains = list(/obj/item/reagent_containers/glass/bottle/hydrogen,
|
||||
/obj/item/reagent_containers/glass/bottle/carbon,
|
||||
/obj/item/reagent_containers/glass/bottle/nitrogen,
|
||||
/obj/item/reagent_containers/glass/bottle/oxygen,
|
||||
/obj/item/reagent_containers/glass/bottle/fluorine,
|
||||
/obj/item/reagent_containers/glass/bottle/phosphorus,
|
||||
/obj/item/reagent_containers/glass/bottle/silicon,
|
||||
/obj/item/reagent_containers/glass/bottle/chlorine,
|
||||
/obj/item/reagent_containers/glass/bottle/radium,
|
||||
/obj/item/reagent_containers/glass/bottle/sacid,
|
||||
/obj/item/reagent_containers/glass/bottle/ethanol,
|
||||
/obj/item/reagent_containers/glass/bottle/potassium,
|
||||
/obj/item/clothing/glasses/science,
|
||||
/obj/item/reagent_containers/dropper,
|
||||
/obj/item/storage/box/beakers)
|
||||
crate_name = "chemical crate"
|
||||
|
||||
/datum/supply_pack/medical/defibs
|
||||
name = "Defibrillator Crate"
|
||||
desc = "Contains two defibrillators for bringing the recently deceased back to life."
|
||||
@@ -229,7 +250,7 @@
|
||||
|
||||
/datum/supply_pack/medical/anitvirus
|
||||
name = "Virus Containment Crate"
|
||||
desc = "Viro let out a death plague Mk II again? Someone didnt wash their hands? Old plagues born anew? Well this crate is for you! Hope you cure it before it breaks out of the station... This crate needs medical access to open and has two bio suits, a box of needles and beakers, five spaceacillin needles, and a medibot."
|
||||
desc = "Viro let out a death plague Mk II again? Someone didn't wash their hands? Old plagues born anew? Well, this crate is for you! Hope you cure it before it breaks out of the station... This crate needs medical access to open and has two bio suits, a box of needles and beakers, five spaceacillin needles, and a medibot."
|
||||
cost = 3000
|
||||
access = ACCESS_MEDICAL
|
||||
contains = list(/mob/living/simple_animal/bot/medbot,
|
||||
@@ -245,4 +266,4 @@
|
||||
/obj/item/storage/box/syringes,
|
||||
/obj/item/storage/box/beakers)
|
||||
crate_name = "virus containment unit crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/plasma
|
||||
crate_type = /obj/structure/closet/crate/secure/plasma
|
||||
|
||||
@@ -281,8 +281,7 @@
|
||||
/obj/item/storage/book/bible/booze,
|
||||
/obj/item/storage/book/bible/booze,
|
||||
/obj/item/clothing/suit/hooded/chaplain_hoodie,
|
||||
/obj/item/clothing/suit/hooded/chaplain_hoodie
|
||||
)
|
||||
/obj/item/clothing/suit/hooded/chaplain_hoodie)
|
||||
crate_name = "religious supplies crate"
|
||||
|
||||
/datum/supply_pack/misc/funeral
|
||||
|
||||
@@ -47,6 +47,26 @@
|
||||
/obj/item/storage/fancy/donut_box)
|
||||
crate_name = "candy crate"
|
||||
|
||||
/datum/supply_pack/organic/randomized/chef
|
||||
name = "Excellent Meat Crate"
|
||||
desc = "The best cuts in the whole galaxy."
|
||||
cost = 2000
|
||||
contains = list(/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/killertomato,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/bear,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/xeno,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/spider,
|
||||
/obj/item/reagent_containers/food/snacks/meat/rawbacon,
|
||||
/obj/item/reagent_containers/food/snacks/spiderleg,
|
||||
/obj/item/reagent_containers/food/snacks/carpmeat,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human)
|
||||
crate_name = "food crate"
|
||||
|
||||
/datum/supply_pack/organic/randomized/chef/fill(obj/structure/closet/crate/C)
|
||||
for(var/i in 1 to 15)
|
||||
var/item = pick(contains)
|
||||
new item(C)
|
||||
|
||||
/datum/supply_pack/organic/exoticseeds
|
||||
name = "Exotic Seeds Crate"
|
||||
desc = "Any entrepreneuring botanist's dream. Contains twelve different seeds, including three replica-pod seeds and two mystery seeds!"
|
||||
@@ -92,6 +112,26 @@
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana)
|
||||
crate_name = "food crate"
|
||||
|
||||
/datum/supply_pack/organic/randomized/chef/fruits
|
||||
name = "Fruit Crate"
|
||||
desc = "Rich in vitamins, may contain oranges."
|
||||
cost = 1500
|
||||
contains = list(/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana,
|
||||
/obj/item/reagent_containers/food/snacks/grown/watermelon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/apple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/berries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pineapple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/cherries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
|
||||
/obj/item/reagent_containers/food/snacks/grown/eggplant,
|
||||
/obj/item/reagent_containers/food/snacks/grown/peach,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry)
|
||||
crate_name = "food crate"
|
||||
|
||||
/datum/supply_pack/organic/fiestatortilla
|
||||
name = "Fiesta Crate"
|
||||
desc = "Spice up the kitchen with this fiesta themed food order! Contains 8 tortilla based food items, as well as a sombrero, moustache, and cloak!"
|
||||
@@ -111,71 +151,6 @@
|
||||
/obj/item/reagent_containers/glass/bottle/capsaicin)
|
||||
crate_name = "fiesta crate"
|
||||
|
||||
/datum/supply_pack/organic/fruit_1
|
||||
name = "Fruit Basic Crate"
|
||||
desc = "Getting scurvy on the station? Well heres your fixing! Contains three of each - bananas, watermelons, limes, lemons, oranges and even three pineapple."
|
||||
cost = 2250
|
||||
contains = list(/obj/item/reagent_containers/food/snacks/grown/watermelon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/watermelon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/watermelon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pineapple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pineapple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pineapple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lime,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/orange,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon,
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana,
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana,
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana)
|
||||
crate_name = "fruit crate"
|
||||
|
||||
/datum/supply_pack/organic/fruit_2
|
||||
name = "Fruit Delux Crate"
|
||||
desc = "Getting tired of the basic fruits and want to have something a bit more decadent! This crate is for you! Contains three of each - bunches of berries, apples, pineapples, cherries, green & red grapes, eggplants, bananas, peaches, and lastly seven strawberry. Includes one serving tray."
|
||||
cost = 3500
|
||||
contains = list(/obj/item/reagent_containers/food/snacks/grown/berries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/berries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/berries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/apple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/apple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/apple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pineapple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pineapple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pineapple,
|
||||
/obj/item/reagent_containers/food/snacks/grown/cherries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/cherries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/cherries,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
|
||||
/obj/item/reagent_containers/food/snacks/grown/grapes/green,
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana,
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana,
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana,
|
||||
/obj/item/reagent_containers/food/snacks/grown/eggplant,
|
||||
/obj/item/reagent_containers/food/snacks/grown/eggplant,
|
||||
/obj/item/reagent_containers/food/snacks/grown/eggplant,
|
||||
/obj/item/reagent_containers/food/snacks/grown/peach,
|
||||
/obj/item/reagent_containers/food/snacks/grown/peach,
|
||||
/obj/item/reagent_containers/food/snacks/grown/peach,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry,
|
||||
/obj/item/reagent_containers/food/snacks/grown/strawberry,
|
||||
/obj/item/storage/bag/tray)
|
||||
crate_name = "fruit crate"
|
||||
|
||||
/datum/supply_pack/organic/grill
|
||||
name = "Grilling Starter Kit"
|
||||
desc = "Hey dad I'm Hungry. Hi Hungry I'm THE NEW GRILLING STARTER KIT ONLY 5000 BUX GET NOW! Contains a cooking grill and five fuel coal sheets."
|
||||
@@ -283,6 +258,19 @@
|
||||
considered <b>\[REDACTED\]</b> and returned at your leisure. Note that objects the anomaly produces are specifically attuned exactly to the individual opening the anomaly; regardless \
|
||||
of species, the individual will find the object edible and it will taste great according to their personal definitions, which vary significantly based on person and species.")
|
||||
|
||||
/datum/supply_pack/organic/randomized/chef/vegetables
|
||||
name = "Vegetables Crate"
|
||||
desc = "Grown in vats."
|
||||
cost = 1300
|
||||
contains = list(/obj/item/reagent_containers/food/snacks/grown/chili,
|
||||
/obj/item/reagent_containers/food/snacks/grown/corn,
|
||||
/obj/item/reagent_containers/food/snacks/grown/tomato,
|
||||
/obj/item/reagent_containers/food/snacks/grown/potato,
|
||||
/obj/item/reagent_containers/food/snacks/grown/carrot,
|
||||
/obj/item/reagent_containers/food/snacks/grown/mushroom/chanterelle,
|
||||
/obj/item/reagent_containers/food/snacks/grown/onion,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pumpkin)
|
||||
crate_name = "food crate"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////// Hydroponics /////////////////////////////////////
|
||||
@@ -372,6 +360,8 @@
|
||||
/obj/item/hatchet,
|
||||
/obj/item/cultivator,
|
||||
/obj/item/plant_analyzer,
|
||||
/obj/item/clothing/gloves/botanic_leather,
|
||||
/obj/item/clothing/suit/apron,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/seeds/carrot,
|
||||
/obj/item/seeds/carrot,
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
/datum/supply_pack/science/robotics/mecha_odysseus
|
||||
name = "Circuit Crate (Odysseus)"
|
||||
desc = "Ever wanted to build your own giant medical robot? Well, now you can! Contains the Odysseus main control board and Odysseus peripherals board. Requires Robotics access to open."
|
||||
cost = 2500
|
||||
cost = 1500
|
||||
access = ACCESS_ROBOTICS
|
||||
contains = list(/obj/item/circuitboard/mecha/odysseus/peripherals,
|
||||
/obj/item/circuitboard/mecha/odysseus/main)
|
||||
@@ -64,7 +64,7 @@
|
||||
/datum/supply_pack/science/robotics/mecha_ripley
|
||||
name = "Circuit Crate (Ripley APLU)"
|
||||
desc = "Rip apart rocks and xenomorphs alike with the Ripley APLU. Contains the Main Ripley control board, as well as the Ripley Peripherals board. Requires Robotics access to open."
|
||||
cost = 3000
|
||||
cost = 1200
|
||||
access = ACCESS_ROBOTICS
|
||||
contains = list(/obj/item/book/manual/ripley_build_and_repair,
|
||||
/obj/item/circuitboard/mecha/ripley/main,
|
||||
@@ -153,6 +153,13 @@
|
||||
crate_name = "robotics assembly crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/science
|
||||
|
||||
/datum/supply_pack/science/rped
|
||||
name = "RPED crate"
|
||||
desc = "Need to rebuild the ORM but science got annihilated after a bomb test? Buy this for the most advanced parts NT can give you."
|
||||
cost = 1500
|
||||
contains = list(/obj/item/storage/part_replacer/cargo)
|
||||
crate_name = "\improper RPED crate"
|
||||
|
||||
/datum/supply_pack/science/shieldwalls
|
||||
name = "Shield Generator Crate"
|
||||
desc = "These high powered Shield Wall Generators are guaranteed to keep any unwanted lifeforms on the outside, where they belong! Contains four shield wall generators. Requires Teleporter access to open."
|
||||
@@ -188,7 +195,7 @@
|
||||
/datum/supply_pack/science/tablets
|
||||
name = "Tablet Crate"
|
||||
desc = "What's a computer? Contains five cargo tablets."
|
||||
cost = 3000
|
||||
cost = 1500
|
||||
contains = list(/obj/item/modular_computer/tablet/preset/cargo,
|
||||
/obj/item/modular_computer/tablet/preset/cargo,
|
||||
/obj/item/modular_computer/tablet/preset/cargo,
|
||||
|
||||
@@ -11,6 +11,23 @@
|
||||
access = ACCESS_SECURITY
|
||||
crate_type = /obj/structure/closet/crate/secure/gear
|
||||
|
||||
/datum/supply_pack/security/ammo
|
||||
name = "Ammo Crate - General Purpose"
|
||||
desc = "Contains two 20-round magazines for the WT-550 Auto Rifle, three boxes of buckshot ammo, three boxes of rubber ammo and special .38 speedloarders. Requires Security access to open."
|
||||
cost = 2500
|
||||
contains = list(/obj/item/ammo_box/magazine/wt550m9,
|
||||
/obj/item/ammo_box/magazine/wt550m9,
|
||||
/obj/item/storage/box/lethalshot,
|
||||
/obj/item/storage/box/lethalshot,
|
||||
/obj/item/storage/box/lethalshot,
|
||||
/obj/item/storage/box/rubbershot,
|
||||
/obj/item/storage/box/rubbershot,
|
||||
/obj/item/storage/box/rubbershot,
|
||||
/obj/item/ammo_box/c38/trac,
|
||||
/obj/item/ammo_box/c38/hotshot,
|
||||
/obj/item/ammo_box/c38/iceblox)
|
||||
crate_name = "ammo crate"
|
||||
|
||||
/datum/supply_pack/security/armor
|
||||
name = "Armor Crate"
|
||||
desc = "Three vests of well-rounded, decently-protective armor. Requires Security access to open."
|
||||
@@ -146,6 +163,13 @@
|
||||
/obj/item/storage/box/handcuffs)
|
||||
crate_name = "security supply crate"
|
||||
|
||||
/datum/supply_pack/security/vending/security
|
||||
name = "SecTech Supply Crate"
|
||||
desc = "Officer Paul bought all the donuts? Then refill the security vendor with ths crate."
|
||||
cost = 1500
|
||||
contains = list(/obj/machinery/vending/security)
|
||||
crate_name = "SecTech supply crate"
|
||||
|
||||
/datum/supply_pack/security/firingpins
|
||||
name = "Standard Firing Pins Crate"
|
||||
desc = "Upgrade your arsenal with 10 standard firing pins. Requires Security access to open."
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
|
||||
/datum/supply_pack/service/cutlery
|
||||
name = "Kitchen Cutlery Deluxe Set"
|
||||
desc = "Need to slice and dice away those ''Tomatoes''? Well we got what you need! From a nice set of knifes, forks, plates, glasses, and a whetstone for when you got some grizzle that is a bit harder to slice then normal."
|
||||
desc = "Need to slice and dice away those \"Tomatoes\"? Well we got what you need! From a nice set of knifes, forks, plates, glasses, and a whetstone for when you got some grizzle that is a bit harder to slice then normal."
|
||||
cost = 10000
|
||||
contraband = TRUE
|
||||
contains = list(/obj/item/sharpener, //Deluxe for a reason
|
||||
@@ -127,6 +127,16 @@
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass)
|
||||
crate_name = "kitchen cutlery deluxe set"
|
||||
|
||||
/datum/supply_pack/service/replacementdb
|
||||
name = "Replacement Defensive Bar Shotgun"
|
||||
desc = "Someone stole the Bartender's twin-barreled possession? Give them another one at a significant markup. Comes with one unused double-barrel shotgun, shells not included. Requires bartender access to open."
|
||||
cost = 2200
|
||||
access = ACCESS_BAR
|
||||
contraband = TRUE
|
||||
contains = list(/obj/item/gun/ballistic/revolver/doublebarrel)
|
||||
crate_name = "replacement double-barrel crate"
|
||||
crate_type = /obj/structure/closet/crate/secure
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
/////////////////////////////// Janitor //////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -80,7 +80,3 @@
|
||||
var/next_keysend_reset = 0
|
||||
var/next_keysend_trip_reset = 0
|
||||
var/keysend_tripped = FALSE
|
||||
|
||||
// stops players from coming back through ghost/midround roles after suicide/cryo
|
||||
// for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
|
||||
var/reenter_round_timeout = 0
|
||||
|
||||
@@ -21,6 +21,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/last_ip
|
||||
var/last_id
|
||||
|
||||
var/icon/custom_holoform_icon
|
||||
var/list/cached_holoform_icons
|
||||
var/last_custom_holoform = 0
|
||||
|
||||
//Cooldowns for saving/loading. These are four are all separate due to loading code calling these one after another
|
||||
var/saveprefcooldown
|
||||
var/loadprefcooldown
|
||||
@@ -2422,3 +2426,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
return
|
||||
else
|
||||
custom_names[name_id] = sanitized_name
|
||||
|
||||
/datum/preferences/proc/get_filtered_holoform(filter_type)
|
||||
if(!custom_holoform_icon)
|
||||
return
|
||||
LAZYINITLIST(cached_holoform_icons)
|
||||
if(!cached_holoform_icons[filter_type])
|
||||
cached_holoform_icons[filter_type] = process_holoform_icon_filter(custom_holoform_icon, filter_type)
|
||||
return cached_holoform_icons[filter_type]
|
||||
|
||||
@@ -57,7 +57,6 @@
|
||||
//No idea what this is but eh -tori
|
||||
var/force_alternate_icon = FALSE
|
||||
|
||||
|
||||
/obj/item/clothing/Initialize()
|
||||
. = ..()
|
||||
if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
|
||||
|
||||
@@ -337,10 +337,28 @@
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
|
||||
/obj/item/clothing/head/helmet/durathread
|
||||
name = "makeshift helmet"
|
||||
desc = "A hardhat with strips of leather and durathread for additional blunt protection."
|
||||
icon_state = "durathread"
|
||||
item_state = "durathread"
|
||||
armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50)
|
||||
|
||||
/obj/item/clothing/head/helmet/rus_helmet
|
||||
name = "russian helmet"
|
||||
desc = "It can hold a bottle of vodka."
|
||||
icon_state = "rus_helmet"
|
||||
item_state = "rus_helmet"
|
||||
armor = list("melee" = 30, "bullet" = 25, "laser" = 20,"energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 20, "fire" = 30, "acid" = 50)
|
||||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small/rushelmet
|
||||
|
||||
/obj/item/clothing/head/helmet/rus_ushanka
|
||||
name = "battle ushanka"
|
||||
desc = "100% bear."
|
||||
icon_state = "rus_ushanka"
|
||||
item_state = "rus_ushanka"
|
||||
clothing_flags = THICKMATERIAL
|
||||
body_parts_covered = HEAD
|
||||
cold_protection = HEAD
|
||||
min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 0)
|
||||
|
||||
@@ -57,3 +57,12 @@
|
||||
desc = "Worn by robust fighters who are willing to do anything to win."
|
||||
icon_state = "luchar"
|
||||
item_state = "luchar"
|
||||
|
||||
/obj/item/clothing/mask/russian_balaclava
|
||||
name = "russian balaclava"
|
||||
desc = "Protects your face from snow."
|
||||
icon_state = "rus_balaclava"
|
||||
item_state = "rus_balaclava"
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
visor_flags_inv = HIDEFACE|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
@@ -327,6 +327,13 @@
|
||||
lightCycle = 0
|
||||
active = FALSE
|
||||
|
||||
/obj/item/clothing/shoes/russian
|
||||
name = "russian boots"
|
||||
desc = "Comfy shoes."
|
||||
icon_state = "rus_shoes"
|
||||
item_state = "rus_shoes"
|
||||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes
|
||||
|
||||
// kevin is into feet
|
||||
/obj/item/clothing/shoes/wraps
|
||||
name = "gilded leg wraps"
|
||||
|
||||
@@ -627,7 +627,9 @@
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | IMMUTABLE_SLOW
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
flags_1 = TESLA_IGNORE_1
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
|
||||
name = "M.A.S.O.N RIG helmet"
|
||||
@@ -637,12 +639,13 @@
|
||||
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
item_color = "ancient"
|
||||
brightness_on = 16
|
||||
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS
|
||||
flash_protect = 5 //We will not be flash by bombs
|
||||
tint = 1
|
||||
var/obj/machinery/doppler_array/integrated/bomb_radar
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
flags_1 = TESLA_IGNORE_1
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -248,3 +248,20 @@
|
||||
max_integrity = 200
|
||||
resistance_flags = FLAMMABLE
|
||||
armor = list("melee" = 20, "bullet" = 10, "laser" = 30, "energy" = 5, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 50)
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/russian
|
||||
name = "russian vest"
|
||||
desc = "A bulletproof vest with forest camo. Good thing there's plenty of forests to hide in around here, right?"
|
||||
icon_state = "rus_armor"
|
||||
item_state = "rus_armor"
|
||||
armor = list("melee" = 25, "bullet" = 30, "laser" = 0, "energy" = 15, "bomb" = 10, "bio" = 0, "rad" = 20, "fire" = 20, "acid" = 50)
|
||||
/obj/item/clothing/suit/armor/vest/russian_coat
|
||||
name = "russian battle coat"
|
||||
desc = "Used in extremly cold fronts, made out of real bears."
|
||||
icon_state = "rus_coat"
|
||||
item_state = "rus_coat"
|
||||
clothing_flags = THICKMATERIAL
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
|
||||
armor = list("melee" = 25, "bullet" = 20, "laser" = 20, "energy" = 10, "bomb" = 20, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 50)
|
||||
|
||||
@@ -68,9 +68,18 @@
|
||||
item_color = "syndicate_combat"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/syndicate/rus_army
|
||||
name = "advanced military tracksuit"
|
||||
desc = "Military grade tracksuits for frontline squatting."
|
||||
icon_state = "rus_under"
|
||||
item_color = "rus_under"
|
||||
can_adjust = FALSE
|
||||
armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/syndicate/baseball
|
||||
name = "major league, number unknown"
|
||||
desc = "A major league outfit with the number faded number on the back. Seems rather robust for just a game"
|
||||
desc = "A major league outfit with the number faded number on the back. Seems rather robust for just a game..."
|
||||
icon_state = "syndicatebaseball"
|
||||
item_state = "syndicatebaseball"
|
||||
item_color = "syndicatebaseball"
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
/datum/round_event/santa/start()
|
||||
var/list/candidates = pollGhostCandidates("Santa is coming to town! Do you want to be Santa?", poll_time=150)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
var/mob/C = pick(candidates)
|
||||
santa = new /mob/living/carbon/human(pick(GLOB.blobstart))
|
||||
C.transfer_ckey(santa, FALSE)
|
||||
|
||||
|
||||
@@ -439,7 +439,6 @@
|
||||
desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
|
||||
icon_state = "tonic"
|
||||
list_reagents = list("tonic" = 50)
|
||||
foodtype = ALCOHOL
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/sodawater
|
||||
name = "soda water"
|
||||
|
||||
@@ -84,14 +84,6 @@
|
||||
required_temp = 413
|
||||
mob_react = FALSE
|
||||
|
||||
/datum/chemical_reaction/caramel_burned
|
||||
name = "Caramel burned"
|
||||
id = "caramel_burned"
|
||||
results = list("carbon" = 1)
|
||||
required_reagents = list("caramel" = 1)
|
||||
required_temp = 483
|
||||
mob_react = FALSE
|
||||
|
||||
/datum/chemical_reaction/cheesewheel
|
||||
name = "Cheesewheel"
|
||||
id = "cheesewheel"
|
||||
@@ -182,4 +174,4 @@
|
||||
name = "BBQ Sauce"
|
||||
id = "bbqsauce"
|
||||
results = list("bbqsauce" = 5)
|
||||
required_reagents = list("ash" = 1, "tomatojuice" = 1, "salglu_solution" = 3, "blackpepper" = 1)
|
||||
required_reagents = list("ash" = 1, "tomatojuice" = 1, "salglu_solution" = 3, "blackpepper" = 1)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
department_flag = ENGSEC
|
||||
faction = "Station"
|
||||
total_positions = 0
|
||||
spawn_positions = 1
|
||||
spawn_positions = 3
|
||||
supervisors = "your laws and the AI" //Nodrak
|
||||
selection_color = "#ddffdd"
|
||||
minimal_player_age = 21
|
||||
|
||||
@@ -117,6 +117,7 @@
|
||||
anchored = TRUE
|
||||
max_integrity = 30
|
||||
layer = LATTICE_LAYER
|
||||
light_power = 0.3
|
||||
|
||||
var/hidden_message
|
||||
var/creator_key
|
||||
|
||||
@@ -29,6 +29,15 @@
|
||||
var/light_on = FALSE
|
||||
var/brightness_on = 7
|
||||
|
||||
/obj/item/twohanded/kinetic_crusher/cyborg //probably give this a unique sprite later
|
||||
desc = "An integrated version of the standard kinetic crusher with a grinded down axe head to dissuade mis-use against crewmen. Deals damage equal to the standard crusher against creatures, however."
|
||||
force = 10 //wouldn't want to give a borg a 20 brute melee weapon unemagged now would we
|
||||
detonation_damage = 60
|
||||
wielded = 1
|
||||
|
||||
/obj/item/twohanded/kinetic_crusher/cyborg/unwield()
|
||||
return
|
||||
|
||||
/obj/item/twohanded/kinetic_crusher/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/butchering, 60, 110) //technically it's huge and bulky, but this provides an incentive to use it
|
||||
|
||||
@@ -16,6 +16,20 @@
|
||||
toolspeed = 1
|
||||
usesound = list('sound/effects/picaxe1.ogg', 'sound/effects/picaxe2.ogg', 'sound/effects/picaxe3.ogg')
|
||||
attack_verb = list("hit", "pierced", "sliced", "attacked")
|
||||
var/digrange = 1
|
||||
|
||||
/obj/item/pickaxe/attack_self(mob/user)
|
||||
if(initial(digrange) > 0)
|
||||
if(digrange == 0)
|
||||
digrange = initial(digrange)
|
||||
toolspeed = initial(toolspeed)
|
||||
to_chat(user, "<span class='notice'>You increase the tools dig range, decreasing its mining speed.</span>")
|
||||
else
|
||||
digrange = 0
|
||||
toolspeed = toolspeed/2
|
||||
to_chat(user, "<span class='notice'>You decrease the tools dig range, increasing its mining speed.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Tool does not have a configureable dig range.</span>")
|
||||
|
||||
/obj/item/pickaxe/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins digging into [user.p_their()] chest! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -66,6 +80,7 @@
|
||||
name = "cyborg mining drill"
|
||||
desc = "An integrated electric mining drill."
|
||||
flags_1 = NONE
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/pickaxe/drill/cyborg/Initialize()
|
||||
. = ..()
|
||||
@@ -74,23 +89,25 @@
|
||||
/obj/item/pickaxe/drill/diamonddrill
|
||||
name = "diamond-tipped mining drill"
|
||||
icon_state = "diamonddrill"
|
||||
toolspeed = 0.2
|
||||
toolspeed = 0.4
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
|
||||
/obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version!
|
||||
name = "diamond-tipped cyborg mining drill" //To inherit the NODROP_1 flag, and easier to change borg specific drill mechanics.
|
||||
icon_state = "diamonddrill"
|
||||
toolspeed = 0.1
|
||||
toolspeed = 0.4
|
||||
digrange = 2
|
||||
|
||||
/obj/item/pickaxe/drill/jackhammer
|
||||
name = "sonic jackhammer"
|
||||
icon_state = "jackhammer"
|
||||
item_state = "jackhammer"
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls
|
||||
toolspeed = 0.2 //the epitome of powertools. extremely fast mining, laughs at puny walls
|
||||
usesound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
hitsound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
desc = "Cracks rocks with sonic blasts, and doubles as a demolition power tool for smashing walls."
|
||||
digrange = 2
|
||||
|
||||
/obj/item/shovel
|
||||
name = "shovel"
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
/obj/machinery/point_bank
|
||||
name = "mining point bank"
|
||||
desc = "A wall mounted machine that can be used to store and transfer mining points. Sharing is caring!"
|
||||
icon = 'icons/obj/machines/mining_machines.dmi'
|
||||
icon_state = "ore_redemption"
|
||||
density = FALSE
|
||||
req_access = list(ACCESS_MINERAL_STOREROOM)
|
||||
circuit = null
|
||||
layer = BELOW_OBJ_LAYER
|
||||
var/points = 0
|
||||
|
||||
/obj/machinery/point_bank/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "point_bank", "Point Bank", 200, 100, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/point_bank/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["totalPoints"] = points
|
||||
return data
|
||||
|
||||
/obj/machinery/mineral/ore_redemption/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("Claim")
|
||||
var/mob/M = usr
|
||||
var/obj/item/card/id/I = M.get_idcard(TRUE)
|
||||
if(points)
|
||||
if(I)
|
||||
I.mining_points += points
|
||||
points = 0
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>No ID detected.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>No points to claim.</span>")
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/point_bank/power_change()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/point_bank/update_icon()
|
||||
if(powered())
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
icon_state = "[initial(icon_state)]-off"
|
||||
return
|
||||
@@ -27,12 +27,7 @@
|
||||
|
||||
/datum/preferences/proc/update_preview_icon(equip_job = TRUE)
|
||||
// Determine what job is marked as 'High' priority, and dress them up as such.
|
||||
var/datum/job/previewJob
|
||||
var/highest_pref = 0
|
||||
for(var/job in job_preferences)
|
||||
if(job_preferences["[job]"] > highest_pref)
|
||||
previewJob = SSjob.GetJob(job)
|
||||
highest_pref = job_preferences["[job]"]
|
||||
var/datum/job/previewJob = get_highest_job()
|
||||
|
||||
if(previewJob)
|
||||
// Silicons only need a very basic preview since there is no customization for them.
|
||||
@@ -57,3 +52,11 @@
|
||||
parent.show_character_previews(new /mutable_appearance(mannequin))
|
||||
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
|
||||
|
||||
/datum/preferences/proc/get_highest_job()
|
||||
var/highest_pref = 0
|
||||
var/datum/job/highest_job
|
||||
for(var/job in job_preferences)
|
||||
if(job_preferences["[job]"] > highest_pref)
|
||||
highest_job = SSjob.GetJob(job)
|
||||
highest_pref = job_preferences["[job]"]
|
||||
return highest_job
|
||||
|
||||
@@ -18,6 +18,3 @@
|
||||
|
||||
update_icon(preferred_form)
|
||||
updateghostimages()
|
||||
|
||||
client.reenter_round_timeout = max(client.reenter_round_timeout, clientless_round_timeout)
|
||||
clientless_round_timeout = client.reenter_round_timeout
|
||||
|
||||
@@ -19,7 +19,6 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
hud_type = /datum/hud/ghost
|
||||
movement_type = GROUND | FLYING
|
||||
var/can_reenter_corpse
|
||||
var/clientless_round_timeout = 0 //mobs will lack a client as long as their player is disconnected. See client_defines.dm "reenter_round_timeout"
|
||||
var/datum/hud/living/carbon/hud = null // hud
|
||||
var/bootime = 0
|
||||
var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
|
||||
@@ -135,7 +134,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
AA.onNewMob(src)
|
||||
|
||||
. = ..()
|
||||
|
||||
AddElement(/datum/element/ghost_role_eligibility)
|
||||
grant_all_languages()
|
||||
|
||||
/mob/dead/observer/get_photo_description(obj/item/camera/camera)
|
||||
@@ -270,23 +269,12 @@ Works together with spawning an observer, noted above.
|
||||
var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
|
||||
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
|
||||
ghost.can_reenter_corpse = can_reenter_corpse
|
||||
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty)
|
||||
penalty += world.realtime
|
||||
if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
penalty = CANT_REENTER_ROUND
|
||||
if(client)
|
||||
client.reenter_round_timeout = penalty
|
||||
else //A disconnected player (quite likely for cryopods)
|
||||
ghost.clientless_round_timeout = penalty
|
||||
if (client && client.prefs && client.prefs.auto_ooc)
|
||||
if (!(client.prefs.chat_toggles & CHAT_OOC))
|
||||
client.prefs.chat_toggles ^= CHAT_OOC
|
||||
transfer_ckey(ghost, FALSE)
|
||||
ghost.AddElement(/datum/element/ghost_role_eligibility,penalize) // technically already run earlier, but this adds the penalty
|
||||
// needs to be done AFTER the ckey transfer, too
|
||||
return ghost
|
||||
|
||||
/*
|
||||
@@ -343,15 +331,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
return
|
||||
ghostize(0, penalize = TRUE)
|
||||
|
||||
/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
|
||||
var/timeout = clientless_round_timeout
|
||||
if(client)
|
||||
timeout = client.reenter_round_timeout
|
||||
if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
|
||||
return TRUE
|
||||
if(!silent && client)
|
||||
to_chat(src, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
|
||||
return FALSE
|
||||
|
||||
|
||||
/mob/dead/observer/Move(NewLoc, direct)
|
||||
if(updatedir)
|
||||
|
||||
@@ -14,10 +14,9 @@
|
||||
var/max_grown = 100
|
||||
var/time_of_birth
|
||||
|
||||
rotate_on_lying = 0
|
||||
rotate_on_lying = FALSE
|
||||
bodyparts = list(/obj/item/bodypart/chest/larva, /obj/item/bodypart/head/larva)
|
||||
|
||||
|
||||
//This is fine right now, if we're adding organ specific damage this needs to be updated
|
||||
/mob/living/carbon/alien/larva/Initialize()
|
||||
|
||||
|
||||
@@ -988,4 +988,4 @@
|
||||
if(H.clothing_flags & SCAN_REAGENTS)
|
||||
return TRUE
|
||||
if(isclothing(wear_mask) && (wear_mask.clothing_flags & SCAN_REAGENTS))
|
||||
return TRUE
|
||||
return TRUE
|
||||
@@ -40,7 +40,7 @@
|
||||
|
||||
var/gib_type = /obj/effect/decal/cleanable/blood/gibs
|
||||
|
||||
var/rotate_on_lying = 1
|
||||
rotate_on_lying = TRUE
|
||||
|
||||
var/tinttotal = 0 // Total level of visualy impairing items
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
muzzle_ignore = TRUE
|
||||
restraint_check = TRUE
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai)
|
||||
|
||||
/datum/emote/living/carbon/clap/run_emote(mob/living/user, params)
|
||||
. = ..()
|
||||
|
||||
@@ -333,7 +333,7 @@
|
||||
switch (severity)
|
||||
if (1)
|
||||
if(bomb_armor)
|
||||
b_loss = 500*bomb_armor
|
||||
b_loss = (350*bomb_armor)+150
|
||||
var/atom/throw_target = get_edge_target_turf(src, get_dir(src, get_step_away(src, src)))
|
||||
throw_at(throw_target, 200, 4)
|
||||
damage_clothes(400*bomb_armor, BRUTE, "bomb")
|
||||
|
||||
@@ -37,11 +37,16 @@
|
||||
H.dna.features["caps"] = "Round"
|
||||
handle_mutant_bodyparts(H)
|
||||
H.faction |= "mushroom"
|
||||
mush = new(null)
|
||||
mush.teach(H)
|
||||
mush = new()
|
||||
mush.teach(H, TRUE)
|
||||
RegisterSignal(C, COMSIG_MOB_ON_NEW_MIND, .proc/on_new_mind)
|
||||
|
||||
/datum/species/mush/proc/on_new_mind(mob/owner)
|
||||
mush.teach(owner, TRUE) //make_temporary TRUE as it shouldn't carry over to other mobs on mind transfer_to.
|
||||
|
||||
/datum/species/mush/on_species_loss(mob/living/carbon/C)
|
||||
. = ..()
|
||||
UnregisterSignal(C, COMSIG_MOB_ON_NEW_MIND)
|
||||
C.faction -= "mushroom"
|
||||
mush.remove(C)
|
||||
QDEL_NULL(mush)
|
||||
|
||||
@@ -1,31 +1,3 @@
|
||||
//IMPORTANT: Multiple animate() calls do not stack well, so try to do them all at once if you can.
|
||||
/mob/living/carbon/update_transform()
|
||||
var/matrix/ntransform = matrix(transform) //aka transform.Copy()
|
||||
var/final_pixel_y = pixel_y
|
||||
var/final_dir = dir
|
||||
var/changed = 0
|
||||
if(lying != lying_prev && rotate_on_lying)
|
||||
changed++
|
||||
ntransform.TurnTo(lying_prev,lying)
|
||||
if(lying == 0) //Lying to standing
|
||||
final_pixel_y = get_standard_pixel_y_offset()
|
||||
else //if(lying != 0)
|
||||
if(lying_prev == 0) //Standing to lying
|
||||
pixel_y = get_standard_pixel_y_offset()
|
||||
final_pixel_y = get_standard_pixel_y_offset(lying)
|
||||
if(dir & (EAST|WEST)) //Facing east or west
|
||||
final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass
|
||||
|
||||
if(resize != RESIZE_DEFAULT_SIZE)
|
||||
changed++
|
||||
ntransform.Scale(resize)
|
||||
resize = RESIZE_DEFAULT_SIZE
|
||||
|
||||
if(changed)
|
||||
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
|
||||
setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life().
|
||||
|
||||
|
||||
/mob/living/carbon
|
||||
var/list/overlays_standing[TOTAL_LAYERS]
|
||||
|
||||
|
||||
@@ -111,4 +111,6 @@
|
||||
var/list/diseases = list() // list of all diseases in a mob
|
||||
var/list/disease_resistances = list()
|
||||
|
||||
var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob
|
||||
var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob
|
||||
|
||||
var/rotate_on_lying = FALSE
|
||||
@@ -672,18 +672,23 @@
|
||||
"green face" = 'icons/mob/ai.dmi',
|
||||
"xeno queen" = 'icons/mob/alien.dmi',
|
||||
"horror" = 'icons/mob/ai.dmi',
|
||||
"creature" = 'icons/mob/ai.dmi'
|
||||
"creature" = 'icons/mob/ai.dmi',
|
||||
"custom"
|
||||
)
|
||||
|
||||
input = input("Please select a hologram:") as null|anything in icon_list
|
||||
if(input)
|
||||
qdel(holo_icon)
|
||||
switch(input)
|
||||
if("xeno queen")
|
||||
if("custom")
|
||||
if(client?.prefs?.custom_holoform_icon)
|
||||
holo_icon = client.prefs.get_filtered_holoform(HOLOFORM_FILTER_AI)
|
||||
else
|
||||
holo_icon = getHologramIcon(icon('icons/mob/ai.dmi', "female"))
|
||||
else if("xeno queen")
|
||||
holo_icon = getHologramIcon(icon(icon_list[input],"alienq"))
|
||||
else
|
||||
holo_icon = getHologramIcon(icon(icon_list[input], input))
|
||||
return
|
||||
|
||||
/mob/living/silicon/ai/proc/corereturn()
|
||||
set category = "Malfunction"
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
// Use this when setting the aiEye's location.
|
||||
// It will also stream the chunk that the new loc is in.
|
||||
|
||||
/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE)
|
||||
/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE, dir)
|
||||
if(ai)
|
||||
if(!isturf(ai.loc))
|
||||
return
|
||||
@@ -88,7 +88,7 @@
|
||||
//Holopad
|
||||
if(istype(ai.current, /obj/machinery/holopad))
|
||||
var/obj/machinery/holopad/H = ai.current
|
||||
H.move_hologram(ai, T)
|
||||
H.move_hologram(ai, T, dir)
|
||||
if(ai.camera_light_on)
|
||||
ai.light_cameras()
|
||||
if(ai.master_multicam)
|
||||
@@ -139,7 +139,7 @@
|
||||
for(var/i = 0; i < max(user.sprint, initial); i += 20)
|
||||
var/turf/step = get_turf(get_step(user.eyeobj, direct))
|
||||
if(step)
|
||||
user.eyeobj.setLoc(step)
|
||||
user.eyeobj.setLoc(step, null, direct)
|
||||
|
||||
user.cooldown = world.timeofday + 5
|
||||
if(user.acceleration)
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
/mob/living/silicon/verb/clear_custom_holoform()
|
||||
set name = "Clear Custom Holoform"
|
||||
set desc = "Clear your current custom holoform"
|
||||
set category = "OOC"
|
||||
|
||||
if(!client.prefs)
|
||||
to_chat(src, "<span class='boldwarning'>No preferences datum on your client, contact an admin/coder!</span>")
|
||||
return
|
||||
client.prefs.custom_holoform_icon = null
|
||||
client.prefs.cached_holoform_icons = null
|
||||
to_chat(src, "<span class='boldnotice'>Holoform removed.</span>")
|
||||
|
||||
/mob/living/silicon/verb/set_custom_holoform()
|
||||
set name = "Set Custom Holoform"
|
||||
set desc = "Set your custom holoform using your current preferences slot and a specified set of gear."
|
||||
set category = "OOC"
|
||||
|
||||
if(!client.prefs)
|
||||
to_chat(src, "<span class='boldwarning'>No preferences datum on your client, contact an admin/coder!</span>")
|
||||
return
|
||||
if(client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY)
|
||||
to_chat(src, "<span class='warning'>You are attempting to change custom holoforms too fast!</span>")
|
||||
var/icon/new_holoform = user_interface_custom_holoform(client)
|
||||
if(new_holoform)
|
||||
client.prefs.custom_holoform_icon = new_holoform
|
||||
client.prefs.cached_holoform_icons = null
|
||||
client.prefs.last_custom_holoform = world.time
|
||||
to_chat(src, "<span class='boldnotice'>Holoform set.</span>")
|
||||
@@ -58,10 +58,12 @@
|
||||
var/canholo = TRUE
|
||||
var/obj/item/card/id/access_card = null
|
||||
var/chassis = "repairbot"
|
||||
var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
|
||||
"fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
|
||||
"parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
|
||||
"fairy" = FALSE , "spiderbot" = FALSE) //assoc value is whether it can be picked up.
|
||||
var/dynamic_chassis
|
||||
var/dynamic_chassis_sit = FALSE //whether we're sitting instead of resting spritewise
|
||||
var/dynamic_chassis_bellyup = FALSE //whether we're lying down bellyup
|
||||
var/list/possible_chassis //initialized in initialize.
|
||||
var/list/dynamic_chassis_icons //ditto.
|
||||
var/list/chassis_pixel_offsets_x //stupid dogborgs
|
||||
var/static/item_head_icon = 'icons/mob/pai_item_head.dmi'
|
||||
var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi'
|
||||
var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi'
|
||||
@@ -69,22 +71,20 @@
|
||||
var/emitterhealth = 20
|
||||
var/emittermaxhealth = 20
|
||||
var/emitterregen = 0.25
|
||||
var/emitter_next_use = 0
|
||||
var/emitter_emp_cd = 300
|
||||
var/emittercd = 50
|
||||
var/emitteroverloadcd = 100
|
||||
var/emittersemicd = FALSE
|
||||
|
||||
var/overload_ventcrawl = 0
|
||||
var/overload_bulletblock = 0 //Why is this a good idea?
|
||||
var/overload_maxhealth = 0
|
||||
var/radio_short = FALSE
|
||||
var/radio_short_cooldown = 5 MINUTES
|
||||
var/radio_short_timerid
|
||||
|
||||
canmove = FALSE
|
||||
var/silent = FALSE
|
||||
var/brightness_power = 5
|
||||
|
||||
/mob/living/silicon/pai/can_unbuckle()
|
||||
return FALSE
|
||||
|
||||
/mob/living/silicon/pai/can_buckle()
|
||||
return FALSE
|
||||
var/icon/custom_holoform_icon
|
||||
|
||||
/mob/living/silicon/pai/Destroy()
|
||||
if (loc != card)
|
||||
@@ -118,6 +118,13 @@
|
||||
pda.owner = text("[]", src)
|
||||
pda.name = pda.owner + " (" + pda.ownjob + ")"
|
||||
|
||||
possible_chassis = typelist(NAMEOF(src, possible_chassis), list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
|
||||
"fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
|
||||
"parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
|
||||
"fairy" = FALSE , "spiderbot" = FALSE)) //assoc value is whether it can be picked up.
|
||||
dynamic_chassis_icons = typelist(NAMEOF(src, dynamic_chassis_icons), initialize_dynamic_chassis_icons())
|
||||
chassis_pixel_offsets_x = typelist(NAMEOF(src, chassis_pixel_offsets_x), default_chassis_pixel_offsets_x())
|
||||
|
||||
. = ..()
|
||||
|
||||
var/datum/action/innate/pai/software/SW = new
|
||||
@@ -133,8 +140,7 @@
|
||||
AR.Grant(src)
|
||||
AL.Grant(src)
|
||||
ALM.Grant(src)
|
||||
emittersemicd = TRUE
|
||||
addtimer(CALLBACK(src, .proc/emittercool), 600)
|
||||
emitter_next_use = world.time + 10 SECONDS
|
||||
|
||||
/mob/living/silicon/pai/Life()
|
||||
if(hacking)
|
||||
@@ -228,7 +234,7 @@
|
||||
/datum/action/innate/pai/shell/Trigger()
|
||||
..()
|
||||
if(P.holoform)
|
||||
P.fold_in(0)
|
||||
P.fold_in(FALSE)
|
||||
else
|
||||
P.fold_out()
|
||||
|
||||
@@ -292,3 +298,132 @@
|
||||
|
||||
/mob/living/silicon/pai/process()
|
||||
emitterhealth = CLAMP((emitterhealth + emitterregen), -50, emittermaxhealth)
|
||||
|
||||
/mob/living/silicon/pai/proc/short_radio()
|
||||
if(radio_short_timerid)
|
||||
deltimer(radio_short_timerid)
|
||||
radio_short = TRUE
|
||||
to_chat(src, "<span class='danger'>Your radio shorts out!</span>")
|
||||
radio_short_timerid = addtimer(CALLBACK(src, .proc/unshort_radio), radio_short_cooldown, flags = TIMER_STOPPABLE)
|
||||
|
||||
/mob/living/silicon/pai/proc/unshort_radio()
|
||||
radio_short = FALSE
|
||||
to_chat(src, "<span class='danger'>You feel your radio is operational once more.</span>")
|
||||
if(radio_short_timerid)
|
||||
deltimer(radio_short_timerid)
|
||||
|
||||
/mob/living/silicon/pai/proc/initialize_dynamic_chassis_icons()
|
||||
. = list()
|
||||
var/icon/curr //for inserts
|
||||
|
||||
//This is a horrible system and I wish I was not as lazy and did something smarter, like just generating a new icon in memory which is probably more efficient.
|
||||
|
||||
//Basic /tg/ cyborgs
|
||||
.["Cyborg - Engineering (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "engineer"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (loaderborg)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "loaderborg"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (handyeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "handyeng"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (sleekeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleekeng"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (marinaeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinaeng"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "medical"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (marinamed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinamed"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (eyebotmed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "eyebotmed"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "sec"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (sleeksec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleeksec"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (marinasec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinasec"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Clown (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "clown"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
|
||||
//Citadel dogborgs
|
||||
//Engi
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (dog - valeeng)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (dog - pupdozer)"] = curr
|
||||
//Med
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihound")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (dog - medihound)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (dog - medihounddark)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valemed")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (dog - valemed)"] = curr
|
||||
//Sec
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (dog - k9)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (dog - k9dark)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesec")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (dog - valesec)"] = curr
|
||||
//Service
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Service (dog - valeserv)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Service (dog - valeservdark)"] = curr
|
||||
//Sci
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesci")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Science (dog - valesci)"] = curr
|
||||
//Misc
|
||||
.["Cyborg - Misc (dog - blade)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/widerobot.dmi', "blade"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
|
||||
/mob/living/silicon/pai/proc/default_chassis_pixel_offsets_x()
|
||||
. = list()
|
||||
//Engi
|
||||
.["Cyborg - Engineering (dog - valeeng)"] = -16
|
||||
.["Cyborg - Engineering (dog - pupdozer)"] = -16
|
||||
//Med
|
||||
.["Cyborg - Medical (dog - medihound)"] = -16
|
||||
.["Cyborg - Medical (dog - medihounddark)"] = -16
|
||||
.["Cyborg - Medical (dog - valemed)"] = -16
|
||||
//Sec
|
||||
.["Cyborg - Security (dog - k9)"] = -16
|
||||
.["Cyborg - Security (dog - valesec)"] = -16
|
||||
.["Cyborg - Security (dog - k9dark)"] = -16
|
||||
//Service
|
||||
.["Cyborg - Service (dog - valeserv)"] = -16
|
||||
.["Cyborg - Service (dog - valeservdark)"] = -16
|
||||
//Sci
|
||||
.["Cyborg - Security (dog - valesci)"] = -16
|
||||
//Misc
|
||||
.["Cyborg - Misc (dog - blade)"] = -16
|
||||
|
||||
@@ -8,9 +8,10 @@
|
||||
return
|
||||
take_holo_damage(50/severity)
|
||||
Knockdown(400/severity)
|
||||
silent = max(30/severity, silent)
|
||||
silent = max((3 MINUTES)/severity, silent)
|
||||
if(holoform)
|
||||
fold_in(force = TRUE)
|
||||
emitter_next_use = world.time + emitter_emp_cd
|
||||
//Need more effects that aren't instadeath or permanent law corruption.
|
||||
|
||||
/mob/living/silicon/pai/ex_act(severity, target)
|
||||
|
||||
@@ -12,12 +12,11 @@
|
||||
. = fold_in(force)
|
||||
return
|
||||
|
||||
if(emittersemicd)
|
||||
if(world.time < emitter_next_use)
|
||||
to_chat(src, "<span class='warning'>Error: Holochassis emitters recycling. Please try again later.</span>")
|
||||
return FALSE
|
||||
|
||||
emittersemicd = TRUE
|
||||
addtimer(CALLBACK(src, .proc/emittercool), emittercd)
|
||||
emitter_next_use = world.time + emittercd
|
||||
canmove = TRUE
|
||||
density = TRUE
|
||||
if(istype(card.loc, /obj/item/pda))
|
||||
@@ -46,20 +45,17 @@
|
||||
visible_message("<span class='boldnotice'>[src] folds out its holochassis emitter and forms a holoshell around itself!</span>")
|
||||
holoform = TRUE
|
||||
|
||||
/mob/living/silicon/pai/proc/emittercool()
|
||||
emittersemicd = FALSE
|
||||
|
||||
/mob/living/silicon/pai/proc/fold_in(force = FALSE)
|
||||
emittersemicd = TRUE
|
||||
if(!force)
|
||||
addtimer(CALLBACK(src, .proc/emittercool), emittercd)
|
||||
else
|
||||
addtimer(CALLBACK(src, .proc/emittercool), emitteroverloadcd)
|
||||
emitter_next_use = world.time + (force? emitteroverloadcd : emittercd)
|
||||
icon_state = "[chassis]"
|
||||
if(!holoform)
|
||||
. = fold_out(force)
|
||||
return
|
||||
visible_message("<span class='notice'>[src] deactivates its holochassis emitter and folds back into a compact card!</span>")
|
||||
if(force)
|
||||
short_radio()
|
||||
visible_message("<span class='warning'>[src] shorts out, collapsing back into their storage card, sparks emitted from their radio antenna!</span>")
|
||||
else
|
||||
visible_message("<span class='notice'>[src] deactivates its holochassis emitter and folds back into a compact card!</span>")
|
||||
stop_pulling()
|
||||
if(client)
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
@@ -78,28 +74,39 @@
|
||||
if(!isturf(loc) && loc != card)
|
||||
to_chat(src, "<span class='boldwarning'>You can not change your holochassis composite while not on the ground or in your card!</span>")
|
||||
return FALSE
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis
|
||||
if(!choice)
|
||||
var/list/choices = list("Preset - Basic", "Preset - Dynamic")
|
||||
if(CONFIG_GET(flag/pai_custom_holoforms))
|
||||
choices += "Custom"
|
||||
var/choicetype = input(src, "What type of chassis do you want to use?") as null|anything in choices
|
||||
if(!choicetype)
|
||||
return FALSE
|
||||
chassis = choice
|
||||
icon_state = "[chassis]"
|
||||
if(resting)
|
||||
icon_state = "[chassis]_rest"
|
||||
switch(choicetype)
|
||||
if("Custom")
|
||||
chassis = "custom"
|
||||
if("Preset - Basic")
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis
|
||||
if(!choice)
|
||||
return FALSE
|
||||
chassis = choice
|
||||
if("Preset - Dynamic")
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in dynamic_chassis_icons
|
||||
if(!choice)
|
||||
return FALSE
|
||||
chassis = "dynamic"
|
||||
dynamic_chassis = choice
|
||||
resist_a_rest(FALSE, TRUE)
|
||||
update_icon()
|
||||
to_chat(src, "<span class='boldnotice'>You switch your holochassis projection composite to [chassis]</span>")
|
||||
|
||||
/mob/living/silicon/pai/lay_down()
|
||||
..()
|
||||
update_resting_icon(resting)
|
||||
|
||||
/mob/living/silicon/pai/proc/update_resting_icon(rest)
|
||||
if(rest)
|
||||
icon_state = "[chassis]_rest"
|
||||
else
|
||||
icon_state = "[chassis]"
|
||||
. = ..()
|
||||
if(loc != card)
|
||||
visible_message("<span class='notice'>[src] [rest? "lays down for a moment..." : "perks up from the ground"]</span>")
|
||||
visible_message("<span class='notice'>[src] [resting? "lays down for a moment..." : "perks up from the ground"]</span>")
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/pai/start_pulling(atom/movable/AM)
|
||||
/mob/living/silicon/pai/start_pulling(atom/movable/AM, gs)
|
||||
if(ispAI(AM))
|
||||
return ..()
|
||||
return FALSE
|
||||
|
||||
/mob/living/silicon/pai/proc/toggle_integrated_light()
|
||||
@@ -122,3 +129,22 @@
|
||||
to_chat(user, "<span class='warning'>[src]'s current form isn't able to be carried!</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/pai/verb/toggle_chassis_sit()
|
||||
set name = "Toggle Chassis Sit"
|
||||
set category = "IC"
|
||||
set desc = "Whether or not to try to use a sitting icon versus a resting icon. Takes priority over belly-up resting."
|
||||
dynamic_chassis_sit = !dynamic_chassis_sit
|
||||
to_chat(usr, "<span class='boldnotice'>You are now [dynamic_chassis_sit? "sitting" : "lying down"].</span>")
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/pai/verb/toggle_chassis_bellyup()
|
||||
set name = "Toggle Chassis Belly Up"
|
||||
set category = "IC"
|
||||
set desc = "Whether or not to try to use a belly up icon while resting. Overridden by sitting."
|
||||
dynamic_chassis_bellyup = !dynamic_chassis_bellyup
|
||||
to_chat(usr, "<span class='boldnotice'>You are now lying on your [dynamic_chassis_bellyup? "back" : "front"].</span>")
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/pai/can_buckle_others(mob/living/target, atom/buckle_to)
|
||||
return ispAI(target) && ..()
|
||||
|
||||
@@ -5,4 +5,11 @@
|
||||
..(message)
|
||||
|
||||
/mob/living/silicon/pai/binarycheck()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/mob/living/silicon/pai/radio(message, message_mode, list/spans, language)
|
||||
if((message_mode == "robot") || (message_mode in GLOB.radiochannels))
|
||||
if(radio_short)
|
||||
to_chat(src, "<span class='warning'>Your radio is shorted out!</span>")
|
||||
return ITALICS | REDUCE_RANGE
|
||||
return ..()
|
||||
|
||||
@@ -283,7 +283,10 @@
|
||||
dat += "<A href='byond://?src=[REF(src)];software=refresh'>Refresh</A><br>"
|
||||
// Built-in
|
||||
dat += "<A href='byond://?src=[REF(src)];software=directives'>Directives</A><br>"
|
||||
dat += "<A href='byond://?src=[REF(src)];software=radio;sub=0'>Radio Configuration</A><br>"
|
||||
if(radio_short)
|
||||
dat += "\[RADIO SHORTED - Recalibrating!\]"
|
||||
else
|
||||
dat += "<A href='byond://?src=[REF(src)];software=radio;sub=0'>Radio Configuration</A><br>"
|
||||
dat += "<A href='byond://?src=[REF(src)];software=image'>Screen Display</A><br>"
|
||||
//dat += "Text Messaging <br>"
|
||||
dat += "<br>"
|
||||
|
||||
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Reference in New Issue
Block a user