Oh hey, all of those compile fixes

This commit is contained in:
Poojawa
2018-09-11 11:00:18 -05:00
parent 834a94b97d
commit b00a76476c
34 changed files with 3735 additions and 4028 deletions
@@ -9,7 +9,7 @@
if(M.mind)
attacker_style = M.mind.martial_art
if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK))
add_logs(M, H, "attempted to touch")
log_combat(M, H, "attempted to touch")
H.visible_message("<span class='warning'>[M] attempted to touch [H]!</span>")
return TRUE
switch(M.a_intent)
@@ -49,7 +49,7 @@
"<span class='userdanger'>[user] has pushed [target]!</span>", null, COMBAT_MESSAGE_RANGE)
target.apply_effect(40, EFFECT_KNOCKDOWN, target.run_armor_check(affecting, "melee", "Your armor prevents your fall!", "Your armor softens your fall!"))
target.forcesay(GLOB.hit_appends)
add_logs(user, target, "disarmed", " pushing them to the ground")
log_combat(user, target, "disarmed", " pushing them to the ground")
return
playsound(target, 'sound/weapons/punchmiss.ogg', 25, 1, -1)