Merge pull request #13857 from silicons/contractor_fix_for_real

fixes contractor pods this time for real (and 25% tested instead of 0%)
This commit is contained in:
Lin
2020-12-26 23:52:51 +00:00
committed by GitHub
2 changed files with 5 additions and 3 deletions
@@ -446,8 +446,11 @@
var/mob/living/L = O
if(!issilicon(L))
L.DefaultCombatKnockdown(40)
O.forceMove(T)
close()
if(istype(src, /obj/structure/closet/supplypod/extractionpod))
O.forceMove(src)
else
O.forceMove(T)
close()
else
O.forceMove(T)
return 1
-1
View File
@@ -74,7 +74,6 @@
bluespace = TRUE
explosionSize = list(0,0,1,2)
landingDelay = 25 //Longer than others
reverseOptionList = list("Mobs"=TRUE,"Objects"=FALSE,"Anchored"=FALSE,"Underfloor"=FALSE,"Wallmounted"=FALSE,"Floors"=FALSE,"Walls"=FALSE)
/obj/structure/closet/supplypod/centcompod
style = STYLE_CENTCOM