smol tweaks
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@@ -410,13 +410,14 @@
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name = "radiant sigil"
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desc = "A glowing sigil glowing with barely-contained power."
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clockwork_desc = "A sigil that will allow you to perform certain rites on it, provided you have access to sufficient power and materials."
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icon_state = "sigiltransmission" //TODO
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icon_state = "sigiltransmission" //am big lazy - recolored transmission sigil
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sigil_name = "Sigil of Rites"
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alpha = 255
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var/performing_rite = FALSE
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color = "#ffe63a"
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light_color = "#ffe63a"
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light_range = 1
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light_power = 3
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light_power = 2
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/obj/effect/clockwork/sigil/rite/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
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. = ..()
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@@ -140,7 +140,7 @@
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power_cost = 500
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requires_human = TRUE
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cast_time = 40
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rite_cast_sound = 'sound/magic/Blind.ogg'
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rite_cast_sound = 'sound/magic/blind.ogg'
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/datum/clockwork_rite/advancement/cast(var/mob/living/invoker, var/turf/T, var/mob/living/carbon/human/target)
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message_admins("Turf: [T]")
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