Part 2 with Sprites
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@@ -89,6 +89,7 @@
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//Generic living
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#define ui_living_pull "EAST-1:28,CENTER-2:15"
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#define ui_living_health "EAST-1:28,CENTER:15"
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#define ui_living_healthdoll "EAST-1:28,CENTER-1:15"
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//Monkeys
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#define ui_monkey_head "CENTER-5:13,SOUTH:5"
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@@ -637,6 +637,11 @@
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name = "health doll"
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screen_loc = ui_healthdoll
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/obj/screen/healthdoll/living
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icon_state = "fullhealth0"
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screen_loc = ui_living_healthdoll
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var/filtered = FALSE //so we don't repeatedly create the mask of the mob every update
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/obj/screen/mood
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name = "mood"
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icon_state = "mood5"
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Binary file not shown.
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Before Width: | Height: | Size: 116 KiB After Width: | Height: | Size: 117 KiB |
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