runtiment
This commit is contained in:
@@ -711,7 +711,7 @@
|
||||
enhancement = slow_enhancement // fuck em up kiddo
|
||||
wound_enhancement = slow_wound_enhancement // really. fuck em up.
|
||||
to_chat(user, "<span class='notice'>[src] are now formed to allow for [fasthands ? "fast, precise strikes" : "crippling, damaging blows"].</span>")
|
||||
addtimer(CALLBACK(use_buffs(user, TRUE)), 0.1) // go fuckin get em
|
||||
addtimer(CALLBACK(src, .proc/use_buffs, user, TRUE), 0.1) // go fuckin get em
|
||||
|
||||
/obj/item/clothing/gloves/fingerless/pugilist/cling/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -1405,6 +1405,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
|
||||
var/armor_block = target.run_armor_check(affecting, "melee")
|
||||
if(HAS_TRAIT(user, TRAIT_MAULER)) // maulers get 15 armorpierce because if you're going to punch someone you might as well do a good job of it
|
||||
armor_block = target.run_armor_check(affecting, "melee", armour_penetration = 15) // lot of good that sec jumpsuit did you
|
||||
|
||||
playsound(target.loc, user.dna.species.attack_sound, 25, 1, -1)
|
||||
target.visible_message("<span class='danger'>[user] [atk_verb]ed [target]!</span>", \
|
||||
@@ -1422,9 +1424,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
target.apply_damage(damage*1.5, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
|
||||
target.apply_damage(damage*0.5, STAMINA, affecting, armor_block)
|
||||
log_combat(user, target, "kicked")
|
||||
else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.2x raw damage + 0.8x stam damage
|
||||
target.apply_damage(damage*1.2, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
|
||||
target.apply_damage(damage*0.8, STAMINA, affecting, armor_block)
|
||||
else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.3x raw damage + 1x stam damage, and have some armor pierce
|
||||
target.apply_damage(damage*1.3, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
|
||||
target.apply_damage(damage, STAMINA, affecting, armor_block)
|
||||
log_combat(user, target, "punched (mauler)")
|
||||
else //other attacks deal full raw damage + 2x in stamina damage
|
||||
target.apply_damage(damage, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
|
||||
|
||||
Reference in New Issue
Block a user