Removes a bunch of sleeps/spawns and makes a few booleans defines
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committed by
CitadelStationBot
parent
b200389630
commit
b20e5916ea
@@ -24,7 +24,9 @@
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know it'll be worth it.</span>")
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icon_state = "slots2"
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playsound(src, 'sound/lavaland/cursed_slot_machine.ogg', 50, 0)
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sleep(50)
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addtimer(CALLBACK(src, .proc/determine_victor, user), 50)
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/obj/structure/cursed_slot_machine/proc/determine_victor(mob/living/user)
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icon_state = "slots1"
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in_use = FALSE
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if(prob(win_prob))
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@@ -37,6 +39,7 @@
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if(user)
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to_chat(user, "<span class='boldwarning'>Fucking machine! Must be rigged. Still... one more try couldn't hurt, right?</span>")
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/obj/structure/cursed_money
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name = "bag of money"
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desc = "RICH! YES! YOU KNEW IT WAS WORTH IT! YOU'RE RICH! RICH! RICH!"
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@@ -65,8 +68,6 @@
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user.put_in_hands(critical_fail)
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qdel(src)
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/obj/effect/gluttony //Gluttony's wall: Used in the Gluttony ruin. Only lets the overweight through.
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name = "gluttony's wall"
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desc = "Only those who truly indulge may pass."
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