Merge pull request #4 from Citadel-Station-13/master

update branch 1
This commit is contained in:
chefferz
2019-09-07 20:05:26 -04:00
committed by GitHub
868 changed files with 4044 additions and 2080 deletions
@@ -508,7 +508,9 @@
/obj/structure/stone_tile/cracked{
dir = 4
},
/obj/item/construction/rcd/loaded,
/obj/item/construction/rcd/loaded/upgraded{
},
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bn" = (
+373 -142
View File
@@ -41,6 +41,21 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/bar)
"aad" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/obj/structure/table,
/obj/item/restraints/handcuffs,
/turf/open/floor/plasteel,
/area/security/prison)
"aae" = (
/obj/effect/landmark/carpspawn,
/turf/open/space,
@@ -577,6 +592,22 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/r_wall,
/area/security/execution/transfer)
"abz" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/structure/cable{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/obj/structure/cable{
icon_state = "2-8"
},
/turf/open/floor/plasteel,
/area/security/prison)
"abA" = (
/obj/machinery/light,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
@@ -1849,16 +1880,16 @@
/turf/open/floor/plasteel/dark,
/area/security/execution/transfer)
"aef" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 8
},
/obj/structure/cable{
icon_state = "1-2"
},
/turf/open/floor/plasteel,
/area/security/prison)
"aeg" = (
@@ -2118,6 +2149,31 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
"aeD" = (
/obj/machinery/door/airlock/security{
name = "Firing Range";
req_access_txt = "2"
},
/obj/structure/cable{
icon_state = "1-2"
},
/turf/open/floor/plasteel,
/area/security/prison)
"aeE" = (
/obj/effect/turf_decal/stripes/line{
dir = 9
},
/obj/machinery/light/small{
dir = 8
},
/turf/open/floor/plating,
/area/security/prison)
"aeF" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/turf/open/floor/plating,
/area/security/prison)
"aeG" = (
/obj/structure/cable,
/obj/machinery/power/solar{
@@ -2193,17 +2249,13 @@
/turf/open/floor/plasteel/dark,
/area/security/execution/transfer)
"aeM" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/structure/cable{
icon_state = "4-8"
/obj/effect/turf_decal/stripes/line{
dir = 5
},
/obj/effect/turf_decal/tile/red{
dir = 1
/obj/structure/window/reinforced{
dir = 4
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/turf/open/floor/plasteel,
/turf/open/floor/plating,
/area/security/prison)
"aeN" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -2494,6 +2546,10 @@
},
/turf/open/floor/plasteel,
/area/security/main)
"afn" = (
/obj/structure/table,
/turf/open/floor/plasteel/showroomfloor,
/area/security/warden)
"afo" = (
/obj/machinery/door/airlock/external{
name = "Escape Pod Three"
@@ -2514,6 +2570,20 @@
},
/turf/open/space/basic,
/area/space)
"afq" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plasteel,
/area/security/prison)
"afr" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/security/prison)
"afs" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/turf/open/floor/plating,
/area/security/prison)
"aft" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 5
@@ -2570,16 +2640,16 @@
/turf/open/floor/plasteel/dark,
/area/security/execution/transfer)
"afz" = (
/obj/structure/table,
/obj/item/restraints/handcuffs,
/obj/effect/turf_decal/tile/red{
dir = 1
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 8
/obj/machinery/door/window/westleft{
base_state = "right";
dir = 4;
icon_state = "right";
name = "Shooting Range"
},
/turf/open/floor/plasteel,
/turf/open/floor/plating,
/area/security/prison)
"afA" = (
/turf/closed/wall/r_wall,
@@ -2823,6 +2893,16 @@
/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"age" = (
/obj/machinery/door/window/southleft{
name = "Target Storage"
},
/obj/item/target/clown,
/obj/item/target/clown,
/obj/item/target,
/obj/item/target,
/turf/open/floor/plating,
/area/security/prison)
"agf" = (
/obj/structure/table,
/obj/item/stack/sheet/metal,
@@ -2976,6 +3056,16 @@
},
/turf/open/floor/plasteel/showroomfloor,
/area/security/warden)
"agv" = (
/obj/structure/cable{
icon_state = "2-8"
},
/obj/structure/cable{
icon_state = "2-4"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/prison)
"agw" = (
/obj/structure/table,
/obj/machinery/syndicatebomb/training,
@@ -3100,10 +3190,13 @@
/turf/open/floor/plasteel,
/area/security/main)
"agH" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
/obj/machinery/door/window/southright{
name = "Target Storage"
},
/turf/open/floor/plasteel/dark,
/obj/item/target/alien,
/obj/item/target/alien,
/obj/item/target/syndicate,
/turf/open/floor/plating,
/area/security/prison)
"agI" = (
/obj/machinery/airalarm{
@@ -3474,6 +3567,15 @@
},
/turf/open/floor/plasteel/showroomfloor,
/area/security/warden)
"ahw" = (
/obj/effect/turf_decal/stripes/line{
dir = 10
},
/obj/machinery/light/small{
dir = 8
},
/turf/open/floor/plating,
/area/security/prison)
"ahx" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -4497,26 +4599,18 @@
/turf/open/floor/plasteel,
/area/security/processing)
"ajt" = (
/obj/structure/sign/warning/securearea{
pixel_x = 32
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/structure/table,
/obj/item/storage/box/prisoner,
/obj/machinery/camera{
c_tag = "Labor Shuttle Dock North"
},
/turf/open/floor/plasteel,
/area/security/processing)
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
/area/security/prison)
"aju" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
/obj/effect/turf_decal/stripes/line{
dir = 6
},
/obj/machinery/computer/security/labor,
/turf/open/floor/plasteel,
/area/security/processing)
/obj/structure/window/reinforced{
dir = 4
},
/turf/open/floor/plating,
/area/security/prison)
"ajv" = (
/obj/machinery/light{
dir = 8
@@ -4830,6 +4924,29 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/maintenance/solars/port/fore)
"ajX" = (
/obj/structure/table,
/obj/structure/cable{
icon_state = "0-2"
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/obj/machinery/recharger,
/obj/item/gun/energy/laser/practice,
/obj/item/gun/energy/laser/practice,
/turf/open/floor/plasteel,
/area/security/prison)
"ajY" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/prison)
"ajZ" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/sign/warning/vacuum/external{
@@ -4854,20 +4971,18 @@
/area/security/processing)
"akc" = (
/obj/structure/cable{
icon_state = "4-8"
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/turf/open/floor/plasteel,
/area/security/processing)
/area/security/prison)
"akd" = (
/obj/structure/cable{
icon_state = "2-4"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/processing)
/obj/structure/lattice,
/turf/closed/wall,
/area/security/prison)
"ake" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -5136,6 +5251,44 @@
},
/turf/open/floor/plating,
/area/maintenance/solars/port/fore)
"akC" = (
/obj/machinery/door/airlock/security{
name = "Labor Shuttle";
req_access_txt = "2"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/processing)
"akD" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/security/prison)
"akE" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 8
},
/turf/open/floor/plasteel,
/area/security/processing)
"akF" = (
/obj/structure/sign/warning/securearea{
pixel_x = 32
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/camera{
c_tag = "Labor Shuttle Dock North"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/security/processing)
"akG" = (
/obj/structure/sign/warning/vacuum/external{
pixel_y = 32
@@ -5156,11 +5309,12 @@
/turf/open/floor/plasteel,
/area/security/processing)
"akJ" = (
/obj/machinery/light_switch{
pixel_x = 27
/obj/structure/cable{
icon_state = "2-4"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable{
icon_state = "1-2"
},
/turf/open/floor/plasteel,
/area/security/processing)
@@ -5445,12 +5599,42 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/maintenance/port/fore)
"alj" = (
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
/turf/open/floor/plasteel,
/area/security/processing)
"alk" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
dir = 1
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"all" = (
/obj/machinery/light_switch{
pixel_x = 27
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
/obj/machinery/computer/security/labor,
/turf/open/floor/plasteel,
/area/security/processing)
"alm" = (
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/chair{
dir = 1
},
/turf/open/floor/plasteel,
/area/security/processing)
"aln" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
@@ -5462,6 +5646,12 @@
},
/turf/open/floor/plating,
/area/security/processing)
"alo" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/table,
/obj/item/storage/box/prisoner,
/turf/open/floor/plasteel,
/area/security/processing)
"alp" = (
/turf/open/floor/plating,
/area/security/processing)
@@ -5469,13 +5659,10 @@
/turf/open/floor/plasteel,
/area/security/processing)
"alr" = (
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/security/processing)
/obj/structure/target_stake,
/obj/item/target/syndicate,
/turf/open/floor/plating,
/area/security/prison)
"als" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -5527,6 +5714,18 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
"alx" = (
/obj/structure/cable{
icon_state = "1-4"
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/turf/open/floor/plasteel,
/area/security/prison)
"aly" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
@@ -5681,6 +5880,24 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
"alM" = (
/obj/structure/cable{
icon_state = "1-8"
},
/obj/structure/cable{
icon_state = "0-8"
},
/obj/machinery/light{
dir = 4
},
/obj/machinery/power/apc{
areastring = "/area/security/main";
dir = 4;
name = "Firing Range APC";
pixel_x = 24
},
/turf/open/floor/plasteel,
/area/security/prison)
"alO" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -5736,6 +5953,44 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"alY" = (
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/obj/machinery/camera{
c_tag = "Firing Range";
dir = 1
},
/turf/open/floor/plasteel,
/area/security/prison)
"alZ" = (
/obj/structure/table,
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/item/clothing/glasses/sunglasses{
pixel_x = 3;
pixel_y = 3
},
/obj/item/clothing/glasses/sunglasses{
pixel_x = 3;
pixel_y = 3
},
/obj/item/clothing/ears/earmuffs{
pixel_x = -3;
pixel_y = -2
},
/obj/item/clothing/ears/earmuffs{
pixel_x = -3;
pixel_y = -2
},
/obj/machinery/firealarm{
dir = 4;
pixel_x = 24
},
/turf/open/floor/plasteel,
/area/security/prison)
"ama" = (
/mob/living/simple_animal/sloth/paperwork,
/turf/open/floor/plasteel,
@@ -5755,10 +6010,6 @@
},
/turf/open/floor/plasteel,
/area/security/processing)
"amd" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/security/processing)
"ame" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -6031,26 +6282,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/processing)
"amN" = (
/obj/structure/table,
/obj/item/clothing/glasses/sunglasses{
pixel_x = 3;
pixel_y = 3
},
/obj/item/clothing/glasses/sunglasses{
pixel_x = 3;
pixel_y = 3
},
/obj/item/clothing/ears/earmuffs{
pixel_x = -3;
pixel_y = -2
},
/obj/item/clothing/ears/earmuffs{
pixel_x = -3;
pixel_y = -2
},
/turf/open/floor/plasteel/showroomfloor,
/area/security/warden)
"amQ" = (
/obj/structure/cable{
icon_state = "0-4"
@@ -80535,12 +80766,12 @@ adB
aaa
aaa
aaa
aaa
aaa
aaa
aaa
aaa
aaa
acd
acd
acd
afr
acd
acd
aaa
aaa
aaa
@@ -80793,11 +81024,11 @@ abc
abc
afu
abc
aaa
aaa
aaa
aaa
aaa
age
aeE
afs
ahw
acd
aaa
aaa
aaa
@@ -81050,11 +81281,11 @@ aea
aeH
aft
abc
aaa
aaa
aaa
aaa
aaa
agH
aeF
alr
ajt
afr
aaa
aaa
aiU
@@ -81308,10 +81539,10 @@ aeJ
afw
abc
abc
aaf
aaa
aaf
aaf
aeF
aay
ajt
akd
aaf
aaf
aiU
@@ -81565,9 +81796,9 @@ aeI
afv
agf
abc
aaf
aaa
aaa
aeF
aay
ajt
aiT
aiT
aiV
@@ -81822,9 +82053,9 @@ aeL
afy
agh
abc
aaf
aaa
aaf
aeM
afz
aju
aiT
ajs
akb
@@ -82079,9 +82310,9 @@ aeK
afx
agg
abc
aaf
aaa
aaa
ajX
alx
alY
aiU
ajr
aka
@@ -82335,13 +82566,13 @@ aeg
aeN
afA
afA
afA
aaf
aaa
aaa
aiU
aju
akd
abc
afq
agv
ajY
akC
akE
akJ
akK
als
ame
@@ -82588,20 +82819,20 @@ acd
acC
ada
adF
aad
abz
aef
aeM
afz
aai
aai
aai
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aai
aai
ajt
aeD
aav
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akJ
alr
amd
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akD
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all
alm
alo
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@@ -82848,11 +83079,11 @@ adH
aei
aeO
afJ
acd
agL
agK
agK
aiB
aai
aai
aai
aai
aai
aai
ajw
akf
@@ -83106,10 +83337,10 @@ aeh
aeO
afI
agl
agH
agL
ags
ags
aho
aiB
acd
ajv
ake
@@ -87731,7 +87962,7 @@ bkA
acF
aes
avB
amN
afn
agt
awN
aHp
+193 -39
View File
@@ -114276,11 +114276,6 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/machinery/door/airlock/maintenance_hatch{
name = "Maintenance Hatch";
req_access_txt = "12"
},
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/stripes/line{
dir = 2
@@ -114288,6 +114283,10 @@
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/obj/machinery/door/airlock/maintenance_hatch{
name = "Chapel Maintenance";
req_access_txt = "27"
},
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"dKE" = (
@@ -118987,7 +118986,6 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
@@ -119332,7 +119330,6 @@
/turf/closed/wall,
/area/chapel/office)
"dTx" = (
/obj/structure/bodycontainer/morgue,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -119343,6 +119340,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/crate/coffin,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"dTy" = (
@@ -121768,7 +121766,6 @@
/turf/open/floor/plating,
/area/maintenance/port/aft)
"dYv" = (
/obj/structure/bodycontainer/morgue,
/obj/structure/sign/poster/official/ian{
pixel_y = -32
},
@@ -121782,6 +121779,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/crate/coffin,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"dYw" = (
@@ -122824,7 +122822,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"eat" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-8"
},
@@ -123561,9 +123558,6 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -123574,6 +123568,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 9
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"ebU" = (
@@ -123816,7 +123813,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"ecw" = (
/obj/structure/bodycontainer/morgue,
/obj/machinery/firealarm{
dir = 1;
pixel_y = -24
@@ -126412,6 +126408,13 @@
/obj/machinery/door/airlock/research/glass/incinerator/toxmix_interior,
/turf/open/floor/engine,
/area/science/mixing)
"fwr" = (
/obj/machinery/door/poddoor{
id = "chapelgun";
name = "Chapel Launcher Door"
},
/turf/open/floor/plating,
/area/chapel/office)
"fFK" = (
/obj/machinery/ore_silo,
/obj/effect/turf_decal/tile/neutral{
@@ -126430,6 +126433,10 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/science/circuit)
"fHS" = (
/obj/structure/sign/warning/vacuum,
/turf/closed/wall/r_wall,
/area/chapel/office)
"fLR" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
@@ -126462,6 +126469,16 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/r_wall,
/area/science/circuit)
"gJj" = (
/obj/machinery/door/window/northleft{
name = "Mass Driver"
},
/obj/machinery/mass_driver{
id = "chapelgun";
name = "Holy Driver"
},
/turf/open/floor/plating,
/area/chapel/office)
"gKr" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
@@ -126479,6 +126496,22 @@
},
/turf/open/floor/plasteel/white,
/area/science/misc_lab)
"gNJ" = (
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"gNS" = (
/obj/effect/turf_decal/stripes/line,
/obj/effect/turf_decal/tile/neutral{
@@ -126543,6 +126576,10 @@
},
/turf/open/floor/plating,
/area/quartermaster/storage)
"hei" = (
/obj/effect/decal/cleanable/dirt,
/turf/closed/wall/r_wall,
/area/chapel/office)
"hic" = (
/obj/structure/table/reinforced,
/obj/item/integrated_electronics/analyzer,
@@ -126604,6 +126641,22 @@
},
/turf/open/floor/plasteel,
/area/security/prison)
"hLO" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/delivery,
/obj/structure/closet,
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 3;
name = "3maintenance loot spawner"
},
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"hNZ" = (
/obj/structure/chair/office/light{
dir = 8
@@ -126650,6 +126703,9 @@
},
/turf/open/floor/engine/vacuum,
/area/science/mixing)
"iyd" = (
/turf/open/space,
/area/space)
"iQh" = (
/obj/structure/bodycontainer/morgue{
dir = 1
@@ -126714,6 +126770,9 @@
},
/turf/open/floor/plasteel,
/area/science/research/abandoned)
"jhK" = (
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"jjN" = (
/obj/structure/table/reinforced,
/obj/machinery/camera{
@@ -126811,6 +126870,28 @@
/obj/machinery/chem_master,
/turf/open/floor/plasteel/dark,
/area/medical/medbay/central)
"jPA" = (
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/computer/pod/old{
density = 0;
icon = 'icons/obj/airlock_machines.dmi';
icon_state = "airlock_control_standby";
id = "chapelgun";
name = "Mass Driver Controller";
pixel_x = 0;
pixel_y = -24
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"jRy" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -127095,6 +127176,33 @@
},
/turf/open/floor/engine,
/area/science/mixing)
"mXJ" = (
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"nht" = (
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
/obj/machinery/light,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"nyN" = (
/obj/machinery/vending/kink,
/turf/open/floor/plating,
@@ -127103,6 +127211,19 @@
/obj/machinery/atmospherics/pipe/simple/general/hidden,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
"owr" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"oIl" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 1
@@ -127281,6 +127402,12 @@
/obj/effect/spawner/lootdrop/keg,
/turf/open/floor/plating,
/area/crew_quarters/abandoned_gambling_den)
"qMR" = (
/obj/effect/turf_decal/stripes/line{
dir = 2
},
/turf/open/floor/plating,
/area/chapel/office)
"rhO" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
@@ -127430,6 +127557,14 @@
},
/turf/open/floor/engine,
/area/engine/supermatter)
"uZN" = (
/obj/structure/rack,
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 2;
name = "2maintenance loot spawner"
},
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"vhA" = (
/obj/item/clothing/under/color/grey,
/turf/open/floor/plating,
@@ -127567,6 +127702,25 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/science/research)
"xWZ" = (
/obj/structure/bodycontainer/morgue{
dir = 2
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"xXn" = (
/obj/machinery/atmospherics/components/unary/vent_pump/siphon/atmos/toxins_mixing_output,
/turf/open/floor/engine/vacuum,
@@ -159675,12 +159829,12 @@ dWI
dZf
dZM
eat
dLY
dLY
dLY
dLY
dLY
dLY
dZN
dZN
dZN
dZN
fHS
dZN
dLY
dLY
aad
@@ -159930,20 +160084,20 @@ dWJ
dLW
dYu
dZg
dYu
dYu
dZg
ebR
dLW
ecQ
edl
aad
jhK
jhK
dZN
owr
mXJ
gJj
qMR
fwr
aaa
aaa
aad
iyd
aaa
aaa
aad
iyd
aaa
aaa
aaa
@@ -160187,14 +160341,14 @@ dTw
dTw
dTw
dTw
dLX
dLW
dLW
dLW
ecv
dNt
edl
aad
hLO
uZN
hei
gNJ
jPA
dTw
dTw
dTw
aad
aad
aad
@@ -160447,8 +160601,8 @@ dTw
dZN
dZN
dZN
dZN
dZN
xWZ
nht
dTw
dTw
dTw
+1 -1
View File
@@ -38,5 +38,5 @@
//Gangshit
#define NOT_DOMINATING -1
#define MAX_LEADERS_GANG 3
#define MAX_LEADERS_GANG 4
#define INITIAL_DOM_ATTEMPTS 3
+2
View File
@@ -109,3 +109,5 @@
#define RCD_AIRLOCK 2
#define RCD_DECONSTRUCT 3
#define RCD_WINDOWGRILLE 4
#define RCD_MACHINE 8
#define RCD_COMPUTER 16
+18
View File
@@ -0,0 +1,18 @@
#define DONATOR_GROUP_TIER_1_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_1_donators
#define DONATOR_GROUP_TIER_2_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_2_donators
#define DONATOR_GROUP_TIER_3_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_3_donators
#define DONATOR_GROUP_TIER_1_CONFIG_SUBPATH keyed_list/donator_group/tier_1_donators
#define DONATOR_GROUP_TIER_2_CONFIG_SUBPATH keyed_list/donator_group/tier_2_donators
#define DONATOR_GROUP_TIER_3_CONFIG_SUBPATH keyed_list/donator_group/tier_3_donators
#define TIER_1_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_1_CONFIG_SUBPATH)
#define TIER_2_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_2_CONFIG_SUBPATH)
#define TIER_3_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_3_CONFIG_SUBPATH)
//flags
#define DONATOR_GROUP_TIER_1 "T1"
#define DONATOR_GROUP_TIER_2 "T2"
#define DONATOR_GROUP_TIER_3 "T3"
#define IS_CKEY_DONATOR_GROUP(ckey, groupid) is_donator_group(ckey, groupid)
+2 -1
View File
@@ -25,7 +25,8 @@
#define NOBLIUM_FORMATION_ENERGY 2e9 //1 Mole of Noblium takes the planck energy to condense.
//Research point amounts
#define NOBLIUM_RESEARCH_AMOUNT 1000
#define BZ_RESEARCH_AMOUNT 150
#define BZ_RESEARCH_SCALE 4
#define BZ_RESEARCH_MAX_AMOUNT 400
#define MIASMA_RESEARCH_AMOUNT 160
#define STIMULUM_RESEARCH_AMOUNT 50
//Plasma fusion properties
+25
View File
@@ -0,0 +1,25 @@
/*
Current specifications:
Donator groups in __DEFINES/donator_groupings.dm, config entries in controllers/configuration/entries/donator.dm
3 groups, Tier 1/2/3
Each tier includes the one before it (ascending)
For fast lookups, this is generated using regenerate_donator_grouping_list()
*/
/proc/is_donator_group(ckey, group)
ckey = ckey(ckey) //make sure it's ckey'd.
var/list/L = GLOB.donators_by_group[group]
return L && L.Find(ckey)
/proc/regenerate_donator_grouping_list()
GLOB.donators_by_group = list() //reinit everything
var/list/donator_list = GLOB.donators_by_group //cache
var/list/tier_1 = TIER_1_DONATORS
donator_list[DONATOR_GROUP_TIER_1] = tier_1.Copy() //The .Copy() is to "decouple"/make a new list, rather than letting the global list impact the config list.
var/list/tier_2 = tier_1 + TIER_2_DONATORS //Using + on lists implies making new lists, so we don't need to manually Copy().
donator_list[DONATOR_GROUP_TIER_2] = tier_2
var/list/tier_3 = tier_2 + TIER_3_DONATORS
donator_list[DONATOR_GROUP_TIER_3] = tier_3
+1
View File
@@ -1487,6 +1487,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
/obj/item/reagent_containers/food/snacks/grown/nettle, // base type
/obj/item/reagent_containers/food/snacks/deepfryholder,
/obj/item/reagent_containers/food/snacks/grown/shell,
/obj/item/reagent_containers/food/snacks/clothing,
/obj/item/reagent_containers/food/snacks/store/bread
)
blocked |= typesof(/obj/item/reagent_containers/food/snacks/customizable)
+1
View File
@@ -0,0 +1 @@
GLOBAL_LIST_EMPTY(donators_by_group) //group id = donator list of ckeys
+1 -1
View File
@@ -67,7 +67,7 @@
/mob/proc/ClickOn( atom/A, params )
if(world.time <= next_click)
return
next_click = world.time + 1
next_click = world.time + world.tick_lag
if(check_click_intercept(params,A))
return
@@ -19,6 +19,7 @@
var/abstract_type = /datum/config_entry //do not instantiate if type matches this
var/vv_VAS = TRUE //Force validate and set on VV. VAS proccall guard will run regardless.
var/postload_required = FALSE //requires running OnPostload()
var/dupes_allowed = FALSE
@@ -72,6 +73,9 @@
/datum/config_entry/proc/DeprecationUpdate(value)
return
/datum/config_entry/proc/OnPostload()
return
/datum/config_entry/string
config_entry_value = ""
abstract_type = /datum/config_entry/string
@@ -80,7 +84,7 @@
/datum/config_entry/string/vv_edit_var(var_name, var_value)
return var_name != "auto_trim" && ..()
/datum/config_entry/string/ValidateAndSet(str_val)
/datum/config_entry/string/ValidateAndSet(str_val, during_load)
if(!VASProcCallGuard(str_val))
return FALSE
config_entry_value = auto_trim ? trim(str_val) : str_val
@@ -101,6 +101,7 @@
log_config("Loading config file [filename]...")
var/list/lines = world.file2list("[directory]/[filename]")
var/list/_entries = entries
var/list/postload_required = list()
for(var/L in lines)
L = trim(L)
if(!L)
@@ -157,18 +158,24 @@
else
warning("[new_ver.type] is deprecated but gave no proper return for DeprecationUpdate()")
var/validated = E.ValidateAndSet(value)
var/validated = E.ValidateAndSet(value, TRUE)
if(!validated)
log_config("Failed to validate setting \"[value]\" for [entry]")
else
if(E.modified && !E.dupes_allowed)
log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.")
if(E.postload_required)
postload_required[E] = TRUE
E.resident_file = filename
if(validated)
E.modified = TRUE
for(var/i in postload_required)
var/datum/config_entry/E = i
E.OnPostload()
++.
/datum/controller/configuration/can_vv_get(var_name)
@@ -0,0 +1,22 @@
/datum/config_entry/keyed_list/donator_group
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_FLAG
abstract_type = /datum/config_entry/keyed_list/donator_group
//If we're in the middle of a config load, only do the regeneration afterwards to prevent this from wasting a massive amount of CPU for list regenerations.
/datum/config_entry/keyed_list/donator_group/ValidateAndSet(str_val, during_load)
. = ..()
if(. && during_load)
regenerate_donator_grouping_list()
/datum/config_entry/keyed_list/donator_group/OnPostload()
. = ..()
regenerate_donator_grouping_list()
//This is kinda weird in that the config entries are defined here but all the handling/calculations are in __HELPERS/donator_groupings.dm
/datum/config_entry/keyed_list/donator_group/tier_1_donators
/datum/config_entry/keyed_list/donator_group/tier_2_donators
/datum/config_entry/keyed_list/donator_group/tier_3_donators
+2 -1
View File
@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(input)
// This is for when macro sets are eventualy datumized
/datum/controller/subsystem/input/proc/setup_default_macro_sets()
var/list/static/default_macro_sets
if(default_macro_sets)
macro_sets = default_macro_sets
return
@@ -49,6 +49,7 @@ SUBSYSTEM_DEF(input)
"old_hotkeys" = list(
"Tab" = "\".winset \\\"mainwindow.macro=old_default input.focus=true input.background-color=[COLOR_INPUT_ENABLED]\\\"\"",
"O" = "ooc",
"L" = "looc",
"T" = "say",
"M" = "me",
"Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
@@ -36,3 +36,4 @@
/datum/component/storage/concrete/emergency/proc/unlock_me(datum/source)
if(locked)
set_locked(source, FALSE)
return TRUE
@@ -52,7 +52,7 @@
. = ..()
cant_hold = typecacheof(list(/obj/item/screwdriver/power))
can_hold = typecacheof(list(
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen,
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, /obj/item/melee/cultblade/dagger,
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
@@ -63,7 +63,7 @@
. = ..()
cant_hold = typecacheof(list(/obj/item/screwdriver/power))
can_hold = typecacheof(list(
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen,
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, /obj/item/melee/cultblade/dagger,
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
+2 -2
View File
@@ -21,8 +21,8 @@
/datum/ert/amber
code = "Amber"
leader_role = /datum/antagonist/ert/commander/red
roles = list(/datum/antagonist/ert/security/red, /datum/antagonist/ert/medic/red, /datum/antagonist/ert/engineer/red)
leader_role = /datum/antagonist/ert/commander/amber
roles = list(/datum/antagonist/ert/security/amber, /datum/antagonist/ert/medic/amber, /datum/antagonist/ert/engineer/amber)
/datum/ert/red
leader_role = /datum/antagonist/ert/commander/red
+1 -1
View File
@@ -18,7 +18,7 @@
var/map_file = "BoxStation.dmm"
var/traits = null
var/space_ruin_levels = 1 //Citadel edit - reduces the default space ruin z-level count to 1
var/space_ruin_levels = 2
var/space_empty_levels = 1
var/minetype = "lavaland"
+2 -1
View File
@@ -170,7 +170,7 @@
tick_interval = 4
alert_type = /obj/screen/alert/status_effect/his_grace
var/bloodlust = 0
/obj/screen/alert/status_effect/his_grace
name = "His Grace"
desc = "His Grace hungers, and you must feed Him."
@@ -208,6 +208,7 @@
owner.adjustToxLoss(-grace_heal, TRUE, TRUE)
owner.adjustOxyLoss(-(grace_heal * 2))
owner.adjustCloneLoss(-grace_heal)
owner.adjustStaminaLoss(-(grace_heal * 25))
/datum/status_effect/his_grace/on_remove()
owner.log_message("lost His Grace's stun immunity", LOG_ATTACK)
+1 -1
View File
@@ -379,7 +379,7 @@
SEND_SIGNAL(src, COMSIG_ATOM_ACID_ACT, acidpwr, acid_volume)
/atom/proc/emag_act()
SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
/atom/proc/rad_act(strength)
SEND_SIGNAL(src, COMSIG_ATOM_RAD_ACT, strength)
+2
View File
@@ -193,8 +193,10 @@
to_chat(usr, "<span class='warning'>Chem System Re-route detected, results may not be as expected!</span>")
/obj/machinery/sleeper/emag_act(mob/user)
. = ..()
scramble_chem_buttons()
to_chat(user, "<span class='warning'>You scramble the sleeper's user interface!</span>")
return TRUE
/obj/machinery/sleeper/proc/inject_chem(chem, mob/user)
if((chem in available_chems) && chem_allowed(chem))
@@ -177,7 +177,9 @@ GLOBAL_LIST_EMPTY(announcement_systems)
act_up()
/obj/machinery/announcement_system/emag_act()
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
act_up()
return TRUE
+2
View File
@@ -101,12 +101,14 @@
return ..()
/obj/machinery/button/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
req_access = list()
req_one_access = list()
playsound(src, "sparks", 100, 1)
obj_flags |= EMAGGED
return TRUE
/obj/machinery/button/attack_ai(mob/user)
if(!panel_open)
+2
View File
@@ -320,10 +320,12 @@
return ..()
/obj/machinery/clonepod/emag_act(mob/user)
. = ..()
if(!occupant)
return
to_chat(user, "<span class='warning'>You corrupt the genetic compiler.</span>")
malfunction()
return TRUE
//Put messages in the connected computer's temp var for display.
/obj/machinery/clonepod/proc/connected_message(message)
+6 -2
View File
@@ -185,15 +185,19 @@
ui_interact(usr) //Refresh the UI after a filter changes
/obj/machinery/computer/apc_control/emag_act(mob/user)
. = ..()
if(!authenticated)
to_chat(user, "<span class='warning'>You bypass [src]'s access requirements using your emag.</span>")
authenticated = TRUE
log_activity("logged in")
else if(!(obj_flags & EMAGGED))
else
if(obj_flags & EMAGGED)
return
user.visible_message("<span class='warning'>You emag [src], disabling precise logging and allowing you to clear logs.</span>")
log_game("[key_name(user)] emagged [src] at [AREACOORD(src)], disabling operator tracking.")
obj_flags |= EMAGGED
playsound(src, "sparks", 50, 1)
playsound(src, "sparks", 50, 1)
return TRUE
/obj/machinery/computer/apc_control/proc/log_activity(log_text)
var/op_string = operator && !(obj_flags & EMAGGED) ? operator : "\[NULL OPERATOR\]"
@@ -186,6 +186,7 @@
/obj/machinery/computer/arcade/battle/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
to_chat(user, "<span class='warning'>A mesmerizing Rhumba beat starts playing from the arcade machine's speakers!</span>")
@@ -202,5 +203,5 @@
enemy_name = "Cuban Pete"
name = "Outbomb Cuban Pete"
updateUsrDialog()
return TRUE
@@ -284,6 +284,7 @@
return
/obj/machinery/computer/arcade/minesweeper/emag_act(mob/user)
. = ..()
if(CHECK_BITFIELD(obj_flags, EMAGGED))
return
desc = "An arcade machine that generates grids. It's clunking and sparking everywhere, almost as if threatening to explode at any moment!"
@@ -298,6 +299,7 @@
to_chat(user, "<span class='warning'>The machine buzzes and sparks... the game has been reset!</span>")
playsound(user, 'sound/machines/buzz-sigh.ogg', 100, 0, extrarange = 3, falloff = 10) //Loud buzz
game_status = MINESWEEPER_GAME_MAIN_MENU
return TRUE
/obj/machinery/computer/arcade/minesweeper/proc/custom_generation(mob/user)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) //Entered into the menu so ping sound
@@ -736,6 +736,7 @@
desc = "Learn how our ancestors got to Orion, and have fun in the process!"
/obj/machinery/computer/arcade/orion_trail/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
to_chat(user, "<span class='notice'>You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Realism Mode.</span>")
@@ -743,6 +744,7 @@
desc = "Learn how our ancestors got to Orion, and try not to die in the process!"
newgame()
obj_flags |= EMAGGED
return TRUE
/mob/living/simple_animal/hostile/syndicate/ranged/smg/orion
name = "spaceport security"
-3
View File
@@ -64,9 +64,6 @@
if(!(scanner && LAZYLEN(pods) && autoprocess))
return
if(scanner.occupant && scanner.scan_level > 2)
scan_occupant(scanner.occupant)
for(var/datum/data/record/R in records)
var/obj/machinery/clonepod/pod = GetAvailableEfficientPod(R.fields["mind"])
@@ -432,6 +432,7 @@
return ..()
/obj/machinery/computer/communications/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
@@ -440,6 +441,7 @@
authenticated = 2
to_chat(user, "<span class='danger'>You scramble the communication routing circuits!</span>")
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
return TRUE
/obj/machinery/computer/communications/ui_interact(mob/user)
. = ..()
+17 -14
View File
@@ -1280,20 +1280,23 @@
return !density || (check_access(ID) && !locked && hasPower())
/obj/machinery/door/airlock/emag_act(mob/user)
if(!operating && density && hasPower() && !(obj_flags & EMAGGED))
operating = TRUE
update_icon(AIRLOCK_EMAG, 1)
sleep(6)
if(QDELETED(src))
return
operating = FALSE
if(!open())
update_icon(AIRLOCK_CLOSED, 1)
obj_flags |= EMAGGED
lights = FALSE
locked = TRUE
loseMainPower()
loseBackupPower()
. = ..()
if(operating || !density || !hasPower() || obj_flags & EMAGGED)
return
operating = TRUE
update_icon(AIRLOCK_EMAG, 1)
addtimer(CALLBACK(src, .proc/open_sesame), 6)
return TRUE
/obj/machinery/door/airlock/proc/open_sesame()
operating = FALSE
if(!open())
update_icon(AIRLOCK_CLOSED, 1)
obj_flags |= EMAGGED
lights = FALSE
locked = TRUE
loseMainPower()
loseBackupPower()
/obj/machinery/door/airlock/attack_alien(mob/living/carbon/alien/humanoid/user)
add_fingerprint(user)
-3
View File
@@ -13,9 +13,6 @@
else
return ..()
/obj/machinery/door/unpowered/emag_act()
return
/obj/machinery/door/unpowered/shuttle
icon = 'icons/turf/shuttle.dmi'
name = "door"
+14 -9
View File
@@ -206,15 +206,20 @@
..()
/obj/machinery/door/window/emag_act(mob/user)
if(!operating && density && !(obj_flags & EMAGGED))
obj_flags |= EMAGGED
operating = TRUE
flick("[src.base_state]spark", src)
playsound(src, "sparks", 75, 1)
sleep(6)
operating = FALSE
desc += "<BR><span class='warning'>Its access panel is smoking slightly.</span>"
open(2)
. = ..()
if(operating || !density || obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
operating = TRUE
flick("[src.base_state]spark", src)
playsound(src, "sparks", 75, 1)
addtimer(CALLBACK(src, .proc/open_windows_me), 6)
return TRUE
/obj/machinery/door/window/proc/open_windows_me()
operating = FALSE
desc += "<BR><span class='warning'>Its access panel is smoking slightly.</span>"
open(2)
/obj/machinery/door/window/attackby(obj/item/I, mob/living/user, params)
@@ -26,6 +26,7 @@
findObjsByTag()
/obj/machinery/doorButtons/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
@@ -33,6 +34,7 @@
req_one_access = list()
playsound(src, "sparks", 100, 1)
to_chat(user, "<span class='warning'>You short out the access controller.</span>")
return TRUE
/obj/machinery/doorButtons/proc/removeMe()
+2
View File
@@ -97,6 +97,7 @@
alarm()
/obj/machinery/firealarm/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
@@ -104,6 +105,7 @@
user.visible_message("<span class='warning'>Sparks fly out of [src]!</span>",
"<span class='notice'>You emag [src], disabling its thermal sensors.</span>")
playsound(src, "sparks", 50, 1)
return TRUE
/obj/machinery/firealarm/temperature_expose(datum/gas_mixture/air, temperature, volume)
if((temperature > T0C + 200 || temperature < BODYTEMP_COLD_DAMAGE_LIMIT) && (last_alarm+FIREALARM_COOLDOWN < world.time) && !(obj_flags & EMAGGED) && detecting && !stat)
@@ -24,10 +24,12 @@
return ..()
/obj/machinery/gulag_item_reclaimer/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED) // emagging lets anyone reclaim all the items
return
req_access = list()
obj_flags |= EMAGGED
return TRUE
/obj/machinery/gulag_item_reclaimer/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/card/id))
+2
View File
@@ -158,11 +158,13 @@
open_machine()
/obj/machinery/harvester/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
allow_living = TRUE
to_chat(user, "<span class='warning'>You overload [src]'s lifesign scanners.</span>")
return TRUE
/obj/machinery/harvester/container_resist(mob/living/user)
if(!harvesting)
+2
View File
@@ -215,6 +215,7 @@
return dat
/obj/machinery/limbgrower/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
for(var/id in SSresearch.techweb_designs)
@@ -223,3 +224,4 @@
stored_research.add_design(D)
to_chat(user, "<span class='warning'>A warning flashes onto the screen, stating that safety overrides have been deactivated!</span>")
obj_flags |= EMAGGED
return TRUE
@@ -290,6 +290,7 @@
return ..()
/obj/machinery/porta_turret/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
to_chat(user, "<span class='warning'>You short out [src]'s threat assessment circuits.</span>")
@@ -300,6 +301,7 @@
update_icon()
sleep(60) //6 seconds for the traitor to gtfo of the area before the turret decides to ruin his shit
on = TRUE //turns it back on. The cover popUp() popDown() are automatically called in process(), no need to define it here
return TRUE
/obj/machinery/porta_turret/emp_act(severity)
@@ -837,6 +839,7 @@
to_chat(user, "<span class='warning'>Access denied.</span>")
/obj/machinery/turretid/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
to_chat(user, "<span class='danger'>You short out the turret controls' access analysis module.</span>")
@@ -844,6 +847,7 @@
locked = FALSE
if(user && user.machine == src)
attack_hand(user)
return TRUE
/obj/machinery/turretid/attack_ai(mob/user)
if(!ailock || IsAdminGhost(user))
@@ -86,10 +86,13 @@
. = 0
/obj/machinery/porta_turret_cover/emag_act(mob/user)
if(!(parent_turret.obj_flags & EMAGGED))
to_chat(user, "<span class='notice'>You short out [parent_turret]'s threat assessment circuits.</span>")
visible_message("[parent_turret] hums oddly...")
parent_turret.obj_flags |= EMAGGED
parent_turret.on = 0
spawn(40)
parent_turret.on = 1
. = ..()
if(parent_turret.obj_flags & EMAGGED)
return
to_chat(user, "<span class='notice'>You short out [parent_turret]'s threat assessment circuits.</span>")
visible_message("[parent_turret] hums oddly...")
parent_turret.obj_flags |= EMAGGED
parent_turret.on = 0
spawn(40)
parent_turret.on = 1
return TRUE
+2
View File
@@ -65,6 +65,7 @@
return ..()
/obj/machinery/recycler/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
@@ -73,6 +74,7 @@
update_icon()
playsound(src, "sparks", 75, 1, -1)
to_chat(user, "<span class='notice'>You use the cryptographic sequencer on [src].</span>")
return TRUE
/obj/machinery/recycler/update_icon()
..()
+4
View File
@@ -195,6 +195,7 @@
return ..()
/obj/machinery/shieldgen/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
to_chat(user, "<span class='warning'>The access controller is damaged!</span>")
return
@@ -202,6 +203,7 @@
locked = FALSE
playsound(src, "sparks", 100, 1)
to_chat(user, "<span class='warning'>You short out the access controller.</span>")
return TRUE
/obj/machinery/shieldgen/update_icon()
if(active)
@@ -387,6 +389,7 @@
add_fingerprint(user)
/obj/machinery/shieldwallgen/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
to_chat(user, "<span class='warning'>The access controller is damaged!</span>")
return
@@ -394,6 +397,7 @@
locked = FALSE
playsound(src, "sparks", 100, 1)
to_chat(user, "<span class='warning'>You short out the access controller.</span>")
return TRUE
//////////////Containment Field START
/obj/machinery/shieldwall
+2
View File
@@ -99,6 +99,7 @@
return ..()
/obj/machinery/computer/slot_machine/emag_act()
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
@@ -106,6 +107,7 @@
spark_system.set_up(4, 0, src.loc)
spark_system.start()
playsound(src, "sparks", 50, 1)
return TRUE
/obj/machinery/computer/slot_machine/ui_interact(mob/living/user)
. = ..()
@@ -42,21 +42,23 @@
return ..()
/obj/machinery/computer/message_monitor/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
if(!isnull(linkedServer))
obj_flags |= EMAGGED
screen = 2
spark_system.set_up(5, 0, src)
spark_system.start()
var/obj/item/paper/monitorkey/MK = new(loc, linkedServer)
// Will help make emagging the console not so easy to get away with.
MK.info += "<br><br><font color='red'>%@%(*$%&(&?*(%&/{}</font>"
var/time = 100 * length(linkedServer.decryptkey)
addtimer(CALLBACK(src, .proc/UnmagConsole), time)
message = rebootmsg
else
if(isnull(linkedServer))
to_chat(user, "<span class='notice'>A no server error appears on the screen.</span>")
return
obj_flags |= EMAGGED
screen = 2
spark_system.set_up(5, 0, src)
spark_system.start()
var/obj/item/paper/monitorkey/MK = new(loc, linkedServer)
// Will help make emagging the console not so easy to get away with.
MK.info += "<br><br><font color='red'>%@%(*$%&(&?*(%&/{}</font>"
var/time = 100 * length(linkedServer.decryptkey)
addtimer(CALLBACK(src, .proc/UnmagConsole), time)
message = rebootmsg
return TRUE
/obj/machinery/computer/message_monitor/New()
. = ..()
+5
View File
@@ -64,10 +64,15 @@
/obj/machinery/mecha_part_fabricator/emag_act()
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
req_access = list()
INVOKE_ASYNC(src, .proc/error_action_sucessful)
return TRUE
/obj/machinery/mecha_part_fabricator/proc/error_action_sucessful()
say("DB error \[Code 0x00F1\]")
sleep(10)
say("Attempting auto-repair...")
@@ -42,6 +42,9 @@
/obj/effect/decal/cleanable/glass/ex_act()
qdel(src)
/obj/effect/decal/cleanable/glass/plasma
icon_state = "plasmatiny"
/obj/effect/decal/cleanable/dirt
name = "dirt"
desc = "Someone should clean that up."
+1
View File
@@ -68,6 +68,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person
var/breakouttime = 0
var/list/materials
var/reskinned = FALSE
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item
+52 -2
View File
@@ -37,6 +37,7 @@ RLD
var/has_ammobar = FALSE //controls whether or not does update_icon apply ammo indicator overlays
var/ammo_sections = 10 //amount of divisions in the ammo indicator overlay/number of ammo indicator states
var/custom_range = 7
var/upgrade = FALSE
/obj/item/construction/Initialize()
. = ..()
@@ -82,6 +83,11 @@ RLD
loaded = loadwithsheets(W, sheetmultiplier * 0.25, user) // 1 matter for 1 floortile, as 4 tiles are produced from 1 metal
if(loaded)
to_chat(user, "<span class='notice'>[src] now holds [matter]/[max_matter] matter-units.</span>")
else if(istype(W, /obj/item/rcd_upgrade))
to_chat(user, "<span class='notice'>You upgrade the RCD with the [W]!</span>")
upgrade = TRUE
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
qdel(W)
else
return ..()
update_icon() //ensures that ammo counters (if present) get updated
@@ -148,6 +154,7 @@ RLD
has_ammobar = TRUE
var/mode = 1
var/ranged = FALSE
var/computer_dir = 1
var/airlock_type = /obj/machinery/door/airlock
var/airlock_glass = FALSE // So the floor's rcd_act knows how much ammo to use
var/window_type = /obj/structure/window/fulltile
@@ -270,6 +277,28 @@ RLD
return FALSE
return TRUE
/obj/item/construction/rcd/proc/change_computer_dir(mob/user)
if(!user)
return
var/list/computer_dirs = list(
"NORTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "cnorth"),
"EAST" = image(icon = 'icons/mob/radial.dmi', icon_state = "ceast"),
"SOUTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "csouth"),
"WEST" = image(icon = 'icons/mob/radial.dmi', icon_state = "cwest")
)
var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
if(!check_menu(user))
return
switch(computerdirs)
if("NORTH")
computer_dir = 1
if("EAST")
computer_dir = 4
if("SOUTH")
computer_dir = 2
if("WEST")
computer_dir = 8
/obj/item/construction/rcd/proc/change_airlock_setting(mob/user)
if(!user)
return
@@ -434,10 +463,15 @@ RLD
..()
var/list/choices = list(
"Airlock" = image(icon = 'icons/mob/radial.dmi', icon_state = "airlock"),
"Deconstruct" = image(icon= 'icons/mob/radial.dmi', icon_state = "delete"),
"Grilles & Windows" = image(icon = 'icons/mob/radial.dmi', icon_state = "grillewindow"),
"Floors & Walls" = image(icon = 'icons/mob/radial.dmi', icon_state = "wallfloor")
)
if(upgrade)
choices += list(
"Deconstruct" = image(icon= 'icons/mob/radial.dmi', icon_state = "delete"),
"Machine Frames" = image(icon = 'icons/mob/radial.dmi', icon_state = "machine"),
"Computer Frames" = image(icon = 'icons/mob/radial.dmi', icon_state = "computer_dir"),
)
if(mode == RCD_AIRLOCK)
choices += list(
"Change Access" = image(icon = 'icons/mob/radial.dmi', icon_state = "access"),
@@ -459,6 +493,12 @@ RLD
mode = RCD_DECONSTRUCT
if("Grilles & Windows")
mode = RCD_WINDOWGRILLE
if("Machine Frames")
mode = RCD_MACHINE
if("Computer Frames")
mode = RCD_COMPUTER
change_computer_dir(user)
return
if("Change Access")
change_airlock_access(user)
return
@@ -511,6 +551,7 @@ RLD
no_ammo_message = "<span class='warning'>Insufficient charge.</span>"
desc = "A device used to rapidly build walls and floors."
canRturf = TRUE
upgrade = TRUE
/obj/item/construction/rcd/borg/useResource(amount, mob/user)
@@ -542,6 +583,9 @@ RLD
/obj/item/construction/rcd/loaded
matter = 160
/obj/item/construction/rcd/loaded/upgraded
upgrade = TRUE
/obj/item/construction/rcd/combat
name = "Combat RCD"
desc = "A device used to rapidly build and deconstruct. Reload with metal, plasteel, glass or compressed matter cartridges. This RCD has been upgraded to be able to remove Rwalls!"
@@ -582,7 +626,7 @@ RLD
name = "admin RCD"
max_matter = INFINITY
matter = INFINITY
upgrade = TRUE
// Ranged RCD
@@ -776,6 +820,12 @@ RLD
return TRUE
return FALSE
/obj/item/rcd_upgrade
name = "RCD advanced design disk"
desc = "It contains the design for machine frames, computer frames, and deconstruction."
icon = 'icons/obj/module.dmi'
icon_state = "datadisk3"
#undef GLOW_MODE
#undef LIGHT_MODE
#undef REMOVE_MODE
+3 -1
View File
@@ -134,12 +134,14 @@ RSF
return
/obj/item/cookiesynth/emag_act(mob/user)
. = ..()
obj_flags ^= EMAGGED
if(obj_flags & EMAGGED)
to_chat(user, "<span class='warning'>You short out [src]'s reagent safety checker!</span>")
else
to_chat(user, "<span class='warning'>You reset [src]'s reagent safety checker!</span>")
toxin = 0
toxin = FALSE
return TRUE
/obj/item/cookiesynth/attack_self(mob/user)
var/mob/living/silicon/robot/P = null
+8 -20
View File
@@ -93,34 +93,22 @@
/obj/item/card/emag/afterattack(atom/target, mob/user, proximity)
. = ..()
var/atom/A = target
if(!proximity && prox_check)
if(!proximity && prox_check || !(isobj(A) || issilicon(A) || isbot(A) || isdrone(A)))
return
if(istype(A, /obj/item/storage) && !(istype(A, /obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod)))
return
//Citadel changes: modular code misfiring, so we're bypassing into main code.
if(!uses)
user.visible_message("<span class='warning'>[src] emits a weak spark. It's burnt out!</span>")
playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
return
else if(uses <= 3)
playsound(src, 'sound/effects/light_flicker.ogg', 30, 1) //Tiiiiiiny warning sound to let ya know your emag's almost dead
if(isturf(A))
if(!A.emag_act(user))
return
if(istype(A,/obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod))
A.emag_act(user)
uses = max(uses - 1, 0)
if(!uses)
user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
if(istype(A,/obj/item/storage))
return
if(!(isobj(A) || issilicon(A) || isbot(A) || isdrone(A)))
return
else
A.emag_act(user)
uses = max(uses - 1, 0)
if(!uses)
user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
uses = max(uses - 1, 0)
if(!uses)
user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
/obj/item/card/emagfake
+15 -13
View File
@@ -764,20 +764,22 @@ CIGARETTE PACKETS ARE IN FANCY.DM
..()
/obj/item/clothing/mask/vape/emag_act(mob/user)// I WON'T REGRET WRITTING THIS, SURLY.
if(screw)
if(!(obj_flags & EMAGGED))
cut_overlays()
obj_flags |= EMAGGED
super = FALSE
to_chat(user, "<span class='warning'>You maximize the voltage of [src].</span>")
add_overlay("vapeopen_high")
var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect
sp.set_up(5, 1, src)
sp.start()
else
to_chat(user, "<span class='warning'>[src] is already emagged!</span>")
else
. = ..()
if(!screw)
to_chat(user, "<span class='notice'>You need to open the cap to do that.</span>")
return
if(obj_flags & EMAGGED)
to_chat(user, "<span class='warning'>[src] is already emagged!</span>")
return
cut_overlays()
obj_flags |= EMAGGED
super = FALSE
to_chat(user, "<span class='warning'>You maximize the voltage of [src].</span>")
add_overlay("vapeopen_high")
var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect
sp.set_up(5, 1, src)
sp.start()
return TRUE
/obj/item/clothing/mask/vape/attack_self(mob/user)
if(reagents.total_volume > 0)
@@ -217,10 +217,13 @@
to_chat(user, "<span class='notice'>The spectrum chip is unresponsive.</span>")
/obj/item/circuitboard/computer/cargo/emag_act(mob/living/user)
if(!(obj_flags & EMAGGED))
contraband = TRUE
obj_flags |= EMAGGED
to_chat(user, "<span class='notice'>You adjust [src]'s routing and receiver spectrum, unlocking special supplies and contraband.</span>")
. = ..()
if(obj_flags & EMAGGED)
return
contraband = TRUE
obj_flags |= EMAGGED
to_chat(user, "<span class='notice'>You adjust [src]'s routing and receiver spectrum, unlocking special supplies and contraband.</span>")
return TRUE
/obj/item/circuitboard/computer/cargo/express
name = "Express Supply Console (Computer Board)"
@@ -234,8 +237,12 @@
obj_flags &= ~EMAGGED
/obj/item/circuitboard/computer/cargo/express/emag_act(mob/living/user)
to_chat(user, "<span class='notice'>You change the routing protocols, allowing the Drop Pod to land anywhere on the station.</span>")
obj_flags |= EMAGGED
. = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
if(obj_flags & EMAGGED)
return
to_chat(user, "<span class='notice'>You change the routing protocols, allowing the Drop Pod to land anywhere on the station.</span>")
obj_flags |= EMAGGED
return TRUE
/obj/item/circuitboard/computer/cargo/request
name = "Supply Request Console (Computer Board)"
+4 -6
View File
@@ -140,12 +140,10 @@
return ..()
/obj/item/defibrillator/emag_act(mob/user)
if(safety)
safety = FALSE
to_chat(user, "<span class='warning'>You silently disable [src]'s safety protocols with the cryptographic sequencer.</span>")
else
safety = TRUE
to_chat(user, "<span class='notice'>You silently enable [src]'s safety protocols with the cryptographic sequencer.</span>")
. = ..()
safety = !safety
to_chat(user, "<span class='warning'>You silently [safety ? "enable" : "disable"] [src]'s safety protocols with the cryptographic sequencer.</span>")
return TRUE
/obj/item/defibrillator/emp_act(severity)
. = ..()
@@ -192,13 +192,15 @@
update_icon()
/obj/item/geiger_counter/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
if(scanning)
to_chat(user, "<span class='warning'>Turn off [src] before you perform this action!</span>")
return 0
return
to_chat(user, "<span class='warning'>You override [src]'s radiation storing protocols. It will now generate small doses of radiation, and stored rads are now projected into creatures you scan.</span>")
obj_flags |= EMAGGED
return TRUE
/obj/item/geiger_counter/cyborg
var/datum/component/mobhook
@@ -149,9 +149,11 @@
to_chat(user, "<span class='notice'>You fill \the [src] with lights from \the [S]. " + status_string() + "</span>")
/obj/item/lightreplacer/emag_act()
. = ..()
if(obj_flags & EMAGGED)
return
Emag()
return TRUE
/obj/item/lightreplacer/attack_self(mob/user)
to_chat(user, status_string())
@@ -38,11 +38,13 @@
speech_args[SPEECH_SPANS] |= voicespan
/obj/item/megaphone/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
to_chat(user, "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>")
obj_flags |= EMAGGED
voicespan = list(SPAN_REALLYBIG, "userdanger")
return TRUE
/obj/item/megaphone/sec
name = "security megaphone"
@@ -32,6 +32,24 @@
var/datum/integrated_io/selected_io = null //functional for integrated circuits.
var/mode = 0
/obj/item/multitool/chaplain
name = "\improper hypertool"
desc = "Used for pulsing wires to test which to cut. Also emits microwaves to fry some brains!"
damtype = BRAIN
force = 18
armour_penetration = 35
hitsound = 'sound/effects/sparks4.ogg'
var/chaplain_spawnable = TRUE
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
throw_speed = 3
throw_range = 4
throwforce = 10
obj_flags = UNIQUE_RENAME
/obj/item/multitool/chaplain/Initialize()
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
/obj/item/multitool/examine(mob/user)
..()
if(selected_io)
+1 -2
View File
@@ -12,7 +12,7 @@
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
icon = 'icons/obj/items_and_weapons.dmi'
w_class = WEIGHT_CLASS_GIGANTIC
w_class = WEIGHT_CLASS_BULKY
force = 12
total_mass = TOTAL_MASS_NORMAL_ITEM // average toolbox
attack_verb = list("robusted")
@@ -93,7 +93,6 @@
master.remove_status_effect(STATUS_EFFECT_HISGRACE)
REMOVE_TRAIT(src, TRAIT_NODROP, HIS_GRACE_TRAIT)
master.Knockdown(60)
master.adjustStaminaLoss(-5)
master.adjustBruteLoss(master.maxHealth)
playsound(master, 'sound/effects/splat.ogg', 100, 0)
else
+54 -8
View File
@@ -229,8 +229,8 @@
throwforce = 10
w_class = WEIGHT_CLASS_TINY
obj_flags = UNIQUE_RENAME
var/reskinned = FALSE
var/chaplain_spawnable = TRUE
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
/obj/item/nullrod/Initialize()
. = ..()
@@ -247,9 +247,12 @@
/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
if(GLOB.holy_weapon_type)
return
var/obj/item/nullrod/holy_weapon
var/obj/item/holy_weapon
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
/obj/item/melee/transforming/energy/sword/cx/chaplain
/obj/item/twohanded/dualsaber/hypereutactic/chaplain,
/obj/item/gun/energy/laser/redtag/hitscan/chaplain,
/obj/item/multitool/chaplain,
/obj/item/melee/baseball_bat/chaplain
)
var/list/display_names = list()
for(var/V in holy_weapons_list)
@@ -273,6 +276,13 @@
qdel(src)
M.put_in_active_hand(holy_weapon)
/obj/item/nullrod/proc/jedi_spin(mob/living/user)
for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
user.setDir(i)
if(i == WEST)
user.emote("flip")
sleep(1)
/obj/item/nullrod/godhand
icon_state = "disintegrate"
item_state = "disintegrate"
@@ -328,7 +338,6 @@
sharpness = IS_SHARP
hitsound = 'sound/weapons/bladeslice.ogg'
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
/obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
if(attack_type == PROJECTILE_ATTACK)
@@ -522,7 +531,6 @@
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_HUGE
attack_verb = list("smashed", "bashed", "hammered", "crunched")
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
/obj/item/nullrod/chainsaw
name = "chainsaw hand"
@@ -585,6 +593,7 @@
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
slot_flags = ITEM_SLOT_BELT
force = 12
reach = 2
attack_verb = list("whipped", "lashed")
hitsound = 'sound/weapons/chainhit.ogg'
@@ -661,6 +670,44 @@
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
/obj/item/nullrod/claymore/bostaff/attack(mob/target, mob/living/user)
add_fingerprint(user)
if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50))
to_chat(user, "<span class ='warning'>You club yourself over the head with [src].</span>")
user.Knockdown(60)
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD)
else
user.take_bodypart_damage(2*force)
return
if(iscyborg(target))
return ..()
if(!isliving(target))
return ..()
var/mob/living/carbon/C = target
if(C.stat || C.health < 0 || C.staminaloss > 130 )
to_chat(user, "<span class='warning'>It would be dishonorable to attack a foe while they cannot retaliate.</span>")
return
if(user.a_intent == INTENT_DISARM)
if(!ishuman(target))
return ..()
var/mob/living/carbon/human/H = target
var/list/fluffmessages = list("[user] clubs [H] with [src]!", \
"[user] smacks [H] with the butt of [src]!", \
"[user] broadsides [H] with [src]!", \
"[user] smashes [H]'s head with [src]!", \
"[user] beats [H] with front of [src]!", \
"[user] twirls and slams [H] with [src]!")
H.visible_message("<span class='warning'>[pick(fluffmessages)]</span>", \
"<span class='userdanger'>[pick(fluffmessages)]</span>")
playsound(get_turf(user), 'sound/effects/woodhit.ogg', 75, 1, -1)
H.adjustStaminaLoss(rand(12,18))
if(prob(25))
(INVOKE_ASYNC(src, .proc/jedi_spin, user))
else
return ..()
/obj/item/nullrod/tribal_knife
icon_state = "crysknife"
item_state = "crysknife"
@@ -674,7 +721,6 @@
hitsound = 'sound/weapons/bladeslice.ogg'
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
item_flags = SLOWS_WHILE_IN_HAND
total_mass = TOTAL_MASS_NORMAL_ITEM
/obj/item/nullrod/tribal_knife/Initialize(mapload)
. = ..()
@@ -704,8 +750,8 @@
name = "egyptian staff"
desc = "A tutorial in mummification is carved into the staff. You could probably craft the wraps if you had some cloth."
icon = 'icons/obj/guns/magic.dmi'
icon_state = "pharoah_sceptre"
item_state = "pharoah_sceptre"
icon_state = "pharaoh_sceptre"
item_state = "pharaoh_sceptre"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
w_class = WEIGHT_CLASS_NORMAL
+1 -1
View File
@@ -229,7 +229,7 @@
target.LAssailant = null
else
target.LAssailant = user
cooldown = world.time + 40
cooldown = world.time
user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
/obj/item/melee/classic_baton/telescopic
@@ -282,11 +282,13 @@
var/cooldown = 0
/obj/item/harmalarm/emag_act(mob/user)
. = ..()
obj_flags ^= EMAGGED
if(obj_flags & EMAGGED)
to_chat(user, "<font color='red'>You short out the safeties on [src]!</font>")
else
to_chat(user, "<font color='red'>You reset the safeties on [src]!</font>")
return TRUE
/obj/item/harmalarm/attack_self(mob/user)
var/safety = !(obj_flags & EMAGGED)
+31 -10
View File
@@ -23,7 +23,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/glass
grind_results = list("silicon" = 20)
grind_results = list(/datum/reagent/silicon = 20)
point_value = 1
/obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user)
@@ -87,7 +87,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plasmaglass
grind_results = list("silicon" = 20, "plasma" = 10)
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
/obj/item/stack/sheet/plasmaglass/fifty
amount = 50
@@ -138,7 +138,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/rglass
grind_results = list("silicon" = 20, "iron" = 10)
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
point_value = 4
/obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params)
@@ -177,11 +177,11 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
singular_name = "reinforced plasma glass sheet"
icon_state = "sheet-prglass"
item_state = "sheet-prglass"
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5,)
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL=MINERAL_MATERIAL_AMOUNT * 0.5,)
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plasmarglass
grind_results = list("silicon" = 20, "plasma" = 10, "iron" = 10)
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
point_value = 23
/obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE)
@@ -243,8 +243,9 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
resistance_flags = ACID_PROOF
armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
max_integrity = 40
var/cooldown = 0
sharpness = IS_SHARP
var/icon_prefix
/obj/item/shard/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is slitting [user.p_their()] [pick("wrists", "throat")] with the shard of glass! It looks like [user.p_theyre()] trying to commit suicide.</span>")
@@ -266,9 +267,19 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
if("large")
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
var/matrix/M = matrix(transform)
M.Turn(rand(-170, 170))
transform = M
if (icon_prefix)
icon_state = "[icon_prefix][icon_state]"
var/turf/T = get_turf(src)
if(T && is_station_level(T.z))
SSblackbox.record_feedback("tally", "station_mess_created", 1, name)
/obj/item/shard/Destroy()
. = ..()
var/turf/T = get_turf(src)
if(T && is_station_level(T.z))
SSblackbox.record_feedback("tally", "station_mess_destroyed", 1, name)
/obj/item/shard/afterattack(atom/A as mob|obj, mob/user, proximity)
. = ..()
@@ -298,6 +309,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
return ..()
/obj/item/shard/welder_act(mob/living/user, obj/item/I)
..()
if(I.use_tool(src, user, 0, volume=50))
var/obj/item/stack/sheet/glass/NG = new (user.loc)
for(var/obj/item/stack/sheet/glass/G in user.loc)
@@ -316,4 +328,13 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
playsound(loc, 'sound/effects/glass_step.ogg', 30, 1)
else
playsound(loc, 'sound/effects/glass_step.ogg', 50, 1)
. = ..()
return ..()
/obj/item/shard/plasma
name = "purple shard"
desc = "A nasty looking shard of plasma glass."
force = 6
throwforce = 11
icon_state = "plasmalarge"
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
icon_prefix = "plasma"
@@ -356,6 +356,7 @@
new /obj/item/cautery(src)
new /obj/item/surgical_drapes(src)
new /obj/item/clothing/mask/surgical(src)
new /obj/item/reagent_containers/medspray/sterilizine(src)
new /obj/item/razor(src)
/obj/item/storage/backpack/duffelbag/sec
@@ -377,6 +378,7 @@
new /obj/item/cautery(src)
new /obj/item/surgical_drapes(src)
new /obj/item/clothing/mask/surgical(src)
new /obj/item/reagent_containers/medspray/sterilizine(src)
/obj/item/storage/backpack/duffelbag/engineering
name = "industrial duffel bag"
@@ -470,6 +472,7 @@
new /obj/item/mmi/syndie(src)
new /obj/item/implantcase(src)
new /obj/item/implanter(src)
new /obj/item/reagent_containers/medspray/sterilizine(src)
/obj/item/storage/backpack/duffelbag/syndie/surgery_adv
name = "advanced surgery duffel bag"
@@ -489,6 +492,7 @@
new /obj/item/mmi/syndie(src)
new /obj/item/implantcase(src)
new /obj/item/implanter(src)
new /obj/item/reagent_containers/medspray/sterilizine(src)
/obj/item/storage/backpack/duffelbag/syndie/ammo
name = "ammunition duffel bag"
+10 -8
View File
@@ -48,14 +48,16 @@
to_chat(user, "<span class='danger'>It's locked!</span>")
/obj/item/storage/lockbox/emag_act(mob/user)
if(!broken)
broken = TRUE
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE)
desc += "It appears to be broken."
icon_state = src.icon_broken
if(user)
visible_message("<span class='warning'>\The [src] has been broken by [user] with an electromagnetic card!</span>")
return
. = ..()
if(broken)
return
broken = TRUE
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE)
desc += "It appears to be broken."
icon_state = src.icon_broken
if(user)
visible_message("<span class='warning'>\The [src] has been broken by [user] with an electromagnetic card!</span>")
return TRUE
/obj/item/storage/lockbox/Entered()
. = ..()
+3 -2
View File
@@ -36,7 +36,8 @@
/obj/item/reagent_containers/syringe,
/obj/item/screwdriver,
/obj/item/valentine,
/obj/item/stamp))
/obj/item/stamp,
/obj/item/key))
/obj/item/storage/wallet/Exited(atom/movable/AM)
. = ..()
@@ -60,7 +61,7 @@
/obj/item/storage/wallet/update_icon()
var/new_state = "wallet"
if(front_id)
new_state = "wallet_[front_id.icon_state]"
new_state = "wallet_id"
if(new_state != icon_state) //avoid so many icon state changes.
icon_state = new_state
+9 -1
View File
@@ -487,6 +487,7 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
var/obj/item/grenade/explosive = null
var/war_cry = "AAAAARGH!!!"
var/icon_prefix = "spearglass"
/obj/item/twohanded/spear/Initialize()
. = ..()
@@ -529,7 +530,7 @@
if(explosive)
icon_state = "spearbomb[wielded]"
else
icon_state = "spearglass[wielded]"
icon_state = "[icon_prefix][wielded]"
/obj/item/twohanded/spear/afterattack(atom/movable/AM, mob/user, proximity)
. = ..()
@@ -556,6 +557,13 @@
src.war_cry = input
/obj/item/twohanded/spear/CheckParts(list/parts_list)
var/obj/item/shard/tip = locate() in parts_list
if (istype(tip, /obj/item/shard/plasma))
force_wielded = 19
force_unwielded = 11
throwforce = 21
icon_prefix = "spearplasma"
qdel(tip)
var/obj/item/twohanded/spear/S = locate() in parts_list
if(S)
if(S.explosive)
+17 -2
View File
@@ -229,7 +229,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/katana/cursed
slot_flags = null
/obj/item/katana/Initialize()
/obj/item/katana/cursed/Initialize()
. = ..()
ADD_TRAIT(src, TRAIT_NODROP, CURSED_ITEM_TRAIT)
@@ -255,7 +255,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear
remove_item_from_storage(user)
qdel(I)
if (!user.transferItemToLoc(I, S))
return
S.CheckParts(list(I))
qdel(src)
user.put_in_hands(S)
@@ -513,6 +515,19 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
var/homerun_able = 0
total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
/obj/item/melee/baseball_bat/chaplain
name = "blessed baseball bat"
desc = "There ain't a cult in the league that can withstand a swatter."
force = 14
throwforce = 14
obj_flags = UNIQUE_RENAME
var/chaplain_spawnable = TRUE
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
/obj/item/melee/baseball_bat/chaplain/Initialize()
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
/obj/item/melee/baseball_bat/homerun
name = "home run bat"
desc = "This thing looks dangerous... Dangerously good at baseball, that is."
+5 -1
View File
@@ -112,12 +112,16 @@
/obj/structure/sign/barsign/emag_act(mob/user)
. = ..()
if(broken || (obj_flags & EMAGGED))
to_chat(user, "<span class='warning'>Nothing interesting happens!</span>")
return
obj_flags |= EMAGGED
to_chat(user, "<span class='notice'>You emag the barsign. Takeover in progress...</span>")
sleep(10 SECONDS)
addtimer(CALLBACK(src, .proc/syndie_bar_good), 10 SECONDS)
return TRUE
/obj/structure/sign/barsign/proc/syndie_bar_good()
set_sign(new /datum/barsign/hiddensigns/syndibarsign)
req_access = list(ACCESS_SYNDICATE)
File diff suppressed because it is too large Load Diff
@@ -33,6 +33,7 @@
new /obj/item/extinguisher/advanced(src)
new /obj/item/storage/photo_album/CE(src)
new /obj/item/storage/lockbox/medal/engineering(src)
new /obj/item/construction/rcd/loaded/upgraded(src)
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies locker"
@@ -100,6 +100,14 @@
to_chat(user, "<span class='notice'>You start adding [B] to [src]...</span>")
if(do_after(user, 20, target = src) && B.use(1))
make_new_table(/obj/structure/table/bronze)
else if(istype(I, /obj/item/stack/sheet/plasmaglass))
var/obj/item/stack/sheet/plasmaglass/G = I
if(G.get_amount() < 1)
to_chat(user, "<span class='warning'>You need one plasmaglass sheet to do this!</span>")
return
to_chat(user, "<span class='notice'>You start adding [G] to [src]...</span>")
if(do_after(user, 20, target = src) && G.use(1))
make_new_table(/obj/structure/table/plasmaglass)
else
return ..()
@@ -258,6 +258,53 @@
for(var/obj/item/shard/S in debris)
S.color = NARSIE_WINDOW_COLOUR
/*
* Plasmaglass tables
*/
/obj/structure/table/plasmaglass
name = "plasmaglass table"
desc = "A glasstable, but it's pink and more sturdy. What will Nanotrasen design next with plasma?"
icon = 'icons/obj/smooth_structures/plasmaglass_table.dmi'
icon_state = "plasmaglass_table"
climbable = TRUE
buildstack = /obj/item/stack/sheet/plasmaglass
canSmoothWith = null
max_integrity = 270
resistance_flags = ACID_PROOF
armor = list("melee" = 10, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
var/list/debris = list()
/obj/structure/table/plasmaglass/New()
. = ..()
debris += new frame
debris += new /obj/item/shard/plasma
/obj/structure/table/plasmaglass/Destroy()
QDEL_LIST(debris)
. = ..()
/obj/structure/table/plasmaglass/proc/check_break(mob/living/M)
return
/obj/structure/table/plasmaglass/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
if(!(flags_1 & NODECONSTRUCT_1))
if(disassembled)
..()
return
else
var/turf/T = get_turf(src)
playsound(T, "shatter", 50, 1)
for(var/X in debris)
var/atom/movable/AM = X
AM.forceMove(T)
debris -= AM
qdel(src)
/obj/structure/table/plasmaglass/narsie_act()
color = NARSIE_WINDOW_COLOUR
for(var/obj/item/shard/S in debris)
S.color = NARSIE_WINDOW_COLOUR
/*
* Wooden tables
*/
+11
View File
@@ -281,6 +281,8 @@
. += new /obj/effect/decal/cleanable/glass(location)
if (reinf)
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
if (fulltile)
. += new /obj/item/shard(location)
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
@@ -409,6 +411,15 @@
glass_type = /obj/item/stack/sheet/plasmaglass
rad_insulation = RAD_NO_INSULATION
/obj/structure/window/plasma/spawnDebris(location)
. = list()
. += new /obj/item/shard/plasma(location)
. += new /obj/effect/decal/cleanable/glass/plasma(location)
if (reinf)
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
if (fulltile)
. += new /obj/item/shard/plasma(location)
/obj/structure/window/plasma/spawner/east
dir = EAST
+20
View File
@@ -236,6 +236,10 @@
return list("mode" = RCD_DECONSTRUCT, "delay" = 50, "cost" = 33)
if(RCD_WINDOWGRILLE)
return list("mode" = RCD_WINDOWGRILLE, "delay" = 10, "cost" = 4)
if(RCD_MACHINE)
return list("mode" = RCD_MACHINE, "delay" = 20, "cost" = 25)
if(RCD_COMPUTER)
return list("mode" = RCD_COMPUTER, "delay" = 20, "cost" = 25)
return FALSE
/turf/open/floor/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
@@ -274,4 +278,20 @@
var/obj/structure/grille/G = new(src)
G.anchored = TRUE
return TRUE
if(RCD_MACHINE)
if(locate(/obj/structure/frame/machine) in src)
return FALSE
var/obj/structure/frame/machine/M = new(src)
M.state = 2
M.icon_state = "box_1"
M.anchored = TRUE
return TRUE
if(RCD_COMPUTER)
if(locate(/obj/structure/frame/computer) in src)
return FALSE
var/obj/structure/frame/computer/C = new(src)
C.anchored = TRUE
C.setDir(the_rcd.computer_dir)
return TRUE
return FALSE
+2 -1
View File
@@ -7,6 +7,7 @@
smooth = SMOOTH_MORE
sheet_type = /obj/item/stack/sheet/runed_metal
sheet_amount = 1
explosion_block = 10
girder_type = /obj/structure/girder/cult
/turf/closed/wall/mineral/cult/Initialize()
@@ -49,7 +50,7 @@
/turf/closed/wall/clockwork
name = "clockwork wall"
desc = "A huge chunk of warm metal. The clanging of machinery emanates from within."
explosion_block = 2
explosion_block = 5
hardness = 10
slicing_duration = 80
sheet_type = /obj/item/stack/tile/brass
+5 -1
View File
@@ -54,12 +54,16 @@
only_current_user_can_interact = TRUE
/obj/machinery/vr_sleeper/hugbox/emag_act(mob/user)
return
return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
/obj/machinery/vr_sleeper/emag_act(mob/user)
. = ..()
if(you_die_in_the_game_you_die_for_real)
return
you_die_in_the_game_you_die_for_real = TRUE
sparks.start()
addtimer(CALLBACK(src, .proc/emagNotify), 150)
return TRUE
/obj/machinery/vr_sleeper/update_icon()
icon_state = "[initial(icon_state)][state_open ? "-open" : ""]"
@@ -56,6 +56,7 @@
/datum/antagonist/abductor/greet()
to_chat(owner.current, "<span class='notice'>You are the [owner.special_role]!</span>")
to_chat(owner.current, "<span class='notice'>With the help of your teammate, kidnap and experiment on station crew members!</span>")
to_chat(owner.current, "<span class='notice'>Try not to disturb the habitat, it could lead to dead specimens.</span>")
to_chat(owner.current, "<span class='notice'>[greet_text]</span>")
owner.announce_objectives()
@@ -132,9 +132,9 @@
continue
if(isliving(M.current) && M.current.stat != DEAD)
var/turf/t_turf = isAI(M.current) ? get_step(get_step(src, NORTH),NORTH) : get_turf(src) // AI too fat, must make sure it always ends up a 2 tiles north instead of on the ark.
do_teleport(M, t_turf, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)
M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash)
M.current.clear_fullscreen("flash", 5)
do_teleport(M.current, t_turf, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)
M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash)
M.current.clear_fullscreen("flash", 5)
playsound(src, 'sound/magic/clockwork/invoke_general.ogg', 50, FALSE)
recalls_remaining--
recalling = FALSE
+5 -5
View File
@@ -61,8 +61,8 @@ Runes can either be invoked by one's self or with many different cultists. Each
if(do_after(user, 15, target = src))
to_chat(user, "<span class='notice'>You carefully erase the [lowertext(cultist_name)] rune.</span>")
qdel(src)
else if(istype(I, /obj/item/nullrod))
user.say("BEGONE FOUL MAGIKS!!", forced = "nullrod")
else if(istype(I, /obj/item/storage/book/bible) || istype(I, /obj/item/nullrod))
user.say("BEGONE FOUL MAGICKS!!", forced = "bible")
to_chat(user, "<span class='danger'>You disrupt the magic of [src] with [I].</span>")
qdel(src)
@@ -286,14 +286,14 @@ structure_check() searches for nearby cultist structures required for the invoca
/obj/effect/rune/convert/proc/optinalert(mob/living/convertee)
var/alert = alert(convertee, "Will you embrace the Geometer of Blood or perish in futile resistance?", "Choose your own fate", "Join the Blood Cult", "Suffer a horrible demise")
if(alert == "Join the Blood Cult")
if(src && alert == "Join the Blood Cult")
signmeup(convertee)
/obj/effect/rune/convert/proc/signmeup(mob/living/convertee)
if(currentconversionman == usr)
if(currentconversionman == convertee)
conversionresult = TRUE
else
to_chat(usr, "<span class='cult italic'>Your fate has already been set in stone.</span>")
to_chat(convertee, "<span class='cult italic'>Your fate has already been set in stone.</span>")
/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac)
var/mob/living/first_invoker = invokers[1]
+16 -4
View File
@@ -36,30 +36,42 @@
/datum/antagonist/ert/security // kinda handled by the base template but here for completion
/datum/antagonist/ert/security/red
/datum/antagonist/ert/security/amber
outfit = /datum/outfit/ert/security/alert
/datum/antagonist/ert/security/red
outfit = /datum/outfit/ert/security/alert/red
/datum/antagonist/ert/engineer
role = "Engineer"
outfit = /datum/outfit/ert/engineer
/datum/antagonist/ert/engineer/red
/datum/antagonist/ert/engineer/amber
outfit = /datum/outfit/ert/engineer/alert
/datum/antagonist/ert/engineer/red
outfit = /datum/outfit/ert/engineer/alert/red
/datum/antagonist/ert/medic
role = "Medical Officer"
outfit = /datum/outfit/ert/medic
/datum/antagonist/ert/medic/red
/datum/antagonist/ert/medic/amber
outfit = /datum/outfit/ert/medic/alert
/datum/antagonist/ert/medic/red
outfit = /datum/outfit/ert/medic/alert/red
/datum/antagonist/ert/commander
role = "Commander"
outfit = /datum/outfit/ert/commander
/datum/antagonist/ert/commander/red
/datum/antagonist/ert/commander/amber
outfit = /datum/outfit/ert/commander/alert
/datum/antagonist/ert/commander/red
outfit = /datum/outfit/ert/commander/alert/red
/datum/antagonist/ert/deathsquad
name = "Deathsquad Trooper"
outfit = /datum/outfit/death_commando
@@ -364,15 +364,10 @@
var/list/cached_gases = air.gases
var/temperature = air.temperature
var/pressure = air.return_pressure()
var/old_heat_capacity = air.heat_capacity()
var/reaction_efficency = min(1/((pressure/(0.1*ONE_ATMOSPHERE))*(max(cached_gases[/datum/gas/plasma]/cached_gases[/datum/gas/nitrous_oxide],1))),cached_gases[/datum/gas/nitrous_oxide],cached_gases[/datum/gas/plasma]/2)
var/energy_released = 2*reaction_efficency*FIRE_CARBON_ENERGY_RELEASED
if(cached_gases[/datum/gas/miasma] && cached_gases[/datum/gas/miasma] > 0)
energy_released /= cached_gases[/datum/gas/miasma]*0.1
if(cached_gases[/datum/gas/bz] && cached_gases[/datum/gas/bz] > 0)
energy_released *= cached_gases[/datum/gas/bz]*0.1
if ((cached_gases[/datum/gas/nitrous_oxide] - reaction_efficency < 0 )|| (cached_gases[/datum/gas/plasma] - (2*reaction_efficency) < 0)) //Shouldn't produce gas from nothing.
if ((cached_gases[/datum/gas/nitrous_oxide] - reaction_efficency < 0 )|| (cached_gases[/datum/gas/plasma] - (2*reaction_efficency) < 0) || energy_released <= 0) //Shouldn't produce gas from nothing.
return NO_REACTION
cached_gases[/datum/gas/bz] += reaction_efficency
if(reaction_efficency == cached_gases[/datum/gas/nitrous_oxide])
@@ -381,7 +376,7 @@
cached_gases[/datum/gas/nitrous_oxide] -= reaction_efficency
cached_gases[/datum/gas/plasma] -= 2*reaction_efficency
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, (reaction_efficency**0.5)*BZ_RESEARCH_AMOUNT)
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, min((reaction_efficency**2)*BZ_RESEARCH_SCALE),BZ_RESEARCH_MAX_AMOUNT)
if(energy_released > 0)
var/new_heat_capacity = air.heat_capacity()
@@ -477,4 +472,4 @@
//Possibly burning a bit of organic matter through maillard reaction, so a *tiny* bit more heat would be understandable
air.temperature += cleaned_air * 0.002
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, cleaned_air*MIASMA_RESEARCH_AMOUNT)//Turns out the burning of miasma is kinda interesting to scientists
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, cleaned_air*MIASMA_RESEARCH_AMOUNT)//Turns out the burning of miasma is kinda interesting to scientists
File diff suppressed because it is too large Load Diff
+3
View File
@@ -36,6 +36,7 @@
cat |= EXPORT_EMAG
/obj/machinery/computer/cargo/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
user.visible_message("<span class='warning'>[user] swipes a suspicious card through [src]!</span>",
@@ -48,6 +49,8 @@
var/obj/item/circuitboard/computer/cargo/board = circuit
board.contraband = TRUE
board.obj_flags |= EMAGGED
req_access = list()
return TRUE
/obj/machinery/computer/cargo/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
+3
View File
@@ -54,6 +54,7 @@
..()
/obj/machinery/computer/cargo/express/emag_act(mob/living/user)
. = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
if(obj_flags & EMAGGED)
return
user.visible_message("<span class='warning'>[user] swipes a suspicious card through [src]!</span>",
@@ -63,6 +64,8 @@
var/obj/item/circuitboard/computer/cargo/board = circuit
board.obj_flags |= EMAGGED
packin_up()
req_access = list()
return TRUE
/obj/machinery/computer/cargo/express/proc/packin_up() // oh shit, I'm sorry
meme_pack_data = list() // sorry for what?
+4
View File
@@ -817,6 +817,10 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
var/file = GLOB.vox_sounds[name]
Export("##action=load_rsc", file)
stoplag()
for (var/name in GLOB.vox_sounds_male)
var/file = GLOB.vox_sounds_male[name]
Export("##action=load_rsc", file)
stoplag()
#endif
+4 -6
View File
@@ -919,11 +919,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "<td width=80%><font size=2><b>Description</b></font></td></tr>"
for(var/j in GLOB.loadout_items[gear_tab])
var/datum/gear/gear = GLOB.loadout_items[gear_tab][j]
var/donoritem
if(gear.ckeywhitelist && gear.ckeywhitelist.len)
donoritem = TRUE
if(!(user.ckey in gear.ckeywhitelist))
continue
var/donoritem = gear.donoritem
if(donoritem && !gear.donator_ckey_check(user.ckey))
continue
var/class_link = ""
if(gear.type in chosen_gear)
class_link = "style='white-space:normal;' class='linkOn' href='?_src_=prefs;preference=gear;toggle_gear_path=[html_encode(j)];toggle_gear=0'"
@@ -2245,7 +2243,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(!is_loadout_slot_available(G.category))
to_chat(user, "<span class='danger'>You cannot take this loadout, as you've already chosen too many of the same category!</span>")
return
if(G.ckeywhitelist && G.ckeywhitelist.len && !(user.ckey in G.ckeywhitelist))
if(G.donoritem && !G.donator_ckey_check(user.ckey))
to_chat(user, "<span class='danger'>This is an item intended for donator use only. You are not authorized to use this item.</span>")
return
if(gear_points >= initial(G.cost))
+2
View File
@@ -24,11 +24,13 @@
desc = "[desc] The display is flickering slightly."
/obj/item/clothing/glasses/hud/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
to_chat(user, "<span class='warning'>PZZTTPFFFT</span>")
desc = "[desc] The display is flickering slightly."
return TRUE
/obj/item/clothing/glasses/hud/health
name = "health scanner HUD"
+2 -2
View File
@@ -312,8 +312,8 @@
/obj/item/clothing/head/pharaoh
name = "pharaoh hat"
desc = "Walk like an Egyptian."
icon_state = "pharoah_hat"
icon_state = "pharoah_hat"
icon_state = "pharaoh_hat"
icon_state = "pharaoh_hat"
/obj/item/clothing/head/jester/alt
name = "jester hat"
+7 -5
View File
@@ -69,12 +69,14 @@
/obj/item/clothing/mask/gas/sechailer/attack_self()
halt()
/obj/item/clothing/mask/gas/sechailer/emag_act(mob/user as mob)
if(safety)
safety = FALSE
to_chat(user, "<span class='warning'>You silently fry [src]'s vocal circuit with the cryptographic sequencer.</span>")
else
/obj/item/clothing/mask/gas/sechailer/emag_act(mob/user)
. = ..()
if(!safety)
return
safety = FALSE
to_chat(user, "<span class='warning'>You silently fry [src]'s vocal circuit with the cryptographic sequencer.</span>")
return TRUE
/obj/item/clothing/mask/gas/sechailer/verb/halt()
set category = "Object"
+37 -6
View File
@@ -45,16 +45,23 @@
R.recalculateChannels()
/datum/outfit/ert/commander/alert
name = "ERT Commander - High Alert"
name = "ERT Commander - Amber Alert"
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert
glasses = /obj/item/clothing/glasses/thermal/eyepatch
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
/obj/item/gun/energy/pulse/pistol/loyalpin=1)
/obj/item/gun/energy/e_gun=1)
l_pocket = /obj/item/melee/transforming/energy/sword/saber
/datum/outfit/ert/commander/alert/red
name = "ERT Commander - Red Alert"
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
/obj/item/gun/energy/pulse/pistol/loyalpin=1)
/datum/outfit/ert/security
name = "ERT Security"
@@ -80,15 +87,22 @@
R.recalculateChannels()
/datum/outfit/ert/security/alert
name = "ERT Security - High Alert"
name = "ERT Security - Amber Alert"
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/sec
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/storage/box/handcuffs=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/gun/energy/pulse/carbine/loyalpin=1)
/obj/item/gun/energy/e_gun/stun=1)
/datum/outfit/ert/security/alert/red
name = "ERT Security - Red Alert"
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/storage/box/handcuffs=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/gun/energy/pulse/carbine/loyalpin=1)
/datum/outfit/ert/medic
name = "ERT Medic"
@@ -117,9 +131,18 @@
R.recalculateChannels()
/datum/outfit/ert/medic/alert
name = "ERT Medic - High Alert"
name = "ERT Medic - Amber Alert"
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/med
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
/obj/item/gun/energy/e_gun=1,\
/obj/item/reagent_containers/hypospray/combat/nanites=1,\
/obj/item/gun/medbeam=1)
/datum/outfit/ert/medic/alert/red
name = "ERT Medic - Red Alert"
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
@@ -154,9 +177,17 @@
R.recalculateChannels()
/datum/outfit/ert/engineer/alert
name = "ERT Engineer - High Alert"
name = "ERT Engineer - Amber Alert"
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/engi
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
/obj/item/gun/energy/e_gun=1,\
/obj/item/construction/rcd/combat=1)
/datum/outfit/ert/engineer/alert/red
name = "ERT Engineer - Red Alert"
backpack_contents = list(/obj/item/storage/box/engineer=1,\
/obj/item/melee/baton/loaded=1,\
/obj/item/clothing/mask/gas/sechailer/swat=1,\
+4 -4
View File
@@ -624,19 +624,19 @@
desc = "The Multi-Augmented Severe Operations Networked Resource Integration Gear is an man-portable tank designed for extreme environmental situations. It is excessively bulky, but rated for all but the most atomic of hazards. The specialized armor is surprisingly weak to conventional weaponry. The exo slot can attach most storge bags on to the suit."
icon_state = "hardsuit-ancient"
item_state = "anc_hardsuit"
armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500)
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
slowdown = 6 //Slow
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
name = "M.A.S.O.N RIG helmet"
desc = "The M.A.S.O.N RIG helmet is complimentary to the rest of the armor. It features a very large, high powered flood lamp and robust flash protection."
icon_state = "hardsuit0-ancient"
item_state = "anc_helm"
armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500)
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
item_color = "ancient"
brightness_on = 16
scan_reagents = TRUE
@@ -644,7 +644,7 @@
tint = 1
var/obj/machinery/doppler_array/integrated/bomb_radar
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason/Initialize()
. = ..()
+4 -4
View File
@@ -468,11 +468,11 @@
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
allowed = list(/obj/item/clothing/mask/facehugger/toy)
/obj/item/clothing/suit/nemes
name = "pharoah tunic"
/obj/item/clothing/suit/pharaoh
name = "pharaoh tunic"
desc = "Lavish space tomb not included."
icon_state = "pharoah"
icon_state = "pharoah"
icon_state = "pharaoh"
icon_state = "pharaoh"
body_parts_covered = CHEST|GROIN
+10 -8
View File
@@ -703,14 +703,6 @@
fitted = NO_FEMALE_UNIFORM
can_adjust = FALSE
resistance_flags = NONE
/obj/item/clothing/under/durathread
name = "durathread jumpsuit"
desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer."
icon_state = "durathread"
item_state = "durathread"
item_color = "durathread"
can_adjust = FALSE
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
/obj/item/clothing/under/gear_harness
name = "gear harness"
@@ -725,5 +717,15 @@
icon_state = "durathread"
item_state = "durathread"
item_color = "durathread"
can_adjust = TRUE
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
/obj/item/clothing/under/duraskirt
name = "durathread jumpskirt"
desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer. Being a short skirt, it naturally doesn't protect the legs."
icon_state = "duraskirt"
item_state = "duraskirt"
item_color = "durathread"
can_adjust = FALSE
body_parts_covered = CHEST|GROIN|ARMS
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
+1
View File
@@ -359,6 +359,7 @@
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
/obj/item/shard = 1,
/obj/item/stack/rods = 1)
parts = list(/obj/item/shard = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
+2
View File
@@ -149,6 +149,7 @@
active_power_usage = 50 + spawned.len * 3 + effects.len * 5
/obj/machinery/computer/holodeck/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
if(!LAZYLEN(emag_programs))
@@ -160,6 +161,7 @@
to_chat(user, "Warning. Automatic shutoff and derezing protocols have been corrupted. Please call Nanotrasen maintenance and do not use the simulator.")
log_game("[key_name(user)] emagged the Holodeck Control Console")
nerf(!(obj_flags & EMAGGED))
return TRUE
/obj/machinery/computer/holodeck/emp_act(severity)
. = ..()
@@ -224,6 +224,10 @@
species = "strawberry"
plantname = "Strawberry Vine"
product = /obj/item/reagent_containers/food/snacks/grown/strawberry
growthstages = 6
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
icon_grow = "strawberry-grow"
icon_dead = "berry-dead"
reagents_add = list("vitamin" = 0.07, "nutriment" = 0.1, "sugar" = 0.2)
mutatelist = list()
+27
View File
@@ -0,0 +1,27 @@
// Peach
/obj/item/seeds/peach
name = "pack of peach seeds"
desc = "These seeds grow into peach trees."
icon_state = "seed-peach"
species = "peach"
plantname = "Peach Tree"
product = /obj/item/reagent_containers/food/snacks/grown/peach
lifespan = 65
endurance = 40
yield = 3
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
icon_grow = "peach-grow"
icon_dead = "peach-dead"
genes = list(/datum/plant_gene/trait/repeated_harvest)
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
/obj/item/reagent_containers/food/snacks/grown/peach
seed = /obj/item/seeds/peach
name = "peach"
desc = "It's fuzzy!"
icon_state = "peach"
filling_color = "#FF4500"
bitesize = 25
foodtype = FRUIT
juice_results = list("peachjuice" = 0)
tastes = list("peach" = 1)
+5 -2
View File
@@ -343,8 +343,11 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
return ..()
/obj/machinery/computer/libraryconsole/bookmanagement/emag_act(mob/user)
if(density && !(obj_flags & EMAGGED))
obj_flags |= EMAGGED
. = ..()
if(!density || obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
return TRUE
/obj/machinery/computer/libraryconsole/bookmanagement/Topic(href, href_list)
if(..())
+5 -2
View File
@@ -214,8 +214,11 @@
return ..()
/obj/structure/closet/crate/secure/loot/emag_act(mob/user)
if(locked)
boom(user)
. = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
if(!locked)
return
boom(user)
return TRUE
/obj/structure/closet/crate/secure/loot/togglelock(mob/user)
if(locked)

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