This commit is contained in:
CitadelStationBot
2018-02-08 08:14:54 -05:00
parent 69f62c75db
commit b363799535
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tiji0:
- rscadd: Added banana spiders as a ghost controllable mob. Obtained through banana
mutations
2018-02-08:
Cebutris:
- rscadd: Knight badges, sprites courtesy of Toriate! They're functionally identical
to IDs but look sexier and can be recolored!
- rscadd: Lavaknights now spawn with Knight Badges!
- rscadd: Stunswords! Stunbatons that look like swords. That's all.
CitadelStationBot:
- rscadd: Players can now have a verb in the ooc tab to see their own tracked playtime
- bugfix: fixed admin bypass not using the right proc
- bugfix: Lavaland ghost roles should now show up in the playtime report
- bugfix: fixed the syringe getting a transfer amount of 0 if the contents of it
are 0, intended feature was probably to check the target and not the syringe
itself for clamp.
- tweak: Reduce clock work mob death sound file's volume to 80%
- rscadd: Observers can now view the atmospheric contents of the tile they're floating
above.
- bugfix: Jaunting wraiths should now always be facing the correct direction
- rscadd: All Cargo Techs now come equipped with a standard supply Export Scanner!
Get to selling!
- tweak: Emagged airlocks can now be deconstructed simply by crowbarring when the
panel is open
- balance: foam and smoke now get 4x the reagents as they should according to the
comments
- bugfix: fixes pyrosium and cryostylane not heating or cooling humans at all
- bugfix: fixes cryostylane cooling beakers to negative kelvin, it's now limited
to what the description says
- bugfix: fixes cryostylane cooling people to negative body temperature
- code_imp: removed redundant check in trans_to
- code_imp: fixes a runtime when total_volume is 0 in copy_to
- tweak: Gas reagents (o2, plasma, ...) now dump out gas based on container temperature
instead of room temperature
- bugfix: Bananium shows up on mining scanners again
- tweak: min player req for rev is 30 now
- refactor: Weather and certain events have been updated to use Z traits.
- bugfix: The Staff of Storms now correctly starts and ends storms if used from
inside lockers.
- bugfix: Weather telegraph messages are now shown to those inside lockers and mechs.
- bugfix: Radio jammers no longer affect other z-levels.
- bugfix: engine goggles set to t-ray mode will no longer show pipes with the wrong
rotation.
- bugfix: cables now show up on t-ray scans.
- rscdel: pulling claw can now only passively grab
- bugfix: Infrared beams now update instantly.
- bugfix: Fixed occasional runtimes when ion storms or overflow would replace an
existing law.
- bugfix: Emergency lights will give off light again
- bugfix: Fixed eye damage not being applied if it was exactly 3.
- bugfix: You can no longer weld airlock assemblies for infinite materials
- spellcheck: Clockwork armaments are no longer named "arnaments".
- bugfix: Fixed being able to rotate things in only one direction.
- balance: The Syndicate Chameleon Kit is now available during rounds of lower population.
Because of course you can have an e-sword and revolver without restriction but
disguising and RP is verboten because we deathmatch station now.
- imageadd: Ore boxes have a new sprite
- rscadd: You can alt-click microwaves to turn them on
- tweak: Academy is now part of the random station names.
- tweak: made fire colored according to blackbody radiation and rule of cool.
- imageadd: some kind of lightning texture
- imageadd: Coffins have a new sprite
- imageadd: Solar panels have new sprites
- rscadd: Attention, space explorers! Nothing is out of your reach with the ACME
Extendo-Hand (TM)! With it, you can get a WHOLE EXTRA TILE OF REACH! Hug or
punch your friends from a whole 3 feet away! Win one from an arcade machine
or make one in the Misc. tab of your crafting menu today!
- bugfix: Blood contracts now only show living players and real names
- bugfix: Turrets now check for borgs. Syndicate turrets are nice to emagged borgs
too!
- balance: nerfs power cells from a insane max possibility
- rscdel: Space ghost syndicate comms guy removed.
- code_imp: Removed the now-unused revenant spawn landmark.
- bugfix: Some airlock animations should no longer be glitchy and restart in the
middle
- rscadd: The ability to throw drinks without spilling them has been moved from
something bartender's just know how to do to a book that they spawn with, the
ability has also been made into a toggle.
- rscadd: Any number of people can read the book to learn the ability, and it can
also be ordered in the bartending crate in cargo. Bartenders are encouraged
to keep their trade secrets close to their stylish black vests.
- rscadd: Destroying windows will now spawn tiny shards
- rscadd: The Rapid Piping Device can now dispense transit tubes.
- rscadd: Morgue trays now detect if a body inside them possesses a consciousness,
and alerts people nearby
- bugfix: The pirate ship can now fly again.
- bugfix: Research investigate logs now actually include the name of the researcher.
- bugfix: Defibrillator mounts no longer spam the error log while empty.
- bugfix: Fixes Noblium Formation being multiplicative, so having 500 moles of tritium
and 500 moles of nitrogen no longer produces 2500 moles of noblium (it should
correctly produce 10 moles)
- bugfix: Fixes most reactions deleting more gas than exists and making gas out
of nowhere
- bugfix: Fixes Stim Formation invoking a byond bug and not using its intended polynomial
formula
- bugfix: Fixes Cryo Cells not having garbage_collect and clamping
- bugfix: Fixes Rad Collectors not having clamping
- bugfix: Fixes Division by Zero when Fusion has no impurities.
- bugfix: Removes a redundant line in lungs
- bugfix: Fixes rad_act signal not firing from turfs, living mobs, rad collectors
and geiger counters
- bugfix: Pressure damage now takes effect in certain situations where it should
have but did not.
- balance: Explosive holoparasites must now be adjacent to turn objects into bombs,
instead of being able to do so from any range.
- tweak: NT Scientists have started looking into data from small-scale detonations
and found that there's still potential data to be gathered from explosive yields
lower than 4.184 petajoules
CosmicScientist:
- balance: tomatoes and similar ovary laden edibles are fruit, not veg, beware plasmamen
and mothmen
Dax Dupont:
- bugfix: Autolathe now consumes reasonable amounts of power when inserting materials
- bugfix: Fixed conveyor belt power usage.
- rscadd: Fans of clown photography have successfully lobbied Nanotrasen to include
camera and camera accessories designs in the autolathe.
- tweak: Brings material values for the camera in line with other devices.
- tweak: The tapes printed by autolathes now come in random colors.
- rscadd: Beakers and beaker-like objects now get put in your hand on ejection from
chemistry devices.
- bugfix: Fixed missing wheat fridge on omega and removes a duplicate pipe.
- tweak: You now need to examine engravings to pop open the menu.
- imageadd: Autolathe now repeats it's animation while printing.
- bugfix: Eminence won't get spammed by tile crossing now.
- bugfix: After 3 years of intensive research by Nanotrasen's elite team of chefs,
rice dishes such as rice pudding are no longer considered salads.
- rscadd: Cyborgs can now be upgraded to be h-u-g-e! Only a cosmetic effect!
- tweak: Hijack objectives will only be given out if there are 30 or more players.
- tweak: Moved the lathe from box's cargo room to box's cargo office which miners
now can access.
- tweak: Harmonized medbay storage access requirements so all maps allow all medbay
personnel into medbay storage like on Meta and Delta.
- tweak: Moved service lathes into a dedicated service hall/storage area if they
weren't accessible by janitor or bartender.
- rscadd: Added logout button to the record screen in the security records console.
- rscadd: Allows you to print photos that are in the security records.
- balance: Regular cyborgs now start with a normal high capacity cell instead of
a snowflake cell. Resulting in less confusing and 2.5MJ more electric charge.
- bugfix: Fixed name of the upgraded power cell
- refactor: Removed duplicate cell giving code in transformation proc.
- bugfix: Fixed the crematorium on meta and box.
- rscadd: Posibrains have gotten a small firmware update, they will now play a sound
on successful activation.
- rscadd: You can now insert holodisks into cameras and take a static holographic
picture of someone!
- rscadd: Hologram recordings can now be offset slightly.
- rscadd: Killing a revenant will now result in an unique shuttle to be able to
be bought. You probably won't like it though.
- rscadd: Fake emag now available.
- bugfix: Fixed borgs applying cuffs on people without the right number of arms.
- refactor: Handcuff code has been rejiggled and snowflake code has been removed.
- rscdel: Removed unused cable cuffs module stuff for borgs.
- bugfix: Supermatter can again blow up again on space tiles.
Dax Dupont & Coiax:
- rscadd: Praise the lord for he has granted thy chaplains, wizards, revenants and
eminences with holy vision. They can now see blessed tiles.
DeityLink:
- rscadd: You can now see the rays from a holopad displaying a hologram!
Denton:
- spellcheck: Fixed Bubblegum's description.
- tweak: Rearranged the mining vendor items by price and item group.
- tweak: In order to promote back-breaking physical labor, Nanotrasen has additionally
made conscription kits available at mining equipment vendors.
- tweak: Fungal tuberculosis spores can no longer be synthesized by machinery.
Denton ShizCalev Kor Kevinz000 (original idea):
- balance: Due to budget cuts, the shoes shipped with chameleon kits no longer prevent
slipping. The premium version is unchanged and still sold separately.
- balance: To compensate, the chameleon kit cost was lowered by 2 TC and the minimum
crew limit removed.
Epoc:
- tweak: Removed Sulfuric Acid requirements from computer parts
- bugfix: Slows Simple Clown mobs
- bugfix: Soap now has inhand sprites
- imageadd: Belt items now have inhand sprites
Evsey9:
- balance: Integrated Circuit Drones are now bulky to improve safety ratings, and
therefore, cannot be stored in normal backpacks or pockets, but now can accept
modules that bulky circuit machinery can.
- balance: Grabbers can now grab items up to the size of the circuit assembly they
are in.
- balance: Grabbers cannot store circuit machinery the same or larger size than
the circuit assembly they are in.
- tweak: Throwers now can throw items up to the size of circuit assembly they are
in.
GuppyLaxx:
- bugfix: Fixes the Ketrazine recipe
Iamgoofball:
- balance: Power cells explosions are now logarithmic
- bugfix: Minor code cleanup on the wirer
Improvedname:
- rscadd: You can now get shockcollars from the kinkmate for the price of an coin
- tweak: adds security skirts to the loadout
- rscadd: more loadout stuff
- rscadd: Adds kinkmate board
- tweak: you can now construct kinkmates with the construction kits from cargo
- code_imp: Organizes the loadout
- rscadd: Adds disco ball to cargo
Jittai:
- tweak: All color inputs now use the current color, of the thing being colored,
as default choice.
- imageadd: New Morgue Tray sprites.
- imageadd: New Crematorium sprites.
- imageadd: New Horizontal Coffin Sprites
- tweak: Some of the Morgue Trays and Crematoriums on Box, Delta, and Meta have
been re-positioned to make use of their new directional states.
- bugfix: Cloning doesn't runtime (and indefinitely get stuck) on cloning non-humans.
Kor:
- bugfix: Fixed mecha grav catapults not being included in techwebs.
MMMiracles:
- rscadd: Syndicate and pirate mobs now give off light when appropriate
- rscadd: A once-thought abandoned arctic post has recently had its gateway coordinates
re-enabled for access via the Gateway link. Contact your local Exploration Division
for more details.
- rscadd: A brand new space-farm, where your family sends all your old/sick catpeople
to live out the rest of their days being free to roam the acres and chase the
field grayshirts.
Mark9013100:
- rscadd: Cloning data disks can now be constructed after researching the Genetic
Engineering technode.
More Robust Than You:
- bugfix: Fixed monkey teams
- tweak: The Lepidopterian language now has less spaces in it
- rscadd: You can now defib monkeys and aliums
- tweak: Monkeys can also use defibs now, too!
- bugfix: Holorays are now properly deleted if you switch holopads automatically
MrDoomBringer:
- rscadd: The RnD department can now develop firmware upgrades to the Express Supply
Console, unlocking advanced cargo drop pods!
- rscadd: NanoTrasen's Creative Psychology Initiative has brought new training to
all crewmembers to foster rapid, innovative problem-solving! You can now kill
yourself in so many more ways!
- imageadd: Conveyor Belts now look better when they are crowbar'd off the ground.
- rscadd: Due to complicated quantum-bluespace-entanglement shenanigans, the Bluespace
Drop Pod upgrade for the express supply console is now slightly more difficult
to research.
Naksu:
- bugfix: Pneumatic cannons no longer misbehave when their contents such as primed
grenades get deleted (explode)
- bugfix: Attempting to join into a command role as a nonhuman species no longer
lets you keep your nonhuman species languages if you are transformed into a
human because of a config option
- bugfix: Warp whistle can no longer pick up its user from inside various animation/in-between
states and effects such as transformations, jellypeople split, talisman of immortality
effect period or rod form.
- rscdel: 'Removed actual reagent quadrupling added in #34485'
- rscdel: Removed the foam effect combining feature, hopefully to be replaced with
something less completely and utterly broken
- bugfix: Subjects without hearts now display as unsuitable for abductor experiments
when probed with the advanced baton.
Naksu and kevinz000:
- tweak: Ores are no longer completely impervious to explosions, but rather "proper"
ores are destroyed by the strongest explosions and sand is blown away everything
but the weakest ones. This shouldn't affect ore spawns from explosions
- tweak: Lavaland bomb cap reduced to double the station bombcap.
- refactor: Ores are now stackable. Ore stacks now have the appearance of loose
ores and are not called "sheets" by machines that consume them.
- code_imp: Material container component now uses the singular names of stack objects.
- refactor: /obj/item/ore/Crossed() is now removed in favor of the ore satchel utilizing
a redirect component
ORM Movement:
- tweak: Box Station ORM Moved to 2 tiles south of Cargo Office Door.
- tweak: Delta Station ORM moved to the southernmost window of Cargo.
- tweak: Box, Delta, Meta stations now have Windoors with Mineral Storage access
blocking them.
Ordo:
- rscadd: Adds Ketrazine, a powerful but dangerous combat stim which the crew can
synthesize
Poojawa:
- balance: Supply Console is locked to Cargo Access only.
- bugfix: so many things.
- rscadd: Vore eject gun given to medical lockers, same as defib. Looks like a dragnet.
will eject people out of all vore bellies. May need to fire more than once.
- bugfix: Dogborg item blacklist is a thing again, scrubpups are able to process
items into fuel.
- tweak: Dogborgs are able to consume devourable simple mobs for fuel or for weird
ERP.
- tweak: Stargazer slimes are admin-only, way too much of a bad idea to hand out
willy nilly.
- tweak: Genital layering refractored to use mutable appearance. Also no longer
always present on character screen.
- bugfix: probly other things I forgot I tweaked, like cake hat nerfing
Robustin:
- bugfix: Fixed frost oil (cryosting) sending insulated crewmembers below absolute
zero temperatures.
- bugfix: Fixed damaging cold temps being a death sentence to simple mobs (they
wouldn't heat back up to safe temps at room temperature).
- refactor: Refactored human temperature code, insulating clothing now helps you
stay warm but going unprotected will help you cool off. However, you will now
benefit from colder temps when you're overheating even in full EVA/hardsuit
gear and you will warm up faster at room temperature in insulated gear as well
(i.e. putting on a winter coat will no longer suppress your temperature if your
already cold).
- bugfix: Fixed monkeys slowly freezing to death
- rscadd: 'A new cocktail: The Nar''Sour. Made from blood, demonsblood, and lemon
juice, this cocktail is known to induce a slightly different type of slurring
when imbibed.'
- balance: Clockwork marauders now take more time (+3s) and power (7x) to create.
- balance: The "recent marauder" time limit is now 60 seconds, up from 20. The limit
now has a significantly smaller effect on summon time but will act as a further
cap on marauder summoning until it has passed.
- tweak: The marauder cap will now only account for living cultists.
- rscadd: The Peacekeeper Borg's "Peace Hypospray" now includes the "Pax" reagent,
which prevents the subject from carrying out many forms of direct harm.
- bugfix: Command reports should now properly weight the appearance of modes based
on their existence in our actual game rotation.
- balance: The current mode now has a 35% chance of not appearing in the report.
- bugfix: Vape Pens (e-cigs) will now consume reagents proportional to the vape
size and static smoke production.
- balance: The "construct shell" option from the cult archives structure will now
only yield one shell instead of two.
- balance: Sacrificing suicide victims will now only yield an empty shard.
- balance: Synths and Androids are no longer available species at the magic mirror.
Robustin and More Robust Than You:
- rscadd: A heart disease event has been added. The cure is heart replacement surgery.
Effects of cardiac arrest are halted by the chemical Corazone. Once cardiac
arrest begins at Stage 5, the disease can be cured by a defibrillator or from
a lucky electric shock.
- rscadd: Using gym equipment will now grant a hidden exercise buff that prevents
heart disease for 20 minutes.
SPACE CONDUCTOR:
- tweak: Shuttles will throw you around if ya don't buckle in
ShiggyDiggyDo:
- rscadd: You can now win stylish steampunk watches at your local arcade machine!
- spellcheck: You no longer win double the articles at the arcade
- rscadd: You can now win Toy Daggers at your local arcade!
ShizCalev:
- bugfix: Clockcultists and revolutionaries can no longer be mindswapped.
- rscadd: The Syndicate Comms Officer ghost role has been readded with a minor chance
of actually existing.
- bugfix: Fixed some broken cultist & wizard antagonist ghost polls.
Slignerd:
- balance: Following an immense number of complaints filed by security and command
personnel, the Captain's spare ID will from now on be placed inside his locker.
We fail to see how this would help the Captain access the spare in the event
he lost his ID, but the complainants have been VERY insistent.
Toriate:
- rscadd: Added Polychromic Athletic Shorts
- imageadd: added greyscaled athletic shorts
- tweak: optimized polycloth code, modularized it more
- tweak: 'all polychromic color inputs now use the previously selected color as
the default argument, as per #5090'
- rscadd: Added the CMO's Turtleneck, spawns in CMO's locker
- imageadd: added the CMO's Turtleneck sprites, worn and item
- bugfix: fixed the Foam Force Mk.37F pistol ejecting "casings" that are utterly
broken
- bugfix: fixed catknights not having cat ears
- rscadd: Readded classic kitty ears as "neko" ears and tails in the character creator
WJohnston:
- imageadd: Wirecutter greyscaling is now less ugly
XDTM:
- bugfix: Slimepeople can now properly swap between bodies.
- bugfix: Slimes no longer attack people with their same faction.
- bugfix: Fixed a bug where slimes wouldn't eat neutral mobs.
- rscadd: Slimepeople and Jellypeople can now speak the slime language.
- tweak: Slimes now only speak slime language, although they still understand common.
- balance: Slimepeople are no longer virus immune.
- bugfix: The above change fixes a bug that made black slime cure itself.
- bugfix: Fixes intelligence potions removing previously known mob languages
- tweak: Slime scanning now has a more readable output, especially when scanning
multiple slimes at once
- tweak: Eggs from the abductor egg gland now have a random reagent instead of acid
Xhuis:
- tweak: Servants can now cancel warps by clicking the button again, instead of
having to manually interrupt it by doing something like picking up an item from
their pocket.
- bugfix: Emergency lights now function correctly.
- balance: Fleshmend can no longer be stacked several times at once.
- balance: Fleshmend no longer heals changelings who are on fire, and heals burn
damage half as quickly as brute and oxygen damage.
- code_imp: Fleshmend has been refactored into a status effect.
- balance: Servant golems no longer appear in the magic mirror race list.
- bugfix: Races that have eyes that look different from regular humans' no longer
have white eyespots where human eyes appear.
- balance: Brass skewers now must be at least one tile apart.
- balance: Steam vents can no longer be placed within cardinal directions of other
steam vents, and will not hide objects they're placed on top of.
- bugfix: Securing pipe fittings now transfers fingerprints to the new pipe.
- bugfix: Servant cyborgs with the Standard module now correctly have Abscond.
- bugfix: The firelock below the Circuitry Lab airlock on Boxstation will no longer
cover it up when the airlock is open.
- balance: Integration cog power generation has been increased to 10 W per second
(up from 5 W per second.) Power consumed from the APC remains at 5 W per second.
- balance: Integration cogs will now continue generating power at half-speed when
the APC they are in has no energy.
- tweak: Brass chairs now stop spinning after eight rotations, so you can't crash
the server with them.
- rscadd: Nanotrasen's anomalous materials division has recently experienced a containment
breach, during which a certain pizza box went missing. Be on the lookout for
any slipups in cargo.
- spellcheck: Pizza margherita is now named "pizza margherita" (the proper way!)
instead of just "margherita."
Xhuis & Jigsaw:
- rscadd: Traitor clowns can now purchase the reverse bear trap, a disturbing head-mounted
execution device, for five telecrystals.
Xhuis, Cosmic, Fwoosh, and epochayur:
- rscadd: Added pineapples to botany, and a recipe for Hawaiian pizza.
Zna12:
- rscadd: Added the AM4-B, Zero's personal version.
- rscadd: Added the AM4-C, An autolathe craftable version. (Hidden behind the hacking
like the others.)
coiax:
- rscdel: The Free Golem Ship no longer has a teleport beacon.
- rscdel: Jaunters no longer have a special effect when teleporting golems.
- rscadd: Fake nuclear disks can only be identified by the captain, observers, nuclear
operatives, seeing where the pinpointer points, or attempting to put it into
a nuclear device.
- rscadd: Fake nuclear disks "respawn" on the station just like the real one.
- rscadd: Nuclear operatives that wish to fail in style can purchase Centcom Official
and Clown costumes. They can also buy a defective chameleon kit.
- rscadd: Syndicate intelligence potions also grant an internal syndicate ID card
to the simple animal granted intelligence. This effectively means that Cayenne
can open the airlocks on the Infiltrator.
- balance: Mobs will now start with a random nutrition amount, between hungry and
mildly well fed.
- rscadd: Nanotrasen Security Division has reported that syndicate comms agents,
both on lavaland and in space, have had training in "Codespeak", a top secret
language for stealthy communication.
- balance: Romerol is now effective on dead bodies, not just ones that are still
alive.
deathride58:
- rscadd: When it's night time in the server's timezone, all lights aboard the station
will dim to simulate a graveyard shift. It's possible for lights to dim in the
middle of a shift.
- rscadd: Citadel is now widescreen by default.
- bugfix: Cancelling the "Change equipment" command now works as expected again.
- code_imp: Light fixtures no longer use hardcoded values for their power and colour.
- code_imp: Cleaned up a bunch of useless ..()s in cit_screenshake.dm
- tweak: The toggle animal digestion button has been moved to the object tab. This
means observers running byond on low-end hardware will no longer get massive
lagspikes when entering a tile adjacent to a simplemob.
- tweak: The chatbox is now a liiiiittle darker to avoid contrasting as much with
the dark UI
- bugfix: Genitals now reset properly between previews
- tweak: The input bar is now located right underneath the chatbox
- rscadd: You can now toggle between the server's 21x15 view resolution and TG's
default 15x15 view resolution in the game options menu. Look for the "Widescreen"
entry in the game options menu.
- bugfix: Roundstart night lighting now works properly again.
improvedname:
- rscadd: Adds bz to cargo
- rscadd: adds kinkmate refill packages to cargo
- rscadd: adds yeehaw to the dj's disco soundboard
imsxz:
- rscadd: Traitor clowns are now able to purchase clown bombs from their uplinks.
Honk!
- rscadd: Clown bombs can now be placed via a small beacon, the same way normal
syndicate bombs can be.
- tweak: clown bomb payload now summons 50 clowns instead of 100
ninjanomnom:
- bugfix: Functions that aren't intending on actually moving the shuttle yet don't
send error messages to admins anymore when seeing if a shuttle *can* move.
- bugfix: Changeling clothing can get bloodied again.
- bugfix: Pointing at squeaky things doesn't make them squeak anymore.
- bugfix: Loaded templates now get placed on top of existing terrain so as to preserve
baseturfs. This fixes survival pods walls breaking to lava as well as allows
some future fixes.
oranges:
- rscdel: removes ketrazine
scrubs2009:
- tweak: Candles last longer
the hatchet man (i eat garbage code):
- bugfix: 'you shitlords picked the wrong virtual anime tits to fuck so im takin
away your space bases experimental: lets be fair all you guys did in those was
jack off to hentai, and not real man''s gachimuchi'
tiji0:
- rscadd: space kiwis can now be ordered from cargo
@@ -1,4 +0,0 @@
author: "deathride58"
delete-after: True
changes:
- rscadd: "When it's night time in the server's timezone, all lights aboard the station will dim to simulate a graveyard shift. It's possible for lights to dim in the middle of a shift."
@@ -1,4 +0,0 @@
author: "deathride58"
delete-after: True
changes:
- rscadd: "Citadel is now widescreen by default."
@@ -1,6 +0,0 @@
author: "Robustin"
delete-after: True
changes:
- bugfix: "Fixed frost oil (cryosting) sending insulated crewmembers below absolute zero temperatures."
- bugfix: "Fixed damaging cold temps being a death sentence to simple mobs (they wouldn't heat back up to safe temps at room temperature)."
- refactor: "Refactored human temperature code, insulating clothing now helps you stay warm but going unprotected will help you cool off. However, you will now benefit from colder temps when you're overheating even in full EVA/hardsuit gear and you will warm up faster at room temperature in insulated gear as well (i.e. putting on a winter coat will no longer suppress your temperature if your already cold)."
@@ -1,6 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- rscadd: "Players can now have a verb in the ooc tab to see their own tracked playtime"
- bugfix: "fixed admin bypass not using the right proc"
- bugfix: "Lavaland ghost roles should now show up in the playtime report"
@@ -1,5 +0,0 @@
author: "coiax"
delete-after: True
changes:
- rscdel: "The Free Golem Ship no longer has a teleport beacon."
- rscdel: "Jaunters no longer have a special effect when teleporting golems."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "fixed the syringe getting a transfer amount of 0 if the contents of it are 0, intended feature was probably to check the target and not the syringe itself for clamp."
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- bugfix: "Autolathe now consumes reasonable amounts of power when inserting materials"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- tweak: "Reduce clock work mob death sound file's volume to 80%"
@@ -1,4 +0,0 @@
author: "deathride58"
delete-after: True
changes:
- bugfix: "Cancelling the \"Change equipment\" command now works as expected again."
@@ -1,4 +0,0 @@
author: "XDTM"
delete-after: True
changes:
- bugfix: "Slimepeople can now properly swap between bodies."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- rscadd: "Observers can now view the atmospheric contents of the tile they're floating above."
@@ -1,4 +0,0 @@
author: "XDTM"
delete-after: True
changes:
- bugfix: "Slimes no longer attack people with their same faction."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Jaunting wraiths should now always be facing the correct direction"
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- bugfix: "Fixed conveyor belt power usage."
@@ -1,4 +0,0 @@
author: "Xhuis"
delete-after: True
changes:
- tweak: "Servants can now cancel warps by clicking the button again, instead of having to manually interrupt it by doing something like picking up an item from their pocket."
@@ -1,4 +0,0 @@
author: "XDTM"
delete-after: True
changes:
- bugfix: "Fixed a bug where slimes wouldn't eat neutral mobs."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- rscadd: "All Cargo Techs now come equipped with a standard supply Export Scanner! Get to selling!"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- tweak: "Emagged airlocks can now be deconstructed simply by crowbarring when the panel is open"
@@ -1,4 +0,0 @@
author: "WJohnston"
delete-after: True
changes:
- imageadd: "Wirecutter greyscaling is now less ugly"
@@ -1,9 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- balance: "foam and smoke now get 4x the reagents as they should according to the comments"
- bugfix: "fixes pyrosium and cryostylane not heating or cooling humans at all"
- bugfix: "fixes cryostylane cooling beakers to negative kelvin, it's now limited to what the description says"
- bugfix: "fixes cryostylane cooling people to negative body temperature"
- code_imp: "removed redundant check in trans_to"
- code_imp: "fixes a runtime when total_volume is 0 in copy_to"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- tweak: "Gas reagents (o2, plasma, ...) now dump out gas based on container temperature instead of room temperature"
@@ -1,4 +0,0 @@
author: "Dax Dupont & Coiax"
delete-after: True
changes:
- rscadd: "Praise the lord for he has granted thy chaplains, wizards, revenants and eminences with holy vision. They can now see blessed tiles."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Bananium shows up on mining scanners again"
@@ -1,4 +0,0 @@
author: "Xhuis"
delete-after: True
changes:
- bugfix: "Emergency lights now function correctly."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- tweak: "min player req for rev is 30 now"
@@ -1,4 +0,0 @@
author: "Robustin"
delete-after: True
changes:
- bugfix: "Fixed monkeys slowly freezing to death"
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Clockcultists and revolutionaries can no longer be mindswapped."
@@ -1,4 +0,0 @@
author: "ninjanomnom"
delete-after: True
changes:
- bugfix: "Functions that aren't intending on actually moving the shuttle yet don't send error messages to admins anymore when seeing if a shuttle *can* move."
@@ -1,6 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- refactor: "Weather and certain events have been updated to use Z traits."
- bugfix: "The Staff of Storms now correctly starts and ends storms if used from inside lockers."
- bugfix: "Weather telegraph messages are now shown to those inside lockers and mechs."
@@ -1,4 +0,0 @@
author: "scrubs2009"
delete-after: True
changes:
- tweak: "Candles last longer"
@@ -1,4 +0,0 @@
author: "MMMiracles"
delete-after: True
changes:
- rscadd: "Syndicate and pirate mobs now give off light when appropriate"
@@ -1,4 +0,0 @@
author: "deathride58"
delete-after: True
changes:
- code_imp: "Light fixtures no longer use hardcoded values for their power and colour."
@@ -1,4 +0,0 @@
author: "More Robust Than You"
delete-after: True
changes:
- bugfix: "Fixed monkey teams"
@@ -1,4 +0,0 @@
author: "More Robust Than You"
delete-after: True
changes:
- tweak: "The Lepidopterian language now has less spaces in it"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Radio jammers no longer affect other z-levels."
@@ -1,6 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- rscadd: "Fans of clown photography have successfully lobbied Nanotrasen to include camera and camera accessories designs in the autolathe."
- tweak: "Brings material values for the camera in line with other devices."
- tweak: "The tapes printed by autolathes now come in random colors."
@@ -1,5 +0,0 @@
author: "Cebutris"
delete-after: True
changes:
- rscadd: "Knight badges, sprites courtesy of Toriate! They're functionally identical to IDs but look sexier and can be recolored!"
- rscadd: "Lavaknights now spawn with Knight Badges!"
@@ -1,5 +0,0 @@
author: "the hatchet man (i eat garbage code)"
delete-after: True
changes:
- bugfix: "you shitlords picked the wrong virtual anime tits to fuck so im takin away your space bases
experimental: lets be fair all you guys did in those was jack off to hentai, and not real man's gachimuchi"
@@ -1,4 +0,0 @@
author: "ninjanomnom"
delete-after: True
changes:
- bugfix: "Changeling clothing can get bloodied again."
@@ -1,5 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "engine goggles set to t-ray mode will no longer show pipes with the wrong rotation."
- bugfix: "cables now show up on t-ray scans."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- rscdel: "pulling claw can now only passively grab"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Infrared beams now update instantly."
@@ -1,4 +0,0 @@
author: "MrDoomBringer"
delete-after: True
changes:
- rscadd: "The RnD department can now develop firmware upgrades to the Express Supply Console, unlocking advanced cargo drop pods!"
@@ -1,4 +0,0 @@
author: "MrDoomBringer"
delete-after: True
changes:
- rscadd: "NanoTrasen's Creative Psychology Initiative has brought new training to all crewmembers to foster rapid, innovative problem-solving! You can now kill yourself in so many more ways!"
@@ -1,7 +0,0 @@
author: "coiax"
delete-after: True
changes:
- rscadd: "Fake nuclear disks can only be identified by the captain,
observers, nuclear operatives, seeing where the pinpointer points, or
attempting to put it into a nuclear device."
- rscadd: "Fake nuclear disks \"respawn\" on the station just like the real one."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Fixed occasional runtimes when ion storms or overflow would replace an existing law."
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- rscadd: "Beakers and beaker-like objects now get put in your hand on ejection from chemistry devices."
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- bugfix: "Fixed missing wheat fridge on omega and removes a duplicate pipe."
@@ -1,4 +0,0 @@
author: "ninjanomnom"
delete-after: True
changes:
- bugfix: "Pointing at squeaky things doesn't make them squeak anymore."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Emergency lights will give off light again"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Fixed eye damage not being applied if it was exactly 3."
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- tweak: "You now need to examine engravings to pop open the menu."
@@ -1,4 +0,0 @@
author: "Robustin"
delete-after: True
changes:
- rscadd: "A new cocktail: The Nar'Sour. Made from blood, demonsblood, and lemon juice, this cocktail is known to induce a slightly different type of slurring when imbibed."
@@ -1,7 +0,0 @@
author: "XDTM"
delete-after: True
changes:
- rscadd: "Slimepeople and Jellypeople can now speak the slime language."
- tweak: "Slimes now only speak slime language, although they still understand common."
- balance: "Slimepeople are no longer virus immune."
- bugfix: "The above change fixes a bug that made black slime cure itself."
@@ -1,6 +0,0 @@
author: "Robustin"
delete-after: True
changes:
- balance: "Clockwork marauders now take more time (+3s) and power (7x) to create."
- balance: "The \"recent marauder\" time limit is now 60 seconds, up from 20. The limit now has a significantly smaller effect on summon time but will act as a further cap on marauder summoning until it has passed."
- tweak: "The marauder cap will now only account for living cultists."
@@ -1,6 +0,0 @@
author: "Xhuis"
delete-after: True
changes:
- balance: "Fleshmend can no longer be stacked several times at once."
- balance: "Fleshmend no longer heals changelings who are on fire, and heals burn damage half as quickly as brute and oxygen damage."
- code_imp: "Fleshmend has been refactored into a status effect."
@@ -1,6 +0,0 @@
author: "coiax"
delete-after: True
changes:
- rscadd: "Nuclear operatives that wish to fail in style can purchase Centcom
Official and Clown costumes. They can also buy a defective chameleon
kit."
@@ -1,4 +0,0 @@
author: "Ordo"
delete-after: True
changes:
- rscadd: "Adds Ketrazine, a powerful but dangerous combat stim which the crew can synthesize"
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- imageadd: "Autolathe now repeats it's animation while printing."
@@ -1,4 +0,0 @@
author: "SPACE CONDUCTOR"
delete-after: True
changes:
- tweak: "Shuttles will throw you around if ya don't buckle in"
@@ -1,4 +0,0 @@
author: "Jittai"
delete-after: True
changes:
- tweak: "All color inputs now use the current color, of the thing being colored, as default choice."
@@ -1,4 +0,0 @@
author: "ninjanomnom"
delete-after: True
changes:
- bugfix: "Loaded templates now get placed on top of existing terrain so as to preserve baseturfs. This fixes survival pods walls breaking to lava as well as allows some future fixes."
@@ -1,5 +0,0 @@
author: "More Robust Than You"
delete-after: True
changes:
- rscadd: "You can now defib monkeys and aliums"
- tweak: "Monkeys can also use defibs now, too!"
@@ -1,6 +0,0 @@
author: "imsxz"
delete-after: True
changes:
- rscadd: "Traitor clowns are now able to purchase clown bombs from their uplinks. Honk!"
- rscadd: "Clown bombs can now be placed via a small beacon, the same way normal syndicate bombs can be."
- tweak: "clown bomb payload now summons 50 clowns instead of 100"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "You can no longer weld airlock assemblies for infinite materials"
@@ -1,6 +0,0 @@
author: "coiax"
delete-after: True
changes:
- rscadd: "Syndicate intelligence potions also grant an internal syndicate ID
card to the simple animal granted intelligence. This effectively means
that Cayenne can open the airlocks on the Infiltrator."
@@ -1,4 +0,0 @@
author: "Iamgoofball"
delete-after: True
changes:
- balance: "Power cells explosions are now logarithmic"
@@ -1,4 +0,0 @@
author: "Robustin"
delete-after: True
changes:
- rscadd: "The Peacekeeper Borg's \"Peace Hypospray\" now includes the \"Pax\" reagent, which prevents the subject from carrying out many forms of direct harm."
@@ -1,4 +0,0 @@
author: "Epoc"
delete-after: True
changes:
- tweak: "Removed Sulfuric Acid requirements from computer parts"
@@ -1,4 +0,0 @@
author: "GuppyLaxx"
delete-after: True
changes:
- bugfix: "Fixes the Ketrazine recipe"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- spellcheck: "Clockwork armaments are no longer named \"arnaments\"."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- bugfix: "Fixed being able to rotate things in only one direction."
@@ -1,4 +0,0 @@
author: "Poojawa"
delete-after: True
changes:
- balance: "Supply Console is locked to Cargo Access only."
@@ -1,4 +0,0 @@
author: "Naksu"
delete-after: True
changes:
- bugfix: "Pneumatic cannons no longer misbehave when their contents such as primed grenades get deleted (explode)"
@@ -1,4 +0,0 @@
author: "Epoc"
delete-after: True
changes:
- bugfix: "Slows Simple Clown mobs"
@@ -1,5 +0,0 @@
author: "coiax"
delete-after: True
changes:
- balance: "Mobs will now start with a random nutrition amount, between
hungry and mildly well fed."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- balance: "The Syndicate Chameleon Kit is now available during rounds of lower population. Because of course you can have an e-sword and revolver without restriction but disguising and RP is verboten because we deathmatch station now."
@@ -1,5 +0,0 @@
author: "Denton ShizCalev Kor Kevinz000 (original idea)"
delete-after: True
changes:
- balance: "Due to budget cuts, the shoes shipped with chameleon kits no longer prevent slipping. The premium version is unchanged and still sold separately."
- balance: "To compensate, the chameleon kit cost was lowered by 2 TC and the minimum crew limit removed."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- imageadd: "Ore boxes have a new sprite"
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- bugfix: "Eminence won't get spammed by tile crossing now."
@@ -1,5 +0,0 @@
author: "Jittai"
delete-after: True
changes:
- imageadd: "New Morgue Tray sprites."
- imageadd: "New Crematorium sprites."
@@ -1,6 +0,0 @@
author: "coiax"
delete-after: True
changes:
- rscadd: "Nanotrasen Security Division has reported that syndicate comms agents,
both on lavaland and in space, have had training in \"Codespeak\", a top
secret language for stealthy communication."
@@ -1,4 +0,0 @@
author: "Naksu"
delete-after: True
changes:
- bugfix: "Attempting to join into a command role as a nonhuman species no longer lets you keep your nonhuman species languages if you are transformed into a human because of a config option"
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- bugfix: "After 3 years of intensive research by Nanotrasen's elite team of chefs, rice dishes such as rice pudding are no longer considered salads."
@@ -1,4 +0,0 @@
author: "Naksu"
delete-after: True
changes:
- bugfix: "Warp whistle can no longer pick up its user from inside various animation/in-between states and effects such as transformations, jellypeople split, talisman of immortality effect period or rod form."
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- rscadd: "You can alt-click microwaves to turn them on"
@@ -1,4 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- tweak: "Academy is now part of the random station names."
@@ -1,4 +0,0 @@
author: "improvedname"
delete-after: True
changes:
- rscadd: "Adds bz to cargo"
@@ -1,4 +0,0 @@
author: "deathride58"
delete-after: True
changes:
- code_imp: "Cleaned up a bunch of useless ..()s in cit_screenshake.dm"
@@ -1,6 +0,0 @@
author: "ORM Movement"
delete-after: True
changes:
- tweak: "Box Station ORM Moved to 2 tiles south of Cargo Office Door."
- tweak: "Delta Station ORM moved to the southernmost window of Cargo."
- tweak: "Box, Delta, Meta stations now have Windoors with Mineral Storage access blocking them."
@@ -1,4 +0,0 @@
author: "Improvedname"
delete-after: True
changes:
- rscadd: "You can now get shockcollars from the kinkmate for the price of an coin"
@@ -1,4 +0,0 @@
author: "Mark9013100"
delete-after: True
changes:
- rscadd: "Cloning data disks can now be constructed after researching the Genetic Engineering technode."
@@ -1,4 +0,0 @@
author: "deathride58"
delete-after: True
changes:
- tweak: "The toggle animal digestion button has been moved to the object tab. This means observers running byond on low-end hardware will no longer get massive lagspikes when entering a tile adjacent to a simplemob."
@@ -1,4 +0,0 @@
author: "Cebutris"
delete-after: True
changes:
- rscadd: "Stunswords! Stunbatons that look like swords. That's all."
@@ -1,4 +0,0 @@
author: "improvedname"
delete-after: True
changes:
- rscadd: "adds kinkmate refill packages to cargo"
@@ -1,4 +0,0 @@
author: "Dax Dupont"
delete-after: True
changes:
- rscadd: "Cyborgs can now be upgraded to be h-u-g-e! Only a cosmetic effect!"
@@ -1,4 +0,0 @@
author: "Xhuis & Jigsaw"
delete-after: True
changes:
- rscadd: "Traitor clowns can now purchase the reverse bear trap, a disturbing head-mounted execution device, for five telecrystals."
@@ -1,5 +0,0 @@
author: "CitadelStationBot"
delete-after: True
changes:
- tweak: "made fire colored according to blackbody radiation and rule of cool."
- imageadd: "some kind of lightning texture"

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