Merge remote-tracking branch 'upstream/master'

This commit is contained in:
DeltaFire
2020-09-04 02:43:10 +02:00
28 changed files with 173 additions and 69 deletions
+2 -1
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@@ -32,7 +32,7 @@
#define COMSIG_ELEMENT_DETACH "element_detach"
/// sent to the component itself when unregistered from a parent
#define COMSIG_COMPONENT_UNREGISTER_PARENT "component_unregister_parent"
#define COMSIG_COMPONENT_UNREGISTER_PARENT "component_unregister_parent"
/// sent to the component itself when registered to a parent
#define COMSIG_COMPONENT_REGISTER_PARENT "component_register_parent"
@@ -184,6 +184,7 @@
// #define HEARING_SOURCE 8
#define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
#define COMSIG_MOVABLE_TELEPORTED "movable_teleported" //from base of do_teleport(): (channel, turf/origin, turf/destination)
#define COMSIG_MOVABLE_CHASM_DROP "movable_chasm_drop" //from base of /datum/component/chasm/drop() (/datum/component/chasm)
// /mind signals
#define COMSIG_PRE_MIND_TRANSFER "pre_mind_transfer" //from base of mind/transfer_to() before it's done: (new_character, old_character)
+8
View File
@@ -681,3 +681,11 @@
continue
if(istype(D, path))
return TRUE
/proc/safe_json_encode(list/L, default = "")
. = default
return json_encode(L)
/proc/safe_json_decode(string, default = list())
. = default
return json_decode(string)
+4 -4
View File
@@ -402,7 +402,7 @@
for (var/i in GLOB.ai_list)
var/mob/living/silicon/ai/aiPlayer = i
if(aiPlayer.mind)
parts += "<b>[aiPlayer.name]</b> (Played by: <b>[aiPlayer.mind.key]</b>)'s laws [aiPlayer.stat != DEAD ? "at the end of the round" : "when it was <span class='redtext'>deactivated</span>"] were:"
parts += "<b>[aiPlayer.name]</b>[aiPlayer.mind.hide_ckey ? "" : " (Played by: <b>[aiPlayer.mind.key]</b>)"]'s laws [aiPlayer.stat != DEAD ? "at the end of the round" : "when it was <span class='redtext'>deactivated</span>"] were:"
parts += aiPlayer.laws.get_law_list(include_zeroth=TRUE)
parts += "<b>Total law changes: [aiPlayer.law_change_counter]</b>"
@@ -413,14 +413,14 @@
for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots)
borg_num--
if(robo.mind)
robolist += "<b>[robo.name]</b> (Played by: <b>[robo.mind.key]</b>)[robo.stat == DEAD ? " <span class='redtext'>(Deactivated)</span>" : ""][borg_num ?", ":""]<br>"
robolist += "<b>[robo.name]</b>[robo.mind.hide_ckey ? "" : " (Played by: <b>[robo.mind.key]</b>)"] [robo.stat == DEAD ? " <span class='redtext'>(Deactivated)</span>" : ""][borg_num ?", ":""]<br>"
parts += "[robolist]"
if(!borg_spacer)
borg_spacer = TRUE
for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs)
if (!robo.connected_ai && robo.mind)
parts += "[borg_spacer?"<br>":""]<b>[robo.name]</b> (Played by: <b>[robo.mind.key]</b>) [(robo.stat != DEAD)? "<span class='greentext'>survived</span> as an AI-less borg!" : "was <span class='redtext'>unable to survive</span> the rigors of being a cyborg without an AI."] Its laws were:"
parts += "[borg_spacer?"<br>":""]<b>[robo.name]</b>[robo.mind.hide_ckey ? "" : " (Played by: <b>[robo.mind.key]</b>)"] [(robo.stat != DEAD)? "<span class='greentext'>survived</span> as an AI-less borg!" : "was <span class='redtext'>unable to survive</span> the rigors of being a cyborg without an AI."] Its laws were:"
if(robo) //How the hell do we lose robo between here and the world messages directly above this?
parts += robo.laws.get_law_list(include_zeroth=TRUE)
@@ -529,7 +529,7 @@
var/jobtext = ""
if(ply.assigned_role)
jobtext = " the <b>[ply.assigned_role]</b>"
var/text = "<b>[ply.key]</b> was <b>[ply.name]</b>[jobtext] and"
var/text = "<b>[ply.hide_ckey ? "<b>[ply.name]</b>[jobtext] " : "[ply.key]</b> was <b>[ply.name]</b>[jobtext] and "]"
if(ply.current)
if(ply.current.stat == DEAD)
text += " <span class='redtext'>died</span>"
+8 -10
View File
@@ -462,16 +462,14 @@
else
. = max(0, min(255, 138.5177312231 * log(temp - 10) - 305.0447927307))
/proc/fusionpower2text(power) //used when displaying fusion power on analyzers
switch(power)
if(0 to 5)
return "low"
if(5 to 20)
return "mid"
if(20 to 50)
return "high"
if(50 to INFINITY)
return "super"
/proc/instability2text(instability) //used when displaying fusion power on analyzers
switch(instability)
if(0 to 2)
return "stable, meaning that its heat will always increase."
if(2 to 3)
return "metastable, meaning that its heat will trend upwards."
if (3 to INFINITY)
return "unstable, meaning that its heat will trend downwards."
/proc/color2hex(color) //web colors
if(!color)
@@ -107,13 +107,8 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
/obj/item/toy/eightball = 1,
/obj/item/reagent_containers/pill/floorpill = 1,
/obj/item/reagent_containers/food/snacks/cannedpeaches/maint = 2,
/obj/item/storage/daki = 3, //VERY IMPORTANT CIT CHANGE - adds bodypillows to maint
/obj/item/storage/pill_bottle/penis_enlargement = 2,
/obj/item/storage/pill_bottle/breast_enlargement = 2,
/obj/item/clothing/shoes/wheelys = 1,
/obj/item/clothing/shoes/kindleKicks = 1,
/obj/item/autosurgeon/penis = 1,
/obj/item/autosurgeon/testicles = 1,
/obj/item/storage/box/marshmallow = 2,
/obj/item/clothing/gloves/tackler/offbrand = 1,
/obj/item/stack/sticky_tape = 1,
+1
View File
@@ -94,6 +94,7 @@
/datum/accent/robot/modify_speech(list/speech_args)
speech_args[SPEECH_SPANS] = SPAN_ROBOT
return speech_args
/datum/accent/dullahan/modify_speech(list/speech_args, datum/source, mob/living/carbon/owner)
if(owner)
+1 -9
View File
@@ -76,19 +76,11 @@
return FALSE
if(M.is_flying())
return FALSE
if(ishuman(AM))
var/mob/living/carbon/human/H = AM
if(istype(H.belt, /obj/item/wormhole_jaunter))
var/obj/item/wormhole_jaunter/J = H.belt
//To freak out any bystanders
H.visible_message("<span class='boldwarning'>[H] falls into [parent]!</span>")
J.chasm_react(H)
return FALSE
return TRUE
/datum/component/chasm/proc/drop(atom/movable/AM)
//Make sure the item is still there after our sleep
if(!AM || QDELETED(AM))
if(!AM || QDELETED(AM) || SEND_SIGNAL(AM, COMSIG_MOVABLE_CHASM_DROP, src))
return
falling_atoms[AM] = (falling_atoms[AM] || 0) + 1
var/turf/T = target_turf
@@ -113,9 +113,9 @@ Bonus
symptom_delay_max = 90
var/chems = FALSE
var/explosion_power = 1
threshold_desc = "<b>Resistance 9:</b> Doubles the intensity of the effect, but reduces its frequency.<br>\
<b>Stage Speed 8:</b> Increases explosion radius when the host is wet.<br>\
<b>Transmission 8:</b> Additionally synthesizes chlorine trifluoride and napalm inside the host."
threshold_desc = list("Resistance 9" = "Doubles the intensity of the effect, but reduces its frequency.",
"Stage Speed 8" = "Increases explosion radius when the host is wet.",
"Transmission 8" = "Additionally synthesizes chlorine trifluoride and napalm inside the host.")
/datum/symptom/alkali/Start(datum/disease/advance/A)
if(!..())
+6
View File
@@ -41,6 +41,8 @@
var/special_role
var/list/restricted_roles = list()
var/hide_ckey = FALSE //hide ckey from round-end report
var/list/spell_list = list() // Wizard mode & "Give Spell" badmin button.
var/linglink
@@ -69,6 +71,7 @@
///What character we spawned in as- either at roundstart or latejoin, so we know for persistent scars if we ended as the same person or not
var/mob/original_character
/datum/mind/New(var/key)
skill_holder = new(src)
src.key = key
@@ -137,6 +140,8 @@
if(L.client?.prefs && L.client.prefs.auto_ooc && L.client.prefs.chat_toggles & CHAT_OOC)
DISABLE_BITFIELD(L.client.prefs.chat_toggles,CHAT_OOC)
hide_ckey = current.client?.prefs?.hide_ckey
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
SEND_SIGNAL(new_character, COMSIG_MOB_ON_NEW_MIND)
@@ -780,6 +785,7 @@
if(!mind.name)
mind.name = real_name
mind.current = src
mind.hide_ckey = client?.prefs?.hide_ckey
/mob/living/carbon/mind_initialize()
..()
+1 -1
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@@ -285,7 +285,7 @@
S.rabid = TRUE
S.amount_grown = SLIME_EVOLUTION_THRESHOLD
S.Evolve()
offer_control(S)
offer_control(S,POLL_IGNORE_SENTIENCE_POTION)
/////////////////////
+5 -1
View File
@@ -735,7 +735,11 @@
if(isobj(target))
if(actually_paints)
var/list/hsl = rgb2hsl(hex2num(copytext(paint_color,2,4)),hex2num(copytext(paint_color,4,6)),hex2num(copytext(paint_color,6,8)))
if(hsl[3] < 0.25 && !istype(target, /obj/structure/window) && !istype(target, /obj/effect/decal/cleanable/crayon)) //Colors too dark are rejected
var/static/whitelisted = typecacheof(list(/obj/structure/window,
/obj/effect/decal/cleanable/crayon,
/obj/machinery/door/window)
)
if(hsl[3] < 0.25 && !whitelisted[target]) //Colors too dark are rejected
to_chat(usr, "<span class='warning'>A color that dark on an object like this? Surely not...</span>")
return FALSE
+7 -7
View File
@@ -729,10 +729,10 @@ GENETICS SCANNER
to_chat(user, "<span class='notice'>[target] is empty!</span>")
if(cached_scan_results && cached_scan_results["fusion"]) //notify the user if a fusion reaction was detected
var/fusion_power = round(cached_scan_results["fusion"], 0.01)
var/tier = fusionpower2text(fusion_power)
var/instability = round(cached_scan_results["fusion"], 0.01)
var/tier = instability2text(instability)
to_chat(user, "<span class='boldnotice'>Large amounts of free neutrons detected in the air indicate that a fusion reaction took place.</span>")
to_chat(user, "<span class='notice'>Power of the last fusion reaction: [fusion_power]\n This power indicates it was a [tier]-tier fusion reaction.</span>")
to_chat(user, "<span class='notice'>Instability of the last fusion reaction: [instability]\n This indicates it was [tier].</span>")
return
/obj/item/analyzer/proc/scan_turf(mob/user, turf/location)
@@ -783,10 +783,10 @@ GENETICS SCANNER
to_chat(user, "<span class='info'>Temperature: [round(environment.return_temperature()-T0C, 0.01)] &deg;C ([round(environment.return_temperature(), 0.01)] K)</span>")
if(cached_scan_results && cached_scan_results["fusion"]) //notify the user if a fusion reaction was detected
var/fusion_power = round(cached_scan_results["fusion"], 0.01)
var/tier = fusionpower2text(fusion_power)
var/instability = round(cached_scan_results["fusion"], 0.01)
var/tier = instability2text(instability)
to_chat(user, "<span class='boldnotice'>Large amounts of free neutrons detected in the air indicate that a fusion reaction took place.</span>")
to_chat(user, "<span class='notice'>Power of the last fusion reaction: [fusion_power]\n This power indicates it was a [tier]-tier fusion reaction.</span>")
to_chat(user, "<span class='notice'>Instability of the last fusion reaction: [instability]\n This indicates it was [tier].</span>")
/obj/item/analyzer/ranged
desc = "A hand-held scanner which uses advanced spectroscopy and infrared readings to analyze gases as a distance. Alt-Click to use the built in barometer function."
@@ -992,4 +992,4 @@ GENETICS SCANNER
#undef SCANMODE_CHEMICAL
#undef SCANMODE_WOUND
#undef SCANNER_CONDENSED
#undef SCANNER_VERBOSE
#undef SCANNER_VERBOSE
+3
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@@ -234,6 +234,9 @@
/obj/item/melee/rapier/attack(mob/living/target, mob/living/user)
. = ..()
if(iscarbon(target))
if(HAS_TRAIT(user, TRAIT_PACIFISM))
visible_message("<span class='warning'>[user] gently taps [target] with [src].</span>",null,null,COMBAT_MESSAGE_RANGE)
log_combat(user, target, "slept", src)
var/mob/living/carbon/H = target
H.Dizzy(10)
H.adjustStaminaLoss(30)
-13
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@@ -20,8 +20,6 @@ GLOBAL_LIST(topic_status_cache)
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
SetupExternalRSC()
GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.world_job_debug_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.[GUID()].log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl
make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once)
@@ -87,17 +85,6 @@ GLOBAL_LIST(topic_status_cache)
#endif
SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, /proc/addtimer, cb, 10 SECONDS))
/world/proc/SetupExternalRSC()
#if (PRELOAD_RSC == 0)
GLOB.external_rsc_urls = world.file2list("[global.config.directory]/external_rsc_urls.txt","\n")
var/i=1
while(i<=GLOB.external_rsc_urls.len)
if(GLOB.external_rsc_urls[i])
i++
else
GLOB.external_rsc_urls.Cut(i,i+1)
#endif
/world/proc/SetupLogs()
var/override_dir = params[OVERRIDE_LOG_DIRECTORY_PARAMETER]
if(!override_dir)
+8 -1
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@@ -163,6 +163,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
)
var/custom_speech_verb = "default" //if your say_mod is to be something other than your races
var/custom_tongue = "default" //if your tongue is to be something other than your races
var/chosen_limb_id //body sprite selected to load for the users limbs, null means default, is sanitized when loaded
/// Security record note section
var/security_records
@@ -246,7 +247,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
/// Which of the 5 persistent scar slots we randomly roll to load for this round, if enabled. Actually rolled in [/datum/preferences/proc/load_character(slot)]
var/scars_index = 1
var/chosen_limb_id //body sprite selected to load for the users limbs, null means default, is sanitized when loaded
var/hide_ckey = FALSE //pref for hiding if your ckey shows round-end or not
/datum/preferences/New(client/C)
parent = C
@@ -372,6 +373,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "[medical_records]"
else
dat += "[TextPreview(medical_records)]...<BR>"
dat += "<br><a href='?_src_=prefs;preference=hide_ckey;task=input'><b>Hide ckey: [hide_ckey ? "Enabled" : "Disabled"]</b></a><br>"
dat += "</tr></table>"
//Character Appearance
@@ -1448,6 +1450,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(!isnull(msg))
features["ooc_notes"] = msg
if("hide_ckey")
hide_ckey = !hide_ckey
if(user)
user.mind?.hide_ckey = hide_ckey
if("hair")
var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference","#"+hair_color) as color|null
if(new_hair)
+3 -1
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@@ -515,7 +515,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["scars4"] >> scars_list["4"]
S["scars5"] >> scars_list["5"]
S["chosen_limb_id"] >> chosen_limb_id
S["hide_ckey"] >> hide_ckey //saved per-character
//Custom names
for(var/custom_name_id in GLOB.preferences_custom_names)
@@ -859,6 +859,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["joblessrole"] , joblessrole)
//Write prefs
WRITE_FILE(S["job_preferences"] , job_preferences)
WRITE_FILE(S["hide_ckey"] , hide_ckey)
//Quirks
WRITE_FILE(S["all_quirks"] , all_quirks)
@@ -874,6 +875,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["scars4"] , scars_list["4"])
WRITE_FILE(S["scars5"] , scars_list["5"])
//gear loadout
if(chosen_gear.len)
var/text_to_save = chosen_gear.Join("|")
@@ -18,6 +18,15 @@
SSblackbox.record_feedback("tally", "jaunter", 1, "User") // user activated
activate(user, TRUE)
/obj/item/wormhole_jaunter/equipped(mob/user, slot)
. = ..()
if(slot == SLOT_BELT)
RegisterSignal(user, COMSIG_MOVABLE_CHASM_DROP, .proc/chasm_react)
/obj/item/wormhole_jaunter/dropped(mob/user)
. = ..()
UnregisterSignal(user, COMSIG_MOVABLE_CHASM_DROP)
/obj/item/wormhole_jaunter/proc/turf_check(mob/user)
var/turf/device_turf = get_turf(user)
if(!device_turf || is_centcom_level(device_turf.z) || is_reserved_level(device_turf.z))
@@ -71,13 +80,14 @@
SSblackbox.record_feedback("tally", "jaunter", 1, "EMP") // EMP accidental activation
activate(M)
/obj/item/wormhole_jaunter/proc/chasm_react(mob/user)
if(user.get_item_by_slot(SLOT_BELT) == src)
to_chat(user, "Your [name] activates, saving you from the chasm!</span>")
SSblackbox.record_feedback("tally", "jaunter", 1, "Chasm") // chasm automatic activation
activate(user, FALSE, TRUE)
else
to_chat(user, "[src] is not attached to your belt, preventing it from saving you from the chasm. RIP.</span>")
/obj/item/wormhole_jaunter/proc/chasm_react(mob/source, datum/component/chasm/C)
to_chat(source, "Your [name] activates, saving you from the chasm!</span>")
SSblackbox.record_feedback("tally", "jaunter", 1, "Chasm") // chasm automatic activation
activate(source, FALSE, TRUE)
if(C)
var/atom/A = C.parent
A.visible_message("<span class='boldwarning'>[source] falls into [A]!</span>")
return TRUE
//jaunter tunnel
/obj/effect/portal/jaunt_tunnel
@@ -106,6 +106,7 @@
set_colour(new_colour)
. = ..()
AddComponent(/datum/component/footstep, FOOTSTEP_MOB_SLIME, 7.5)
set_nutrition(rand(650, 800))
/mob/living/simple_animal/slime/Destroy()
for (var/A in actions)
+2
View File
@@ -50,6 +50,8 @@
var/datum/callback/CB = foo
CB.Invoke()
mind?.hide_ckey = client?.prefs?.hide_ckey
log_message("Client [key_name(src)] has taken ownership of mob [src]([src.type])", LOG_OWNERSHIP)
SEND_SIGNAL(src, COMSIG_MOB_CLIENT_LOGIN, client)
+2 -2
View File
@@ -431,7 +431,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
/mob/living/getImplant(type)
return locate(type) in implants
/proc/offer_control(mob/M)
/proc/offer_control(mob/M,ignore_category=null)
to_chat(M, "Control of your mob has been offered to dead players.")
if(usr)
log_admin("[key_name(usr)] has offered control of ([key_name(M)]) to ghosts.")
@@ -445,7 +445,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
var/datum/antagonist/A = M.mind.has_antag_datum(/datum/antagonist/)
if(A)
poll_message = "[poll_message] Status:[A.name]."
var/list/mob/candidates = pollCandidatesForMob(poll_message, ROLE_PAI, null, FALSE, 100, M)
var/list/mob/candidates = pollCandidatesForMob(poll_message, ROLE_PAI, null, FALSE, 100, M, ignore_category)
if(LAZYLEN(candidates))
var/mob/C = pick(candidates)
+4 -3
View File
@@ -187,12 +187,13 @@
*/
/obj/machinery/photocopier/proc/do_copy_loop(datum/callback/copy_cb, mob/user)
busy = TRUE
var/i
for(i in 1 to num_copies)
var/num_loops
for(var/i in 1 to num_copies)
//if(attempt_charge(src, user) & COMPONENT_OBJ_CANCEL_CHARGE)
// break
addtimer(copy_cb, i SECONDS)
addtimer(CALLBACK(src, .proc/reset_busy), i SECONDS)
num_loops++
addtimer(CALLBACK(src, .proc/reset_busy), num_loops SECONDS)
/**
* Sets busy to `FALSE`. Created as a proc so it can be used in callbacks.
+1
View File
@@ -3,6 +3,7 @@
#ifdef UNIT_TESTS
#include "anchored_mobs.dm"
#include "character_saving.dm"
#include "component_tests.dm"
#include "reagent_id_typos.dm"
#include "reagent_recipe_collisions.dm"
@@ -0,0 +1,14 @@
/datum/unit_test/character_saving/Run()
try
var/datum/preferences/P = new
P.load_path("test")
P.features["flavor_text"] = "Foo"
P.features["ooc_notes"] = "Bar"
P.save_character()
P.load_character()
if(P.features["flavor_text"] != "Foo")
Fail("Flavor text is failing to save.")
if(P.features["ooc_notes"] != "Bar")
Fail("OOC text is failing to save.")
catch(var/exception/e)
Fail("Failed to save and load character due to exception [e.name]")
+6 -1
View File
@@ -26,7 +26,12 @@
/obj/item/clothing/under/shorts/polychromic/pantsu = 3,
/obj/item/clothing/under/misc/poly_bottomless = 3,
/obj/item/clothing/under/misc/poly_tanktop = 3,
/obj/item/clothing/under/misc/poly_tanktop/female = 3
/obj/item/clothing/under/misc/poly_tanktop/female = 3,
/obj/item/autosurgeon/penis = 3,
/obj/item/autosurgeon/testicles = 3,
/obj/item/storage/pill_bottle/penis_enlargement = 5,
/obj/item/storage/pill_bottle/breast_enlargement = 5,
/obj/item/storage/daki = 4
)
contraband = list(
/obj/item/clothing/neck/petcollar/locked = 2,
+41
View File
@@ -50,6 +50,47 @@
-->
<div class="commit sansserif">
<h2 class="date">04 September 2020</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">ipcs can speak</li>
</ul>
<h2 class="date">03 September 2020</h2>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Jaunters should now work with magic mirror chasming.</li>
<li class="bugfix">The photocopier can now print more than one copy at a time.</li>
<li class="bugfix">Alkali perspiration infos don't crash the Pandemic UI anymore.</li>
<li class="bugfix">Windoors can be actually tinted now.</li>
</ul>
<h2 class="date">02 September 2020</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Added a unit test for character saving.</li>
<li class="balance">Plastitanium rapier no longer silently sleeps with no chance at counterplay when used by pacifists.</li>
<li class="bugfix">Fusion scan is now actually useful.</li>
</ul>
<h3 class="author">Tupinambis updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">moved the dakis, genital growth pills, and genital autosurgeons out of the maintenance loot table and into kinkmates.</li>
</ul>
<h3 class="author">raspy-on-osu updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">pyroclastic anomaly client spam</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">you can hide your ckey now from the roundend report</li>
</ul>
<h2 class="date">01 September 2020</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed slimes starting off hungry</li>
</ul>
<h2 class="date">31 August 2020</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
+25
View File
@@ -27190,3 +27190,28 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- refactor: tongue speech handling is now done by accent datums
zeroisthebiggay:
- rscdel: waffleco
2020-09-01:
BlueWildrose:
- bugfix: fixed slimes starting off hungry
2020-09-02:
Putnam3145:
- code_imp: Added a unit test for character saving.
- balance: Plastitanium rapier no longer silently sleeps with no chance at counterplay
when used by pacifists.
- bugfix: Fusion scan is now actually useful.
Tupinambis:
- tweak: moved the dakis, genital growth pills, and genital autosurgeons out of
the maintenance loot table and into kinkmates.
raspy-on-osu:
- bugfix: pyroclastic anomaly client spam
timothyteakettle:
- rscadd: you can hide your ckey now from the roundend report
2020-09-03:
Ghommie:
- bugfix: Jaunters should now work with magic mirror chasming.
- bugfix: The photocopier can now print more than one copy at a time.
- bugfix: Alkali perspiration infos don't crash the Pandemic UI anymore.
- bugfix: Windoors can be actually tinted now.
2020-09-04:
timothyteakettle:
- bugfix: ipcs can speak
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