IT WORKS! its testmergable, just gotta add in a ckey whitelist system and add casual friday, then its good

This commit is contained in:
deathride58
2018-01-15 01:02:35 -05:00
parent 036dc82e12
commit b55a497ffc
18 changed files with 274 additions and 142 deletions
+6 -1
View File
@@ -394,6 +394,8 @@ SUBSYSTEM_DEF(job)
H.mind.assigned_role = rank
if(job)
if(!job.dresscodecompliant)// CIT CHANGE - dress code compliance
equip_loadout(N, H) // CIT CHANGE - allows players to spawn with loadout items
var/new_mob = job.equip(H)
if(ismob(new_mob))
H = new_mob
@@ -411,8 +413,11 @@ SUBSYSTEM_DEF(job)
to_chat(M, "<FONT color='blue'><B>As this station was initially staffed with a [CONFIG_GET(flag/jobs_have_minimal_access) ? "full crew, only your job's necessities" : "skeleton crew, additional access may"] have been added to your ID card.</B></font>")
if(job && H)
if(job.dresscodecompliant)// CIT CHANGE - dress code compliance
equip_loadout(N, H) // CIT CHANGE - allows players to spawn with loadout items
job.after_spawn(H, M)
handle_roundstart_items(H, M.ckey, H.mind.assigned_role, H.mind.special_role) //CIT CHANGE - makes donators spawn with their items
handle_roundstart_items(H, M.ckey, H.mind.assigned_role, H.mind.special_role) //CIT CHANGE - makes donators spawn with their items. This can safely be commented out when all of the donator items are migrated to the loadout system
return H
+2
View File
@@ -41,6 +41,8 @@ GLOBAL_PROTECT(security_mode)
if("no-init" in params)
return
cit_initialize()
Master.Initialize(10, FALSE)
/world/proc/SetupExternalRSC()
+22 -22
View File
@@ -547,28 +547,28 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(3)
if(!gear_tab)
gear_tab = GLOB.loadout_items[1]
. += "<table align='center' width='100%'>"
. += "<tr><td colspan=4><center><b><font color='[gear_points == 0 ? "#E62100" : "#CCDDFF"]'>[gear_points]</font> loadout points remaining.</b> \[<a href='?_src_=prefs;preference=gear;clear_loadout=1'>Clear Loadout</a>\]</center></td></tr>"
. += "<tr><td colspan=4><center>You can only choose one item per category, unless it's an item that spawns in your backpack or hands.</center></td></tr>"
. += "<tr><td colspan=4><center><b>"
dat += "<table align='center' width='100%'>"
dat += "<tr><td colspan=4><center><b><font color='[gear_points == 0 ? "#E62100" : "#CCDDFF"]'>[gear_points]</font> loadout points remaining.</b> \[<a href='?_src_=prefs;preference=gear;clear_loadout=1'>Clear Loadout</a>\]</center></td></tr>"
dat += "<tr><td colspan=4><center>You can only choose one item per category, unless it's an item that spawns in your backpack or hands.</center></td></tr>"
dat += "<tr><td colspan=4><center><b>"
var/firstcat = TRUE
for(var/i in GLOB.loadout_items)
if(firstcat)
firstcat = FALSE
else
. += " |"
dat += " |"
if(i == gear_tab)
. += " <span class='linkOn'>[i]</span> "
dat += " <span class='linkOn'>[i]</span> "
else
. += " <a href='?_src_=prefs;preference=gear;select_category=[i]'>[i]</a> "
. += "</b></center></td></tr>"
. += "<tr><td colspan=4><hr></td></tr>"
. += "<tr><td colspan=4><b><center>[gear_tab]</center></b></td></tr>"
. += "<tr><td colspan=4><hr></td></tr>"
. += "<tr style='vertical-align:top;'><td width=15%><b>Name</b></td>"
. += "<td width=5% style='vertical-align:top'><b>Cost</b></td>"
. += "<td><font size=2><b>Restrictions</b></font></td>"
. += "<td><font size=2><b>Description</b></font></td></tr>"
dat += " <a href='?_src_=prefs;preference=gear;select_category=[i]'>[i]</a> "
dat += "</b></center></td></tr>"
dat += "<tr><td colspan=4><hr></td></tr>"
dat += "<tr><td colspan=4><b><center>[gear_tab]</center></b></td></tr>"
dat += "<tr><td colspan=4><hr></td></tr>"
dat += "<tr style='vertical-align:top;'><td width=15%><b>Name</b></td>"
dat += "<td width=5% style='vertical-align:top'><b>Cost</b></td>"
dat += "<td><font size=2><b>Restrictions</b></font></td>"
dat += "<td><font size=2><b>Description</b></font></td></tr>"
for(var/j in GLOB.loadout_items[gear_tab])
var/datum/gear/gear = GLOB.loadout_items[gear_tab][j]
var/class_link = ""
@@ -578,15 +578,15 @@ GLOBAL_LIST_EMPTY(preferences_datums)
class_link = "class='linkOff'"
else
class_link = "href='?_src_=prefs;preference=gear;toggle_gear_path=[j];toggle_gear=1'"
. += "<tr style='vertical-align:top;'><td width=15%><a style='white-space:normal;' [class_link]>[j]</a></td>"
. += "<td width = 5% style='vertical-align:top'>[gear.cost]</td><td>"
dat += "<tr style='vertical-align:top;'><td width=15%><a style='white-space:normal;' [class_link]>[j]</a></td>"
dat += "<td width = 5% style='vertical-align:top'>[gear.cost]</td><td>"
if(islist(gear.restricted_roles))
if(gear.restricted_roles.len)
. += "<font size=2>"
. += gear.restricted_roles.Join(";")
. += "</font>"
. += "</td><td><font size=2><i>[gear.description]</i></font></td></tr>"
. += "</table>"
dat += "<font size=2>"
dat += gear.restricted_roles.Join(";")
dat += "</font>"
dat += "</td><td><font size=2><i>[gear.description]</i></font></td></tr>"
dat += "</table>"
dat += "<hr><center>"
if(!IsGuestKey(user.key))
+3 -49
View File
@@ -469,14 +469,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med))
job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low))
//Citadel
features["flavor_text"] = sanitize_text(features["flavor_text"], initial(features["flavor_text"]))
if(!features["mcolor2"] || features["mcolor"] == "#000")
features["mcolor2"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
if(!features["mcolor3"] || features["mcolor"] == "#000")
features["mcolor3"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
features["mcolor2"] = sanitize_hexcolor(features["mcolor2"], 3, 0)
features["mcolor3"] = sanitize_hexcolor(features["mcolor3"], 3, 0)
cit_character_pref_load(S)
return 1
/datum/preferences/proc/save_character()
@@ -539,47 +533,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["job_engsec_med"] , job_engsec_med)
WRITE_FILE(S["job_engsec_low"] , job_engsec_low)
//Citadel
WRITE_FILE(S["feature_genitals_use_skintone"], features["genitals_use_skintone"])
WRITE_FILE(S["feature_exhibitionist"], features["exhibitionist"])
WRITE_FILE(S["feature_mcolor2"], features["mcolor2"])
WRITE_FILE(S["feature_mcolor3"], features["mcolor3"])
WRITE_FILE(S["feature_mam_body_markings"], features["mam_body_markings"])
WRITE_FILE(S["feature_mam_tail"], features["mam_tail"])
WRITE_FILE(S["feature_mam_ears"], features["mam_ears"])
WRITE_FILE(S["feature_mam_tail_animated"], features["mam_tail_animated"])
WRITE_FILE(S["feature_taur"], features["taur"])
//Xeno features
WRITE_FILE(S["feature_xeno_tail"], features["xenotail"])
WRITE_FILE(S["feature_xeno_dors"], features["xenodorsal"])
WRITE_FILE(S["feature_xeno_head"], features["xenohead"])
//cock features
WRITE_FILE(S["feature_has_cock"], features["has_cock"])
WRITE_FILE(S["feature_cock_shape"], features["cock_shape"])
WRITE_FILE(S["feature_cock_color"], features["cock_color"])
WRITE_FILE(S["feature_cock_length"], features["cock_length"])
WRITE_FILE(S["feature_cock_girth"], features["cock_girth"])
WRITE_FILE(S["feature_has_sheath"], features["sheath_color"])
//balls features
WRITE_FILE(S["feature_has_balls"], features["has_balls"])
WRITE_FILE(S["feature_balls_color"], features["balls_color"])
WRITE_FILE(S["feature_balls_size"], features["balls_size"])
WRITE_FILE(S["feature_balls_sack_size"], features["balls_sack_size"])
WRITE_FILE(S["feature_balls_fluid"], features["balls_fluid"])
//breasts features
WRITE_FILE(S["feature_has_breasts"], features["has_breasts"])
WRITE_FILE(S["feature_breasts_size"], features["breasts_size"])
WRITE_FILE(S["feature_breasts_shape"], features["breasts_shape"])
WRITE_FILE(S["feature_breasts_color"], features["breasts_color"])
WRITE_FILE(S["feature_breasts_fluid"], features["breasts_fluid"])
//vagina features
WRITE_FILE(S["feature_has_vag"], features["has_vag"])
WRITE_FILE(S["feature_vag_shape"], features["vag_shape"])
WRITE_FILE(S["feature_vag_color"], features["vag_color"])
//womb features
WRITE_FILE(S["feature_has_womb"], features["has_womb"])
//flavor text
WRITE_FILE(S["feature_flavor_text"], features["flavor_text"])
cit_character_pref_save(S)
return 1
+9
View File
@@ -0,0 +1,9 @@
/proc/is_type_in_ref_list(path, list/L)
if(!ispath(path))//not a path
return
for(var/i in L)
var/datum/D = i
if(!istype(D))//not an usable reference
continue
if(istype(D, path))
return TRUE
+28
View File
@@ -0,0 +1,28 @@
/proc/slot_to_string(slot)
switch(slot)
if(slot_back)
return "Backpack"
if(slot_wear_mask)
return "Mask"
if(slot_hands)
return "Hands"
if(slot_belt)
return "Belt"
if(slot_ears)
return "Ears"
if(slot_glasses)
return "Glasses"
if(slot_gloves)
return "Gloves"
if(slot_neck)
return "Neck"
if(slot_head)
return "Head"
if(slot_shoes)
return "Shoes"
if(slot_wear_suit)
return "Suit"
if(slot_w_uniform)
return "Uniform"
if(slot_in_backpack)
return "In backpack"
@@ -0,0 +1,23 @@
/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M)
var/mob/the_mob = N
if(!the_mob)
the_mob = M // cause this doesn't get assigned if player is a latejoiner
if(the_mob.client && the_mob.client.prefs && (the_mob.client.prefs.chosen_gear && the_mob.client.prefs.chosen_gear.len))
if(!ishuman(M))//no silicons allowed
return
for(var/i in the_mob.client.prefs.chosen_gear)
var/datum/gear/G = i
G = GLOB.loadout_items[slot_to_string(initial(G.category))][initial(G.name)]
if(!G)
continue
var/permitted = TRUE
if(G.restricted_roles && G.restricted_roles.len && !(M.job in G.restricted_roles))
permitted = FALSE
if(G.ckeywhitelist && !(M.ckey in G.ckeywhitelist))
permitted = FALSE
if(!permitted)
continue
var/obj/item/I = new G.path
if(!M.equip_to_slot_if_possible(I, G.category, disable_warning = TRUE, bypass_equip_delay_self = TRUE)) // If the job's dresscode compliant, try to put it in its slot, first
if(!M.equip_to_slot_if_possible(I, slot_in_backpack, disable_warning = TRUE, bypass_equip_delay_self = TRUE)) // Otherwise, try to put it in the backpack
I.forceMove(get_turf(M)) // If everything fails, just put it on the floor under the mob.
+4
View File
@@ -0,0 +1,4 @@
//init file stolen from hippie
/proc/cit_initialize()
initialize_global_loadout_items()
@@ -7,7 +7,7 @@
name = "Cigarette pack"
category = slot_hands
path = /obj/item/storage/fancy/cigarettes
/datum/gear/dice
name = "Dice bag"
category = slot_hands
@@ -27,7 +27,12 @@
name = "Matchbox"
category = slot_hands
path = /obj/item/storage/box/matches
/datum/gear/cheaplighter
name = "Cheap lighter"
category = slot_hands
path = /obj/item/lighter/greyscale
/datum/gear/cards
name = "Playing cards"
category = slot_hands
@@ -38,11 +43,6 @@
category = slot_hands
path = /obj/item/skub
/datum/gear/slapper
name = "Slapper"
category = slot_hands
path = /obj/item/slapper
/datum/gear/carpplushie
name = "Space carp plushie"
category = slot_hands
@@ -22,6 +22,7 @@ GLOBAL_LIST_EMPTY(loadout_items)
var/path //item-to-spawn path
var/cost = 1 //normally, each loadout costs a single point.
var/list/restricted_roles
var/list/ckeywhitelist
/datum/gear/New()
..()
@@ -1 +1,4 @@
/datum/gear/balaclava
name = "Balaclava"
category = slot_wear_mask
path = /obj/item/clothing/mask/balaclava
@@ -13,6 +13,11 @@
category = slot_neck
path = /obj/item/clothing/neck/tie/black
/datum/gear/collar
name = "Collar"
category = slot_neck
path = /obj/item/clothing/neck/petcollar
/datum/gear/stethoscope
name = "Stethoscope"
category = slot_neck
@@ -2,3 +2,38 @@
name = "Laceup shoes"
category = slot_shoes
path = /obj/item/clothing/shoes/laceup
/datum/gear/workboots
name = "Work boots"
category = slot_shoes
path = /obj/item/clothing/shoes/workboots
/datum/gear/jackboots
name = "Jackboots"
category = slot_shoes
path = /obj/item/clothing/shoes/jackboots
/datum/gear/winterboots
name = "Winter boots"
category = slot_shoes
path = /obj/item/clothing/shoes/winterboots
/datum/gear/sandals
name = "Sandals"
category = slot_shoes
path = /obj/item/clothing/shoes/sandal
/datum/gear/blackshoes
name = "Black shoes"
category = slot_shoes
path = /obj/item/clothing/shoes/sneakers/black
/datum/gear/brownshoes
name = "Brown shoes"
category = slot_shoes
path = /obj/item/clothing/shoes/sneakers/brown
/datum/gear/whiteshoes
name = "White shoes"
category = slot_shoes
path = /obj/item/clothing/shoes/sneakers/white
@@ -0,0 +1,49 @@
/datum/gear/suit
name = "Black suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket
/datum/gear/greensuit
name = "Green suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket/green
/datum/gear/redsuit
name = "Red suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket/red
/datum/gear/charcoalsuit
name = "Charcoal suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket/charcoal
/datum/gear/navysuit
name = "Navy suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket/navy
/datum/gear/burgundysuit
name = "Burgundy suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket/burgundy
/datum/gear/tansuit
name = "Tan suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket/tan
/datum/gear/whitesuit
name = "White suit"
category = slot_w_uniform
path = /obj/item/clothing/under/suit_jacket/white
/datum/gear/assistantformal
name = "Assistant's formal uniform"
category = slot_w_uniform
path = /obj/item/clothing/under/assistantformal
/datum/gear/maidcostume
name = "Maid costume"
category = slot_w_uniform
path = /obj/item/clothing/under/maid
@@ -12,66 +12,6 @@
..()
LAZYINITLIST(chosen_gear)
/datum/preferences/proc/hippie_dat_replace(current_tab)
//This proc is for menus other than game pref and char pref
. = "<center>"
. += "<a href='?_src_=prefs;preference=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Character Settings</a> "
. += "<a href='?_src_=prefs;preference=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>Game Preferences</a>"
. += "<a href='?_src_=prefs;preference=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>Loadout</a>"
if(!path)
. += "<div class='notice'>Please create an account to save your preferences</div>"
. += "</center>"
. += "<HR>"
if(current_tab == 2)
if(!gear_tab)
gear_tab = GLOB.loadout_items[1]
. += "<table align='center' width='100%'>"
. += "<tr><td colspan=4><center><b><font color='[gear_points == 0 ? "#E67300" : "#3366CC"]'>[gear_points]</font> loadout points remaining.</b> \[<a href='?_src_=prefs;preference=gear;clear_loadout=1'>Clear Loadout</a>\]</center></td></tr>"
. += "<tr><td colspan=4><center>You can only choose one item per category, unless it's an item that spawns in your backpack or hands.</center></td></tr>"
. += "<tr><td colspan=4><center><b>"
var/firstcat = TRUE
for(var/i in GLOB.loadout_items)
if(firstcat)
firstcat = FALSE
else
. += " |"
if(i == gear_tab)
. += " <span class='linkOn'>[i]</span> "
else
. += " <a href='?_src_=prefs;preference=gear;select_category=[i]'>[i]</a> "
. += "</b></center></td></tr>"
. += "<tr><td colspan=4><hr></td></tr>"
. += "<tr><td colspan=4><b><center>[gear_tab]</center></b></td></tr>"
. += "<tr><td colspan=4><hr></td></tr>"
. += "<tr style='vertical-align:top;'><td width=15%><b>Name</b></td>"
. += "<td width=5% style='vertical-align:top'><b>Cost</b></td>"
. += "<td><font size=2><b>Restrictions</b></font></td>"
. += "<td><font size=2><b>Description</b></font></td></tr>"
for(var/j in GLOB.loadout_items[gear_tab])
var/datum/gear/gear = GLOB.loadout_items[gear_tab][j]
var/class_link = ""
if(gear.type in chosen_gear)
class_link = "class='linkOn' href='?_src_=prefs;preference=gear;toggle_gear_path=[j];toggle_gear=0'"
else if(gear_points <= 0)
class_link = "class='linkOff'"
else
class_link = "href='?_src_=prefs;preference=gear;toggle_gear_path=[j];toggle_gear=1'"
. += "<tr style='vertical-align:top;'><td width=15%><a style='white-space:normal;' [class_link]>[j]</a></td>"
. += "<td width = 5% style='vertical-align:top'>[gear.cost]</td><td>"
if(islist(gear.restricted_roles))
if(gear.restricted_roles.len)
. += "<font size=2>"
. += gear.restricted_roles.Join(";")
. += "</font>"
. += "</td><td><font size=2><i>[gear.description]</i></font></td></tr>"
. += "</table>"
/datum/preferences/proc/is_loadout_slot_available(slot)
var/list/L
LAZYINITLIST(L)
@@ -1,4 +1,13 @@
/datum/preferences/proc/hippie_character_pref_load(savefile/S)
/datum/preferences/proc/cit_character_pref_load(savefile/S)
//Citadel
features["flavor_text"] = sanitize_text(features["flavor_text"], initial(features["flavor_text"]))
if(!features["mcolor2"] || features["mcolor"] == "#000")
features["mcolor2"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
if(!features["mcolor3"] || features["mcolor"] == "#000")
features["mcolor3"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
features["mcolor2"] = sanitize_hexcolor(features["mcolor2"], 3, 0)
features["mcolor3"] = sanitize_hexcolor(features["mcolor3"], 3, 0)
//gear loadout
var/text_to_load
S["loadout"] >> text_to_load
@@ -11,7 +20,49 @@
LAZYADD(chosen_gear, path)
gear_points -= initial(path.cost)
/datum/preferences/proc/hippie_character_pref_save(savefile/S)
/datum/preferences/proc/cit_character_pref_save(savefile/S)
//Citadel
WRITE_FILE(S["feature_genitals_use_skintone"], features["genitals_use_skintone"])
WRITE_FILE(S["feature_exhibitionist"], features["exhibitionist"])
WRITE_FILE(S["feature_mcolor2"], features["mcolor2"])
WRITE_FILE(S["feature_mcolor3"], features["mcolor3"])
WRITE_FILE(S["feature_mam_body_markings"], features["mam_body_markings"])
WRITE_FILE(S["feature_mam_tail"], features["mam_tail"])
WRITE_FILE(S["feature_mam_ears"], features["mam_ears"])
WRITE_FILE(S["feature_mam_tail_animated"], features["mam_tail_animated"])
WRITE_FILE(S["feature_taur"], features["taur"])
//Xeno features
WRITE_FILE(S["feature_xeno_tail"], features["xenotail"])
WRITE_FILE(S["feature_xeno_dors"], features["xenodorsal"])
WRITE_FILE(S["feature_xeno_head"], features["xenohead"])
//cock features
WRITE_FILE(S["feature_has_cock"], features["has_cock"])
WRITE_FILE(S["feature_cock_shape"], features["cock_shape"])
WRITE_FILE(S["feature_cock_color"], features["cock_color"])
WRITE_FILE(S["feature_cock_length"], features["cock_length"])
WRITE_FILE(S["feature_cock_girth"], features["cock_girth"])
WRITE_FILE(S["feature_has_sheath"], features["sheath_color"])
//balls features
WRITE_FILE(S["feature_has_balls"], features["has_balls"])
WRITE_FILE(S["feature_balls_color"], features["balls_color"])
WRITE_FILE(S["feature_balls_size"], features["balls_size"])
WRITE_FILE(S["feature_balls_sack_size"], features["balls_sack_size"])
WRITE_FILE(S["feature_balls_fluid"], features["balls_fluid"])
//breasts features
WRITE_FILE(S["feature_has_breasts"], features["has_breasts"])
WRITE_FILE(S["feature_breasts_size"], features["breasts_size"])
WRITE_FILE(S["feature_breasts_shape"], features["breasts_shape"])
WRITE_FILE(S["feature_breasts_color"], features["breasts_color"])
WRITE_FILE(S["feature_breasts_fluid"], features["breasts_fluid"])
//vagina features
WRITE_FILE(S["feature_has_vag"], features["has_vag"])
WRITE_FILE(S["feature_vag_shape"], features["vag_shape"])
WRITE_FILE(S["feature_vag_color"], features["vag_color"])
//womb features
WRITE_FILE(S["feature_has_womb"], features["has_womb"])
//flavor text
WRITE_FILE(S["feature_flavor_text"], features["flavor_text"])
//gear loadout
if(islist(chosen_gear))
if(chosen_gear.len)
+8
View File
@@ -0,0 +1,8 @@
//This file controls whether or not a job complies with dresscodes.
//If a job complies with dresscodes, loadout items will not be equipped instead of the job's outfit, instead placing the items into the player's backpack.
/datum/job
var/dresscodecompliant = TRUE
/datum/job/assistant
dresscodecompliant = FALSE
+15
View File
@@ -2482,8 +2482,13 @@
#include "modular_citadel\cit_screenshake.dm"
#include "modular_citadel\citadel_ghostrole_spawners.dm"
#include "modular_citadel\cydonian_armor.dm"
#include "modular_citadel\dresscode_values.dm"
#include "modular_citadel\polychromic_clothes.dm"
#include "modular_citadel\simplemob_vore_values.dm"
#include "modular_citadel\code\init.dm"
#include "modular_citadel\code\__HELPERS\lists.dm"
#include "modular_citadel\code\__HELPERS\mobs.dm"
#include "modular_citadel\code\controllers\subsystem\job.dm"
#include "modular_citadel\code\datums\uplink_items_cit.dm"
#include "modular_citadel\code\datums\mutations\hulk.dm"
#include "modular_citadel\code\game\gamemodes\miniantags\bot_swarm\swarmer_event.dm"
@@ -2492,6 +2497,16 @@
#include "modular_citadel\code\game\objects\items\devices\PDA\PDA.dm"
#include "modular_citadel\code\game\objects\items\devices\radio\shockcollar.dm"
#include "modular_citadel\code\game\objects\items\melee\eutactic_blades.dm"
#include "modular_citadel\code\modules\client\preferences.dm"
#include "modular_citadel\code\modules\client\preferences_savefile.dm"
#include "modular_citadel\code\modules\client\loadout\glasses.dm"
#include "modular_citadel\code\modules\client\loadout\hands.dm"
#include "modular_citadel\code\modules\client\loadout\head.dm"
#include "modular_citadel\code\modules\client\loadout\loadout.dm"
#include "modular_citadel\code\modules\client\loadout\mask.dm"
#include "modular_citadel\code\modules\client\loadout\neck.dm"
#include "modular_citadel\code\modules\client\loadout\shoes.dm"
#include "modular_citadel\code\modules\client\loadout\uniform.dm"
#include "modular_citadel\code\modules\crafting\recipes.dm"
#include "modular_citadel\code\modules\mining\mine_items.dm"
#include "modular_citadel\code\modules\mob\living\carbon\human\human_defense.dm"