refactoring code to allow all living mobs to use shields.
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@@ -28,9 +28,9 @@
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apply_damage(damage, BRUTE, affecting)
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/mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M)
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if(..()) //To allow surgery to return properly.
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. = ..()
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if(.) //To allow surgery to return properly.
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return
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switch(M.a_intent)
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if("help")
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help_shake_act(M)
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