Gives shutters glass so the close proc doesn't change opacity
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@@ -61,6 +61,7 @@
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icon = 'icons/obj/doors/shutters_window.dmi'
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icon_state = "closed"
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opacity = 0
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glass = 1
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/obj/machinery/door/poddoor/shutters/window/preopen
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icon_state = "open"
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