Adds a tiny "pocket" to the M1 Helmet
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@@ -4,11 +4,17 @@
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/////// ///////
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*//////////////////////////////////////////////////////////////////////////////////
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/obj/item/clothing/head/flakhelm
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/obj/item/clothing/head/flakhelm //Actually the M1 Helmet
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name = "flak helmet"
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icon = 'modular_citadel/icons/obj/clothing/space_nam.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/space_nam.dmi'
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icon_state = "m1helm"
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item_state = "helmet"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0.1, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = -1)
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desc = "A dilapidated helmet used in ancient wars. This one is brittle and essentially useless. An ace of spades is tucked into the band around the outer shell."
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0.1, "bio" = 0, "rad" = 0, "fire" = -10, "acid" = -15)
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desc = "A dilapidated helmet used in ancient wars. This one is brittle and essentially useless. An ace of spades is tucked into the band around the outer shell."
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pocket_storage_component_path = /datum/component/storage/concrete/pockets/tiny/spacenam //So you can stuff other things in the elastic band instead of it simply being a fluff thing.
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//The "pocket" for the M1 helmet so you can tuck things into the elastic band
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/datum/component/storage/concrete/pockets/tiny/spacenam
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attack_hand_interact = TRUE //So you can actually see what you stuff in there
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