Merge pull request #7734 from deathride58/fancylightingwave2
Fancy lighting wave 2 - nonbinary colored lighting now applies to gun/helmet flashlights, borgs, bots, welders, and more
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@@ -77,7 +77,7 @@
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/obj/effect/decal/cleanable/greenglow/Initialize(mapload)
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. = ..()
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set_light(1)
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set_light(2, 0.8, "#22FFAA")
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/obj/effect/decal/cleanable/greenglow/ex_act()
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return
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@@ -47,7 +47,7 @@
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//src.damtype = "fire"
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if(show_message)
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usr.visible_message(show_message)
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set_light(CANDLE_LUMINOSITY)
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set_light(CANDLE_LUMINOSITY, 0.8)
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START_PROCESSING(SSobj, src)
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update_icon()
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@@ -542,7 +542,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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damtype = "fire"
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hitsound = 'sound/items/welder.ogg'
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attack_verb = list("burnt", "singed")
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set_light(1)
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set_light(2, 0.6, LIGHT_COLOR_FIRE)
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START_PROCESSING(SSobj, src)
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else
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hitsound = "swing_hit"
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@@ -49,6 +49,8 @@ GLOBAL_LIST_EMPTY(PDAs)
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var/scanmode = PDA_SCANNER_NONE
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var/fon = FALSE //Is the flashlight function on?
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var/f_lum = 2.3 //Luminosity for the flashlight function
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var/f_pow = 0.6 //Power for the flashlight function
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var/f_col = "#FFCC66" //Color for the flashlight function
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var/silent = FALSE //To beep or not to beep, that is the question
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var/toff = FALSE //If TRUE, messenger disabled
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var/tnote = null //Current Texts
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@@ -102,7 +104,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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/obj/item/pda/Initialize()
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. = ..()
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if(fon)
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set_light(f_lum)
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set_light(f_lum, f_pow, f_col)
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GLOB.PDAs += src
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if(default_cartridge)
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@@ -739,7 +741,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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set_light(0)
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else if(f_lum)
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fon = TRUE
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set_light(f_lum)
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set_light(f_lum, f_pow, f_col)
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update_icon()
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/obj/item/pda/proc/remove_pen()
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@@ -147,7 +147,7 @@
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explode()
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switched_on(user)
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if(welding)
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set_light(light_intensity)
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set_light(light_intensity, 0.75, LIGHT_COLOR_FIRE)
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update_icon()
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