[MIRROR] Makes some game options which should be flags flags (#910)

* Makes some game options which should be flags flags

* Update configuration.dm

* Delete configuration.dm.rej
This commit is contained in:
CitadelStationBot
2017-05-18 07:50:43 -05:00
committed by Poojawa
parent 4a9ef49cf3
commit b8cbf1a056
3 changed files with 940 additions and 926 deletions
File diff suppressed because it is too large Load Diff
+2 -2
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@@ -6,10 +6,10 @@ DAMAGE_MULTIPLIER 1
### REVIVAL ###
# whether pod plants work or not
REVIVAL_POD_PLANTS 1
REVIVAL_POD_PLANTS
# whether cloning tubes work or not
REVIVAL_CLONING 1
REVIVAL_CLONING
# amount of time (in hundredths of seconds) for which a brain retains the "spark of life" after the person's death (set to -1 for infinite)
REVIVAL_BRAIN_LIFE -1
+10
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@@ -0,0 +1,10 @@
diff a/config/game_options.txt b/config/game_options.txt (rejected hunks)
@@ -482,7 +482,7 @@ Space_Budget 16
#Must be at least 30 to not break parallax I recommended at least 55 to be visually/aurally appropriate
ARRIVALS_SHUTTLE_DOCK_WINDOW 55
-#Set this to 1 to prevent late join players from spawning if the arrivals shuttle is depressurized
+#Uncomment to prevent late join players from spawning if the arrivals shuttle is depressurized
#ARRIVALS_SHUTTLE_REQUIRE_SAFE_LATEJOIN
# How many wirechewing rodents you want to spawn on exposed maintenane wires at the start of the round. You may wish to set this to 0 if you're testing powernets.