Update shields.dm

This commit is contained in:
Trilbyspaceclone
2019-06-08 11:21:40 -04:00
committed by GitHub
parent b1439ecdb9
commit b8ddbb5008
+10 -1
View File
@@ -20,7 +20,6 @@
attack_verb = list("shoved", "bashed")
var/cooldown = 0 //shield bash cooldown. based on world.time
/obj/item/shield/riot/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/melee/baton))
if(cooldown < world.time - 25)
@@ -166,3 +165,13 @@
block_chance = 25
force = 5
throwforce = 7
/obj/item/shield/riot/tower
name = "tower shield"
desc = "A massive shield that can block a lot of attacks, can take a lot of abuse before braking."
armor = list("melee" = 95, "bullet" = 95, "laser" = 75, "energy" = 60, "bomb" = 90, "bio" = 90, "rad" = 0, "fire" = 90, "acid" = 10) //Armor for the item, dosnt transfer to user
icon_state = "metal"
block_chance = 75 //1/4 shots will hit*
force = 10
throwforce = 15 //Massive pice of metal
w_class = WEIGHT_CLASS_HUGE