Merge pull request #4076 from Citadel-Station-13/upstream-merge-32858
[MIRROR] Divides species in subtypes, makes viruses able to infect certain subtypes
This commit is contained in:
@@ -127,15 +127,19 @@
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#define TOXINLOVER 24
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#define DIGITIGRADE 25 //Uses weird leg sprites. Optional for Lizards, required for ashwalkers. Don't give it to other races unless you make sprites for this (see human_parts_greyscale.dmi)
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#define NO_UNDERWEAR 26
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#define MUTCOLORS2 27
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#define MUTCOLORS3 28
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#define NOLIVER 29
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#define NOSTOMACH 30
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#define NOLIVER 27
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#define NOSTOMACH 28
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#define NO_DNA_COPY 29
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#define DRINKSBLOOD 30
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#define SPECIES_ORGANIC 31
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#define SPECIES_INORGANIC 32
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#define SPECIES_UNDEAD 33
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#define SPECIES_ROBOTIC 34
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//citadel code
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#define NOAROUSAL 29 //Stops all arousal effects
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#define NOGENITALS 30 //Cannot create, use, or otherwise have genitals
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#define NO_DNA_COPY 31
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#define DRINKSBLOOD 32
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#define MUTCOLORS2 35
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#define MUTCOLORS3 36
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#define NOAROUSAL 37 //Stops all arousal effects
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#define NOGENITALS 38 //Cannot create, use, or otherwise have genitals
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#define ORGAN_SLOT_BRAIN "brain"
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#define ORGAN_SLOT_APPENDIX "appendix"
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@@ -143,14 +143,25 @@
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//Proc to use when you 100% want to infect someone, as long as they aren't immune
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/mob/proc/ForceContractDisease(datum/disease/D)
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if(!CanContractDisease(D))
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return 0
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return FALSE
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AddDisease(D)
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/mob/living/carbon/human/CanContractDisease(datum/disease/D)
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if(dna && (VIRUSIMMUNE in dna.species.species_traits) && !D.bypasses_immunity)
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return 0
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if(dna)
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if((VIRUSIMMUNE in dna.species.species_traits) && !D.bypasses_immunity)
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return FALSE
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var/can_infect = FALSE
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for(var/host_type in D.infectable_hosts)
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if(host_type in dna.species.species_traits)
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can_infect = TRUE
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break
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if(!can_infect)
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return FALSE
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for(var/thing in D.required_organs)
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if(!((locate(thing) in bodyparts) || (locate(thing) in internal_organs)))
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return 0
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return FALSE
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return ..()
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@@ -30,6 +30,8 @@
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var/list/required_organs = list()
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var/needs_all_cures = TRUE
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var/list/strain_data = list() //dna_spread special bullshit
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var/list/infectable_hosts = list(SPECIES_ORGANIC) //if the disease can spread on organics, synthetics, or undead
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var/process_dead = FALSE //if this ticks while the host is dead
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/datum/disease/Destroy()
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affected_mob = null
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30
code/datums/diseases/advance/symptoms/species.dm
Normal file
30
code/datums/diseases/advance/symptoms/species.dm
Normal file
@@ -0,0 +1,30 @@
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/datum/symptom/undead_adaptation
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name = "Necrotic Metabolism"
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desc = "The virus is able to thrive and act even within dead hosts."
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stealth = 2
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resistance = -2
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stage_speed = 1
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transmittable = 0
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level = 5
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severity = 0
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/datum/symptom/undead_adaptation/Start(datum/disease/advance/A)
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if(!..())
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return
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A.process_dead = TRUE
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A.infectable_hosts |= SPECIES_UNDEAD
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/datum/symptom/inorganic_adaptation
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name = "Inorganic Biology"
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desc = "The virus can survive and replicate even in an inorganic environment, increasing its resistance and infection rate."
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stealth = -1
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resistance = 4
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stage_speed = -2
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transmittable = 3
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level = 5
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severity = 0
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/datum/symptom/inorganic_adaptation/Start(datum/disease/advance/A)
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if(!..())
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return
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A.infectable_hosts |= SPECIES_INORGANIC
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@@ -10,6 +10,7 @@
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viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
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desc = "If left untreated subject will regurgitate bees."
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severity = VIRUS_SEVERITY_MEDIUM
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infectable_hosts = list(SPECIES_ORGANIC, SPECIES_UNDEAD) //bees nesting in corpses
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/datum/disease/beesease/stage_act()
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..()
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@@ -10,6 +10,8 @@
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permeability_mod = 0.75
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desc = "This disease disrupts the magnetic field of your body, making it act as if a powerful magnet. Injections of iron help stabilize the field."
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severity = VIRUS_SEVERITY_MEDIUM
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infectable_hosts = list(SPECIES_ORGANIC, SPECIES_ROBOTIC)
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process_dead = TRUE
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/datum/disease/magnitis/stage_act()
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..()
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@@ -11,6 +11,8 @@
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viable_mobtypes = list(/mob/living/carbon/human)
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desc = "Subject is possesed by the vengeful spirit of a parrot. Call the priest."
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severity = VIRUS_SEVERITY_MEDIUM
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infectable_hosts = list(SPECIES_ORGANIC, SPECIES_UNDEAD, SPECIES_INORGANIC, SPECIES_ROBOTIC)
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bypasses_immunity = TRUE //2spook
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var/mob/living/simple_animal/parrot/Poly/ghost/parrot
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/datum/disease/parrot_possession/stage_act()
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@@ -9,6 +9,7 @@
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viable_mobtypes = list(/mob/living/carbon/human)
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permeability_mod = 1
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severity = VIRUS_SEVERITY_BIOHAZARD
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process_dead = TRUE
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/datum/disease/rhumba_beat/stage_act()
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..()
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@@ -127,7 +127,7 @@
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stage4 = list("<span class='danger'>Your skin feels very loose.</span>", "<span class='danger'>You can feel... something...inside you.</span>")
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stage5 = list("<span class='danger'>Your skin feels as if it's about to burst off!</span>")
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new_form = /mob/living/silicon/robot
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infectable_hosts = list(SPECIES_ORGANIC, SPECIES_UNDEAD, SPECIES_ROBOTIC)
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/datum/disease/transformation/robot/stage_act()
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..()
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@@ -240,3 +240,4 @@
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stage4 = list("<span class='danger'>You're ravenous.</span>")
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stage5 = list("<span class='danger'>You have become a morph.</span>")
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new_form = /mob/living/simple_animal/hostile/morph
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infectable_hosts = list(SPECIES_ORGANIC, SPECIES_INORGANIC, SPECIES_UNDEAD) //magic!
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@@ -3,7 +3,7 @@
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id = "abductor"
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say_mod = "gibbers"
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sexes = FALSE
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species_traits = list(NOBLOOD,NOBREATH,VIRUSIMMUNE,NOGUNS,NOHUNGER)
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species_traits = list(SPECIES_ORGANIC,NOBLOOD,NOBREATH,VIRUSIMMUNE,NOGUNS,NOHUNGER)
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mutanttongue = /obj/item/organ/tongue/abductor
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var/scientist = FALSE // vars to not pollute spieces list with castes
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@@ -2,7 +2,7 @@
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name = "Android"
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id = "android"
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say_mod = "states"
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species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOBLOOD,VIRUSIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYLIMBATTACHMENT)
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species_traits = list(SPECIES_ROBOTIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOBLOOD,PIERCEIMMUNE,NOHUNGER,EASYLIMBATTACHMENT)
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meat = null
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damage_overlay_type = "synth"
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mutanttongue = /obj/item/organ/tongue/robot
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@@ -2,7 +2,7 @@
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name = "Angel"
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id = "angel"
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default_color = "FFFFFF"
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
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species_traits = list(SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS)
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mutant_bodyparts = list("tail_human", "ears", "wings")
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default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "Angel")
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use_skintones = 1
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@@ -1,19 +1,19 @@
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/datum/species/corporate
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name = "Corporate Agent"
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id = "agent"
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hair_alpha = 0
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say_mod = "declares"
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speedmod = -2//Fast
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brutemod = 0.7//Tough against firearms
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burnmod = 0.65//Tough against lasers
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coldmod = 0
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heatmod = 0.5//it's a little tough to burn them to death not as hard though.
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punchdamagelow = 20
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punchdamagehigh = 30//they are inhumanly strong
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punchstunthreshold = 25
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attack_verb = "smash"
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attack_sound = 'sound/weapons/resonator_blast.ogg'
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blacklisted = 1
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use_skintones = 0
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species_traits = list(RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
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sexes = 0
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/datum/species/corporate
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name = "Corporate Agent"
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id = "agent"
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hair_alpha = 0
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say_mod = "declares"
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speedmod = -2//Fast
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brutemod = 0.7//Tough against firearms
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burnmod = 0.65//Tough against lasers
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coldmod = 0
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heatmod = 0.5//it's a little tough to burn them to death not as hard though.
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punchdamagelow = 20
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punchdamagehigh = 30//they are inhumanly strong
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punchstunthreshold = 25
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attack_verb = "smash"
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attack_sound = 'sound/weapons/resonator_blast.ogg'
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blacklisted = 1
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use_skintones = 0
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species_traits = list(SPECIES_ORGANIC,RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
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sexes = 0
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@@ -2,7 +2,7 @@
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name = "dullahan"
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id = "dullahan"
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default_color = "FFFFFF"
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,NOBREATH,NOHUNGER)
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species_traits = list(SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS,NOBREATH,NOHUNGER)
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mutant_bodyparts = list("tail_human", "ears", "wings")
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default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
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use_skintones = TRUE
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@@ -2,6 +2,7 @@
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name = "Flyperson"
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id = "fly"
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say_mod = "buzzes"
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species_traits = list(SPECIES_ORGANIC)
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mutanttongue = /obj/item/organ/tongue/fly
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mutantliver = /obj/item/organ/liver/fly
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mutantstomach = /obj/item/organ/stomach/fly
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@@ -2,7 +2,7 @@
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name = "Mammal"
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id = "mammal"
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default_color = "4B4B4B"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "snout", "taur")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "body_markings" = "None", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "None", "taur" = "None")
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attack_verb = "claw"
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@@ -24,7 +24,7 @@
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id = "avian"
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say_mod = "chirps"
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default_color = "BCAC9B"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
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mutant_bodyparts = list("snout", "wings", "taur", "mam_tail", "mam_body_markings", "taur")
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default_features = list("snout" = "Sharp", "wings" = "None", "taur" = "None", "mam_body_markings" = "Hawk")
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attack_verb = "peck"
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@@ -45,7 +45,7 @@
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name = "Aquatic"
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id = "aquatic"
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default_color = "BCAC9B"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
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mutant_bodyparts = list("mam_tail", "mam_body_markings", "mam_ears", "taur")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF","mam_tail" = "shark", "mam_body_markings" = "None", "mam_ears" = "None")
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attack_verb = "bite"
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@@ -66,7 +66,7 @@
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name = "Insect"
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id = "insect"
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default_color = "BCAC9B"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
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mutant_bodyparts = list("mam_body_markings", "mam_ears", "mam_tail", "taur")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_body_markings" = "moth", "mam_tail" = "None", "mam_ears" = "None")
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attack_verb = "flutter" //wat?
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@@ -90,7 +90,7 @@
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id = "xeno"
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say_mod = "hisses"
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE)
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species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE,SPECIES_ORGANIC)
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mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "taur","mam_body_markings")
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default_features = list("xenotail"="xeno","xenohead"="standard","xenodorsal"="standard","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None","mam_body_markings" = "xeno")
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heatmod = 1.3
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@@ -220,7 +220,7 @@
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name = "DataShark"
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id = "datashark"
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default_color = "BCAC9B"
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species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,LIPS,HAIR)
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species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
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mutant_bodyparts = list("mam_tail", "mam_body_markings")
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default_features = list("mam_tail" = "datashark", "mam_body_markings" = "None")
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attack_verb = "bite"
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@@ -234,7 +234,7 @@
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name = "Guilmon"
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id = "guilmon"
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default_color = "4B4B4B"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings")
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default_features = list("mcolor" = "FFF", "mcolor2" = "FFF", "mcolor3" = "FFF", "mam_tail" = "guilmon", "mam_ears" = "guilmon", "mam_body_markings" = "guilmon")
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attack_verb = "claw"
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@@ -2,7 +2,7 @@
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// Animated beings of stone. They have increased defenses, and do not need to breathe. They're also slow as fuuuck.
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name = "Golem"
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id = "iron golem"
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species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
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species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
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mutant_organs = list(/obj/item/organ/adamantine_resonator)
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speedmod = 2
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armor = 55
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@@ -76,7 +76,7 @@
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fixed_mut_color = "a3d"
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meat = /obj/item/ore/plasma
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//Can burn and takes damage from heat
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species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
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species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
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info_text = "As a <span class='danger'>Plasma Golem</span>, you burn easily. Be careful, if you get hot enough while burning, you'll blow up!"
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heatmod = 0 //fine until they blow up
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prefix = "Plasma"
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@@ -242,7 +242,7 @@
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fixed_mut_color = "49311c"
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meat = /obj/item/stack/sheet/mineral/wood
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//Can burn and take damage from heat
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species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
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species_traits = list(SPECIES_ORGANIC,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
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armor = 30
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burnmod = 1.25
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heatmod = 1.5
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@@ -549,7 +549,7 @@
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limbs_id = "cultgolem"
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sexes = FALSE
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info_text = "As a <span class='danger'>Runic Golem</span>, you possess eldritch powers granted by the Elder God Nar'Sie."
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species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors
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species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors
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prefix = "Runic"
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var/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/golem/phase_shift
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@@ -602,7 +602,7 @@
|
||||
limbs_id = "clockgolem"
|
||||
info_text = "<span class='bold alloy'>As a </span><span class='bold brass'>clockwork golem</span><span class='bold alloy'>, you are faster than \
|
||||
other types of golem (being a machine), and are immune to electric shocks.</span>"
|
||||
species_traits = list(NO_UNDERWEAR, NOTRANSSTING, NOBREATH, NOZOMBIE, VIRUSIMMUNE, RADIMMUNE, NOBLOOD, RESISTCOLD, RESISTPRESSURE, PIERCEIMMUNE)
|
||||
species_traits = list(SPECIES_INORGANIC,NO_UNDERWEAR, NOTRANSSTING, NOBREATH, NOZOMBIE, RADIMMUNE, NOBLOOD, RESISTCOLD, RESISTPRESSURE, PIERCEIMMUNE)
|
||||
armor = 20 //Reinforced, but much less so to allow for fast movement
|
||||
attack_verb = "smash"
|
||||
attack_sound = 'sound/magic/clockwork/anima_fragment_attack.ogg'
|
||||
@@ -653,7 +653,7 @@
|
||||
limbs_id = "clothgolem"
|
||||
sexes = FALSE
|
||||
info_text = "As a <span class='danger'>Cloth Golem</span>, you are able to reform yourself after death, provided your remains aren't burned or destroyed. You are, of course, very flammable."
|
||||
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors, and can burn
|
||||
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors, and can burn
|
||||
armor = 15 //feels no pain, but not too resistant
|
||||
burnmod = 2 // don't get burned
|
||||
speedmod = 1 // not as heavy as stone
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
name = "Human"
|
||||
id = "human"
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,HAIR,FACEHAIR,LIPS)
|
||||
mutant_bodyparts = list("tail_human", "ears", "taur")
|
||||
default_features = list("tail_human" = "None", "ears" = "None", "taur" = "none")
|
||||
species_traits = list(MUTCOLORS_PARTSONLY,SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS)
|
||||
mutant_bodyparts = list("tail_human", "ears", "wings", "taur")
|
||||
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "none")
|
||||
use_skintones = 1
|
||||
skinned_type = /obj/item/stack/sheet/animalhide/human
|
||||
disliked_food = GROSS | RAW
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
id = "jelly"
|
||||
default_color = "00FF90"
|
||||
say_mod = "chirps"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
|
||||
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
|
||||
exotic_blood = "slimejelly"
|
||||
damage_overlay_type = ""
|
||||
@@ -101,7 +101,7 @@
|
||||
name = "Slimeperson"
|
||||
id = "slime"
|
||||
default_color = "00FFFF"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,VIRUSIMMUNE, TOXINLOVER)
|
||||
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,VIRUSIMMUNE, TOXINLOVER)
|
||||
say_mod = "says"
|
||||
hair_color = "mutcolor"
|
||||
hair_alpha = 150
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
id = "lizard"
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,FACEHAIR)
|
||||
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,LIPS, HAIR, FACEHAIR)
|
||||
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur")
|
||||
mutanttongue = /obj/item/organ/tongue/lizard
|
||||
mutanttail = /obj/item/organ/tail/lizard
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
say_mod = "rattles"
|
||||
sexes = 0
|
||||
meat = /obj/item/stack/sheet/mineral/plasma
|
||||
species_traits = list(NOBLOOD,RESISTCOLD,RADIMMUNE,NOTRANSSTING,VIRUSIMMUNE,NOHUNGER)
|
||||
species_traits = list(SPECIES_INORGANIC,NOBLOOD,RESISTCOLD,RADIMMUNE,NOTRANSSTING,NOHUNGER)
|
||||
mutantlungs = /obj/item/organ/lungs/plasmaman
|
||||
mutanttongue = /obj/item/organ/tongue/bone/plasmaman
|
||||
mutantliver = /obj/item/organ/liver/plasmaman
|
||||
|
||||
@@ -1,71 +1,71 @@
|
||||
/datum/species/pod
|
||||
// A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness.
|
||||
name = "Podperson"
|
||||
id = "pod"
|
||||
default_color = "59CE00"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR)
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slice.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
burnmod = 1.25
|
||||
heatmod = 1.55
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/plant
|
||||
disliked_food = NONE
|
||||
liked_food = NONE
|
||||
toxic_food = NONE
|
||||
|
||||
|
||||
/datum/species/pod/on_species_gain(mob/living/carbon/C, datum/species/old_species)
|
||||
. = ..()
|
||||
C.faction |= "plants"
|
||||
C.faction |= "vines"
|
||||
|
||||
/datum/species/pod/on_species_loss(mob/living/carbon/C)
|
||||
. = ..()
|
||||
C.faction -= "plants"
|
||||
C.faction -= "vines"
|
||||
|
||||
/datum/species/pod/spec_life(mob/living/carbon/human/H)
|
||||
if(H.stat == DEAD)
|
||||
return
|
||||
var/light_amount = 0 //how much light there is in the place, affects receiving nutrition and healing
|
||||
if(isturf(H.loc)) //else, there's considered to be no light
|
||||
var/turf/T = H.loc
|
||||
light_amount = min(1,T.get_lumcount()) - 0.5
|
||||
H.nutrition += light_amount * 10
|
||||
if(H.nutrition > NUTRITION_LEVEL_FULL)
|
||||
H.nutrition = NUTRITION_LEVEL_FULL
|
||||
if(light_amount > 0.2) //if there's enough light, heal
|
||||
H.heal_overall_damage(0.75,0)
|
||||
H.adjustOxyLoss(-0.5)
|
||||
|
||||
if(H.nutrition < NUTRITION_LEVEL_STARVING + 55)
|
||||
H.adjustOxyLoss(5) //can eat to negate this unfortunately
|
||||
H.adjustToxLoss(3)
|
||||
|
||||
|
||||
/datum/species/pod/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
|
||||
if(chem.id == "plantbgone")
|
||||
H.adjustToxLoss(5)
|
||||
H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
|
||||
H.confused = max(H.confused, 1)
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/species/pod/on_hit(obj/item/projectile/P, mob/living/carbon/human/H)
|
||||
switch(P.type)
|
||||
if(/obj/item/projectile/energy/floramut)
|
||||
if(prob(15))
|
||||
H.rad_act(rand(30,80))
|
||||
H.Knockdown(100)
|
||||
H.visible_message("<span class='warning'>[H] writhes in pain as [H.p_their()] vacuoles boil.</span>", "<span class='userdanger'>You writhe in pain as your vacuoles boil!</span>", "<span class='italics'>You hear the crunching of leaves.</span>")
|
||||
if(prob(80))
|
||||
H.randmutb()
|
||||
else
|
||||
H.randmutg()
|
||||
H.domutcheck()
|
||||
else
|
||||
H.adjustFireLoss(rand(5,15))
|
||||
H.show_message("<span class='userdanger'>The radiation beam singes you!</span>")
|
||||
if(/obj/item/projectile/energy/florayield)
|
||||
H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL)
|
||||
/datum/species/pod
|
||||
// A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness.
|
||||
name = "Podperson"
|
||||
id = "pod"
|
||||
default_color = "59CE00"
|
||||
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR)
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slice.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
burnmod = 1.25
|
||||
heatmod = 1.55
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/plant
|
||||
disliked_food = NONE
|
||||
liked_food = NONE
|
||||
toxic_food = NONE
|
||||
|
||||
|
||||
/datum/species/pod/on_species_gain(mob/living/carbon/C, datum/species/old_species)
|
||||
. = ..()
|
||||
C.faction |= "plants"
|
||||
C.faction |= "vines"
|
||||
|
||||
/datum/species/pod/on_species_loss(mob/living/carbon/C)
|
||||
. = ..()
|
||||
C.faction -= "plants"
|
||||
C.faction -= "vines"
|
||||
|
||||
/datum/species/pod/spec_life(mob/living/carbon/human/H)
|
||||
if(H.stat == DEAD)
|
||||
return
|
||||
var/light_amount = 0 //how much light there is in the place, affects receiving nutrition and healing
|
||||
if(isturf(H.loc)) //else, there's considered to be no light
|
||||
var/turf/T = H.loc
|
||||
light_amount = min(1,T.get_lumcount()) - 0.5
|
||||
H.nutrition += light_amount * 10
|
||||
if(H.nutrition > NUTRITION_LEVEL_FULL)
|
||||
H.nutrition = NUTRITION_LEVEL_FULL
|
||||
if(light_amount > 0.2) //if there's enough light, heal
|
||||
H.heal_overall_damage(0.75,0)
|
||||
H.adjustOxyLoss(-0.5)
|
||||
|
||||
if(H.nutrition < NUTRITION_LEVEL_STARVING + 55)
|
||||
H.adjustOxyLoss(5) //can eat to negate this unfortunately
|
||||
H.adjustToxLoss(3)
|
||||
|
||||
|
||||
/datum/species/pod/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
|
||||
if(chem.id == "plantbgone")
|
||||
H.adjustToxLoss(5)
|
||||
H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
|
||||
H.confused = max(H.confused, 1)
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/species/pod/on_hit(obj/item/projectile/P, mob/living/carbon/human/H)
|
||||
switch(P.type)
|
||||
if(/obj/item/projectile/energy/floramut)
|
||||
if(prob(15))
|
||||
H.rad_act(rand(30,80))
|
||||
H.Knockdown(100)
|
||||
H.visible_message("<span class='warning'>[H] writhes in pain as [H.p_their()] vacuoles boil.</span>", "<span class='userdanger'>You writhe in pain as your vacuoles boil!</span>", "<span class='italics'>You hear the crunching of leaves.</span>")
|
||||
if(prob(80))
|
||||
H.randmutb()
|
||||
else
|
||||
H.randmutg()
|
||||
H.domutcheck()
|
||||
else
|
||||
H.adjustFireLoss(rand(5,15))
|
||||
H.show_message("<span class='userdanger'>The radiation beam singes you!</span>")
|
||||
if(/obj/item/projectile/energy/florayield)
|
||||
H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
blacklisted = 1
|
||||
ignored_by = list(/mob/living/simple_animal/hostile/faithless)
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/shadow
|
||||
species_traits = list(NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
|
||||
species_traits = list(SPECIES_ORGANIC,NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
|
||||
|
||||
dangerous_existence = 1
|
||||
mutanteyes = /obj/item/organ/eyes/night_vision
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
blacklisted = 1
|
||||
sexes = 0
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
|
||||
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYDISMEMBER,EASYLIMBATTACHMENT)
|
||||
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYDISMEMBER,EASYLIMBATTACHMENT)
|
||||
mutanttongue = /obj/item/organ/tongue/bone
|
||||
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
|
||||
disliked_food = NONE
|
||||
|
||||
@@ -3,13 +3,13 @@
|
||||
id = "synth"
|
||||
say_mod = "beep boops" //inherited from a user's real species
|
||||
sexes = 0
|
||||
species_traits = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER) //all of these + whatever we inherit from the real species
|
||||
species_traits = list(SPECIES_ROBOTIC,NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER) //all of these + whatever we inherit from the real species
|
||||
dangerous_existence = 1
|
||||
blacklisted = 1
|
||||
meat = null
|
||||
damage_overlay_type = "synth"
|
||||
limbs_id = "synth"
|
||||
var/list/initial_species_traits = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER,NO_DNA_COPY) //for getting these values back for assume_disguise()
|
||||
var/list/initial_species_traits = list(SPECIES_ROBOTIC,NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER,NO_DNA_COPY) //for getting these values back for assume_disguise()
|
||||
var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off
|
||||
var/datum/species/fake_species = null //a species to do most of our work for us, unless we're damaged
|
||||
|
||||
@@ -41,7 +41,8 @@
|
||||
say_mod = S.say_mod
|
||||
sexes = S.sexes
|
||||
species_traits = initial_species_traits.Copy()
|
||||
species_traits.Add(S.species_traits)
|
||||
species_traits |= S.species_traits
|
||||
species_traits -= list(SPECIES_ORGANIC, SPECIES_INORGANIC, SPECIES_UNDEAD)
|
||||
attack_verb = S.attack_verb
|
||||
attack_sound = S.attack_sound
|
||||
miss_sound = S.miss_sound
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "vampire"
|
||||
id = "vampire"
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,NOHUNGER,NOBREATH,DRINKSBLOOD)
|
||||
species_traits = list(SPECIES_UNDEAD,EYECOLOR,HAIR,FACEHAIR,LIPS,NOHUNGER,NOBREATH,DRINKSBLOOD)
|
||||
mutant_bodyparts = list("tail_human", "ears", "wings")
|
||||
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
|
||||
exotic_bloodtype = "U"
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
sexes = 0
|
||||
blacklisted = 1
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
|
||||
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,NOZOMBIE,EASYDISMEMBER,EASYLIMBATTACHMENT,NOTRANSSTING)
|
||||
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,NOZOMBIE,EASYDISMEMBER,EASYLIMBATTACHMENT,NOTRANSSTING)
|
||||
mutanttongue = /obj/item/organ/tongue/zombie
|
||||
var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
|
||||
disliked_food = NONE
|
||||
@@ -73,6 +73,7 @@
|
||||
id = "goofzombies"
|
||||
limbs_id = "zombie" //They look like zombies
|
||||
sexes = 0
|
||||
species_traits = list(SPECIES_ORGANIC)
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
|
||||
mutanttongue = /obj/item/organ/tongue/zombie
|
||||
|
||||
|
||||
@@ -248,7 +248,7 @@
|
||||
if(prob(D.infectivity))
|
||||
D.spread()
|
||||
|
||||
if(stat != DEAD)
|
||||
if(stat != DEAD && !D.process_dead)
|
||||
D.stage_act()
|
||||
|
||||
//todo generalize this and move hud out
|
||||
|
||||
@@ -389,6 +389,7 @@
|
||||
#include "code\datums\diseases\advance\symptoms\shivering.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\skin.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\sneeze.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\species.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\symptoms.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\viral.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\vision.dm"
|
||||
|
||||
Reference in New Issue
Block a user