Merge pull request #4076 from Citadel-Station-13/upstream-merge-32858

[MIRROR] Divides species in subtypes, makes viruses able to infect certain subtypes
This commit is contained in:
deathride58
2017-12-04 21:57:29 +00:00
committed by GitHub
29 changed files with 193 additions and 135 deletions

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@@ -3,7 +3,7 @@
id = "abductor"
say_mod = "gibbers"
sexes = FALSE
species_traits = list(NOBLOOD,NOBREATH,VIRUSIMMUNE,NOGUNS,NOHUNGER)
species_traits = list(SPECIES_ORGANIC,NOBLOOD,NOBREATH,VIRUSIMMUNE,NOGUNS,NOHUNGER)
mutanttongue = /obj/item/organ/tongue/abductor
var/scientist = FALSE // vars to not pollute spieces list with castes

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@@ -2,7 +2,7 @@
name = "Android"
id = "android"
say_mod = "states"
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOBLOOD,VIRUSIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYLIMBATTACHMENT)
species_traits = list(SPECIES_ROBOTIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOBLOOD,PIERCEIMMUNE,NOHUNGER,EASYLIMBATTACHMENT)
meat = null
damage_overlay_type = "synth"
mutanttongue = /obj/item/organ/tongue/robot

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@@ -2,7 +2,7 @@
name = "Angel"
id = "angel"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
species_traits = list(SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS)
mutant_bodyparts = list("tail_human", "ears", "wings")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "Angel")
use_skintones = 1

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@@ -1,19 +1,19 @@
/datum/species/corporate
name = "Corporate Agent"
id = "agent"
hair_alpha = 0
say_mod = "declares"
speedmod = -2//Fast
brutemod = 0.7//Tough against firearms
burnmod = 0.65//Tough against lasers
coldmod = 0
heatmod = 0.5//it's a little tough to burn them to death not as hard though.
punchdamagelow = 20
punchdamagehigh = 30//they are inhumanly strong
punchstunthreshold = 25
attack_verb = "smash"
attack_sound = 'sound/weapons/resonator_blast.ogg'
blacklisted = 1
use_skintones = 0
species_traits = list(RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
sexes = 0
/datum/species/corporate
name = "Corporate Agent"
id = "agent"
hair_alpha = 0
say_mod = "declares"
speedmod = -2//Fast
brutemod = 0.7//Tough against firearms
burnmod = 0.65//Tough against lasers
coldmod = 0
heatmod = 0.5//it's a little tough to burn them to death not as hard though.
punchdamagelow = 20
punchdamagehigh = 30//they are inhumanly strong
punchstunthreshold = 25
attack_verb = "smash"
attack_sound = 'sound/weapons/resonator_blast.ogg'
blacklisted = 1
use_skintones = 0
species_traits = list(SPECIES_ORGANIC,RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
sexes = 0

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@@ -2,7 +2,7 @@
name = "dullahan"
id = "dullahan"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,NOBREATH,NOHUNGER)
species_traits = list(SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS,NOBREATH,NOHUNGER)
mutant_bodyparts = list("tail_human", "ears", "wings")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
use_skintones = TRUE

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@@ -2,6 +2,7 @@
name = "Flyperson"
id = "fly"
say_mod = "buzzes"
species_traits = list(SPECIES_ORGANIC)
mutanttongue = /obj/item/organ/tongue/fly
mutantliver = /obj/item/organ/liver/fly
mutantstomach = /obj/item/organ/stomach/fly

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@@ -2,7 +2,7 @@
name = "Mammal"
id = "mammal"
default_color = "4B4B4B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "snout", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "body_markings" = "None", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "None", "taur" = "None")
attack_verb = "claw"
@@ -24,7 +24,7 @@
id = "avian"
say_mod = "chirps"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("snout", "wings", "taur", "mam_tail", "mam_body_markings", "taur")
default_features = list("snout" = "Sharp", "wings" = "None", "taur" = "None", "mam_body_markings" = "Hawk")
attack_verb = "peck"
@@ -45,7 +45,7 @@
name = "Aquatic"
id = "aquatic"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_body_markings", "mam_ears", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF","mam_tail" = "shark", "mam_body_markings" = "None", "mam_ears" = "None")
attack_verb = "bite"
@@ -66,7 +66,7 @@
name = "Insect"
id = "insect"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_body_markings", "mam_ears", "mam_tail", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_body_markings" = "moth", "mam_tail" = "None", "mam_ears" = "None")
attack_verb = "flutter" //wat?
@@ -90,7 +90,7 @@
id = "xeno"
say_mod = "hisses"
default_color = "00FF00"
species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE)
species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE,SPECIES_ORGANIC)
mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "taur","mam_body_markings")
default_features = list("xenotail"="xeno","xenohead"="standard","xenodorsal"="standard","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None","mam_body_markings" = "xeno")
heatmod = 1.3
@@ -220,7 +220,7 @@
name = "DataShark"
id = "datashark"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_body_markings")
default_features = list("mam_tail" = "datashark", "mam_body_markings" = "None")
attack_verb = "bite"
@@ -234,7 +234,7 @@
name = "Guilmon"
id = "guilmon"
default_color = "4B4B4B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings")
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF", "mcolor3" = "FFF", "mam_tail" = "guilmon", "mam_ears" = "guilmon", "mam_body_markings" = "guilmon")
attack_verb = "claw"

View File

@@ -2,7 +2,7 @@
// Animated beings of stone. They have increased defenses, and do not need to breathe. They're also slow as fuuuck.
name = "Golem"
id = "iron golem"
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
mutant_organs = list(/obj/item/organ/adamantine_resonator)
speedmod = 2
armor = 55
@@ -76,7 +76,7 @@
fixed_mut_color = "a3d"
meat = /obj/item/ore/plasma
//Can burn and takes damage from heat
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
info_text = "As a <span class='danger'>Plasma Golem</span>, you burn easily. Be careful, if you get hot enough while burning, you'll blow up!"
heatmod = 0 //fine until they blow up
prefix = "Plasma"
@@ -242,7 +242,7 @@
fixed_mut_color = "49311c"
meat = /obj/item/stack/sheet/mineral/wood
//Can burn and take damage from heat
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
species_traits = list(SPECIES_ORGANIC,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
armor = 30
burnmod = 1.25
heatmod = 1.5
@@ -549,7 +549,7 @@
limbs_id = "cultgolem"
sexes = FALSE
info_text = "As a <span class='danger'>Runic Golem</span>, you possess eldritch powers granted by the Elder God Nar'Sie."
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors
species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors
prefix = "Runic"
var/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/golem/phase_shift
@@ -602,7 +602,7 @@
limbs_id = "clockgolem"
info_text = "<span class='bold alloy'>As a </span><span class='bold brass'>clockwork golem</span><span class='bold alloy'>, you are faster than \
other types of golem (being a machine), and are immune to electric shocks.</span>"
species_traits = list(NO_UNDERWEAR, NOTRANSSTING, NOBREATH, NOZOMBIE, VIRUSIMMUNE, RADIMMUNE, NOBLOOD, RESISTCOLD, RESISTPRESSURE, PIERCEIMMUNE)
species_traits = list(SPECIES_INORGANIC,NO_UNDERWEAR, NOTRANSSTING, NOBREATH, NOZOMBIE, RADIMMUNE, NOBLOOD, RESISTCOLD, RESISTPRESSURE, PIERCEIMMUNE)
armor = 20 //Reinforced, but much less so to allow for fast movement
attack_verb = "smash"
attack_sound = 'sound/magic/clockwork/anima_fragment_attack.ogg'
@@ -653,7 +653,7 @@
limbs_id = "clothgolem"
sexes = FALSE
info_text = "As a <span class='danger'>Cloth Golem</span>, you are able to reform yourself after death, provided your remains aren't burned or destroyed. You are, of course, very flammable."
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors, and can burn
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors, and can burn
armor = 15 //feels no pain, but not too resistant
burnmod = 2 // don't get burned
speedmod = 1 // not as heavy as stone

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@@ -2,9 +2,9 @@
name = "Human"
id = "human"
default_color = "FFFFFF"
species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,HAIR,FACEHAIR,LIPS)
mutant_bodyparts = list("tail_human", "ears", "taur")
default_features = list("tail_human" = "None", "ears" = "None", "taur" = "none")
species_traits = list(MUTCOLORS_PARTSONLY,SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS)
mutant_bodyparts = list("tail_human", "ears", "wings", "taur")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "none")
use_skintones = 1
skinned_type = /obj/item/stack/sheet/animalhide/human
disliked_food = GROSS | RAW

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@@ -4,7 +4,7 @@
id = "jelly"
default_color = "00FF90"
say_mod = "chirps"
species_traits = list(MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
exotic_blood = "slimejelly"
damage_overlay_type = ""
@@ -101,7 +101,7 @@
name = "Slimeperson"
id = "slime"
default_color = "00FFFF"
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,VIRUSIMMUNE, TOXINLOVER)
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,VIRUSIMMUNE, TOXINLOVER)
say_mod = "says"
hair_color = "mutcolor"
hair_alpha = 150

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@@ -4,7 +4,7 @@
id = "lizard"
say_mod = "hisses"
default_color = "00FF00"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,FACEHAIR)
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,LIPS, HAIR, FACEHAIR)
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur")
mutanttongue = /obj/item/organ/tongue/lizard
mutanttail = /obj/item/organ/tail/lizard

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@@ -4,7 +4,7 @@
say_mod = "rattles"
sexes = 0
meat = /obj/item/stack/sheet/mineral/plasma
species_traits = list(NOBLOOD,RESISTCOLD,RADIMMUNE,NOTRANSSTING,VIRUSIMMUNE,NOHUNGER)
species_traits = list(SPECIES_INORGANIC,NOBLOOD,RESISTCOLD,RADIMMUNE,NOTRANSSTING,NOHUNGER)
mutantlungs = /obj/item/organ/lungs/plasmaman
mutanttongue = /obj/item/organ/tongue/bone/plasmaman
mutantliver = /obj/item/organ/liver/plasmaman

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@@ -1,71 +1,71 @@
/datum/species/pod
// A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness.
name = "Podperson"
id = "pod"
default_color = "59CE00"
species_traits = list(MUTCOLORS,EYECOLOR)
attack_verb = "slash"
attack_sound = 'sound/weapons/slice.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
burnmod = 1.25
heatmod = 1.55
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/plant
disliked_food = NONE
liked_food = NONE
toxic_food = NONE
/datum/species/pod/on_species_gain(mob/living/carbon/C, datum/species/old_species)
. = ..()
C.faction |= "plants"
C.faction |= "vines"
/datum/species/pod/on_species_loss(mob/living/carbon/C)
. = ..()
C.faction -= "plants"
C.faction -= "vines"
/datum/species/pod/spec_life(mob/living/carbon/human/H)
if(H.stat == DEAD)
return
var/light_amount = 0 //how much light there is in the place, affects receiving nutrition and healing
if(isturf(H.loc)) //else, there's considered to be no light
var/turf/T = H.loc
light_amount = min(1,T.get_lumcount()) - 0.5
H.nutrition += light_amount * 10
if(H.nutrition > NUTRITION_LEVEL_FULL)
H.nutrition = NUTRITION_LEVEL_FULL
if(light_amount > 0.2) //if there's enough light, heal
H.heal_overall_damage(0.75,0)
H.adjustOxyLoss(-0.5)
if(H.nutrition < NUTRITION_LEVEL_STARVING + 55)
H.adjustOxyLoss(5) //can eat to negate this unfortunately
H.adjustToxLoss(3)
/datum/species/pod/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
if(chem.id == "plantbgone")
H.adjustToxLoss(5)
H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
H.confused = max(H.confused, 1)
return TRUE
/datum/species/pod/on_hit(obj/item/projectile/P, mob/living/carbon/human/H)
switch(P.type)
if(/obj/item/projectile/energy/floramut)
if(prob(15))
H.rad_act(rand(30,80))
H.Knockdown(100)
H.visible_message("<span class='warning'>[H] writhes in pain as [H.p_their()] vacuoles boil.</span>", "<span class='userdanger'>You writhe in pain as your vacuoles boil!</span>", "<span class='italics'>You hear the crunching of leaves.</span>")
if(prob(80))
H.randmutb()
else
H.randmutg()
H.domutcheck()
else
H.adjustFireLoss(rand(5,15))
H.show_message("<span class='userdanger'>The radiation beam singes you!</span>")
if(/obj/item/projectile/energy/florayield)
H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL)
/datum/species/pod
// A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness.
name = "Podperson"
id = "pod"
default_color = "59CE00"
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR)
attack_verb = "slash"
attack_sound = 'sound/weapons/slice.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
burnmod = 1.25
heatmod = 1.55
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/plant
disliked_food = NONE
liked_food = NONE
toxic_food = NONE
/datum/species/pod/on_species_gain(mob/living/carbon/C, datum/species/old_species)
. = ..()
C.faction |= "plants"
C.faction |= "vines"
/datum/species/pod/on_species_loss(mob/living/carbon/C)
. = ..()
C.faction -= "plants"
C.faction -= "vines"
/datum/species/pod/spec_life(mob/living/carbon/human/H)
if(H.stat == DEAD)
return
var/light_amount = 0 //how much light there is in the place, affects receiving nutrition and healing
if(isturf(H.loc)) //else, there's considered to be no light
var/turf/T = H.loc
light_amount = min(1,T.get_lumcount()) - 0.5
H.nutrition += light_amount * 10
if(H.nutrition > NUTRITION_LEVEL_FULL)
H.nutrition = NUTRITION_LEVEL_FULL
if(light_amount > 0.2) //if there's enough light, heal
H.heal_overall_damage(0.75,0)
H.adjustOxyLoss(-0.5)
if(H.nutrition < NUTRITION_LEVEL_STARVING + 55)
H.adjustOxyLoss(5) //can eat to negate this unfortunately
H.adjustToxLoss(3)
/datum/species/pod/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
if(chem.id == "plantbgone")
H.adjustToxLoss(5)
H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
H.confused = max(H.confused, 1)
return TRUE
/datum/species/pod/on_hit(obj/item/projectile/P, mob/living/carbon/human/H)
switch(P.type)
if(/obj/item/projectile/energy/floramut)
if(prob(15))
H.rad_act(rand(30,80))
H.Knockdown(100)
H.visible_message("<span class='warning'>[H] writhes in pain as [H.p_their()] vacuoles boil.</span>", "<span class='userdanger'>You writhe in pain as your vacuoles boil!</span>", "<span class='italics'>You hear the crunching of leaves.</span>")
if(prob(80))
H.randmutb()
else
H.randmutg()
H.domutcheck()
else
H.adjustFireLoss(rand(5,15))
H.show_message("<span class='userdanger'>The radiation beam singes you!</span>")
if(/obj/item/projectile/energy/florayield)
H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL)

View File

@@ -9,7 +9,7 @@
blacklisted = 1
ignored_by = list(/mob/living/simple_animal/hostile/faithless)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/shadow
species_traits = list(NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
species_traits = list(SPECIES_ORGANIC,NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
dangerous_existence = 1
mutanteyes = /obj/item/organ/eyes/night_vision

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@@ -6,7 +6,7 @@
blacklisted = 1
sexes = 0
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYDISMEMBER,EASYLIMBATTACHMENT)
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYDISMEMBER,EASYLIMBATTACHMENT)
mutanttongue = /obj/item/organ/tongue/bone
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
disliked_food = NONE

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@@ -3,13 +3,13 @@
id = "synth"
say_mod = "beep boops" //inherited from a user's real species
sexes = 0
species_traits = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER) //all of these + whatever we inherit from the real species
species_traits = list(SPECIES_ROBOTIC,NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER) //all of these + whatever we inherit from the real species
dangerous_existence = 1
blacklisted = 1
meat = null
damage_overlay_type = "synth"
limbs_id = "synth"
var/list/initial_species_traits = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER,NO_DNA_COPY) //for getting these values back for assume_disguise()
var/list/initial_species_traits = list(SPECIES_ROBOTIC,NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER,NO_DNA_COPY) //for getting these values back for assume_disguise()
var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off
var/datum/species/fake_species = null //a species to do most of our work for us, unless we're damaged
@@ -41,7 +41,8 @@
say_mod = S.say_mod
sexes = S.sexes
species_traits = initial_species_traits.Copy()
species_traits.Add(S.species_traits)
species_traits |= S.species_traits
species_traits -= list(SPECIES_ORGANIC, SPECIES_INORGANIC, SPECIES_UNDEAD)
attack_verb = S.attack_verb
attack_sound = S.attack_sound
miss_sound = S.miss_sound

View File

@@ -2,7 +2,7 @@
name = "vampire"
id = "vampire"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,NOHUNGER,NOBREATH,DRINKSBLOOD)
species_traits = list(SPECIES_UNDEAD,EYECOLOR,HAIR,FACEHAIR,LIPS,NOHUNGER,NOBREATH,DRINKSBLOOD)
mutant_bodyparts = list("tail_human", "ears", "wings")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
exotic_bloodtype = "U"

View File

@@ -8,7 +8,7 @@
sexes = 0
blacklisted = 1
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,NOZOMBIE,EASYDISMEMBER,EASYLIMBATTACHMENT,NOTRANSSTING)
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,NOZOMBIE,EASYDISMEMBER,EASYLIMBATTACHMENT,NOTRANSSTING)
mutanttongue = /obj/item/organ/tongue/zombie
var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
disliked_food = NONE
@@ -73,6 +73,7 @@
id = "goofzombies"
limbs_id = "zombie" //They look like zombies
sexes = 0
species_traits = list(SPECIES_ORGANIC)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
mutanttongue = /obj/item/organ/tongue/zombie

View File

@@ -248,7 +248,7 @@
if(prob(D.infectivity))
D.spread()
if(stat != DEAD)
if(stat != DEAD && !D.process_dead)
D.stage_act()
//todo generalize this and move hud out