throw at mobs laying down
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@@ -86,7 +86,7 @@
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DelayNextAction(CLICK_CD_HANDCUFFED)
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return RestrainedClickOn(A)
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if(in_throw_mode)
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if(throw_mode)
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throw_item(A)
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return
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@@ -15,7 +15,7 @@
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DelayNextAction(CLICK_CD_HANDCUFFED)
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return RestrainedClickOn(A)
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if(in_throw_mode)
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if(throw_mode)
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throw_item(A)//todo: make it plausible to lightly toss items via right-click
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return
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