throw at mobs laying down
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@@ -127,7 +127,7 @@
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return BULLET_ACT_HIT
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if(!isturf(A.loc)) //NO MOTHERFLIPPIN MECHS!
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return BULLET_ACT_HIT
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if(A.in_throw_mode)
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if(A.throw_mode)
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A.visible_message("<span class='danger'>[A] effortlessly swats the projectile aside! They can deflect projectile with their bare hands!</span>", "<span class='userdanger'>You deflect the projectile!</span>")
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playsound(get_turf(A), pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, TRUE)
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P.firer = A
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