throw at mobs laying down
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@@ -325,7 +325,7 @@
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..()
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/obj/item/projectile/tentacle/proc/reset_throw(mob/living/carbon/human/H)
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if(H.in_throw_mode)
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if(H.throw_mode)
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H.throw_mode_off() //Don't annoy the changeling if he doesn't catch the item
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/obj/item/projectile/tentacle/proc/tentacle_grab(mob/living/carbon/human/H, mob/living/carbon/C)
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@@ -25,7 +25,7 @@
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return
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if(isitem(M))
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var/obj/item/I = M
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if(is_servant_of_ratvar(I.thrownby)) //nice try!
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if(is_servant_of_ratvar(I.thrownby?.resolve())) //nice try!
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return
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return TRUE
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