throw at mobs laying down

This commit is contained in:
SandPoot
2023-12-18 14:07:25 -03:00
parent b36da8f5d7
commit b9a422ee2d
35 changed files with 243 additions and 171 deletions
+5 -5
View File
@@ -125,8 +125,8 @@
take_bodypart_damage(10 + 5 * extra_speed, check_armor = TRUE, wound_bonus = extra_speed * 5)
victim.DefaultCombatKnockdown(20)
DefaultCombatKnockdown(20)
visible_message("<span class='danger'>[src] crashes into [victim] [extra_speed ? "really hard" : ""], knocking them both over!</span>",\
"<span class='userdanger'>You violently crash into [victim] [extra_speed ? "extra hard" : ""]!</span>")
visible_message("<span class='danger'>[src] crashes into [victim][extra_speed ? " really hard" : ""], knocking them both over!</span>",\
"<span class='userdanger'>You violently crash into [victim][extra_speed ? " extra hard" : ""]!</span>")
playsound(src,'sound/weapons/punch1.ogg',50,1)
@@ -134,20 +134,20 @@
/mob/living/carbon/proc/toggle_throw_mode()
if(stat)
return
if(in_throw_mode)
if(throw_mode)
throw_mode_off()
else
throw_mode_on()
/mob/living/carbon/proc/throw_mode_off()
in_throw_mode = FALSE
throw_mode = FALSE
if(client && hud_used)
hud_used.throw_icon.icon_state = "act_throw_off"
/mob/living/carbon/proc/throw_mode_on()
in_throw_mode = TRUE
throw_mode = TRUE
if(client && hud_used)
hud_used.throw_icon.icon_state = "act_throw_on"