gives lasrifle the damage component, turns kevs divine lightblade into a hypereut to balance stats, adds hypertool
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@@ -248,8 +248,9 @@
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return
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var/obj/item/holy_weapon
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var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
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/obj/item/melee/transforming/energy/sword/cx/chaplain,
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/obj/item/gun/energy/laser/redtag/hitscan/holyak
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/obj/item/twohanded/dualsaber/hypereutactic/chaplain,
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/obj/item/gun/energy/laser/redtag/hitscan/chaplain,
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/obj/item/multitool/chaplain
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)
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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