gives lasrifle the damage component, turns kevs divine lightblade into a hypereut to balance stats, adds hypertool

This commit is contained in:
Sishen
2019-08-31 02:55:29 -04:00
parent b69c928419
commit ba5021af5b
6 changed files with 80 additions and 14 deletions
@@ -151,6 +151,11 @@
/obj/item/projectile/beam/lasertag/redtag/hitscan
hitscan = TRUE
/obj/item/projectile/beam/lasertag/redtag/hitscan/holy
name = "lasrifle beam"
damage = 1
damage_type = BURN
/obj/item/projectile/beam/lasertag/bluetag
icon_state = "bluelaser"
suit_types = list(/obj/item/clothing/suit/redtag)