gives lasrifle the damage component, turns kevs divine lightblade into a hypereut to balance stats, adds hypertool
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@@ -130,16 +130,6 @@
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else
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return ..()
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/obj/item/melee/transforming/energy/sword/cx/chaplain
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name = "divine lightblade"
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force_on = 20 //haha i'll regret this
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block_chance = 50
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var/chaplain_spawnable = TRUE
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/obj/item/melee/transforming/energy/sword/cx/chaplain/Initialize()
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. = ..()
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AddComponent(/datum/component/anti_magic, TRUE, TRUE)
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//OBLIGATORY TOY MEMES /////////////////////////////////////
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/obj/item/toy/sword/cx
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@@ -272,6 +262,20 @@
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spinnable = FALSE
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total_mass_on = 4
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/obj/item/twohanded/dualsaber/hypereutactic/chaplain
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name = "\improper divine lightblade"
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desc = "A giant blade of bright and holy light, said to cut down the wicked with ease."
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force = 5
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force_unwielded = 5
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force_wielded = 20
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block_chance = 50
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armour_penetration = 0
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var/chaplain_spawnable = TRUE
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/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
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. = ..()
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AddComponent(/datum/component/anti_magic, TRUE, TRUE)
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/obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
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altafterattack(A, user, TRUE, params)
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return TRUE
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