Risky web edit, disgusting contents.
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@@ -165,7 +165,12 @@
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. = ..()
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// Called whenever an atom enters this belly
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/obj/belly/Entered(var/atom/movable/thing,var/atom/OldLoc)
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/obj/belly/Entered(atom/movable/thing, atom/OldLoc)
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. = ..()
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var/mob/living/L //for chat messages and blindness
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if(isliving(thing))
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L = thing
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L.become_blind("belly_[REF(src)]")
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if(OldLoc in contents)
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return //Someone dropping something (or being stripdigested)
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@@ -190,11 +195,14 @@
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SEND_SOUND(H,eating)
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recent_sound = TRUE
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//Messages if it's a mob
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if(isliving(thing))
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var/mob/living/M = thing
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if(desc)
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to_chat(M, "<span class='notice'><B>[desc]</B></span>")
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if(L && desc)
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to_chat(L, "<span class='notice'><B>[desc]</B></span>")
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/obj/belly/Entered(atom/movable/AM, atom/newloc)
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. = ..()
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if(isliving(AM))
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var/mob/living/L = AM
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L.cure_blind("belly_[REF(src)]")
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// Release all contents of this belly into the owning mob's location.
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// If that location is another mob, contents are transferred into whichever of its bellies the owning mob is in.
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@@ -215,7 +223,6 @@
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continue
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L.absorbed = FALSE
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L.stop_sound_channel(CHANNEL_PREYLOOP)
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L.cure_blind("belly_[REF(src)]")
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SEND_SIGNAL(OW, COMSIG_CLEAR_MOOD_EVENT, "fedpred", /datum/mood_event/fedpred)
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SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "fedprey", /datum/mood_event/fedprey)
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SEND_SIGNAL(OW, COMSIG_ADD_MOOD_EVENT, "emptypred", /datum/mood_event/emptypred)
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@@ -263,7 +270,6 @@
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var/mob/living/OW = owner
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if(ML.client)
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ML.stop_sound_channel(CHANNEL_PREYLOOP) //Stop the internal loop, it'll restart if the isbelly check on next tick anyway
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ML.cure_blind("belly_[REF(src)]")
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SEND_SIGNAL(OW, COMSIG_CLEAR_MOOD_EVENT, "fedpred", /datum/mood_event/fedpred)
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SEND_SIGNAL(ML, COMSIG_CLEAR_MOOD_EVENT, "fedprey", /datum/mood_event/fedprey)
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SEND_SIGNAL(OW, COMSIG_ADD_MOOD_EVENT, "emptypred", /datum/mood_event/emptypred)
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@@ -326,7 +332,6 @@
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for(var/mob/living/M in contents)
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M.updateVRPanel()
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M.become_blind("belly_[REF(src)]")
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// Setup the autotransfer checks if needed
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if(transferlocation != null && autotransferchance > 0)
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@@ -345,9 +350,6 @@
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/obj/belly/proc/transfer_contents(var/atom/movable/content, var/obj/belly/target, silent = FALSE)
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if(!(content in src) || !istype(target))
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return
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if(isliving(content))
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var/mob/living/M = content
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M.cure_blind("belly_[REF(src)]")
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content.forceMove(target)
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if(vore_sound && !recent_sound && !silent)
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@@ -370,7 +372,6 @@
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owner.updateVRPanel()
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for(var/mob/living/M in contents)
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M.updateVRPanel()
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M.become_blind("belly_[REF(src)]")
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// Get the line that should show up in Examine message if the owner of this belly
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// is examined. By making this a proc, we not only take advantage of polymorphism,
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