Clockwork component generation is twice as fast, but scriptures cost up to twice as much
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@@ -272,7 +272,7 @@
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var/static/prev_cost = 0
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/datum/clockwork_scripture/create_object/tinkerers_cache/creation_update()
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var/cache_cost_increase = min(round(GLOB.clockwork_caches*0.25), 5)
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var/cache_cost_increase = min(round(GLOB.clockwork_caches*0.4), 10)
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if(cache_cost_increase != prev_cost)
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prev_cost = cache_cost_increase
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consumed_components = list(BELLIGERENT_EYE = 0, VANGUARD_COGWHEEL = 0, GEIS_CAPACITOR = 0, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 0)
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