Clockwork component generation is twice as fast, but scriptures cost up to twice as much

This commit is contained in:
CitadelStationBot
2017-05-03 22:21:55 -05:00
parent be00d77431
commit bafafbadf2
7 changed files with 40 additions and 34 deletions
@@ -9,7 +9,7 @@
desc = "Forms an automatic short-range turret which will automatically attack nearby unrestrained non-Servants that can see it."
invocations = list("Guardians...", "...of the Engine...", "...defend us!")
channel_time = 120
consumed_components = list(BELLIGERENT_EYE = 1, REPLICANT_ALLOY = 1)
consumed_components = list(BELLIGERENT_EYE = 2, REPLICANT_ALLOY = 1)
object_path = /obj/structure/destructible/clockwork/ocular_warden
creator_message = "<span class='brass'>You form an ocular warden, which will automatically attack nearby unrestrained non-Servants that can see it.</span>"
observer_message = "<span class='warning'>A brass eye takes shape and slowly rises into the air, its red iris glaring!</span>"
@@ -36,7 +36,7 @@
desc = "Creates a small shell fitted for soul vessels. Adding an active soul vessel to it results in a small construct with tools and an inbuilt proselytizer."
invocations = list("Call forth...", "...the workers of Armorer.")
channel_time = 60
consumed_components = list(BELLIGERENT_EYE = 1, HIEROPHANT_ANSIBLE = 1)
consumed_components = list(BELLIGERENT_EYE = 2, HIEROPHANT_ANSIBLE = 1)
object_path = /obj/structure/destructible/clockwork/shell/cogscarab
creator_message = "<span class='brass'>You form a cogscarab, a constructor soul vessel receptacle.</span>"
observer_message = "<span class='warning'>The slab disgorges a puddle of black metal that contracts and forms into a strange shell!</span>"
@@ -56,7 +56,7 @@
Matrices have drained from non-Servants. Dead Servants can be revived by this sigil if there is vitality equal to the target Servant's non-oxygen damage."
invocations = list("Divinity...", "...steal their life...", "...for these shells!")
channel_time = 60
consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1)
consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 2)
whispered = TRUE
object_path = /obj/effect/clockwork/sigil/vitality
creator_message = "<span class='brass'>A vitality matrix appears below you. It will drain life from non-Servants and heal Servants that cross it.</span>"
@@ -77,7 +77,7 @@
chant_invocations = list("Mend our dents!", "Heal our scratches!", "Repair our gears!")
chant_amount = 10
chant_interval = 20
consumed_components = list(VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 1)
consumed_components = list(VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 1)
usage_tip = "This is a very effective way to rapidly reinforce a base after an attack."
tier = SCRIPTURE_SCRIPT
primary_component = VANGUARD_COGWHEEL
@@ -187,7 +187,7 @@
desc = "Places a luminous sigil that will enslave any valid beings standing on it after a time."
invocations = list("Divinity, enlighten...", "...those who trespass here!")
channel_time = 60
consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 1)
consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 2)
whispered = TRUE
object_path = /obj/effect/clockwork/sigil/submission
creator_message = "<span class='brass'>A luminous sigil appears below you. The next non-servant to cross it will be enslaved after a brief time if they do not move.</span>"
@@ -207,7 +207,7 @@
desc = "Forms an ancient positronic brain with an overriding directive to serve Ratvar."
invocations = list("Herd the souls of...", "...the blasphemous damned!")
channel_time = 30
consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 1)
consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 2)
whispered = TRUE
object_path = /obj/item/device/mmi/posibrain/soul_vessel
creator_message = "<span class='brass'>You form a soul vessel, which can be used in-hand to attract spirits, or used on an unconscious or dead human to extract their consciousness.</span>"
@@ -227,7 +227,7 @@
desc = "Forms a device that, when used on certain objects, converts them into their Ratvarian equivalents. It requires power to function."
invocations = list("With this device...", "...his presence shall be made known.")
channel_time = 20
consumed_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 1)
consumed_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 2)
whispered = TRUE
object_path = /obj/item/clockwork/clockwork_proselytizer/preloaded
creator_message = "<span class='brass'>You form a clockwork proselytizer.</span>"
@@ -248,7 +248,7 @@
vanish three minutes after being summoned."
invocations = list("Grant me...", "...the might of brass!")
channel_time = 20
consumed_components = list(REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1)
consumed_components = list(REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 1)
whispered = TRUE
usage_tip = "You can impale human targets with the spear by pulling them, then attacking. Throwing the spear at a mob will do massive damage and stun them, but break the spear."
tier = SCRIPTURE_SCRIPT
@@ -307,7 +307,7 @@
Each servant assisting in the invocation adds one additional use and four additional seconds to the gateway's uses and duration."
invocations = list("Spatial Gateway...", "...activate!")
channel_time = 80
consumed_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 1)
consumed_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 2)
multiple_invokers_used = TRUE
multiple_invokers_optional = TRUE
usage_tip = "This gateway is strictly one-way and will only allow things through the invoker's portal."
@@ -356,7 +356,7 @@
chant_invocations = list("Use charge to kill!", "Slay with power!", "Hunt with energy!")
chant_amount = 4
chant_interval = 5
consumed_components = list(GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 1)
consumed_components = list(GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 2)
usage_tip = "Though it requires you to stand still, this scripture can do massive damage."
tier = SCRIPTURE_SCRIPT
primary_component = HIEROPHANT_ANSIBLE