Clockwork component generation is twice as fast, but scriptures cost up to twice as much

This commit is contained in:
CitadelStationBot
2017-05-03 22:21:55 -05:00
parent be00d77431
commit bafafbadf2
7 changed files with 40 additions and 34 deletions
@@ -18,7 +18,7 @@
var/static/mutable_appearance/component_glow = mutable_appearance('icons/obj/clockwork_objects.dmi', "t_random_component")
var/component_id_to_produce
var/production_time = 0 //last time we produced a component
var/production_cooldown = 120
var/production_cooldown = 60
/obj/structure/destructible/clockwork/powered/tinkerers_daemon/Initialize()
. = ..()