Clockwork component generation is twice as fast, but scriptures cost up to twice as much
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@@ -18,7 +18,7 @@
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var/static/mutable_appearance/component_glow = mutable_appearance('icons/obj/clockwork_objects.dmi', "t_random_component")
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var/component_id_to_produce
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var/production_time = 0 //last time we produced a component
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var/production_cooldown = 120
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var/production_cooldown = 60
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/obj/structure/destructible/clockwork/powered/tinkerers_daemon/Initialize()
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. = ..()
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