Merge branch 'master' into Updates-holder

This commit is contained in:
Fermi
2019-10-08 12:21:56 +01:00
259 changed files with 4782 additions and 1573 deletions
@@ -38,6 +38,8 @@
var/secondary_color = "#FFFFFF"
var/tertiary_color = "#808080"
var/force_alternate_icon = FALSE
/obj/item/clothing/update_icon() // picks the colored overlays from the ICON file
..()
if(hasprimary) //Checks if the overlay is enabled
@@ -14,6 +14,7 @@
desc = "Oooh... right."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
force_alternate_icon = TRUE
item_state = ""
can_adjust = FALSE //to prevent you from "wearing it casually"
@@ -23,7 +24,7 @@
desc = "The uniform worn by command officers in the mid 2260s."
icon_state = "trek_command"
item_state = "trek_command"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/clothing/under/rank/trek/engsec
name = "Operations Uniform"
@@ -94,6 +95,7 @@
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
icon_state = "trek_ds9_coat"
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
force_alternate_icon = TRUE
item_state = "trek_ds9_coat"
body_parts_covered = CHEST|GROIN|ARMS
mutantrace_variation = NO_MUTANTRACE_VARIATION
@@ -138,6 +140,7 @@
desc = "A uniform jacket from the United Federation. Set phasers to awesome."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
force_alternate_icon = TRUE
icon_state = "fedcoat"
item_state = "fedcoat"
mutantrace_variation = NO_MUTANTRACE_VARIATION
@@ -204,6 +207,7 @@
desc = "A modern uniform jacket from the United Federation."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
force_alternate_icon = TRUE
icon_state = "fedmodern"
item_state = "fedmodern"
body_parts_covered = CHEST|GROIN|ARMS
@@ -236,6 +240,7 @@
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
icon_state = "fedcapofficer"
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
force_alternate_icon = TRUE
item_state = "fedcapofficer"
//Variants
@@ -18,9 +18,10 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
name = "combat jaws"
desc = "The jaws of the law. Very sharp."
icon_state = "jaws"
force = 12
force = 10 //Lowered to match secborg. No reason it should be more than a secborg's baton.
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
/obj/item/dogborg/jaws/small
name = "puppy jaws"
desc = "Rubberized teeth designed to protect accidental harm. Sharp enough for specialized tasks however."
@@ -32,7 +33,6 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
..()
user.do_attack_animation(A, ATTACK_EFFECT_BITE)
log_combat(user, A, "bit")
/obj/item/dogborg/jaws/small/attack_self(mob/user)
var/mob/living/silicon/robot.R = user
@@ -307,8 +307,8 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/mob/living/silicon/robot
var/leaping = 0
var/pounce_cooldown = 0
var/pounce_cooldown_time = 50 //Nearly doubled, u happy?
var/pounce_spoolup = 3
var/pounce_cooldown_time = 20 //Buffed to counter balance changes
var/pounce_spoolup = 1
var/leap_at
var/disabler
var/laser
@@ -338,7 +338,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
//It's also extremely buggy visually, so it's balance+bugfix
return
if(cell.charge <= 500)
if(cell.charge <= 750)
to_chat(src,"<span class='danger'>Insufficent reserves for jump actuators!</span>")
return
@@ -348,7 +348,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
pixel_y = 10
update_icons()
throw_at(A, MAX_K9_LEAP_DIST, 1, spin=0, diagonals_first = 1)
cell.use(500) //Doubled the energy consumption
cell.use(750) //Less than a stunbaton since stunbatons hit everytime.
weather_immunities -= "lava"
/mob/living/silicon/robot/throw_impact(atom/A)
@@ -366,13 +366,13 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
blocked = 1
if(!blocked)
L.visible_message("<span class ='danger'>[src] pounces on [L]!</span>", "<span class ='userdanger'>[src] pounces on you!</span>")
L.Knockdown(iscarbon(L) ? 450 : 45) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
L.Knockdown(iscarbon(L) ? 225 : 45) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
playsound(src, 'sound/weapons/Egloves.ogg', 50, 1)
sleep(2)//Runtime prevention (infinite bump() calls on hulks)
step_towards(src,L)
log_combat(src, L, "borg pounced")
else
Knockdown(45, 1, 1)
Knockdown(15, 1, 1)
pounce_cooldown = !pounce_cooldown
spawn(pounce_cooldown_time) //3s by default
@@ -380,7 +380,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
else if(A.density && !A.CanPass(src))
visible_message("<span class ='danger'>[src] smashes into [A]!</span>", "<span class ='userdanger'>You smash into [A]!</span>")
playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
Knockdown(45, 1, 1)
Knockdown(15, 1, 1)
if(leaping)
leaping = 0
@@ -136,7 +136,6 @@ Creating a chem with a low purity will make you permanently fall in love with so
color = "#660015" // rgb: , 0, 255
taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses"
overdose_threshold = 100 //If this is too easy to get 100u of this, then double it please.
DoNotSplit = TRUE
metabolization_rate = 0.1//It has to be slow, so there's time for the effect.
data = list("creatorID" = null, "creatorGender" = null, "creatorName" = null)
var/creatorID //ckey
@@ -144,20 +143,19 @@ Creating a chem with a low purity will make you permanently fall in love with so
var/creatorName
var/mob/living/creator
pH = 10
OnMobMergeCheck = TRUE //Procs on_mob_add when merging into a human
chemical_flags = REAGENT_ONMOBMERGE | REAGENT_DONOTSPLIT //Procs on_mob_add when merging into a human
can_synth = FALSE
/datum/reagent/fermi/enthrall/test
name = "MKUltraTest"
id = "enthrallTest"
description = "A forbidden deep red mixture that overwhelms a foreign body with waves of joy, intoxicating them into servitude. When taken by the creator, it will enhance the draw of their voice to those affected by it."
description = "A forbidden deep red mixture that makes you like Fermis a little too much. Unobtainable and due to be removed from the wiki."
data = list("creatorID" = "honkatonkbramblesnatch", "creatorGender" = "Mistress", "creatorName" = "Fermis Yakumo")
creatorID = "honkatonkbramblesnatch"//ckey
creatorGender = "Mistress"
creatorName = "Fermis Yakumo"
purity = 1
DoNotSplit = TRUE
/datum/reagent/fermi/enthrall/test/on_new()
id = "enthrall"
@@ -295,18 +293,18 @@ Creating a chem with a low purity will make you permanently fall in love with so
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Thralls mindbroken")
/datum/reagent/fermi/enthrall/overdose_process(mob/living/carbon/M)
M.adjustBrainLoss(0.2)//should be ~30 in total
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.2)//should be ~30 in total
..()
//Creates a gas cloud when the reaction blows up, causing everyone in it to fall in love with someone/something while it's in their system.
/datum/reagent/fermi/enthrallExplo//Created in a gas cloud when it explodes
name = "MKUltra"
name = "Gaseous MKUltra"
id = "enthrallExplo"
description = "A forbidden deep red mixture that overwhelms a foreign body with waves of desire, inducing a chemial love for another. Also, how the HECC did you get this?"
description = "A forbidden deep red gas that overwhelms a foreign body, causing the person they next lay their eyes on to become more interesting. Studies have shown that people are 66% more likely to make friends with this in the air. Produced when MKUltra explodes."
color = "#2C051A" // rgb: , 0, 255
metabolization_rate = 0.1
taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses."
DoNotSplit = TRUE
chemical_flags = REAGENT_DONOTSPLIT
can_synth = FALSE
var/mob/living/carbon/love
@@ -342,7 +340,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
M.Stun(10)
M.emote("whimper")//does this exist?
to_chat(M, "[(M.client?.prefs.lewdchem?"<span class='love'>":"<span class='warning'>")] You're overcome with a desire to see [love].</span>")
M.adjustBrainLoss(0.5)//I found out why everyone was so damaged!
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)//I found out why everyone was so damaged!
..()
/datum/reagent/fermi/enthrallExplo/on_mob_delete(mob/living/carbon/M)
@@ -54,9 +54,9 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
var/pollStarted = FALSE
var/location_created
var/startHunger
ImpureChem = "SDGFtox"
InverseChemVal = 0.5
InverseChem = "SDZF"
impure_chem = "SDGFtox"
inverse_chem_val = 0.5
inverse_chem = "SDZF"
can_synth = TRUE
@@ -123,7 +123,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
//Damage the clone
SM.blood_volume = (BLOOD_VOLUME_NORMAL*SM.blood_ratio)/2
SM.adjustCloneLoss(60, 0)
SM.setBrainLoss(40)
SM.setOrganLoss(ORGAN_SLOT_BRAIN, 40)
SM.nutrition = startHunger/2
//Transfer remaining reagent to clone. I think around 30u will make a healthy clone, otherwise they'll have clone damage, blood loss, brain damage and hunger.
@@ -249,7 +249,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
SM.adjustToxLoss(-(bodydamage/10), 0)
SM.blood_volume = (BLOOD_VOLUME_NORMAL*SM.blood_ratio)/1.5
SM.adjustCloneLoss((bodydamage/10), 0)
SM.setBrainLoss((bodydamage/10))
SM.setOrganLoss(ORGAN_SLOT_BRAIN, (bodydamage/10))
SM.nutrition = 400
if(bodydamage>200)
SM.gain_trauma_type(BRAIN_TRAUMA_MILD)
@@ -280,8 +280,9 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
//Unobtainable, used in clone spawn.
/datum/reagent/fermi/SDGFheal
name = "synthetic-derived growth factor"
name = "synthetic-derived healing factor"
id = "SDGFheal"
description = "Leftover SDGF is transferred into the resulting clone, which quickly heals up the stresses from suddenly splitting. Restores blood, nutrition, and repaires brain and clone damage quickly. Only obtainable from using excess SDGF, and only enters the cloned body."
metabolization_rate = 1
can_synth = FALSE
@@ -289,34 +290,35 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
M.blood_volume += 10
M.adjustCloneLoss(-2, 0)
M.setBrainLoss(-1)
M.setOrganLoss(ORGAN_SLOT_BRAIN, -1)
M.nutrition += 10
..()
//Unobtainable, used if SDGF is impure but not too impure
/datum/reagent/fermi/SDGFtox
name = "synthetic-derived growth factor"
/datum/reagent/impure/SDGFtox
name = "Synthetic-derived apoptosis factor"
id = "SDGFtox"
description = "A chem that makes a certain chemcat angry at you if you're reading this, how did you get this???"//i.e. tell me please, figure it's a good way to get pinged for bugfixes.
description = "Impure synthetic-derived growth factor causes certain cells to undergo cell death, causing clone damage, and damaging blood cells."//i.e. tell me please, figure it's a good way to get pinged for bugfixes.
metabolization_rate = 1
can_synth = FALSE
/datum/reagent/fermi/SDGFtox/on_mob_life(mob/living/carbon/M)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
/datum/reagent/impure/SDGFtox/on_mob_life(mob/living/carbon/M)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
M.blood_volume -= 10
M.adjustCloneLoss(2, 0)
..()
//Fail state of SDGF
/datum/reagent/fermi/SDZF
name = "synthetic-derived growth factor"
/datum/reagent/impure/SDZF
name = "synthetic-derived zombie factor"
id = "SDZF"
description = "A horribly peverse mass of Embryonic stem cells made real by the hands of a failed chemist. This message should never appear, how did you manage to get a hold of this?"
description = "A horribly peverse mass of Embryonic stem cells made real by the hands of a failed chemist. Emulates normal synthetic-derived growth factor, but produces a hostile zombie at the end of it."
color = "#a502e0" // rgb: 96, 0, 255
metabolization_rate = 0.5 * REAGENTS_METABOLISM
var/startHunger
can_synth = TRUE
chemical_flags = REAGENT_SNEAKYNAME
/datum/reagent/fermi/SDZF/on_mob_life(mob/living/carbon/M) //If you're bad at fermichem, turns your clone into a zombie instead.
/datum/reagent/impure/SDZF/on_mob_life(mob/living/carbon/M) //If you're bad at fermichem, turns your clone into a zombie instead.
switch(current_cycle)//Pretends to be normal
if(20)
to_chat(M, "<span class='notice'>You feel the synethic cells rest uncomfortably within your body as they start to pulse and grow rapidly.</span>")
@@ -28,7 +28,7 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
var/datum/mind/originalmind
var/antiGenetics = 255
var/sleepytime = 0
InverseChemVal = 0.25
inverse_chem_val = 0.25
can_synth = FALSE
/datum/action/chem/astral
@@ -26,9 +26,9 @@
taste_description = "a milky ice cream like flavour."
overdose_threshold = 17
metabolization_rate = 0.25
ImpureChem = "BEsmaller" //If you make an inpure chem, it stalls growth
InverseChemVal = 0.35
InverseChem = "BEsmaller" //At really impure vols, it just becomes 100% inverse
impure_chem = "BEsmaller" //If you make an inpure chem, it stalls growth
inverse_chem_val = 0.35
inverse_chem = "BEsmaller" //At really impure vols, it just becomes 100% inverse
can_synth = FALSE
/datum/reagent/fermi/breast_enlarger/on_mob_add(mob/living/carbon/M)
@@ -140,7 +140,7 @@
/datum/reagent/fermi/BEsmaller
name = "Modesty milk"
id = "BEsmaller"
description = "A volatile collodial mixture derived from milk that encourages mammary reduction via a potent estrogen mix."
description = "A volatile collodial mixture derived from milk that encourages mammary reduction via a potent estrogen mix. Produced by reacting impure Succubus milk."
color = "#E60584" // rgb: 96, 0, 255
taste_description = "a milky ice cream like flavour."
metabolization_rate = 0.25
@@ -211,9 +211,9 @@
taste_description = "chinese dragon powder"
overdose_threshold = 17 //ODing makes you male and removes female genitals
metabolization_rate = 0.5
ImpureChem = "PEsmaller" //If you make an inpure chem, it stalls growth
InverseChemVal = 0.35
InverseChem = "PEsmaller" //At really impure vols, it just becomes 100% inverse and shrinks instead.
impure_chem = "PEsmaller" //If you make an inpure chem, it stalls growth
inverse_chem_val = 0.35
inverse_chem = "PEsmaller" //At really impure vols, it just becomes 100% inverse and shrinks instead.
can_synth = FALSE
/datum/reagent/fermi/penis_enlarger/on_mob_add(mob/living/carbon/M)
@@ -311,7 +311,7 @@
/datum/reagent/fermi/PEsmaller // Due to cozmo's request...!
name = "Chastity draft"
id = "PEsmaller"
description = "A volatile collodial mixture derived from various masculine solutions that encourages a smaller gentleman's package via a potent testosterone mix, formula derived from a collaboration from Fermichem and Doctor Ronald Hyatt, who is well known for his phallus palace."
description = "A volatile collodial mixture derived from various masculine solutions that encourages a smaller gentleman's package via a potent testosterone mix. Produced by reacting impure Incubus draft."
color = "#888888" // This is greyish..?
taste_description = "chinese dragon powder"
metabolization_rate = 0.5
@@ -6,7 +6,10 @@
id = "fermi"
taste_description = "affection and love!"
can_synth = FALSE
SplitChem = TRUE
//SplitChem = TRUE
impure_chem = "fermiTox"// What chemical is metabolised with an inpure reaction
inverse_chem_val = 0.25 // If the impurity is below 0.5, replace ALL of the chem with inverse_chemupon metabolising
inverse_chem = "fermiTox"
//This should process fermichems to find out how pure they are and what effect to do.
/datum/reagent/fermi/on_mob_add(mob/living/carbon/M, amount)
@@ -36,7 +39,7 @@
taste_description = "like jerky, whiskey and an off aftertaste of a crypt."
metabolization_rate = 0.2
overdose_threshold = 25
DoNotSplit = TRUE
chemical_flags = REAGENT_DONOTSPLIT
pH = 4
can_synth = TRUE
@@ -81,9 +84,9 @@
color = "#f9b9bc" // rgb: , 0, 255
taste_description = "dewicious degenyewacy"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
InverseChemVal = 0
inverse_chem_val = 0
var/obj/item/organ/tongue/nT
DoNotSplit = TRUE
chemical_flags = REAGENT_DONOTSPLIT
pH = 5
var/obj/item/organ/tongue/T
can_synth = TRUE
@@ -170,9 +173,9 @@
description = "A stablised EMP that is highly volatile, shocking small nano machines that will kill them off at a rapid rate in a patient's system."
color = "#708f8f"
overdose_threshold = 15
ImpureChem = "nanite_b_goneTox" //If you make an inpure chem, it stalls growth
InverseChemVal = 0.25
InverseChem = "nanite_b_goneTox" //At really impure vols, it just becomes 100% inverse
impure_chem = "nanite_b_goneTox" //If you make an inpure chem, it stalls growth
inverse_chem_val = 0.25
inverse_chem = "nanite_b_goneTox" //At really impure vols, it just becomes 100% inverse
taste_description = "what can only be described as licking a battery."
pH = 9
can_synth = FALSE
@@ -195,7 +198,7 @@
//empulse((get_turf(C)), 3, 2)//So the nanites randomize
var/atom/T = C
T.emp_act(EMP_HEAVY)
to_chat(C, "<span class='warning'>The nanites short circuit within your system!</b></span>")
to_chat(C, "<span class='warning'>You feel a strange tingling sensation come from your core.</b></span>")
if(isnull(N))
return ..()
N.nanite_volume = -2
@@ -205,10 +208,11 @@
O.emp_act(EMP_HEAVY)
/datum/reagent/fermi/nanite_b_goneTox
name = "Naninte bain"
name = "Electromagnetic crystals"
id = "nanite_b_goneTox"
description = "Poorly made, and shocks you!"
metabolization_rate = 1
description = "Causes items upon the patient to sometimes short out, as well as causing a shock in the patient, if the residual charge between the crystals builds up to sufficient quantities"
metabolization_rate = 0.5
chemical_flags = REAGENT_INVISIBLE
//Increases shock events.
/datum/reagent/fermi/nanite_b_goneTox/on_mob_life(mob/living/carbon/C)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
@@ -246,8 +250,7 @@
if((method==VAPOR) && (!C.wear_mask))
if(prob(20))
to_chat(C, "<span class='warning'>You can feel your lungs burning!</b></span>")
var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
L.adjustLungLoss(acidstr*2, C)
C.adjustOrganLoss(ORGAN_SLOT_LUNGS, acidstr*2)
C.apply_damage(acidstr/5, BURN, target)
C.acid_act(acidstr, volume)
..()
@@ -274,7 +277,7 @@
name = "Fermis Test Reagent"
id = "fermiTest"
description = "You should be really careful with this...! Also, how did you get this?"
addProc = TRUE
chemical_flags = REAGENT_FORCEONNEW
can_synth = FALSE
/datum/reagent/fermi/fermiTest/on_new(datum/reagents/holder)
@@ -305,22 +308,6 @@
playsound(get_turf(M), 'modular_citadel/sound/voice/merowr.ogg', 50, 1)
holder.clear_reagents()
/datum/reagent/fermi/fermiTox
name = "FermiTox"
id = "fermiTox"
description = "You should be really careful with this...! Also, how did you get this? You shouldn't have this!"
data = "merge"
color = "FFFFFF"
can_synth = FALSE
//I'm concerned this is too weak, but I also don't want deathmixes.
/datum/reagent/fermi/fermiTox/on_mob_life(mob/living/carbon/C, method)
if(C.dna && istype(C.dna.species, /datum/species/jelly))
C.adjustToxLoss(-2)
else
C.adjustToxLoss(2)
..()
/datum/reagent/fermi/acidic_buffer
name = "Acidic buffer"
id = "acidic_buffer"
@@ -6,9 +6,9 @@
color = "#68e83a"
pH = 8.6
overdose_threshold = 35
ImpureChem = "yamerol_tox"
InverseChemVal = 0.4
InverseChem = "yamerol_tox"
impure_chem = "yamerol_tox"
inverse_chem_val = 0.4
inverse_chem = "yamerol_tox"
can_synth = TRUE
/datum/reagent/fermi/yamerol/on_mob_life(mob/living/carbon/C)
@@ -16,9 +16,9 @@
var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
if(T)
T.adjustTongueLoss(C, -2)//Fix the inputs me!
T.applyOrganDamage(-2)
if(L)
L.adjustLungLoss(-5, C)
C.adjustOrganLoss(ORGAN_SLOT_LUNGS, -5)
C.adjustOxyLoss(-2)
else
C.adjustOxyLoss(-10)
@@ -65,31 +65,84 @@
holder.remove_reagent(src.id, "10")
if(!C.getorganslot(ORGAN_SLOT_LUNGS))
var/obj/item/organ/lungs/L = new()
var/obj/item/organ/lungs/yamerol/L = new()
L.Insert(C)
to_chat(C, "<span class='notice'>You feel your lungs reform in your chest.</span>")
to_chat(C, "<span class='notice'>You feel the yamerol merge in your chest.</span>")
holder.remove_reagent(src.id, "10")
C.adjustOxyLoss(-3)
..()
/datum/reagent/fermi/yamerol_tox
name = "Yamerol"
/datum/reagent/impure/yamerol_tox
name = "Yamer oh no"
id = "yamerol_tox"
description = "For when you've trouble speaking or breathing, just yell YAMEROL! A chem that helps soothe any congestion problems and at high concentrations restores damaged lungs and tongues!"
description = "A dangerous, cloying toxin that stucks to a patients respiratory system, damaging their tongue, lungs and causing suffocation."
taste_description = "a weird, syrupy flavour, yamero"
color = "#68e83a"
pH = 8.6
/datum/reagent/fermi/yamerol_tox/on_mob_life(mob/living/carbon/C)
/datum/reagent/impure/yamerol_tox/on_mob_life(mob/living/carbon/C)
var/obj/item/organ/tongue/T = C.getorganslot(ORGAN_SLOT_TONGUE)
var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
if(T)
T.adjustTongueLoss(C, 1)
T.applyOrganDamage(1)
if(L)
L.adjustLungLoss(4, C)
C.adjustOrganLoss(ORGAN_SLOT_LUNGS, 4)
C.adjustOxyLoss(3)
else
C.adjustOxyLoss(10)
..()
/datum/reagent/synthtissue
name = "Synthtissue"
id = "synthtissue"
description = "Synthetic tissue used for grafting onto damaged organs during surgery, or for treating limb damage. Has a very tight growth window between 305-320, any higher and the temperature will cause the cells to die. Additionally, growth time is considerably long, so chemists are encouraged to leave beakers with said reaction ongoing, while they tend to their other duties."
pH = 7.6
metabolization_rate = 0.1
data = list("grown_volume" = 0, "injected_vol" = 0)
/datum/reagent/synthtissue/reaction_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1)
if(iscarbon(M))
var/target = M.zone_selected
if (M.stat == DEAD)
show_message = 0
if(method in list(PATCH, TOUCH))
M.apply_damage(reac_volume*-1.5, BRUTE, target)
M.apply_damage(reac_volume*-1.5, BURN, target)
if(show_message)
to_chat(M, "<span class='danger'>You feel your [target] heal! It stings like hell!</span>")
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine)
if(method==INJECT)
data["injected_vol"] = data["injected_vol"] + reac_volume
..()
/datum/reagent/synthtissue/on_mob_life(mob/living/carbon/C)
if(!iscarbon(C))
return ..()
if(data["injected_vol"] > 14)
if(data["grown_volume"] > 175) //I don't think this is even possible, but damn to I want to see if someone can (bare in mind it takes 2s to grow 0.05u)
if(volume >= 14)
if(C.regenerate_organs(only_one = TRUE))
C.reagents.remove_reagent(id, 15)
to_chat(C, "<span class='notice'>You feel something reform inside of you!</span>")
data["injected_vol"] -= metabolization_rate
..()
/datum/reagent/synthtissue/on_merge(passed_data)
if(!passed_data)
return ..()
if(passed_data["grown_volume"] > data["grown_volume"])
data["grown_volume"] = passed_data["grown_volume"]
..()
/datum/reagent/synthtissue/on_new(passed_data)
if(!passed_data)
return ..()
if(passed_data["grown_volume"] > data["grown_volume"])
data["grown_volume"] = passed_data["grown_volume"]
..()
//NEEDS ON_MOB_DEAD()
@@ -2,11 +2,29 @@
mix_sound = 'sound/effects/bubbles.ogg'
//Called for every reaction step
/datum/chemical_reaction/proc/FermiCreate(holder)
/datum/chemical_reaction/proc/FermiCreate(datum/reagents/holder, added_volume, added_purity)
return
//Called when reaction STOP_PROCESSING
/datum/chemical_reaction/proc/FermiFinish(datum/reagents/holder)
/datum/chemical_reaction/proc/FermiFinish(datum/reagents/holder, var/atom/my_atom, reactVol)
if(clear_conversion == REACTION_CLEAR_IMPURE | REACTION_CLEAR_INVERSE)
for(var/id in results)
var/datum/reagent/R = my_atom.reagents.has_reagent("[id]")
if(R.purity == 1)
continue
var/cached_volume = R.volume
if(clear_conversion == REACTION_CLEAR_INVERSE && R.inverse_chem)
if(R.inverse_chem_val > R.purity)
my_atom.reagents.remove_reagent(R.id, cached_volume, FALSE)
my_atom.reagents.add_reagent(R.inverse_chem, cached_volume, FALSE, other_purity = 1)
else if (clear_conversion == REACTION_CLEAR_IMPURE && R.impure_chem)
var/impureVol = cached_volume * (1 - R.purity)
my_atom.reagents.remove_reagent(R.id, (impureVol), FALSE)
my_atom.reagents.add_reagent(R.impure_chem, impureVol, FALSE, other_purity = 1)
R.cached_purity = R.purity
R.purity = 1
return
//Called when temperature is above a certain threshold, or if purity is too low.
@@ -138,16 +138,16 @@
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage2(mob/living/M)
if(prob(30))
M.adjustBrainLoss(2)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2)
..()
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage3(mob/living/M)
if(prob(30))
M.adjustBrainLoss(3)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3)
..()
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage4(mob/living/M)
if(prob(30))
M.adjustBrainLoss(4)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 4)
..()
/datum/reagent/drug/aphrodisiacplus/overdose_process(mob/living/M)
@@ -84,7 +84,7 @@
return
/datum/reagent/medicine/sizeoxadone/overdose_process(mob/living/M)
M.adjustBrainLoss(1)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
M.adjustToxLoss(1)
..()
. = 1